#VRML V2.0 utf8 DEF TimeSensor1 TimeSensor { cycleInterval 3 loop TRUE } DEF Viewpoint1 Viewpoint { orientation 0 0 0 0 position -0.255424 -3.328841 25.586574 } DEF PositionInterpolator1 PositionInterpolator { key [ 2.721088e-3 0.502040 0.989115 ] keyValue [ 0 0 10 -0.272922 -3.556889 26.654359 0 0 9.756641 ] } ROUTE TimeSensor1.fraction_changed TO PositionInterpolator1.set_fraction ROUTE PositionInterpolator1.value_changed TO Viewpoint1.set_position DEF OrientationInterpolator1 OrientationInterpolator { key [ 6.802720e-3 0.180952 0.990476 1.008163 ] keyValue [ 0 0 0 0 0 1.043416 0 0.500000 0 0.963020 0 -0.557192 0 0 0 -0.574547 ] } ROUTE TimeSensor1.fraction_changed TO OrientationInterpolator1.set_fraction ROUTE OrientationInterpolator1.value_changed TO Viewpoint1.set_orientation Group { children [ Transform { children [ Shape { appearance Appearance { material Material { } } geometry Box { } } ] translation 3 1.753935 0 } Transform { children [ Shape { appearance Appearance { material Material { } } geometry Cylinder { } } ] translation -3.306951 -1.457715 0 } Transform { children [ Shape { appearance Appearance { material Material { } } geometry Cone { } } ] translation 2.872603 -1.657109 3.370387 } Transform { children [ Shape { appearance Appearance { material Material { } } geometry Sphere { } } ] translation -2.295416 2.844802 -3.317089 } ] }