<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN"> <html><head><title>OpenRM - RMV Library (rmvutil.c)</title></head> <body bgcolor=white fgcolor=black> <table width="100%" border=2 cellspacing=0 cellpadding=0 bgcolor="khaki" valign="center"> <th><img src="./images/ormsg.gif"> </th> </table> <spacer type=vertical size=15> <h2>Index of OpenRM - RMV Library</h2> <spacer type=vertical size=15> <a name="rmvLOD1Reducer"> <pre><b> void rmvLOD1Reducer (RMnode *node) </b></pre> <pre> RMnode *node - a handle to an RMnode (modified). </pre> <menu><P> rmvLOD1Reducer() is currently broken. </P></menu> <i>librmv library source file: rmvutil.c </i><hr width="75%"> <a name="rmvLOD1MeshReducer"> <pre><b> void rmvLOD1MeshReducer (float *xcoords, float *ycoords, float *zcoords, float *data, float *data2, RMvisMap *vmap, int axis_offset_flag, int mesh_dims[2], RMnode *node) </b></pre> <pre> float *xcoords, *ycoords, *zcoords - handles to the vertex arrays for the mesh (input). float *data - a handle to an array of floats specifying the mesh offset (input). float *data2 - a handle to an array of floats specifying the mesh RMvisMap indices (input). RMvisMap *vmap - a handle to an RMvisMap object (input). int axis_offset_flag - an RMenum specifying in which axis to offset. Must be one of RMV_XAXIS_OFFSET, RMV_YAXIS_OFFSET, or RMV_ZAXIS_OFFSET (input). int mesh_dims[2] - int specifying the mesh dimension (input). RMnode *node - a handle to an RMnode (modified). </pre> <menu><P> rmvLOD1MeshReducer() is currently broken. </P></menu> <i>librmv library source file: rmvutil.c </i><hr width="75%"> <a name="rmvLOD2MeshReducer"> <pre><b> void rmvLOD2MeshReducer(RMvertex3D *bmin, RMvertex3D *bmax, RMnode *n) </b></pre> <pre> RMvertex3D *bmin - a handle to the bounding box minimum point (input). RMvertex3D *bmax - a handle to the bounding box maximum point (input). RMnode *n - a handle to an RMnode (modified). </pre> <menu><P> rmvLOD2MesHReducer() is currently broken. </P></menu> <i>librmv library source file: rmvutil.c </i><hr width="75%"> </body></html>