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libogre1-devel-0.13.0-1mdk.i586.rpm

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<TITLE>Hardware Buffers In OGRE: Hardware Buffers In OGRE</TITLE>

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<H1>Hardware Buffers In OGRE</H1>This manual covers the changes which have been made in the core geometry 
and rendering operation classes in OGRE v0.12.
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<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="vbo-update_1.html#SEC1">1. Introduction</A></TD><TD>&nbsp;&nbsp;</TD><TD ALIGN="left" VALIGN="TOP">What's all this about anyway?</TD></TR>
<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="vbo-update_3.html#SEC3">2. Hardware Buffers</A></TD><TD>&nbsp;&nbsp;</TD><TD ALIGN="left" VALIGN="TOP">All about hardware buffers</TD></TR>
<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="vbo-update_9.html#SEC10">2.6 Hardware Vertex Buffers</A></TD><TD>&nbsp;&nbsp;</TD><TD ALIGN="left" VALIGN="TOP">The stuff that vertices are made of</TD></TR>
<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="vbo-update_14.html#SEC18">2.7 Hardware Index Buffers</A></TD><TD>&nbsp;&nbsp;</TD><TD ALIGN="left" VALIGN="TOP">Indirect rendering through indexes</TD></TR>
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