- Thu Aug 26 2004 Per Øyvind Karlsen <peroyvind@linux-mandrake.com> 3.0a-2mdk
- rebuild for new menu
- drop packager tag - Thu Jul 29 2004 Per Øyvind Karlsen <peroyvind@linux-mandrake.com> 3.0a-1mdk
- 3.0a
- drop P0 (merged upstream) - Fri Apr 23 2004 Per Øyvind Karlsen <peroyvind@linux-mandrake.com> 3.0-1mdk
- 3.0
- really disable nvidia (P1)
- fix problem with foobillard not changing to datadir before running (P2)
- add menu item with icons
- install man page
- fix buildrequires (lib64..) - Sun Nov 9 2003 Per Øyvind Karlsen <peroyvind@linux-mandrake.com> 2.9-1mdk
- 2.9
- Thu Jul 3 2003 Per Øyvind Karlsen <peroyvind@sintrax.net> 2.8-1mdk
- 2.8
- dropped P0, merged upstream - Mon Jun 16 2003 Per Øyvind Karlsen <peroyvind@sintrax.net> 2.7-1mdk
- 2.7
- added P1 to fix compile without nvidia stuff - Mon Jun 16 2003 Per Øyvind Karlsen <peroyvind@sintrax.net> 2.6-2mdk
- use %{_gamesdatadir} and %{_gamesbindir}
- rm -rf buildroot in %install
- cosmetics - Wed Jun 4 2003 Olivier Thauvin <thauvin@aerov.jussieu.fr> 2.6-1mdk
- from Michael Spivak
- New version
- some macroization
- fix build without nvdia - Thu Dec 19 2002 Arnaud Desmons <adesmons@mandrakesoft.com> 2.2-1mdk
- new version
- Wed Dec 4 2002 <adesmons@mandrakesoft.com> 1.9-1mdk
- new version (better sound, exact table polygons - no more black
dots, improved menu, ball traces) - Wed Oct 30 2002 Arnaud Desmons <adesmons@mandrakesoft.com> 1.8-1mdk
- new version (cubemap reflections, 2 GL_LIGHTs instead of one,
now also possible to run non-installed from anywhere in the sourcetree,
bird view). - Thu Oct 17 2002 Arnaud Desmons <adesmons@mandrakesoft.com> 1.7-1mdk
- new version (bugfix, black-white theme without frame texture)
- Mon Jul 29 2002 Arnaud Desmons <adesmons@mandrakesoft.com> 1.6-1mdk
- new version
- Mon Jun 3 2002 Guillaume Cottenceau <gc@mandrakesoft.com> 1.5-1mdk
- new version
- Mon Apr 8 2002 Guillaume Cottenceau <gc@mandrakesoft.com> 1.0-1mdk
- new version
- Thu Mar 7 2002 Guillaume Cottenceau <gc@mandrakesoft.com> 0.8-1mdk
- first mdk package