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<title>Popup Widgets</title>
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<td align="right" valign="center"><img src="logo32.png" align="right" width="64" height="32" border="0"></td></tr></table><h1 align=center>Popup Widgets</h1>

   
<p> 
This example shows how to implement widgets that should
pop up.
<p> <hr>
<p> Header file:
<p> <pre>/****************************************************************************
** $Id: qt/popup.h   3.3.8   edited Jan 11 14:46 $
**
** Definition of something or other
**
** Created : 979899
**
** Copyright (C) 1997-2007 Trolltech ASA.  All rights reserved.
**
** This file is part of an example program for Qt.  This example
** program may be used, distributed and modified without limitation.
**
*****************************************************************************/

#ifndef POPUP_H
#define POPUP_H
#include &lt;<a href="qlabel-h.html">qlabel.h</a>&gt;
#include &lt;<a href="qpushbutton-h.html">qpushbutton.h</a>&gt;
#include &lt;<a href="qlineedit-h.html">qlineedit.h</a>&gt;

class FancyPopup : public <a href="qlabel.html">QLabel</a>
{
    <a href="metaobjects.html#Q_OBJECT">Q_OBJECT</a>
public:
    FancyPopup( <a href="qwidget.html">QWidget</a>* parent = 0, const char*  name=0);

    void popup( <a href="qwidget.html">QWidget</a>* parent = 0);
protected:
    virtual void mouseMoveEvent( <a href="qmouseevent.html">QMouseEvent</a> * );
    virtual void mouseReleaseEvent( <a href="qmouseevent.html">QMouseEvent</a> * );
    virtual void closeEvent( <a href="qcloseevent.html">QCloseEvent</a> * );

private:
    <a href="qwidget.html">QWidget</a>* popupParent;
    int moves;
};


 class Frame : public <a href="qframe.html">QFrame</a>
 {
     Q_OBJECT
 public:
     Frame( <a href="qwidget.html">QWidget</a> *parent=0, const char*  name=0);

 protected:

 private slots:
     void button1Clicked();
     void button2Pressed();

 private:
     <a href="qpushbutton.html">QPushButton</a> *button1;
     <a href="qpushbutton.html">QPushButton</a> *button2;

     <a href="qframe.html">QFrame</a>* popup1;
     FancyPopup* popup2;
 };

#endif
</pre>

<p> <hr>
<p> Implementation:
<p> <pre>/****************************************************************************
** $Id: qt/popup.cpp   3.3.8   edited Jan 11 14:37 $
**
** Copyright (C) 1992-2007 Trolltech ASA.  All rights reserved.
**
** This file is part of an example program for Qt.  This example
** program may be used, distributed and modified without limitation.
**
*****************************************************************************/

#include "popup.h"
#include &lt;<a href="qapplication-h.html">qapplication.h</a>&gt;
#include &lt;<a href="qlayout-h.html">qlayout.h</a>&gt;

<a name="f468"></a>FancyPopup::FancyPopup( <a href="qwidget.html">QWidget</a>* parent, const char*  name ):
    <a href="qlabel.html">QLabel</a>( parent, name, WType_Popup ){
        <a href="qframe.html#setFrameStyle">setFrameStyle</a>( WinPanel|Raised );
        <a href="qlabel.html#setAlignment">setAlignment</a>( AlignCenter );
        <a href="qwidget.html#resize">resize</a>(150,100);
        moves = 0;
        <a href="qwidget.html#setMouseTracking">setMouseTracking</a>( TRUE );
}

<a name="x1620"></a>void FancyPopup::<a href="qwidget.html#mouseMoveEvent">mouseMoveEvent</a>( <a href="qmouseevent.html">QMouseEvent</a> * e){
    moves++;
    <a href="qstring.html">QString</a> s;
<a name="x1611"></a>    s.<a href="qstring.html#sprintf">sprintf</a>("%d/%d", e-&gt;<a href="qmouseevent.html#pos">pos</a>().x(), e-&gt;<a href="qmouseevent.html#pos">pos</a>().y());
<a name="x1612"></a>    if (e-&gt;<a href="qmouseevent.html#state">state</a>() &amp; QMouseEvent::LeftButton)
        s += " (down)";
    <a href="qlabel.html#setText">setText</a>(s);
}

<a name="x1621"></a>void FancyPopup::<a href="qwidget.html#mouseReleaseEvent">mouseReleaseEvent</a>( <a href="qmouseevent.html">QMouseEvent</a> * e){
    if  (<a href="qwidget.html#rect">rect</a>().contains( e-&gt;<a href="qmouseevent.html#pos">pos</a>() ) || moves &gt; 5)
        <a href="qwidget.html#close">close</a>();
}

<a name="x1617"></a>void FancyPopup::<a href="qwidget.html#closeEvent">closeEvent</a>( <a href="qcloseevent.html">QCloseEvent</a> *e ){
<a name="x1607"></a>    e-&gt;<a href="qcloseevent.html#accept">accept</a>();
    moves = 0;
    if (!popupParent)
        return;

    // remember that we (as a popup) might recieve the mouse release
    // event instead of the popupParent. This is due to the fact that
    // the popupParent popped us up in its mousePressEvent handler. To
    // avoid the button remaining in pressed state we simply send a
    // faked mouse button release event to it.
    <a href="qmouseevent.html">QMouseEvent</a> me( QEvent::MouseButtonRelease, QPoint(0,0), QPoint(0,0), QMouseEvent::LeftButton, QMouseEvent::NoButton);
<a name="x1602"></a>    QApplication::<a href="qapplication.html#sendEvent">sendEvent</a>( popupParent, &amp;me );
}

void <a name="f469"></a>FancyPopup::popup( <a href="qwidget.html">QWidget</a>* parent) {
    popupParent = parent;
    setText("Move the mouse!");
    if (popupParent)
        <a href="qwidget.html#move">move</a>( popupParent-&gt;mapToGlobal( popupParent-&gt;rect().bottomLeft() ) );
    <a href="qwidget.html#show">show</a>();
}






<a name="f470"></a>Frame::Frame(QWidget* parent, const char* name): <a href="qframe.html">QFrame</a>(parent, name){
    button1 = new <a href="qpushbutton.html">QPushButton</a>("Simple Popup", this);
    <a href="qobject.html#connect">connect</a> ( button1, SIGNAL( <a href="qbutton.html#clicked">clicked</a>() ), SLOT( button1Clicked() ) );
    button2 = new <a href="qpushbutton.html">QPushButton</a>("Fancy Popup", this);
<a name="x1606"></a>    <a href="qobject.html#connect">connect</a> ( button2, SIGNAL( <a href="qbutton.html#pressed">pressed</a>() ), SLOT( button2Pressed() ) );

    <a href="qboxlayout.html">QBoxLayout</a> * l = new <a href="qhboxlayout.html">QHBoxLayout</a>( this );
<a name="x1627"></a><a name="x1614"></a>    button1-&gt;<a href="qwidget.html#setMaximumSize">setMaximumSize</a>(button1-&gt;<a href="qwidget.html#sizeHint">sizeHint</a>());
    button2-&gt;<a href="qwidget.html#setMaximumSize">setMaximumSize</a>(button2-&gt;<a href="qwidget.html#sizeHint">sizeHint</a>());
    l-&gt;<a href="qboxlayout.html#addWidget">addWidget</a>( button1 );
    l-&gt;<a href="qboxlayout.html#addWidget">addWidget</a>( button2 );
<a name="x1609"></a>    l-&gt;<a href="qlayout.html#activate">activate</a>();

<a name="x1613"></a>//     button1-&gt;<a href="qwidget.html#setGeometry">setGeometry</a>(20,20,100,30);
//     button2-&gt;<a href="qwidget.html#setGeometry">setGeometry</a>(140,20,100,30);
    <a href="qwidget.html#resize">resize</a>(270, 70);

    //create a very simple popup: it is just composed with other
    //widget and will be shown after clicking on button1

    popup1 = new <a href="qframe.html">QFrame</a>( this ,0, WType_Popup);
    popup1-&gt;<a href="qframe.html#setFrameStyle">setFrameStyle</a>( WinPanel|Raised );
    popup1-&gt;<a href="qwidget.html#resize">resize</a>(150,100);
    <a href="qlineedit.html">QLineEdit</a> *tmpE = new <a href="qlineedit.html">QLineEdit</a>( popup1 );
<a name="x1619"></a><a name="x1610"></a>    <a href="qobject.html#connect">connect</a>( tmpE, SIGNAL( <a href="qlineedit.html#returnPressed">returnPressed</a>() ), popup1, SLOT( <a href="qwidget.html#hide">hide</a>() ) );
<a name="x1626"></a>    tmpE-&gt;<a href="qwidget.html#setGeometry">setGeometry</a>(10,10, 130, 30);
<a name="x1625"></a>    tmpE-&gt;<a href="qwidget.html#setFocus">setFocus</a>();
    <a href="qpushbutton.html">QPushButton</a> *tmpB = new <a href="qpushbutton.html">QPushButton</a>("Click me!", popup1);
<a name="x1616"></a>    <a href="qobject.html#connect">connect</a>( tmpB, SIGNAL( <a href="qbutton.html#clicked">clicked</a>() ), popup1, SLOT( <a href="qwidget.html#close">close</a>() ) );
    tmpB-&gt;<a href="qwidget.html#setGeometry">setGeometry</a>(10, 50, 130, 30);

    // the fancier version uses its own class. It will be shown when
    // pressing button2, so they behavior is more like a modern menu
    // or toolbar.

    popup2 = new FancyPopup( this );

    // you might also add new widgets to the popup, just like you do
    // it with any other widget.  The next four lines (if not
    // commented out) will for instance add a line edit widget.

//     tmpE = new <a href="qlineedit.html">QLineEdit</a>( popup2 );
//     tmpE-&gt;<a href="qwidget.html#setFocus">setFocus</a>();
//     connect( tmpE, SIGNAL( <a href="qlineedit.html#returnPressed">returnPressed</a>() ), popup2, SLOT( <a href="qwidget.html#close">close</a>() ) );
//     tmpE-&gt;<a href="qwidget.html#setGeometry">setGeometry</a>(10, 10, 130, 30);
}


void <a name="f471"></a>Frame::button1Clicked(){
<a name="x1622"></a><a name="x1618"></a>    popup1-&gt;<a href="qwidget.html#move">move</a>( <a href="qwidget.html#mapToGlobal">mapToGlobal</a>( button1-&gt;<a href="qwidget.html#geometry">geometry</a>().bottomLeft() ) );
<a name="x1628"></a>    popup1-&gt;<a href="qwidget.html#show">show</a>();
}

void <a name="f472"></a>Frame::button2Pressed(){
    popup2-&gt;popup(button2);
}


int main( int argc, char **argv )
{
    <a href="qapplication.html">QApplication</a> a(argc,argv);

    Frame frame;
    frame.<a href="qwidget.html#setCaption">setCaption</a>("Qt Example - Custom Popups");
    a.<a href="qapplication.html#setMainWidget">setMainWidget</a>(&amp;frame);
    frame.<a href="qwidget.html#show">show</a>();
    return a.<a href="qapplication.html#exec">exec</a>();
}
</pre>

<p>See also <a href="examples.html">Examples</a>.

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