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libogre5-devel-1.0.0-1mdk.i586.rpm

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<h1>Ogre::Win32RenderTexture Member List</h1>This is the complete list of members for <a class="el" href="classOgre_1_1Win32RenderTexture.html">Ogre::Win32RenderTexture</a>, including all inherited members.<table>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Win32RenderTexture.html#Ogre_1_1Win32RenderTextureb0">_copyToTexture</a>()</td><td><a class="el" href="classOgre_1_1Win32RenderTexture.html">Ogre::Win32RenderTexture</a></td><td><code> [protected, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowa52">_notifyCameraRemoved</a>(const Camera *cam)</td><td><a class="el" href="classOgre_1_1RenderTarget.html">Ogre::RenderTarget</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowa43">addListener</a>(RenderTargetListener *listener)</td><td><a class="el" href="classOgre_1_1RenderTarget.html">Ogre::RenderTarget</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowa27">addViewport</a>(Camera *cam, int ZOrder=0, float left=0.0f, float top=0.0f, float width=1.0f, float height=1.0f)</td><td><a class="el" href="classOgre_1_1RenderTarget.html">Ogre::RenderTarget</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Win32RenderTexture.html#Ogre_1_1Win32RenderTextureb1">createPBuffer</a>()</td><td><a class="el" href="classOgre_1_1Win32RenderTexture.html">Ogre::Win32RenderTexture</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Win32RenderTexture.html#Ogre_1_1Win32RenderTextureb2">destroyPBuffer</a>()</td><td><a class="el" href="classOgre_1_1Win32RenderTexture.html">Ogre::Win32RenderTexture</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1RenderTexture.html#Ogre_1_1Win32RenderTextureb3">firePostUpdate</a>()</td><td><a class="el" href="classOgre_1_1RenderTexture.html">Ogre::RenderTexture</a></td><td><code> [protected, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowb2">firePreUpdate</a>(void)</td><td><a class="el" href="classOgre_1_1RenderTarget.html">Ogre::RenderTarget</a></td><td><code> [protected, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowb5">fireViewportPostUpdate</a>(Viewport *vp)</td><td><a class="el" href="classOgre_1_1RenderTarget.html">Ogre::RenderTarget</a></td><td><code> [protected, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowb4">fireViewportPreUpdate</a>(Viewport *vp)</td><td><a class="el" href="classOgre_1_1RenderTarget.html">Ogre::RenderTarget</a></td><td><code> [protected, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowa35">getAverageFPS</a>() const </td><td><a class="el" href="classOgre_1_1RenderTarget.html">Ogre::RenderTarget</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowa36">getBestFPS</a>() const </td><td><a class="el" href="classOgre_1_1RenderTarget.html">Ogre::RenderTarget</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowa38">getBestFrameTime</a>() const </td><td><a class="el" href="classOgre_1_1RenderTarget.html">Ogre::RenderTarget</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowa26">getColourDepth</a>(void) const </td><td><a class="el" href="classOgre_1_1RenderTarget.html">Ogre::RenderTarget</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32RenderTexturea24">getCustomAttribute</a>(const String &amp;name, void *pData)</td><td><a class="el" href="classOgre_1_1RenderTarget.html">Ogre::RenderTarget</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowa42">getDebugText</a>() const </td><td><a class="el" href="classOgre_1_1RenderTarget.html">Ogre::RenderTarget</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowa25">getHeight</a>(void) const </td><td><a class="el" href="classOgre_1_1RenderTarget.html">Ogre::RenderTarget</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowa34">getLastFPS</a>() const </td><td><a class="el" href="classOgre_1_1RenderTarget.html">Ogre::RenderTarget</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowa22">getMetrics</a>(unsigned int &amp;width, unsigned int &amp;height, unsigned int &amp;colourDepth)</td><td><a class="el" href="classOgre_1_1RenderTarget.html">Ogre::RenderTarget</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowa23">getName</a>(void) const </td><td><a class="el" href="classOgre_1_1RenderTarget.html">Ogre::RenderTarget</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowa28">getNumViewports</a>(void) const </td><td><a class="el" href="classOgre_1_1RenderTarget.html">Ogre::RenderTarget</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowa47">getPriority</a>() const </td><td><a class="el" href="classOgre_1_1RenderTarget.html">Ogre::RenderTarget</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowa32">getStatistics</a>(float &amp;lastFPS, float &amp;avgFPS, float &amp;bestFPS, float &amp;worstFPS) const </td><td><a class="el" href="classOgre_1_1RenderTarget.html">Ogre::RenderTarget</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowa33">getStatistics</a>(void) const </td><td><a class="el" href="classOgre_1_1RenderTarget.html">Ogre::RenderTarget</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowa51">getTriangleCount</a>(void) const </td><td><a class="el" href="classOgre_1_1RenderTarget.html">Ogre::RenderTarget</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowa29">getViewport</a>(unsigned short index)</td><td><a class="el" href="classOgre_1_1RenderTarget.html">Ogre::RenderTarget</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowa24">getWidth</a>(void) const </td><td><a class="el" href="classOgre_1_1RenderTarget.html">Ogre::RenderTarget</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowa37">getWorstFPS</a>() const </td><td><a class="el" href="classOgre_1_1RenderTarget.html">Ogre::RenderTarget</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowa39">getWorstFrameTime</a>() const </td><td><a class="el" href="classOgre_1_1RenderTarget.html">Ogre::RenderTarget</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1GLRenderTexture.html#Ogre_1_1GLRenderTexturea0">GLRenderTexture</a>(const String &amp;name, uint width, uint height, TextureType texType, PixelFormat format, const NameValuePairList *miscParams)</td><td><a class="el" href="classOgre_1_1GLRenderTexture.html">Ogre::GLRenderTexture</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32RenderTexturea32">isActive</a>() const </td><td><a class="el" href="classOgre_1_1RenderTarget.html">Ogre::RenderTarget</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowa49">isAutoUpdated</a>(void) const </td><td><a class="el" href="classOgre_1_1RenderTarget.html">Ogre::RenderTarget</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32RenderTexturep21">mActive</a></td><td><a class="el" href="classOgre_1_1RenderTarget.html">Ogre::RenderTarget</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowp25">mAutoUpdate</a></td><td><a class="el" href="classOgre_1_1RenderTarget.html">Ogre::RenderTarget</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowp17">mColourDepth</a></td><td><a class="el" href="classOgre_1_1RenderTarget.html">Ogre::RenderTarget</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Win32RenderTexture.html#Ogre_1_1Win32RenderTexturep4">mContext</a></td><td><a class="el" href="classOgre_1_1Win32RenderTexture.html">Ogre::Win32RenderTexture</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowp21">mDebugText</a></td><td><a class="el" href="classOgre_1_1RenderTarget.html">Ogre::RenderTarget</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowp24">mFrameCount</a></td><td><a class="el" href="classOgre_1_1RenderTarget.html">Ogre::RenderTarget</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Win32RenderTexture.html#Ogre_1_1Win32RenderTexturep2">mGlrc</a></td><td><a class="el" href="classOgre_1_1Win32RenderTexture.html">Ogre::Win32RenderTexture</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Win32RenderTexture.html#Ogre_1_1Win32RenderTexturep0">mGLSupport</a></td><td><a class="el" href="classOgre_1_1Win32RenderTexture.html">Ogre::Win32RenderTexture</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1GLRenderTexture.html#Ogre_1_1Win32RenderTexturep6">mGLTexture</a></td><td><a class="el" href="classOgre_1_1GLRenderTexture.html">Ogre::GLRenderTexture</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Win32RenderTexture.html#Ogre_1_1Win32RenderTexturep1">mHDC</a></td><td><a class="el" href="classOgre_1_1Win32RenderTexture.html">Ogre::Win32RenderTexture</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowp16">mHeight</a></td><td><a class="el" href="classOgre_1_1RenderTarget.html">Ogre::RenderTarget</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1RenderTexture.html#Ogre_1_1Win32RenderTexturep8">mInternalFormat</a></td><td><a class="el" href="classOgre_1_1RenderTexture.html">Ogre::RenderTexture</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowp18">mIsDepthBuffered</a></td><td><a class="el" href="classOgre_1_1RenderTarget.html">Ogre::RenderTarget</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowp22">mLastSecond</a></td><td><a class="el" href="classOgre_1_1RenderTarget.html">Ogre::RenderTarget</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowp23">mLastTime</a></td><td><a class="el" href="classOgre_1_1RenderTarget.html">Ogre::RenderTarget</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowp27">mListeners</a></td><td><a class="el" href="classOgre_1_1RenderTarget.html">Ogre::RenderTarget</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowp13">mName</a></td><td><a class="el" href="classOgre_1_1RenderTarget.html">Ogre::RenderTarget</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Win32RenderTexture.html#Ogre_1_1Win32RenderTexturep3">mPBuffer</a></td><td><a class="el" href="classOgre_1_1Win32RenderTexture.html">Ogre::Win32RenderTexture</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowp14">mPriority</a></td><td><a class="el" href="classOgre_1_1RenderTarget.html">Ogre::RenderTarget</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowp19">mStats</a></td><td><a class="el" href="classOgre_1_1RenderTarget.html">Ogre::RenderTarget</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1RenderTexture.html#Ogre_1_1Win32RenderTexturep7">mTexture</a></td><td><a class="el" href="classOgre_1_1RenderTexture.html">Ogre::RenderTexture</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowp20">mTimer</a></td><td><a class="el" href="classOgre_1_1RenderTarget.html">Ogre::RenderTarget</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Win32RenderTexture.html#Ogre_1_1Win32RenderTexturep5">mUseBind</a></td><td><a class="el" href="classOgre_1_1Win32RenderTexture.html">Ogre::Win32RenderTexture</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowp26">mViewportList</a></td><td><a class="el" href="classOgre_1_1RenderTarget.html">Ogre::RenderTarget</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowp15">mWidth</a></td><td><a class="el" href="classOgre_1_1RenderTarget.html">Ogre::RenderTarget</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowa45">removeAllListeners</a>(void)</td><td><a class="el" href="classOgre_1_1RenderTarget.html">Ogre::RenderTarget</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowa31">removeAllViewports</a>(void)</td><td><a class="el" href="classOgre_1_1RenderTarget.html">Ogre::RenderTarget</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowa44">removeListener</a>(RenderTargetListener *listener)</td><td><a class="el" href="classOgre_1_1RenderTarget.html">Ogre::RenderTarget</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowa30">removeViewport</a>(int ZOrder)</td><td><a class="el" href="classOgre_1_1RenderTarget.html">Ogre::RenderTarget</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1RenderTargeta0">RenderTarget</a>()</td><td><a class="el" href="classOgre_1_1RenderTarget.html">Ogre::RenderTarget</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowx1">RenderTargetListenerList</a> typedef</td><td><a class="el" href="classOgre_1_1RenderTarget.html">Ogre::RenderTarget</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1RenderTexture.html#Ogre_1_1RenderTexturea0">RenderTexture</a>(const String &amp;name, uint width, uint height, TextureType texType=TEX_TYPE_2D, PixelFormat format=PF_R8G8B8)</td><td><a class="el" href="classOgre_1_1RenderTexture.html">Ogre::RenderTexture</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1RenderTexture.html#Ogre_1_1RenderTextureb0">RenderTexture</a>()</td><td><a class="el" href="classOgre_1_1RenderTexture.html">Ogre::RenderTexture</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1GLRenderTexture.html#Ogre_1_1Win32RenderTexturea2">requiresTextureFlipping</a>() const </td><td><a class="el" href="classOgre_1_1GLRenderTexture.html">Ogre::GLRenderTexture</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowa40">resetStatistics</a>(void)</td><td><a class="el" href="classOgre_1_1RenderTarget.html">Ogre::RenderTarget</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32RenderTexturea33">setActive</a>(bool state)</td><td><a class="el" href="classOgre_1_1RenderTarget.html">Ogre::RenderTarget</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowa48">setAutoUpdated</a>(bool autoupdate)</td><td><a class="el" href="classOgre_1_1RenderTarget.html">Ogre::RenderTarget</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowa41">setDebugText</a>(const String &amp;text)</td><td><a class="el" href="classOgre_1_1RenderTarget.html">Ogre::RenderTarget</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowa46">setPriority</a>(uchar priority)</td><td><a class="el" href="classOgre_1_1RenderTarget.html">Ogre::RenderTarget</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windoww7Ogre_1_1Win32Windoww6">SF_ALL</a> enum value</td><td><a class="el" href="classOgre_1_1RenderTarget.html">Ogre::RenderTarget</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windoww7Ogre_1_1Win32Windoww2">SF_AVG_FPS</a> enum value</td><td><a class="el" href="classOgre_1_1RenderTarget.html">Ogre::RenderTarget</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windoww7Ogre_1_1Win32Windoww3">SF_BEST_FPS</a> enum value</td><td><a class="el" href="classOgre_1_1RenderTarget.html">Ogre::RenderTarget</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windoww7Ogre_1_1Win32Windoww1">SF_FPS</a> enum value</td><td><a class="el" href="classOgre_1_1RenderTarget.html">Ogre::RenderTarget</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windoww7Ogre_1_1Win32Windoww0">SF_NONE</a> enum value</td><td><a class="el" href="classOgre_1_1RenderTarget.html">Ogre::RenderTarget</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windoww7Ogre_1_1Win32Windoww5">SF_TRIANGLE_COUNT</a> enum value</td><td><a class="el" href="classOgre_1_1RenderTarget.html">Ogre::RenderTarget</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windoww7Ogre_1_1Win32Windoww4">SF_WORST_FPS</a> enum value</td><td><a class="el" href="classOgre_1_1RenderTarget.html">Ogre::RenderTarget</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windoww7">StatFlags</a> enum name</td><td><a class="el" href="classOgre_1_1RenderTarget.html">Ogre::RenderTarget</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32RenderTexturea9">update</a>(void)</td><td><a class="el" href="classOgre_1_1RenderTarget.html">Ogre::RenderTarget</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowb1">updateStats</a>(void)</td><td><a class="el" href="classOgre_1_1RenderTarget.html">Ogre::RenderTarget</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowx0">ViewportList</a> typedef</td><td><a class="el" href="classOgre_1_1RenderTarget.html">Ogre::RenderTarget</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Win32RenderTexture.html#Ogre_1_1Win32RenderTexturea0">Win32RenderTexture</a>(Win32GLSupport &amp;glsupport, const String &amp;name, unsigned int width, unsigned int height, TextureType texType, PixelFormat internalFormat, const NameValuePairList *miscParams, bool useBind)</td><td><a class="el" href="classOgre_1_1Win32RenderTexture.html">Ogre::Win32RenderTexture</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1GLRenderTexture.html#Ogre_1_1Win32RenderTexturea3">writeContentsToFile</a>(const String &amp;filename)</td><td><a class="el" href="classOgre_1_1GLRenderTexture.html">Ogre::GLRenderTexture</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowa50">writeContentsToTimestampedFile</a>(const String &amp;filenamePrefix, const String &amp;filenameSuffix)</td><td><a class="el" href="classOgre_1_1RenderTarget.html">Ogre::RenderTarget</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1RenderTargeta1">~RenderTarget</a>()</td><td><a class="el" href="classOgre_1_1RenderTarget.html">Ogre::RenderTarget</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1RenderTexture.html#Ogre_1_1RenderTexturea1">~RenderTexture</a>()</td><td><a class="el" href="classOgre_1_1RenderTexture.html">Ogre::RenderTexture</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Win32RenderTexture.html#Ogre_1_1Win32RenderTexturea1">~Win32RenderTexture</a>()</td><td><a class="el" href="classOgre_1_1Win32RenderTexture.html">Ogre::Win32RenderTexture</a></td><td></td></tr>
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Last modified Wed Feb 23 00:31:10 2005
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