%define oname grande-KXL %define name grande %define version 0.6 %define release 4mdk Summary: Grande arcade shooter Name: %{name} Version: %{version} Release: %{release} License: GPL Group: Games/Arcade Source: http://kxl.hn.org/download/%{oname}-%{version}.tar.gz URL: http://kxl.hn.org BuildRoot: %_tmppath//%{name}-%{version}-root BuildRequires: KXL-devel >= 1.1.5 %description Grande is a 2D vertical scrolling shooter. It reminds of classic arcade or console games. %prep rm -rf ${RPM_BUILD_ROOT} %setup -q -n %{oname}-%{version} %build %configure %make %install rm -rf ${RPM_BUILD_ROOT} mkdir -p ${RPM_BUILD_ROOT}/var/games %makeinstall_std mkdir -p $RPM_BUILD_ROOT%{_menudir} cat << EOF > $RPM_BUILD_ROOT/%{_menudir}/%name ?package(%name):\ needs="x11"\ title="Grande-KXL"\ longtitle="Vertical scrolling arcade shooter"\ command="grande"\ section="Amusement/Arcade"\ icon="arcade_section.png" EOF %clean rm -rf ${RPM_BUILD_ROOT} %post %{update_menus} %postun %{clean_menus} %files %defattr(-,root,root) %doc COPYING ChangeLog README %{_bindir}/%name %{_prefix}/games/%{name} %attr(664,games,games) /var/games/%name.scores %_menudir/%name %changelog * Sun Aug 29 2004 Götz Waschk <waschk@linux-mandrake.com> 0.6-4mdk - fix menu * Mon Feb 9 2004 Götz Waschk <waschk@linux-mandrake.com> 0.6-3mdk - fix menu * Fri Feb 6 2004 Götz Waschk <waschk@linux-mandrake.com> 0.6-2mdk - anniversary rebuild * Sat Jan 18 2003 Götz Waschk <waschk@linux-mandrake.com> 0.6-1mdk - initial Mandrake package * Fri Jan 17 2003 SATO Katsuyoshi <ml@kxl.hn.org> - (0.6-1) - The joystick was supported. - A device uses /dev/js0. - Allotment of a button is performed on a setting screen. * Mon Feb 18 2002 SATO Katsuyoshi <fc3srx7@mwnet.or.jp> - (0.5-1) - The special attack was canceled and the charge shot was added. - A charge shot can be discharged by pushing a key, when the gauge currently displayed on the bottom of a screen collects. - If a charge shot hits an enemy, a blast will be released on that spot and a damage will be given to the enemy of a blast within the limits. - Moreover, chain explosion occurs and a damage can be given to a wide range enemy. * Mon Feb 13 2002 SATO Katsuyoshi <fc3srx7@mwnet.or.jp> - (0.4-1) - The stage 4 was added. - When the level of the main and asub took the same item at the time of the maximum, it was made to deliver a special attack. - It stops having eliminated, when a superficium was destroyed and the destroyed picture was displayed. * Mon Dec 24 2001 SATO Katsuyoshi <fc3srx7@mwnet.or.jp> - (0.3-1) - The stage 3 was added. - When a boss was beaten, the bug into which mark did not go was corrected. * Mon Dec 17 2001 SATO Katsuyoshi <fc3srx7@mwnet.or.jp> - (0.2-1) - It corresponded to FHS. - data file is installed in %{prefix}/games/ and score file is installed in /var/games/. - The background drawing of a stage 1 was changed. - The stage 2 was added. - The sub weapon was adjusted. - The sub weapon was added. * Wed Nov 29 2001 SATO Katsuyoshi <fc3srx7@mwnet.or.jp> - (0.1-1) - first build