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distrib > Mandriva > 2007.0 > x86_64 > media > contrib-release-src > by-pkgid > 8295e61691344ae5a49428981a828196 > files > 3

gemdropx-0.9-7mdv2007.0.src.rpm

%define	name	gemdropx
%define	version	0.9
%define release	%mkrel 7
%define	Summary	Tetris meets Space Invaders
Summary:	%{Summary}
Name:		%{name}
Version:	%{version}
Release:	%{release}
Source0:	ftp://ftp.sonic.net/pub/users/nbs/unix/x/gemdropx/gemdropx-%{version}.tar.bz2
License:	GPL
Url:		http://newbreedsoftware.com/gemdropx
Group:		Games/Arcade
BuildRoot:	%{_tmppath}/%{name}-%{version}-%{release}-buildroot
BuildRequires:	SDL_mixer-devel XFree86-devel alsa-lib-devel esound-devel ImageMagick
Patch:		%{name}-0.9-fix-CFLAGS.patch.bz2

%description
Gem Drop X is a fast-paced puzzle game where it's your job to clear the screen
of gems before they squash you! (You're at the bottom, they're at the top, and
they keep coming!)

%prep
%setup -q
%patch0 -p1
chmod a+r -R .
rm -rf `find -type d -name .xvpics`

%build
%make CFLAGS="%{optflags}" DATA_PREFIX=%{_gamesdatadir}/%{name}/

%install
rm -rf $RPM_BUILD_ROOT
install -D %{name} $RPM_BUILD_ROOT%{_gamesbindir}/%{name}
install -d $RPM_BUILD_ROOT%{_gamesdatadir}/%{name}
cp -a data/* $RPM_BUILD_ROOT%{_gamesdatadir}/%{name}

%{__install} -d $RPM_BUILD_ROOT{%{_liconsdir},%{_miconsdir}}
convert data/images/gemdropx-icon.xpm -size 16x16 $RPM_BUILD_ROOT%{_miconsdir}/%{name}.png
convert data/images/gemdropx-icon.xpm -size 32x32 $RPM_BUILD_ROOT%{_iconsdir}/%{name}.png
convert data/images/gemdropx-icon.xpm -size 48x48 $RPM_BUILD_ROOT%{_liconsdir}/%{name}.png

%{__install} -d $RPM_BUILD_ROOT%{_menudir}
%{__cat} <<EOF > $RPM_BUILD_ROOT%{_menudir}/%{name}
?package(%{name}):command="%{_gamesbindir}/%{name}" \
  icon=%{name}.png \
  needs="x11" \
  section="More Applications/Games/Arcade" \
  title="Gem Drop X"\
  longtitle="%{Summary}" xdg="true"
EOF

mkdir -p $RPM_BUILD_ROOT%{_datadir}/applications
cat > $RPM_BUILD_ROOT%{_datadir}/applications/mandriva-%{name}.desktop << EOF
[Desktop Entry]
Encoding=UTF-8
Name=Gem Drop X
Comment=%{summary}
Exec=%_gamesbindir/%{name}
Icon=%{name}
Terminal=false
Type=Application
Categories=Game;ArcadeGame;X-MandrivaLinux-MoreApplications-Games-Arcade;
EOF

%post
%update_menus

%postun
%clean_menus

%clean
rm -rf $RPM_BUILD_ROOT

%files
%defattr(644,root,root,755)
%doc AUTHORS.txt CHANGES.txt README.txt
%{_gamesdatadir}/%{name}
%{_datadir}/applications/*
%{_menudir}/%{name}
%{_miconsdir}/%{name}.png
%{_iconsdir}/%{name}.png
%{_liconsdir}/%{name}.png
%defattr(755,root,root,755)
%{_gamesbindir}/%{name}

%changelog
* Fri Jul  7 2006 Pixel <pixel@mandriva.com> 0.9-7mdv2007.0
- switch to XDG menu

* Fri Feb  3 2006 Pixel <pixel@mandriva.com> 0.9-6mdk
- rebuild

* Fri Nov 12 2004 Pixel <pixel@mandrakesoft.com> 0.9-5mdk
- rebuild

* Mon Aug 04 2003 Per Øyvind Karlsen <peroyvind@linux-mandrake.com> 0.9-4mdk
- rebuild
- move stuff to %%{_gamesbindir} and %%{_gamesdatadir}
- drop Prefix tag
- added menu item
- added icons
- use %%make macro
- get rid of .xvpics lying around
- cosmetics

* Thu Sep 05 2002 Lenny Cartier <lenny@mandrakesoft.com> 0.9-3mdk
- rebuild

* Sun Jul 21 2002 Pixel <pixel@mandrakesoft.com> 0.9-2mdk
- recompile against new vorbis stuff

* Thu Jun 27 2002 Pixel <pixel@mandrakesoft.com> 0.9-1mdk
- new release

* Mon Apr 29 2002 Pixel <pixel@mandrakesoft.com> 0.7-9mdk
- rebuild for new libasound (alsa)

* Mon Jan 21 2002 Stefan van der Eijk <stefan@eijk.nu> 0.7-8mdk
- BuildRequires

* Thu Sep 13 2001 Stefan van der Eijk <stefan@eijk.nu> 0.7-7mdk
- BuildRequires: libSDL-devel

* Thu Sep  6 2001 Pixel <pixel@mandrakesoft.com> 0.7-6mdk
- rebuild

* Mon May 14 2001 Pixel <pixel@mandrakesoft.com> 0.7-5mdk
- rebuild with new SDL

* Tue Dec 19 2000 Pixel <pixel@mandrakesoft.com> 0.7-4mdk
- reuibld for new libSDL_mixer

* Wed Nov 29 2000 Pixel <pixel@mandrakesoft.com> 0.7-3mdk
- rebuild, build req

* Tue Nov  7 2000 Pixel <pixel@mandrakesoft.com> 0.7-2mdk
- rebuild

* Thu Nov  2 2000 Pixel <pixel@mandrakesoft.com> 0.7-1mdk
- initial spec


# end of file