%define version 1.7.0 %define release 1mdk Name: crossfire-client-data Version: %{version} Release: %{release} Summary: Data files for Crossfire game clients Group: Games/Adventure License: GPL URL: http://crossfire.real-time.com/ BuildRoot: %{_tmppath}/%{name}-%{version}-buildroot BuildArch: noarch Source0: ftp://osdn.dl.sourceforge.net/pub/sourceforge/c/cr/crossfire/crossfire-client-sounds-1.4.0.tar.bz2 Source1: ftp://osdn.dl.sourceforge.net/pub/sourceforge/c/cr/crossfire/crossfire-client-images-%{version}.tar.bz2 %description Crossfire is a highly graphical role-playing adventure game with characteristics reminiscent of rogue, nethack, omega, and gauntlet. It has multiplayer capability and presently runs under X11. This package contains data files for Crossfire game clients. It includes sound files and image cache. %prep %setup -q -c -T %build %install rm -rf %{buildroot} # extract cache images to buildroot mkdir -p %{buildroot}%{_gamesdatadir}/crossfire-client/ bzip2 -dc %{SOURCE0} | tar -x -C %{buildroot}%{_gamesdatadir}/crossfire-client/ bzip2 -dc %{SOURCE1} | tar -x -C %{buildroot}%{_gamesdatadir}/crossfire-client/ find %{buildroot}%{_gamesdatadir}/crossfire-client -type f -print0 | xargs -r -0 chmod 0644 %clean rm -rf %{buildroot} %files %defattr(-,root,root) %{_gamesdatadir}/crossfire-client %changelog * Sat Jun 05 2004 Abel Cheung <deaddog@deaddog.org> 1.7.0-1mdk - First package, split from crossfire-client