/* -*- C++ -*- */ // Logging_Acceptor.h,v 4.4 1998/11/03 22:13:27 schmidt Exp // ============================================================================ // // = LIBRARY // examples // // = FILENAME // Logging_Acceptor.h // // = AUTHOR // Doug Schmidt // // ============================================================================ #ifndef _CLIENT_ACCEPTOR_H #define _CLIENT_ACCEPTOR_H #include "ace/SOCK_Acceptor.h" #if !defined (ACE_LACKS_PRAGMA_ONCE) # pragma once #endif /* ACE_LACKS_PRAGMA_ONCE */ #include "ace/Event_Handler.h" class Logging_Acceptor : public ACE_Event_Handler // = TITLE // Handle connection requests from remote client clients. // // = DESCRIPTION // Accepts client connection requests, creates Logging_Handler's // to process them, and registers these Handlers with the // ACE_Reactor Singleton. { friend class Logging_Handler; public: Logging_Acceptor (void); // Constructor. int open (const ACE_INET_Addr &a); // Initialization. private: // = Demuxing hooks. virtual int handle_input (ACE_HANDLE); virtual int handle_close (ACE_HANDLE, ACE_Reactor_Mask); virtual ACE_HANDLE get_handle (void) const; ~Logging_Acceptor (void); // By making this private we ensure that the <Logging_Acceptor> is // allocated dynamically. ACE_SOCK_Acceptor peer_acceptor_; // Passive connection acceptor factory. }; #endif /* _CLIENT_ACCEPTOR_H */