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<a class="qindex" href="index.html">Main Page</a> &nbsp; <a class="qindex" href="hierarchy.html">Class Hierarchy</a> &nbsp; <a class="qindex" href="classes.html">Alphabetical List</a> &nbsp; <a class="qindex" href="annotated.html">Compound List</a> &nbsp; <a class="qindex" href="files.html">File List</a> &nbsp; <a class="qindex" href="functions.html">Compound Members</a>
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<h1>FX::FXPicker Class Reference</h1>A picker button allows you to identify an arbitrary location on the screen.  
<a href="#_details">More...</a>
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<code>#include &lt;<a class="el" href="FXPicker_8h-source.html">FXPicker.h</a>&gt;</code>
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<p>Inheritance diagram for FX::FXPicker:
<p><center><img src="classFX_1_1FXPicker.png" usemap="#FX::FXPicker_map" border="0" alt=""></center>
<map name="FX::FXPicker_map">
<area href="classFX_1_1FXButton.html" alt="FX::FXButton" shape="rect" coords="0,336,106,360">
<area href="classFX_1_1FXLabel.html" alt="FX::FXLabel" shape="rect" coords="0,280,106,304">
<area href="classFX_1_1FXFrame.html" alt="FX::FXFrame" shape="rect" coords="0,224,106,248">
<area href="classFX_1_1FXWindow.html" alt="FX::FXWindow" shape="rect" coords="0,168,106,192">
<area href="classFX_1_1FXDrawable.html" alt="FX::FXDrawable" shape="rect" coords="0,112,106,136">
<area href="classFX_1_1FXId.html" alt="FX::FXId" shape="rect" coords="0,56,106,80">
<area href="classFX_1_1FXObject.html" alt="FX::FXObject" shape="rect" coords="0,0,106,24">
</map>
<a href="classFX_1_1FXPicker-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
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<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top><a name="a0" doxytag="FX::FXPicker::FXPicker"></a>
&nbsp;</td><td class="memItemRight" valign=bottom><b>FXPicker</b> (<a class="el" href="classFX_1_1FXComposite.html">FXComposite</a> *p, const <a class="el" href="classFX_1_1FXString.html">FXString</a> &amp;text, <a class="el" href="classFX_1_1FXIcon.html">FXIcon</a> *ic=NULL, <a class="el" href="classFX_1_1FXObject.html">FXObject</a> *tgt=NULL, FXSelector sel=0, FXuint opts=BUTTON_NORMAL, FXint x=0, FXint y=0, FXint w=0, FXint h=0, FXint pl=DEFAULT_PAD, FXint pr=DEFAULT_PAD, FXint pt=DEFAULT_PAD, FXint pb=DEFAULT_PAD)</td></tr>

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<hr><a name="_details"></a><h2>Detailed Description</h2>
A picker button allows you to identify an arbitrary location on the screen. 
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