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<hr><h1>Ogre::Quake3Shader::Pass  Struct Reference</h1><code>#include &lt;<a class="el" href="OgreQuake3Shader_8h-source.html">OgreQuake3Shader.h</a>&gt;</code>
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Collaboration diagram for Ogre::Quake3Shader::Pass:<p><center><img src="structOgre_1_1Quake3Shader_1_1Pass__coll__graph.png" border="0" usemap="#Ogre_1_1Quake3Shader_1_1Pass__coll__map" alt="Collaboration graph"></center>
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<center><font size="2">[<a href="graph_legend.html">legend</a>]</font></center><a href="structOgre_1_1Quake3Shader_1_1Pass-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
<tr><td colspan=2><br><h2>Public Attributes</h2></td></tr>
<tr><td nowrap align=right valign=top>unsigned int&nbsp;</td><td valign=bottom><a class="el" href="structOgre_1_1Quake3Shader_1_1Pass.html#Ogre_1_1Quake3Shader_1_1Passm0">flags</a></td></tr>
<tr><td nowrap align=right valign=top><a class="el" href="classOgre_1_1String.html">String</a>&nbsp;</td><td valign=bottom><a class="el" href="structOgre_1_1Quake3Shader_1_1Pass.html#Ogre_1_1Quake3Shader_1_1Passm1">textureName</a></td></tr>
<tr><td nowrap align=right valign=top><a class="el" href="OgreQuake3Types_8h.html#a98">TexGen</a>&nbsp;</td><td valign=bottom><a class="el" href="structOgre_1_1Quake3Shader_1_1Pass.html#Ogre_1_1Quake3Shader_1_1Passm2">texGen</a></td></tr>
<tr><td nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a606">LayerBlendOperation</a>&nbsp;</td><td valign=bottom><a class="el" href="structOgre_1_1Quake3Shader_1_1Pass.html#Ogre_1_1Quake3Shader_1_1Passm3">blend</a></td></tr>
<tr><td nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a610">SceneBlendFactor</a>&nbsp;</td><td valign=bottom><a class="el" href="structOgre_1_1Quake3Shader_1_1Pass.html#Ogre_1_1Quake3Shader_1_1Passm4">blendSrc</a></td></tr>
<tr><td nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a610">SceneBlendFactor</a>&nbsp;</td><td valign=bottom><a class="el" href="structOgre_1_1Quake3Shader_1_1Pass.html#Ogre_1_1Quake3Shader_1_1Passm5">blendDest</a></td></tr>
<tr><td nowrap align=right valign=top>bool&nbsp;</td><td valign=bottom><a class="el" href="structOgre_1_1Quake3Shader_1_1Pass.html#Ogre_1_1Quake3Shader_1_1Passm6">customBlend</a></td></tr>
<tr><td nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a613">CompareFunction</a>&nbsp;</td><td valign=bottom><a class="el" href="structOgre_1_1Quake3Shader_1_1Pass.html#Ogre_1_1Quake3Shader_1_1Passm7">depthFunc</a></td></tr>
<tr><td nowrap align=right valign=top><a class="el" href="classOgre_1_1TextureUnitState.html#Ogre_1_1TextureUnitStates25">TextureUnitState::TextureAddressingMode</a>&nbsp;</td><td valign=bottom><a class="el" href="structOgre_1_1Quake3Shader_1_1Pass.html#Ogre_1_1Quake3Shader_1_1Passm8">addressMode</a></td></tr>
<tr><td nowrap align=right valign=top><a class="el" href="OgreQuake3Types_8h.html#a97">GenFunc</a>&nbsp;</td><td valign=bottom><a class="el" href="structOgre_1_1Quake3Shader_1_1Pass.html#Ogre_1_1Quake3Shader_1_1Passm9">rgbGenFunc</a></td></tr>
<tr><td nowrap align=right valign=top><a class="el" href="OgreQuake3Types_8h.html#a96">WaveType</a>&nbsp;</td><td valign=bottom><a class="el" href="structOgre_1_1Quake3Shader_1_1Pass.html#Ogre_1_1Quake3Shader_1_1Passm10">rgbGenWave</a></td></tr>
<tr><td nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a349">Real</a>&nbsp;</td><td valign=bottom><a class="el" href="structOgre_1_1Quake3Shader_1_1Pass.html#Ogre_1_1Quake3Shader_1_1Passm11">rgbGenParams</a> [4]</td></tr>
<tr><td nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a349">Real</a>&nbsp;</td><td valign=bottom><a class="el" href="structOgre_1_1Quake3Shader_1_1Pass.html#Ogre_1_1Quake3Shader_1_1Passm12">tcModScale</a> [2]</td></tr>
<tr><td nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a349">Real</a>&nbsp;</td><td valign=bottom><a class="el" href="structOgre_1_1Quake3Shader_1_1Pass.html#Ogre_1_1Quake3Shader_1_1Passm13">tcModRotate</a></td></tr>
<tr><td nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a349">Real</a>&nbsp;</td><td valign=bottom><a class="el" href="structOgre_1_1Quake3Shader_1_1Pass.html#Ogre_1_1Quake3Shader_1_1Passm14">tcModScroll</a> [2]</td></tr>
<tr><td nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a349">Real</a>&nbsp;</td><td valign=bottom><a class="el" href="structOgre_1_1Quake3Shader_1_1Pass.html#Ogre_1_1Quake3Shader_1_1Passm15">tcModTransform</a> [6]</td></tr>
<tr><td nowrap align=right valign=top>bool&nbsp;</td><td valign=bottom><a class="el" href="structOgre_1_1Quake3Shader_1_1Pass.html#Ogre_1_1Quake3Shader_1_1Passm16">tcModTurbOn</a></td></tr>
<tr><td nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a349">Real</a>&nbsp;</td><td valign=bottom><a class="el" href="structOgre_1_1Quake3Shader_1_1Pass.html#Ogre_1_1Quake3Shader_1_1Passm17">tcModTurb</a> [4]</td></tr>
<tr><td nowrap align=right valign=top><a class="el" href="OgreQuake3Types_8h.html#a96">WaveType</a>&nbsp;</td><td valign=bottom><a class="el" href="structOgre_1_1Quake3Shader_1_1Pass.html#Ogre_1_1Quake3Shader_1_1Passm18">tcModStretchWave</a></td></tr>
<tr><td nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a349">Real</a>&nbsp;</td><td valign=bottom><a class="el" href="structOgre_1_1Quake3Shader_1_1Pass.html#Ogre_1_1Quake3Shader_1_1Passm19">tcModStretchParams</a> [4]</td></tr>
<tr><td nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a613">CompareFunction</a>&nbsp;</td><td valign=bottom><a class="el" href="structOgre_1_1Quake3Shader_1_1Pass.html#Ogre_1_1Quake3Shader_1_1Passm20">alphaFunc</a></td></tr>
<tr><td nowrap align=right valign=top>unsigned char&nbsp;</td><td valign=bottom><a class="el" href="structOgre_1_1Quake3Shader_1_1Pass.html#Ogre_1_1Quake3Shader_1_1Passm21">alphaVal</a></td></tr>
<tr><td nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a349">Real</a>&nbsp;</td><td valign=bottom><a class="el" href="structOgre_1_1Quake3Shader_1_1Pass.html#Ogre_1_1Quake3Shader_1_1Passm22">animFps</a></td></tr>
<tr><td nowrap align=right valign=top>unsigned int&nbsp;</td><td valign=bottom><a class="el" href="structOgre_1_1Quake3Shader_1_1Pass.html#Ogre_1_1Quake3Shader_1_1Passm23">animNumFrames</a></td></tr>
<tr><td nowrap align=right valign=top><a class="el" href="classOgre_1_1String.html">String</a>&nbsp;</td><td valign=bottom><a class="el" href="structOgre_1_1Quake3Shader_1_1Pass.html#Ogre_1_1Quake3Shader_1_1Passm24">frames</a> [32]</td></tr>
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<hr><h2>Member Data Documentation</h2>
<a name="Ogre_1_1Quake3Shader_1_1Passm8" doxytag="Ogre::Quake3Shader::Pass::addressMode"></a><p>
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          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1TextureUnitState.html#Ogre_1_1TextureUnitStates25">TextureUnitState::TextureAddressingMode</a> Ogre::Quake3Shader::Pass::addressMode
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Definition at line <a class="el" href="OgreQuake3Shader_8h-source.html#l00080">80</a> of file <a class="el" href="OgreQuake3Shader_8h-source.html">OgreQuake3Shader.h</a>.
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Referenced by <a class="el" href="OgreQuake3ShaderManager_8cpp-source.html#l00255">Ogre::Quake3ShaderManager::parseShaderPassAttrib</a>().    </td>
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<a name="Ogre_1_1Quake3Shader_1_1Passm20" doxytag="Ogre::Quake3Shader::Pass::alphaFunc"></a><p>
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          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a613">CompareFunction</a> Ogre::Quake3Shader::Pass::alphaFunc
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Definition at line <a class="el" href="OgreQuake3Shader_8h-source.html#l00093">93</a> of file <a class="el" href="OgreQuake3Shader_8h-source.html">OgreQuake3Shader.h</a>.
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Referenced by <a class="el" href="OgreQuake3ShaderManager_8cpp-source.html#l00255">Ogre::Quake3ShaderManager::parseShaderPassAttrib</a>().    </td>
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<a name="Ogre_1_1Quake3Shader_1_1Passm21" doxytag="Ogre::Quake3Shader::Pass::alphaVal"></a><p>
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          <td class="md" nowrap valign="top"> unsigned char Ogre::Quake3Shader::Pass::alphaVal
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Definition at line <a class="el" href="OgreQuake3Shader_8h-source.html#l00094">94</a> of file <a class="el" href="OgreQuake3Shader_8h-source.html">OgreQuake3Shader.h</a>.
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Referenced by <a class="el" href="OgreQuake3ShaderManager_8cpp-source.html#l00255">Ogre::Quake3ShaderManager::parseShaderPassAttrib</a>().    </td>
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<a name="Ogre_1_1Quake3Shader_1_1Passm22" doxytag="Ogre::Quake3Shader::Pass::animFps"></a><p>
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          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a349">Real</a> Ogre::Quake3Shader::Pass::animFps
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Definition at line <a class="el" href="OgreQuake3Shader_8h-source.html#l00096">96</a> of file <a class="el" href="OgreQuake3Shader_8h-source.html">OgreQuake3Shader.h</a>.
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Referenced by <a class="el" href="OgreQuake3Shader_8cpp-source.html#l00067">Ogre::Quake3Shader::createAsMaterial</a>(), and <a class="el" href="OgreQuake3ShaderManager_8cpp-source.html#l00255">Ogre::Quake3ShaderManager::parseShaderPassAttrib</a>().    </td>
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<a name="Ogre_1_1Quake3Shader_1_1Passm23" doxytag="Ogre::Quake3Shader::Pass::animNumFrames"></a><p>
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          <td class="md" nowrap valign="top"> unsigned int Ogre::Quake3Shader::Pass::animNumFrames
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Definition at line <a class="el" href="OgreQuake3Shader_8h-source.html#l00097">97</a> of file <a class="el" href="OgreQuake3Shader_8h-source.html">OgreQuake3Shader.h</a>.
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Referenced by <a class="el" href="OgreQuake3Shader_8cpp-source.html#l00067">Ogre::Quake3Shader::createAsMaterial</a>(), and <a class="el" href="OgreQuake3ShaderManager_8cpp-source.html#l00255">Ogre::Quake3ShaderManager::parseShaderPassAttrib</a>().    </td>
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<a name="Ogre_1_1Quake3Shader_1_1Passm3" doxytag="Ogre::Quake3Shader::Pass::blend"></a><p>
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          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a606">LayerBlendOperation</a> Ogre::Quake3Shader::Pass::blend
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Definition at line <a class="el" href="OgreQuake3Shader_8h-source.html#l00074">74</a> of file <a class="el" href="OgreQuake3Shader_8h-source.html">OgreQuake3Shader.h</a>.
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Referenced by <a class="el" href="OgreQuake3ShaderManager_8cpp-source.html#l00255">Ogre::Quake3ShaderManager::parseShaderPassAttrib</a>().    </td>
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<a name="Ogre_1_1Quake3Shader_1_1Passm5" doxytag="Ogre::Quake3Shader::Pass::blendDest"></a><p>
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          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a610">SceneBlendFactor</a> Ogre::Quake3Shader::Pass::blendDest
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Definition at line <a class="el" href="OgreQuake3Shader_8h-source.html#l00077">77</a> of file <a class="el" href="OgreQuake3Shader_8h-source.html">OgreQuake3Shader.h</a>.
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Referenced by <a class="el" href="OgreQuake3ShaderManager_8cpp-source.html#l00255">Ogre::Quake3ShaderManager::parseShaderPassAttrib</a>().    </td>
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<a name="Ogre_1_1Quake3Shader_1_1Passm4" doxytag="Ogre::Quake3Shader::Pass::blendSrc"></a><p>
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Definition at line <a class="el" href="OgreQuake3Shader_8h-source.html#l00076">76</a> of file <a class="el" href="OgreQuake3Shader_8h-source.html">OgreQuake3Shader.h</a>.
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Referenced by <a class="el" href="OgreQuake3Shader_8cpp-source.html#l00067">Ogre::Quake3Shader::createAsMaterial</a>(), and <a class="el" href="OgreQuake3ShaderManager_8cpp-source.html#l00255">Ogre::Quake3ShaderManager::parseShaderPassAttrib</a>().    </td>
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<a name="Ogre_1_1Quake3Shader_1_1Passm6" doxytag="Ogre::Quake3Shader::Pass::customBlend"></a><p>
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          <td class="md" nowrap valign="top"> bool Ogre::Quake3Shader::Pass::customBlend
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Definition at line <a class="el" href="OgreQuake3Shader_8h-source.html#l00078">78</a> of file <a class="el" href="OgreQuake3Shader_8h-source.html">OgreQuake3Shader.h</a>.
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Referenced by <a class="el" href="OgreQuake3Shader_8cpp-source.html#l00067">Ogre::Quake3Shader::createAsMaterial</a>(), and <a class="el" href="OgreQuake3ShaderManager_8cpp-source.html#l00255">Ogre::Quake3ShaderManager::parseShaderPassAttrib</a>().    </td>
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<a name="Ogre_1_1Quake3Shader_1_1Passm7" doxytag="Ogre::Quake3Shader::Pass::depthFunc"></a><p>
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Definition at line <a class="el" href="OgreQuake3Shader_8h-source.html#l00079">79</a> of file <a class="el" href="OgreQuake3Shader_8h-source.html">OgreQuake3Shader.h</a>.    </td>
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<a name="Ogre_1_1Quake3Shader_1_1Passm0" doxytag="Ogre::Quake3Shader::Pass::flags"></a><p>
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          <td class="md" nowrap valign="top"> unsigned int Ogre::Quake3Shader::Pass::flags
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Definition at line <a class="el" href="OgreQuake3Shader_8h-source.html#l00070">70</a> of file <a class="el" href="OgreQuake3Shader_8h-source.html">OgreQuake3Shader.h</a>.    </td>
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<a name="Ogre_1_1Quake3Shader_1_1Passm24" doxytag="Ogre::Quake3Shader::Pass::frames"></a><p>
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          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1String.html">String</a> Ogre::Quake3Shader::Pass::frames[32]
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Definition at line <a class="el" href="OgreQuake3Shader_8h-source.html#l00098">98</a> of file <a class="el" href="OgreQuake3Shader_8h-source.html">OgreQuake3Shader.h</a>.
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Referenced by <a class="el" href="OgreQuake3Shader_8cpp-source.html#l00067">Ogre::Quake3Shader::createAsMaterial</a>(), and <a class="el" href="OgreQuake3ShaderManager_8cpp-source.html#l00255">Ogre::Quake3ShaderManager::parseShaderPassAttrib</a>().    </td>
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<a name="Ogre_1_1Quake3Shader_1_1Passm9" doxytag="Ogre::Quake3Shader::Pass::rgbGenFunc"></a><p>
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          <td class="md" nowrap valign="top"> <a class="el" href="OgreQuake3Types_8h.html#a97">GenFunc</a> Ogre::Quake3Shader::Pass::rgbGenFunc
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Definition at line <a class="el" href="OgreQuake3Shader_8h-source.html#l00082">82</a> of file <a class="el" href="OgreQuake3Shader_8h-source.html">OgreQuake3Shader.h</a>.    </td>
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<a name="Ogre_1_1Quake3Shader_1_1Passm11" doxytag="Ogre::Quake3Shader::Pass::rgbGenParams"></a><p>
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          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a349">Real</a> Ogre::Quake3Shader::Pass::rgbGenParams[4]
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Definition at line <a class="el" href="OgreQuake3Shader_8h-source.html#l00084">84</a> of file <a class="el" href="OgreQuake3Shader_8h-source.html">OgreQuake3Shader.h</a>.    </td>
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<a name="Ogre_1_1Quake3Shader_1_1Passm10" doxytag="Ogre::Quake3Shader::Pass::rgbGenWave"></a><p>
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          <td class="md" nowrap valign="top"> <a class="el" href="OgreQuake3Types_8h.html#a96">WaveType</a> Ogre::Quake3Shader::Pass::rgbGenWave
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Definition at line <a class="el" href="OgreQuake3Shader_8h-source.html#l00083">83</a> of file <a class="el" href="OgreQuake3Shader_8h-source.html">OgreQuake3Shader.h</a>.    </td>
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<a name="Ogre_1_1Quake3Shader_1_1Passm13" doxytag="Ogre::Quake3Shader::Pass::tcModRotate"></a><p>
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          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a349">Real</a> Ogre::Quake3Shader::Pass::tcModRotate
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Definition at line <a class="el" href="OgreQuake3Shader_8h-source.html#l00086">86</a> of file <a class="el" href="OgreQuake3Shader_8h-source.html">OgreQuake3Shader.h</a>.
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Referenced by <a class="el" href="OgreQuake3Shader_8cpp-source.html#l00067">Ogre::Quake3Shader::createAsMaterial</a>(), and <a class="el" href="OgreQuake3ShaderManager_8cpp-source.html#l00255">Ogre::Quake3ShaderManager::parseShaderPassAttrib</a>().    </td>
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<a name="Ogre_1_1Quake3Shader_1_1Passm12" doxytag="Ogre::Quake3Shader::Pass::tcModScale"></a><p>
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          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a349">Real</a> Ogre::Quake3Shader::Pass::tcModScale[2]
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Definition at line <a class="el" href="OgreQuake3Shader_8h-source.html#l00085">85</a> of file <a class="el" href="OgreQuake3Shader_8h-source.html">OgreQuake3Shader.h</a>.
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Referenced by <a class="el" href="OgreQuake3ShaderManager_8cpp-source.html#l00255">Ogre::Quake3ShaderManager::parseShaderPassAttrib</a>().    </td>
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<a name="Ogre_1_1Quake3Shader_1_1Passm14" doxytag="Ogre::Quake3Shader::Pass::tcModScroll"></a><p>
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Definition at line <a class="el" href="OgreQuake3Shader_8h-source.html#l00087">87</a> of file <a class="el" href="OgreQuake3Shader_8h-source.html">OgreQuake3Shader.h</a>.
<p>
Referenced by <a class="el" href="OgreQuake3Shader_8cpp-source.html#l00067">Ogre::Quake3Shader::createAsMaterial</a>(), and <a class="el" href="OgreQuake3ShaderManager_8cpp-source.html#l00255">Ogre::Quake3ShaderManager::parseShaderPassAttrib</a>().    </td>
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<a name="Ogre_1_1Quake3Shader_1_1Passm19" doxytag="Ogre::Quake3Shader::Pass::tcModStretchParams"></a><p>
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          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a349">Real</a> Ogre::Quake3Shader::Pass::tcModStretchParams[4]
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Definition at line <a class="el" href="OgreQuake3Shader_8h-source.html#l00092">92</a> of file <a class="el" href="OgreQuake3Shader_8h-source.html">OgreQuake3Shader.h</a>.
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Referenced by <a class="el" href="OgreQuake3ShaderManager_8cpp-source.html#l00255">Ogre::Quake3ShaderManager::parseShaderPassAttrib</a>().    </td>
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<a name="Ogre_1_1Quake3Shader_1_1Passm18" doxytag="Ogre::Quake3Shader::Pass::tcModStretchWave"></a><p>
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          <td class="md" nowrap valign="top"> <a class="el" href="OgreQuake3Types_8h.html#a96">WaveType</a> Ogre::Quake3Shader::Pass::tcModStretchWave
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Definition at line <a class="el" href="OgreQuake3Shader_8h-source.html#l00091">91</a> of file <a class="el" href="OgreQuake3Shader_8h-source.html">OgreQuake3Shader.h</a>.
<p>
Referenced by <a class="el" href="OgreQuake3Shader_8cpp-source.html#l00067">Ogre::Quake3Shader::createAsMaterial</a>(), and <a class="el" href="OgreQuake3ShaderManager_8cpp-source.html#l00255">Ogre::Quake3ShaderManager::parseShaderPassAttrib</a>().    </td>
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<a name="Ogre_1_1Quake3Shader_1_1Passm15" doxytag="Ogre::Quake3Shader::Pass::tcModTransform"></a><p>
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          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a349">Real</a> Ogre::Quake3Shader::Pass::tcModTransform[6]
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Definition at line <a class="el" href="OgreQuake3Shader_8h-source.html#l00088">88</a> of file <a class="el" href="OgreQuake3Shader_8h-source.html">OgreQuake3Shader.h</a>.    </td>
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<a name="Ogre_1_1Quake3Shader_1_1Passm17" doxytag="Ogre::Quake3Shader::Pass::tcModTurb"></a><p>
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          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a349">Real</a> Ogre::Quake3Shader::Pass::tcModTurb[4]
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Definition at line <a class="el" href="OgreQuake3Shader_8h-source.html#l00090">90</a> of file <a class="el" href="OgreQuake3Shader_8h-source.html">OgreQuake3Shader.h</a>.
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Referenced by <a class="el" href="OgreQuake3ShaderManager_8cpp-source.html#l00255">Ogre::Quake3ShaderManager::parseShaderPassAttrib</a>().    </td>
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<a name="Ogre_1_1Quake3Shader_1_1Passm16" doxytag="Ogre::Quake3Shader::Pass::tcModTurbOn"></a><p>
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          <td class="md" nowrap valign="top"> bool Ogre::Quake3Shader::Pass::tcModTurbOn
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Definition at line <a class="el" href="OgreQuake3Shader_8h-source.html#l00089">89</a> of file <a class="el" href="OgreQuake3Shader_8h-source.html">OgreQuake3Shader.h</a>.
<p>
Referenced by <a class="el" href="OgreQuake3Shader_8cpp-source.html#l00067">Ogre::Quake3Shader::createAsMaterial</a>(), and <a class="el" href="OgreQuake3ShaderManager_8cpp-source.html#l00255">Ogre::Quake3ShaderManager::parseShaderPassAttrib</a>().    </td>
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<a name="Ogre_1_1Quake3Shader_1_1Passm2" doxytag="Ogre::Quake3Shader::Pass::texGen"></a><p>
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          <td class="md" nowrap valign="top"> <a class="el" href="OgreQuake3Types_8h.html#a98">TexGen</a> Ogre::Quake3Shader::Pass::texGen
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<p>
Definition at line <a class="el" href="OgreQuake3Shader_8h-source.html#l00072">72</a> of file <a class="el" href="OgreQuake3Shader_8h-source.html">OgreQuake3Shader.h</a>.
<p>
Referenced by <a class="el" href="OgreQuake3Shader_8cpp-source.html#l00067">Ogre::Quake3Shader::createAsMaterial</a>(), and <a class="el" href="OgreQuake3ShaderManager_8cpp-source.html#l00255">Ogre::Quake3ShaderManager::parseShaderPassAttrib</a>().    </td>
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<a name="Ogre_1_1Quake3Shader_1_1Passm1" doxytag="Ogre::Quake3Shader::Pass::textureName"></a><p>
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          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1String.html">String</a> Ogre::Quake3Shader::Pass::textureName
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Definition at line <a class="el" href="OgreQuake3Shader_8h-source.html#l00071">71</a> of file <a class="el" href="OgreQuake3Shader_8h-source.html">OgreQuake3Shader.h</a>.
<p>
Referenced by <a class="el" href="OgreQuake3Shader_8cpp-source.html#l00067">Ogre::Quake3Shader::createAsMaterial</a>(), and <a class="el" href="OgreQuake3ShaderManager_8cpp-source.html#l00255">Ogre::Quake3ShaderManager::parseShaderPassAttrib</a>().    </td>
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<hr>The documentation for this struct was generated from the following file:<ul>
<li><a class="el" href="OgreQuake3Shader_8h-source.html">OgreQuake3Shader.h</a></ul>
<p>
Copyright &copy; 2002-2003 by The OGRE Team<br />
Last modified Wed Jan 21 00:14:46 2004
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