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<h1>FX::FXInputDialog Class Reference</h1>An Input Dialog is a simple dialog which is used to obtain a text string, integer, or real number from the user.  
<a href="#_details">More...</a>
<p>
<code>#include &lt;<a class="el" href="FXInputDialog_8h-source.html">FXInputDialog.h</a>&gt;</code>
<p>
<p>Inheritance diagram for FX::FXInputDialog:
<p><center><img src="classFX_1_1FXInputDialog.png" usemap="#FX::FXInputDialog_map" border="0" alt=""></center>
<map name="FX::FXInputDialog_map">
<area href="classFX_1_1FXDialogBox.html" alt="FX::FXDialogBox" shape="rect" coords="0,392,117,416">
<area href="classFX_1_1FXTopWindow.html" alt="FX::FXTopWindow" shape="rect" coords="0,336,117,360">
<area href="classFX_1_1FXShell.html" alt="FX::FXShell" shape="rect" coords="0,280,117,304">
<area href="classFX_1_1FXComposite.html" alt="FX::FXComposite" shape="rect" coords="0,224,117,248">
<area href="classFX_1_1FXWindow.html" alt="FX::FXWindow" shape="rect" coords="0,168,117,192">
<area href="classFX_1_1FXDrawable.html" alt="FX::FXDrawable" shape="rect" coords="0,112,117,136">
<area href="classFX_1_1FXId.html" alt="FX::FXId" shape="rect" coords="0,56,117,80">
<area href="classFX_1_1FXObject.html" alt="FX::FXObject" shape="rect" coords="0,0,117,24">
</map>
<a href="classFX_1_1FXInputDialog-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
<tr><td></td></tr>
<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classFX_1_1FXInputDialog.html#a0">FXInputDialog</a> (<a class="el" href="classFX_1_1FXWindow.html">FXWindow</a> *owner, const <a class="el" href="classFX_1_1FXString.html">FXString</a> &amp;caption, const <a class="el" href="classFX_1_1FXString.html">FXString</a> &amp;label, <a class="el" href="classFX_1_1FXIcon.html">FXIcon</a> *ic=NULL, FXuint opts=INPUTDIALOG_STRING, FXint x=0, FXint y=0, FXint w=0, FXint h=0)</td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classFX_1_1FXString.html">FXString</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classFX_1_1FXInputDialog.html#a1">getText</a> () const</td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classFX_1_1FXInputDialog.html#a2">setText</a> (const <a class="el" href="classFX_1_1FXString.html">FXString</a> &amp;text)</td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classFX_1_1FXInputDialog.html#a3">setNumColumns</a> (FXint num)</td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>FXint&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classFX_1_1FXInputDialog.html#a4">getNumColumns</a> () const</td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classFX_1_1FXInputDialog.html#a5">setLimits</a> (FXdouble lo, FXdouble hi)</td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classFX_1_1FXInputDialog.html#a6">getLimits</a> (FXdouble &amp;lo, FXdouble &amp;hi)</td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>virtual FXuint&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classFX_1_1FXInputDialog.html#a7">execute</a> (FXuint placement=PLACEMENT_CURSOR)</td></tr>

<tr><td colspan=2><br><h2>Static Public Member Functions</h2></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>FXbool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classFX_1_1FXInputDialog.html#e0">getString</a> (<a class="el" href="classFX_1_1FXString.html">FXString</a> &amp;result, <a class="el" href="classFX_1_1FXWindow.html">FXWindow</a> *owner, const <a class="el" href="classFX_1_1FXString.html">FXString</a> &amp;caption, const <a class="el" href="classFX_1_1FXString.html">FXString</a> &amp;label, <a class="el" href="classFX_1_1FXIcon.html">FXIcon</a> *ic=NULL)</td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>FXbool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classFX_1_1FXInputDialog.html#e1">getInteger</a> (FXint &amp;result, <a class="el" href="classFX_1_1FXWindow.html">FXWindow</a> *owner, const <a class="el" href="classFX_1_1FXString.html">FXString</a> &amp;caption, const <a class="el" href="classFX_1_1FXString.html">FXString</a> &amp;label, <a class="el" href="classFX_1_1FXIcon.html">FXIcon</a> *ic=NULL, FXint lo=1, FXint hi=0)</td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>FXbool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classFX_1_1FXInputDialog.html#e2">getReal</a> (FXdouble &amp;result, <a class="el" href="classFX_1_1FXWindow.html">FXWindow</a> *owner, const <a class="el" href="classFX_1_1FXString.html">FXString</a> &amp;caption, const <a class="el" href="classFX_1_1FXString.html">FXString</a> &amp;label, <a class="el" href="classFX_1_1FXIcon.html">FXIcon</a> *ic=NULL, FXdouble lo=1.0, FXdouble hi=0.0)</td></tr>

</table>
<hr><a name="_details"></a><h2>Detailed Description</h2>
An Input Dialog is a simple dialog which is used to obtain a text string, integer, or real number from the user. 
<p>
A password mode allows the key-in to remain hidden.<p>
See also: <ul>
<li><a class="el" href="group__FXInputDialog__0.html">Input dialog options</a>. </li>
</ul>

<p>
<hr><h2>Constructor &amp; Destructor Documentation</h2>
<a name="a0" doxytag="FX::FXInputDialog::FXInputDialog"></a><p>
<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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          <td class="md" nowrap valign="top"> FX::FXInputDialog::FXInputDialog </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top"><a class="el" href="classFX_1_1FXWindow.html">FXWindow</a> *&nbsp;</td>
          <td class="mdname" nowrap> <em>owner</em>, </td>
        </tr>
        <tr>
          <td></td>
          <td></td>
          <td class="md" nowrap>const <a class="el" href="classFX_1_1FXString.html">FXString</a> &amp;&nbsp;</td>
          <td class="mdname" nowrap> <em>caption</em>, </td>
        </tr>
        <tr>
          <td></td>
          <td></td>
          <td class="md" nowrap>const <a class="el" href="classFX_1_1FXString.html">FXString</a> &amp;&nbsp;</td>
          <td class="mdname" nowrap> <em>label</em>, </td>
        </tr>
        <tr>
          <td></td>
          <td></td>
          <td class="md" nowrap><a class="el" href="classFX_1_1FXIcon.html">FXIcon</a> *&nbsp;</td>
          <td class="mdname" nowrap> <em>ic</em> = NULL, </td>
        </tr>
        <tr>
          <td></td>
          <td></td>
          <td class="md" nowrap>FXuint&nbsp;</td>
          <td class="mdname" nowrap> <em>opts</em> = INPUTDIALOG_STRING, </td>
        </tr>
        <tr>
          <td></td>
          <td></td>
          <td class="md" nowrap>FXint&nbsp;</td>
          <td class="mdname" nowrap> <em>x</em> = 0, </td>
        </tr>
        <tr>
          <td></td>
          <td></td>
          <td class="md" nowrap>FXint&nbsp;</td>
          <td class="mdname" nowrap> <em>y</em> = 0, </td>
        </tr>
        <tr>
          <td></td>
          <td></td>
          <td class="md" nowrap>FXint&nbsp;</td>
          <td class="mdname" nowrap> <em>w</em> = 0, </td>
        </tr>
        <tr>
          <td></td>
          <td></td>
          <td class="md" nowrap>FXint&nbsp;</td>
          <td class="mdname" nowrap> <em>h</em> = 0</td>
        </tr>
        <tr>
          <td></td>
          <td class="md">)&nbsp;</td>
          <td class="md" colspan="2"></td>
        </tr>

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    </td>
  </tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
  <tr>
    <td>
      &nbsp;
    </td>
    <td>

<p>
Construct input dialog box with given caption, icon, and prompt text. 
<p>
    </td>
  </tr>
</table>
<hr><h2>Member Function Documentation</h2>
<a name="a1" doxytag="FX::FXInputDialog::getText"></a><p>
<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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          <td class="md" nowrap valign="top"> <a class="el" href="classFX_1_1FXString.html">FXString</a> FX::FXInputDialog::getText </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="mdname1" valign="top" nowrap>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap> const</td>
        </tr>

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    </td>
  </tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
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    <td>
      &nbsp;
    </td>
    <td>

<p>
Get input string. 
<p>
    </td>
  </tr>
</table>
<a name="a2" doxytag="FX::FXInputDialog::setText"></a><p>
<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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          <td class="md" nowrap valign="top"> void FX::FXInputDialog::setText </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">const <a class="el" href="classFX_1_1FXString.html">FXString</a> &amp;&nbsp;</td>
          <td class="mdname1" valign="top" nowrap> <em>text</em>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap></td>
        </tr>

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    </td>
  </tr>
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<table cellspacing=5 cellpadding=0 border=0>
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    <td>
      &nbsp;
    </td>
    <td>

<p>
Set input string. 
<p>
    </td>
  </tr>
</table>
<a name="a3" doxytag="FX::FXInputDialog::setNumColumns"></a><p>
<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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          <td class="md" nowrap valign="top"> void FX::FXInputDialog::setNumColumns </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">FXint&nbsp;</td>
          <td class="mdname1" valign="top" nowrap> <em>num</em>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap></td>
        </tr>

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    </td>
  </tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
  <tr>
    <td>
      &nbsp;
    </td>
    <td>

<p>
Change number of visible columns of text. 
<p>
    </td>
  </tr>
</table>
<a name="a4" doxytag="FX::FXInputDialog::getNumColumns"></a><p>
<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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          <td class="md" nowrap valign="top"> FXint FX::FXInputDialog::getNumColumns </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="mdname1" valign="top" nowrap>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap> const</td>
        </tr>

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    </td>
  </tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
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    <td>
      &nbsp;
    </td>
    <td>

<p>
Return number of visible columns of text. 
<p>
    </td>
  </tr>
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<a name="a5" doxytag="FX::FXInputDialog::setLimits"></a><p>
<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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          <td class="md" nowrap valign="top"> void FX::FXInputDialog::setLimits </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">FXdouble&nbsp;</td>
          <td class="mdname" nowrap> <em>lo</em>, </td>
        </tr>
        <tr>
          <td></td>
          <td></td>
          <td class="md" nowrap>FXdouble&nbsp;</td>
          <td class="mdname" nowrap> <em>hi</em></td>
        </tr>
        <tr>
          <td></td>
          <td class="md">)&nbsp;</td>
          <td class="md" colspan="2"><code> [inline]</code></td>
        </tr>

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<table cellspacing=5 cellpadding=0 border=0>
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    <td>
      &nbsp;
    </td>
    <td>

<p>
Change limits. 
<p>
    </td>
  </tr>
</table>
<a name="a6" doxytag="FX::FXInputDialog::getLimits"></a><p>
<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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          <td class="md" nowrap valign="top"> void FX::FXInputDialog::getLimits </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">FXdouble &amp;&nbsp;</td>
          <td class="mdname" nowrap> <em>lo</em>, </td>
        </tr>
        <tr>
          <td></td>
          <td></td>
          <td class="md" nowrap>FXdouble &amp;&nbsp;</td>
          <td class="mdname" nowrap> <em>hi</em></td>
        </tr>
        <tr>
          <td></td>
          <td class="md">)&nbsp;</td>
          <td class="md" colspan="2"><code> [inline]</code></td>
        </tr>

      </table>
    </td>
  </tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
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    <td>
      &nbsp;
    </td>
    <td>

<p>
Return limits. 
<p>
    </td>
  </tr>
</table>
<a name="a7" doxytag="FX::FXInputDialog::execute"></a><p>
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          <td class="md" nowrap valign="top"> virtual FXuint FX::FXInputDialog::execute </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">FXuint&nbsp;</td>
          <td class="mdname1" valign="top" nowrap> <em>placement</em> = PLACEMENT_CURSOR          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap><code> [virtual]</code></td>
        </tr>

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<table cellspacing=5 cellpadding=0 border=0>
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    <td>
      &nbsp;
    </td>
    <td>

<p>
Run modal invocation of the dialog. 
<p>

<p>
Reimplemented from <a class="el" href="classFX_1_1FXDialogBox.html#a2">FX::FXDialogBox</a>.    </td>
  </tr>
</table>
<a name="e0" doxytag="FX::FXInputDialog::getString"></a><p>
<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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          <td class="md" nowrap valign="top"> FXbool FX::FXInputDialog::getString </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top"><a class="el" href="classFX_1_1FXString.html">FXString</a> &amp;&nbsp;</td>
          <td class="mdname" nowrap> <em>result</em>, </td>
        </tr>
        <tr>
          <td></td>
          <td></td>
          <td class="md" nowrap><a class="el" href="classFX_1_1FXWindow.html">FXWindow</a> *&nbsp;</td>
          <td class="mdname" nowrap> <em>owner</em>, </td>
        </tr>
        <tr>
          <td></td>
          <td></td>
          <td class="md" nowrap>const <a class="el" href="classFX_1_1FXString.html">FXString</a> &amp;&nbsp;</td>
          <td class="mdname" nowrap> <em>caption</em>, </td>
        </tr>
        <tr>
          <td></td>
          <td></td>
          <td class="md" nowrap>const <a class="el" href="classFX_1_1FXString.html">FXString</a> &amp;&nbsp;</td>
          <td class="mdname" nowrap> <em>label</em>, </td>
        </tr>
        <tr>
          <td></td>
          <td></td>
          <td class="md" nowrap><a class="el" href="classFX_1_1FXIcon.html">FXIcon</a> *&nbsp;</td>
          <td class="mdname" nowrap> <em>ic</em> = NULL</td>
        </tr>
        <tr>
          <td></td>
          <td class="md">)&nbsp;</td>
          <td class="md" colspan="2"><code> [static]</code></td>
        </tr>

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    </td>
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<table cellspacing=5 cellpadding=0 border=0>
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    <td>
      &nbsp;
    </td>
    <td>

<p>
Prompt for a string, start with the initial value. 
<p>
Return TRUE if the new value is accepted, and false otherwise.     </td>
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<a name="e1" doxytag="FX::FXInputDialog::getInteger"></a><p>
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          <td class="md" nowrap valign="top"> FXbool FX::FXInputDialog::getInteger </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">FXint &amp;&nbsp;</td>
          <td class="mdname" nowrap> <em>result</em>, </td>
        </tr>
        <tr>
          <td></td>
          <td></td>
          <td class="md" nowrap><a class="el" href="classFX_1_1FXWindow.html">FXWindow</a> *&nbsp;</td>
          <td class="mdname" nowrap> <em>owner</em>, </td>
        </tr>
        <tr>
          <td></td>
          <td></td>
          <td class="md" nowrap>const <a class="el" href="classFX_1_1FXString.html">FXString</a> &amp;&nbsp;</td>
          <td class="mdname" nowrap> <em>caption</em>, </td>
        </tr>
        <tr>
          <td></td>
          <td></td>
          <td class="md" nowrap>const <a class="el" href="classFX_1_1FXString.html">FXString</a> &amp;&nbsp;</td>
          <td class="mdname" nowrap> <em>label</em>, </td>
        </tr>
        <tr>
          <td></td>
          <td></td>
          <td class="md" nowrap><a class="el" href="classFX_1_1FXIcon.html">FXIcon</a> *&nbsp;</td>
          <td class="mdname" nowrap> <em>ic</em> = NULL, </td>
        </tr>
        <tr>
          <td></td>
          <td></td>
          <td class="md" nowrap>FXint&nbsp;</td>
          <td class="mdname" nowrap> <em>lo</em> = 1, </td>
        </tr>
        <tr>
          <td></td>
          <td></td>
          <td class="md" nowrap>FXint&nbsp;</td>
          <td class="mdname" nowrap> <em>hi</em> = 0</td>
        </tr>
        <tr>
          <td></td>
          <td class="md">)&nbsp;</td>
          <td class="md" colspan="2"><code> [static]</code></td>
        </tr>

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    </td>
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<table cellspacing=5 cellpadding=0 border=0>
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    <td>
      &nbsp;
    </td>
    <td>

<p>
Prompt for an integer number, start with the given initial value. 
<p>
Return TRUE if the new value is accepted, and false otherwise. The input is constrained between lo and hi, unless lo&gt;hi, in which case the input can be any number.     </td>
  </tr>
</table>
<a name="e2" doxytag="FX::FXInputDialog::getReal"></a><p>
<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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          <td class="md" nowrap valign="top"> FXbool FX::FXInputDialog::getReal </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">FXdouble &amp;&nbsp;</td>
          <td class="mdname" nowrap> <em>result</em>, </td>
        </tr>
        <tr>
          <td></td>
          <td></td>
          <td class="md" nowrap><a class="el" href="classFX_1_1FXWindow.html">FXWindow</a> *&nbsp;</td>
          <td class="mdname" nowrap> <em>owner</em>, </td>
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        <tr>
          <td></td>
          <td></td>
          <td class="md" nowrap>const <a class="el" href="classFX_1_1FXString.html">FXString</a> &amp;&nbsp;</td>
          <td class="mdname" nowrap> <em>caption</em>, </td>
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          <td></td>
          <td></td>
          <td class="md" nowrap>const <a class="el" href="classFX_1_1FXString.html">FXString</a> &amp;&nbsp;</td>
          <td class="mdname" nowrap> <em>label</em>, </td>
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          <td></td>
          <td></td>
          <td class="md" nowrap><a class="el" href="classFX_1_1FXIcon.html">FXIcon</a> *&nbsp;</td>
          <td class="mdname" nowrap> <em>ic</em> = NULL, </td>
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          <td></td>
          <td></td>
          <td class="md" nowrap>FXdouble&nbsp;</td>
          <td class="mdname" nowrap> <em>lo</em> = 1.0, </td>
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          <td></td>
          <td></td>
          <td class="md" nowrap>FXdouble&nbsp;</td>
          <td class="mdname" nowrap> <em>hi</em> = 0.0</td>
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          <td></td>
          <td class="md">)&nbsp;</td>
          <td class="md" colspan="2"><code> [static]</code></td>
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<p>
Prompt for an real number, start with the given initial value. 
<p>
Return TRUE if the new value is accepted, and false otherwise. The input is constrained between lo and hi, unless lo&gt;hi, in which case the input can be any number.     </td>
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