Sophie

Sophie

distrib > Mandriva > 10.0 > i586 > media > contrib > by-pkgid > af7a4b7f1ee5a4a084c41b9005da5527 > files > 820

libfox1.1_46-devel-1.1.46-1mdk.i586.rpm

<html>
<head>
<link rel="stylesheet" href="page.css" type="text/css">
<title>fox-toolkit.org - Documentation</title>
</head>
<body bgcolor=#ffffff link=#990033 vlink=#990033 alink=#990033 text=#000000>
<font face='verdana,sans-serif' size=2 >

<!---- TOPIC TITLE WITH LOGO--->
<table border=0 cellpadding= cellspacing=2 width=100% ><tr><td><a href='http://www.fox-toolkit.org/doc.html'><img src='../art/foxlogo_small.jpg' border=0></a></td><td width=100% valign=bottom><font face='verdana,sans-serif' size=2 ><b>
<a class="qindex" href="index.html">Main Page</a> &nbsp; <a class="qindex" href="hierarchy.html">Class Hierarchy</a> &nbsp; <a class="qindex" href="classes.html">Alphabetical List</a> &nbsp; <a class="qindex" href="annotated.html">Compound List</a> &nbsp; <a class="qindex" href="files.html">File List</a> &nbsp; <a class="qindex" href="functions.html">Compound Members</a>
<br><img src='../art/line.gif' width=100% height=1></b></font></td></tr></table>
<p>
<!--- TOPIC TITLE WITH LOGO --->
<!-- Generated by Doxygen 1.3.3 -->
<h1>FX::FXMat4d Member List</h1>This is the complete list of members for <a class="el" href="classFX_1_1FXMat4d.html">FX::FXMat4d</a>, including all inherited members.<table>
  <tr class="memlist"><td><a class="el" href="classFX_1_1FXMat4d.html#n12">det</a>(const FXMat4d &amp;m)</td><td><a class="el" href="classFX_1_1FXMat4d.html">FX::FXMat4d</a></td><td><code> [friend]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classFX_1_1FXMat4d.html#a16">eye</a>()</td><td><a class="el" href="classFX_1_1FXMat4d.html">FX::FXMat4d</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classFX_1_1FXMat4d.html#a18">frustum</a>(FXdouble left, FXdouble right, FXdouble bottom, FXdouble top, FXdouble hither, FXdouble yon)</td><td><a class="el" href="classFX_1_1FXMat4d.html">FX::FXMat4d</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classFX_1_1FXMat4d.html#a0">FXMat4d</a>()</td><td><a class="el" href="classFX_1_1FXMat4d.html">FX::FXMat4d</a></td><td><code> [inline]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><b>FXMat4d</b>(FXdouble w) (defined in <a class="el" href="classFX_1_1FXMat4d.html">FX::FXMat4d</a>)</td><td><a class="el" href="classFX_1_1FXMat4d.html">FX::FXMat4d</a></td><td></td></tr>
  <tr bgcolor="#f0f0f0"><td><b>FXMat4d</b>(FXdouble a00, FXdouble a01, FXdouble a02, FXdouble a03, FXdouble a10, FXdouble a11, FXdouble a12, FXdouble a13, FXdouble a20, FXdouble a21, FXdouble a22, FXdouble a23, FXdouble a30, FXdouble a31, FXdouble a32, FXdouble a33) (defined in <a class="el" href="classFX_1_1FXMat4d.html">FX::FXMat4d</a>)</td><td><a class="el" href="classFX_1_1FXMat4d.html">FX::FXMat4d</a></td><td></td></tr>
  <tr bgcolor="#f0f0f0"><td><b>FXMat4d</b>(const FXVec4d &amp;a, const FXVec4d &amp;b, const FXVec4d &amp;c, const FXVec4d &amp;d) (defined in <a class="el" href="classFX_1_1FXMat4d.html">FX::FXMat4d</a>)</td><td><a class="el" href="classFX_1_1FXMat4d.html">FX::FXMat4d</a></td><td></td></tr>
  <tr bgcolor="#f0f0f0"><td><b>FXMat4d</b>(const FXMat4d &amp;other) (defined in <a class="el" href="classFX_1_1FXMat4d.html">FX::FXMat4d</a>)</td><td><a class="el" href="classFX_1_1FXMat4d.html">FX::FXMat4d</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classFX_1_1FXMat4d.html#n14">invert</a>(const FXMat4d &amp;m)</td><td><a class="el" href="classFX_1_1FXMat4d.html">FX::FXMat4d</a></td><td><code> [friend]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classFX_1_1FXMat4d.html#a19">left</a>()</td><td><a class="el" href="classFX_1_1FXMat4d.html">FX::FXMat4d</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classFX_1_1FXMat4d.html#a29">look</a>(const FXVec3d &amp;eye, const FXVec3d &amp;cntr, const FXVec3d &amp;vup)</td><td><a class="el" href="classFX_1_1FXMat4d.html">FX::FXMat4d</a></td><td></td></tr>
  <tr bgcolor="#f0f0f0"><td><b>operator *</b> (defined in <a class="el" href="classFX_1_1FXMat4d.html">FX::FXMat4d</a>)</td><td><a class="el" href="classFX_1_1FXMat4d.html">FX::FXMat4d</a></td><td><code> [friend]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><b>operator *</b> (defined in <a class="el" href="classFX_1_1FXMat4d.html">FX::FXMat4d</a>)</td><td><a class="el" href="classFX_1_1FXMat4d.html">FX::FXMat4d</a></td><td><code> [friend]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><b>operator *</b> (defined in <a class="el" href="classFX_1_1FXMat4d.html">FX::FXMat4d</a>)</td><td><a class="el" href="classFX_1_1FXMat4d.html">FX::FXMat4d</a></td><td><code> [friend]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classFX_1_1FXMat4d.html#n8">operator *</a>(const FXVec4d &amp;v, const FXMat4d &amp;m)</td><td><a class="el" href="classFX_1_1FXMat4d.html">FX::FXMat4d</a></td><td><code> [friend]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><b>operator *</b> (defined in <a class="el" href="classFX_1_1FXMat4d.html">FX::FXMat4d</a>)</td><td><a class="el" href="classFX_1_1FXMat4d.html">FX::FXMat4d</a></td><td><code> [friend]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classFX_1_1FXMat4d.html#n10">operator *</a>(const FXVec3d &amp;v, const FXMat4d &amp;m)</td><td><a class="el" href="classFX_1_1FXMat4d.html">FX::FXMat4d</a></td><td><code> [friend]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><b>operator *</b> (defined in <a class="el" href="classFX_1_1FXMat4d.html">FX::FXMat4d</a>)</td><td><a class="el" href="classFX_1_1FXMat4d.html">FX::FXMat4d</a></td><td><code> [friend]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><b>operator *=</b>(FXdouble w) (defined in <a class="el" href="classFX_1_1FXMat4d.html">FX::FXMat4d</a>)</td><td><a class="el" href="classFX_1_1FXMat4d.html">FX::FXMat4d</a></td><td></td></tr>
  <tr bgcolor="#f0f0f0"><td><b>operator *=</b>(const FXMat4d &amp;w) (defined in <a class="el" href="classFX_1_1FXMat4d.html">FX::FXMat4d</a>)</td><td><a class="el" href="classFX_1_1FXMat4d.html">FX::FXMat4d</a></td><td></td></tr>
  <tr bgcolor="#f0f0f0"><td><b>operator const FXdouble *</b>() const (defined in <a class="el" href="classFX_1_1FXMat4d.html">FX::FXMat4d</a>)</td><td><a class="el" href="classFX_1_1FXMat4d.html">FX::FXMat4d</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classFX_1_1FXMat4d.html#a14">operator FXdouble *</a>()</td><td><a class="el" href="classFX_1_1FXMat4d.html">FX::FXMat4d</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classFX_1_1FXMat4d.html#n0">operator+</a>(const FXMat4d &amp;a, const FXMat4d &amp;b)</td><td><a class="el" href="classFX_1_1FXMat4d.html">FX::FXMat4d</a></td><td><code> [friend]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><b>operator+=</b>(const FXMat4d &amp;w) (defined in <a class="el" href="classFX_1_1FXMat4d.html">FX::FXMat4d</a>)</td><td><a class="el" href="classFX_1_1FXMat4d.html">FX::FXMat4d</a></td><td></td></tr>
  <tr bgcolor="#f0f0f0"><td><b>operator-</b> (defined in <a class="el" href="classFX_1_1FXMat4d.html">FX::FXMat4d</a>)</td><td><a class="el" href="classFX_1_1FXMat4d.html">FX::FXMat4d</a></td><td><code> [friend]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><b>operator-</b> (defined in <a class="el" href="classFX_1_1FXMat4d.html">FX::FXMat4d</a>)</td><td><a class="el" href="classFX_1_1FXMat4d.html">FX::FXMat4d</a></td><td><code> [friend]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><b>operator-=</b>(const FXMat4d &amp;w) (defined in <a class="el" href="classFX_1_1FXMat4d.html">FX::FXMat4d</a>)</td><td><a class="el" href="classFX_1_1FXMat4d.html">FX::FXMat4d</a></td><td></td></tr>
  <tr bgcolor="#f0f0f0"><td><b>operator/</b> (defined in <a class="el" href="classFX_1_1FXMat4d.html">FX::FXMat4d</a>)</td><td><a class="el" href="classFX_1_1FXMat4d.html">FX::FXMat4d</a></td><td><code> [friend]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><b>operator/</b> (defined in <a class="el" href="classFX_1_1FXMat4d.html">FX::FXMat4d</a>)</td><td><a class="el" href="classFX_1_1FXMat4d.html">FX::FXMat4d</a></td><td><code> [friend]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><b>operator/=</b>(FXdouble w) (defined in <a class="el" href="classFX_1_1FXMat4d.html">FX::FXMat4d</a>)</td><td><a class="el" href="classFX_1_1FXMat4d.html">FX::FXMat4d</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classFX_1_1FXMat4d.html#n15">operator&lt;&lt;</a>(FXStream &amp;store, const FXMat4d &amp;m)</td><td><a class="el" href="classFX_1_1FXMat4d.html">FX::FXMat4d</a></td><td><code> [friend]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classFX_1_1FXMat4d.html#a5">operator=</a>(const FXMat4d &amp;other)</td><td><a class="el" href="classFX_1_1FXMat4d.html">FX::FXMat4d</a></td><td></td></tr>
  <tr bgcolor="#f0f0f0"><td><b>operator=</b>(FXdouble w) (defined in <a class="el" href="classFX_1_1FXMat4d.html">FX::FXMat4d</a>)</td><td><a class="el" href="classFX_1_1FXMat4d.html">FX::FXMat4d</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classFX_1_1FXMat4d.html#n16">operator&gt;&gt;</a>(FXStream &amp;store, FXMat4d &amp;m)</td><td><a class="el" href="classFX_1_1FXMat4d.html">FX::FXMat4d</a></td><td><code> [friend]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classFX_1_1FXMat4d.html#a12">operator[]</a>(FXint i)</td><td><a class="el" href="classFX_1_1FXMat4d.html">FX::FXMat4d</a></td><td><code> [inline]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><b>operator[]</b>(FXint i) const (defined in <a class="el" href="classFX_1_1FXMat4d.html">FX::FXMat4d</a>)</td><td><a class="el" href="classFX_1_1FXMat4d.html">FX::FXMat4d</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classFX_1_1FXMat4d.html#a17">ortho</a>(FXdouble left, FXdouble right, FXdouble bottom, FXdouble top, FXdouble hither, FXdouble yon)</td><td><a class="el" href="classFX_1_1FXMat4d.html">FX::FXMat4d</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classFX_1_1FXMat4d.html#a20">rot</a>(const FXQuatd &amp;q)</td><td><a class="el" href="classFX_1_1FXMat4d.html">FX::FXMat4d</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classFX_1_1FXMat4d.html#a21">rot</a>(const FXVec3d &amp;v, FXdouble c, FXdouble s)</td><td><a class="el" href="classFX_1_1FXMat4d.html">FX::FXMat4d</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classFX_1_1FXMat4d.html#a22">rot</a>(const FXVec3d &amp;v, FXdouble phi)</td><td><a class="el" href="classFX_1_1FXMat4d.html">FX::FXMat4d</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classFX_1_1FXMat4d.html#a32">scale</a>(FXdouble sx, FXdouble sy, FXdouble sz)</td><td><a class="el" href="classFX_1_1FXMat4d.html">FX::FXMat4d</a></td><td></td></tr>
  <tr bgcolor="#f0f0f0"><td><b>scale</b>(FXdouble s) (defined in <a class="el" href="classFX_1_1FXMat4d.html">FX::FXMat4d</a>)</td><td><a class="el" href="classFX_1_1FXMat4d.html">FX::FXMat4d</a></td><td></td></tr>
  <tr bgcolor="#f0f0f0"><td><b>scale</b>(const FXVec3d &amp;v) (defined in <a class="el" href="classFX_1_1FXMat4d.html">FX::FXMat4d</a>)</td><td><a class="el" href="classFX_1_1FXMat4d.html">FX::FXMat4d</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classFX_1_1FXMat4d.html#a30">trans</a>(FXdouble tx, FXdouble ty, FXdouble tz)</td><td><a class="el" href="classFX_1_1FXMat4d.html">FX::FXMat4d</a></td><td></td></tr>
  <tr bgcolor="#f0f0f0"><td><b>trans</b>(const FXVec3d &amp;v) (defined in <a class="el" href="classFX_1_1FXMat4d.html">FX::FXMat4d</a>)</td><td><a class="el" href="classFX_1_1FXMat4d.html">FX::FXMat4d</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classFX_1_1FXMat4d.html#n13">transpose</a>(const FXMat4d &amp;m)</td><td><a class="el" href="classFX_1_1FXMat4d.html">FX::FXMat4d</a></td><td><code> [friend]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classFX_1_1FXMat4d.html#a23">xrot</a>(FXdouble c, FXdouble s)</td><td><a class="el" href="classFX_1_1FXMat4d.html">FX::FXMat4d</a></td><td></td></tr>
  <tr bgcolor="#f0f0f0"><td><b>xrot</b>(FXdouble phi) (defined in <a class="el" href="classFX_1_1FXMat4d.html">FX::FXMat4d</a>)</td><td><a class="el" href="classFX_1_1FXMat4d.html">FX::FXMat4d</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classFX_1_1FXMat4d.html#a25">yrot</a>(FXdouble c, FXdouble s)</td><td><a class="el" href="classFX_1_1FXMat4d.html">FX::FXMat4d</a></td><td></td></tr>
  <tr bgcolor="#f0f0f0"><td><b>yrot</b>(FXdouble phi) (defined in <a class="el" href="classFX_1_1FXMat4d.html">FX::FXMat4d</a>)</td><td><a class="el" href="classFX_1_1FXMat4d.html">FX::FXMat4d</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classFX_1_1FXMat4d.html#a27">zrot</a>(FXdouble c, FXdouble s)</td><td><a class="el" href="classFX_1_1FXMat4d.html">FX::FXMat4d</a></td><td></td></tr>
  <tr bgcolor="#f0f0f0"><td><b>zrot</b>(FXdouble phi) (defined in <a class="el" href="classFX_1_1FXMat4d.html">FX::FXMat4d</a>)</td><td><a class="el" href="classFX_1_1FXMat4d.html">FX::FXMat4d</a></td><td></td></tr>
</table></font>

<!--- COPYRIGHT -->
<p>
<table width=100% cellpadding=0 cellspacing=0><tr><td width=100% valign=top id=HEADLINE align=right>
<img src='../art/line.gif' width=100% height=1><font size=-1>
Copyright &copy; 1997-2004 Jeroen van der Zijp</font>
</td></tr></table>
</p>
<!--- COPYRIGHT -->
</body>
</html>