<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN"> <html><head><meta http-equiv="Content-Type" content="text/html;charset=iso-8859-1"> <title>libQGLViewer: qglviewer Namespace Reference</title> <link href="qglviewer.css" rel="stylesheet" type="text/css"> </head><body> <!-- Generated by Doxygen 1.3.3 --> <div class="qindex"><a class="qindex" href="../index.html">Main Page</a> | <a class="qindex" href="hierarchy.html">Class Hierarchy</a> | <a class="qindex" href="annotated.html">Compound List</a> | <a class="qindex" href="functions.html">All functions</a> | <a class="qindex" doxygen="_cgi:http://www-imagis.imag.fr/cgi-bin/DOXYGEN/search.cgi" href="http://www-imagis.imag.fr/cgi-bin/DOXYGEN/search.cgi">Search</a></div> <h1>qglviewer Namespace Reference</h1> <p> <table border=0 cellpadding=0 cellspacing=0> <tr><td></td></tr> <tr><td colspan=2><br><h2>Compounds</h2></td></tr> <tr><td class="memItemLeft" nowrap align=right valign=top>class </td><td class="memItemRight" valign=bottom><a class="el" href="classqglviewer_1_1AxisPlaneConstraint.html">AxisPlaneConstraint</a></td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">An abstract class for <a class="el" href="classqglviewer_1_1Frame.html">Frame</a> constraints that use an axis or a plane. </em> <a href="classqglviewer_1_1AxisPlaneConstraint.html#_details">More...</a><em><br><br></td></tr> <tr><td class="memItemLeft" nowrap align=right valign=top>class </td><td class="memItemRight" valign=bottom><a class="el" href="classqglviewer_1_1Camera.html">Camera</a></td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">An OpenGL camera, with positioning tools. </em> <a href="classqglviewer_1_1Camera.html#_details">More...</a><em><br><br></td></tr> <tr><td class="memItemLeft" nowrap align=right valign=top>class </td><td class="memItemRight" valign=bottom><a class="el" href="classqglviewer_1_1CameraConstraint.html">CameraConstraint</a></td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">A translation/rotation <a class="el" href="classqglviewer_1_1Constraint.html">Constraint</a> defined with respect to the camera coordinate system. </em> <a href="classqglviewer_1_1CameraConstraint.html#_details">More...</a><em><br><br></td></tr> <tr><td class="memItemLeft" nowrap align=right valign=top>class </td><td class="memItemRight" valign=bottom><a class="el" href="classqglviewer_1_1Constraint.html">Constraint</a></td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">A base class for <a class="el" href="classqglviewer_1_1Frame.html">Frame</a> constraints. </em> <a href="classqglviewer_1_1Constraint.html#_details">More...</a><em><br><br></td></tr> <tr><td class="memItemLeft" nowrap align=right valign=top>class </td><td class="memItemRight" valign=bottom><a class="el" href="classqglviewer_1_1Frame.html">Frame</a></td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">A frame in 3D space (position and orientation), with possible displacement constraints. </em> <a href="classqglviewer_1_1Frame.html#_details">More...</a><em><br><br></td></tr> <tr><td class="memItemLeft" nowrap align=right valign=top>class </td><td class="memItemRight" valign=bottom><a class="el" href="classqglviewer_1_1KeyFrameInterpolator.html">KeyFrameInterpolator</a></td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">A key frame interpolator. </em> <a href="classqglviewer_1_1KeyFrameInterpolator.html#_details">More...</a><em><br><br></td></tr> <tr><td class="memItemLeft" nowrap align=right valign=top>class </td><td class="memItemRight" valign=bottom><b>KeyFrameInterpolator.KeyFrame</b></td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">Internal private KeyFrame representation. </em> <a href="classqglviewer_1_1KeyFrameInterpolator_1_1KeyFrame.html#_details">More...</a><em><br><br></td></tr> <tr><td class="memItemLeft" nowrap align=right valign=top>class </td><td class="memItemRight" valign=bottom><a class="el" href="classqglviewer_1_1LocalConstraint.html">LocalConstraint</a></td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">A translation/rotation <a class="el" href="classqglviewer_1_1Constraint.html">Constraint</a> defined with respect to the local frame coordinate system. </em> <a href="classqglviewer_1_1LocalConstraint.html#_details">More...</a><em><br><br></td></tr> <tr><td class="memItemLeft" nowrap align=right valign=top>class </td><td class="memItemRight" valign=bottom><a class="el" href="classqglviewer_1_1ManipulatedCameraFrame.html">ManipulatedCameraFrame</a></td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">A <a class="el" href="classqglviewer_1_1Camera.html">Camera</a> <a class="el" href="classqglviewer_1_1Frame.html">Frame</a> that can be rotated and translated with the mouse. </em> <a href="classqglviewer_1_1ManipulatedCameraFrame.html#_details">More...</a><em><br><br></td></tr> <tr><td class="memItemLeft" nowrap align=right valign=top>class </td><td class="memItemRight" valign=bottom><a class="el" href="classqglviewer_1_1ManipulatedFrame.html">ManipulatedFrame</a></td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">A <a class="el" href="classqglviewer_1_1Frame.html">Frame</a> that can be rotated and translated with the mouse. </em> <a href="classqglviewer_1_1ManipulatedFrame.html#_details">More...</a><em><br><br></td></tr> <tr><td class="memItemLeft" nowrap align=right valign=top>class </td><td class="memItemRight" valign=bottom><a class="el" href="classqglviewer_1_1MouseGrabber.html">MouseGrabber</a></td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">Abstract class for mouse interactive objects. </em> <a href="classqglviewer_1_1MouseGrabber.html#_details">More...</a><em><br><br></td></tr> <tr><td class="memItemLeft" nowrap align=right valign=top>class </td><td class="memItemRight" valign=bottom><a class="el" href="classqglviewer_1_1Quaternion.html">Quaternion</a></td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">A <a class="el" href="classqglviewer_1_1Quaternion.html">Quaternion</a> 3D rotation class. </em> <a href="classqglviewer_1_1Quaternion.html#_details">More...</a><em><br><br></td></tr> <tr><td class="memItemLeft" nowrap align=right valign=top>class </td><td class="memItemRight" valign=bottom><a class="el" href="classqglviewer_1_1SpinningFrame.html">SpinningFrame</a></td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">A <a class="el" href="classqglviewer_1_1Frame.html">Frame</a> that can have its orientation (and possibly its position) updated at a regular time interval. </em> <a href="classqglviewer_1_1SpinningFrame.html#_details">More...</a><em><br><br></td></tr> <tr><td class="memItemLeft" nowrap align=right valign=top>class </td><td class="memItemRight" valign=bottom><a class="el" href="classqglviewer_1_1TriangleSetConstraint.html">TriangleSetConstraint</a></td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">A translation <a class="el" href="classqglviewer_1_1Constraint.html">Constraint</a> defined with respect to a set of triangles. </em> <a href="classqglviewer_1_1TriangleSetConstraint.html#_details">More...</a><em><br><br></td></tr> <tr><td class="memItemLeft" nowrap align=right valign=top>class </td><td class="memItemRight" valign=bottom><b>TriangleSetConstraint.Triangle</b></td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">Internal private Triangle representation. </em> <a href="classqglviewer_1_1TriangleSetConstraint_1_1Triangle.html#_details">More...</a><em><br><br></td></tr> <tr><td class="memItemLeft" nowrap align=right valign=top>class </td><td class="memItemRight" valign=bottom><a class="el" href="classqglviewer_1_1Vec.html">Vec</a></td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">A 3D point and vector class. </em> <a href="classqglviewer_1_1Vec.html#_details">More...</a><em><br><br></td></tr> <tr><td class="memItemLeft" nowrap align=right valign=top>class </td><td class="memItemRight" valign=bottom><a class="el" href="classqglviewer_1_1WorldConstraint.html">WorldConstraint</a></td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">A translation/rotation <a class="el" href="classqglviewer_1_1Constraint.html">Constraint</a> defined with respect to the world coordinate system. </em> <a href="classqglviewer_1_1WorldConstraint.html#_details">More...</a><em><br><br></td></tr> </table> <hr size="1"><address style="align: right;"><small>Generated on Wed Feb 11 17:22:06 2004 for libQGLViewer by <a href="http://www.doxygen.org/index.html"> <img src="doxygen.png" alt="doxygen" align="middle" border=0 > </a>1.3.3 </small></address> </body> </html>