<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN"> <html><head><title>Index of OpenRM - librm Library</title></head> <body bgcolor=white fgcolor=black> <table width="100%" border=2 cellspacing=0 cellpadding=0 bgcolor="khaki" valign="center"> <th> <img src="./images/ormsg.gif"> </th> </table><br><br> <menu> <h2>Index of OpenRM - librm Datatypes and Functions</h2><br> <h3>RM Datatypes [31]</h3> <li> <a href="./rmtypes.h.html#RMbitmap"> RMbitmap </a> <li> <a href="./rmtypes.h.html#RMcacheKey;"> RMcacheKey; </a> <li> <a href="./rmtypes.h.html#RMcamera2D"> RMcamera2D </a> <li> <a href="./rmtypes.h.html#RMcamera3D"> RMcamera3D </a> <li> <a href="./rmtypes.h.html#RMclipPlane"> RMclipPlane </a> <li> <a href="./rmtypes.h.html#RMcolor1D"> RMcolor1D </a> <li> <a href="./rmtypes.h.html#RMcolor2D"> RMcolor2D </a> <li> <a href="./rmtypes.h.html#RMcolor3D"> RMcolor3D </a> <li> <a href="./rmtypes.h.html#RMcolor4D"> RMcolor4D </a> <li> <a href="./rmcmpmgr.h.html#RMcompList"> RMcompList </a> <br><br> <li> <a href="./rmtypes.h.html#RMcontextCache"> RMcontextCache </a> <li> <a href="./rmtypes.h.html#RMfog"> RMfog </a> <li> <a href="./rmtypes.h.html#RMimage"> RMimage </a> <li> <a href="./rmtypes.h.html#RMlight"> RMlight </a> <li> <a href="./rmtypes.h.html#RMlightModel"> RMlightModel </a> <li> <a href="./rmtypes.h.html#RMmatrix"> RMmatrix </a> <li> <a href="./rmthread.h.html#RMmutex;"> RMmutex; </a> <li> <a href="./rmtypes.h.html#RMnode"> RMnode </a> <li> <a href="./rmtypes.h.html#RMpick"> RMpick </a> <li> <a href="./rmtypes.h.html#RMpipe"> RMpipe </a> <br><br> <li> <a href="./rmx.h.html#RMpipe"> RMpipe </a> <li> <a href="./rmtypes.h.html#RMprimitive"> RMprimitive </a> <li> <a href="./rmtypes.h.html#RMprimitiveDataBlob"> RMprimitiveDataBlob </a> <li> <a href="./rmtypes.h.html#RMstate"> RMstate </a> <li> <a href="./rmstats.h.html#RMstats"> RMstats </a> <li> <a href="./rmtypes.h.html#RMtextProps"> RMtextProps </a> <li> <a href="./rmtypes.h.html#RMtexture"> RMtexture </a> <li> <a href="./rmtypes.h.html#RMvertex2D"> RMvertex2D </a> <li> <a href="./rmtypes.h.html#RMvertex3D"> RMvertex3D </a> <li> <a href="./rmtypes.h.html#RMvertex4D"> RMvertex4D </a> <li> <a href="./rmtypes.h.html#RMvisMap"> RMvisMap </a> <h3>RM Functions [441]</h3> <li> <a href="./rmbitmap.c.html#rmBitmapCopy"> rmBitmapCopy </a> <li> <a href="./rmbitmap.c.html#rmBitmapDelete"> rmBitmapDelete </a> <li> <a href="./rmbitmap.c.html#rmBitmapDup"> rmBitmapDup </a> <li> <a href="./rmbitmap.c.html#rmBitmapGetPixelData"> rmBitmapGetPixelData </a> <li> <a href="./rmbitmap.c.html#rmBitmapGetSize"> rmBitmapGetSize </a> <li> <a href="./rmbitmap.c.html#rmBitmapNew"> rmBitmapNew </a> <li> <a href="./rmbitmap.c.html#rmBitmapSetBit"> rmBitmapSetBit </a> <li> <a href="./rmbitmap.c.html#rmBitmapSetPixelData"> rmBitmapSetPixelData </a> <li> <a href="./rmcamera.c.html#rmCamera2DComputeViewFromGeometry"> rmCamera2DComputeViewFromGeometry </a> <li> <a href="./rmcamera.c.html#rmCamera2DComputeViewMatrix"> rmCamera2DComputeViewMatrix </a> <br><br> <li> <a href="./rmcamera.c.html#rmCamera2DCopy"> rmCamera2DCopy </a> <li> <a href="./rmcamera.c.html#rmCamera2DDelete"> rmCamera2DDelete </a> <li> <a href="./rmcamera.c.html#rmCamera2DGetAspectRatio"> rmCamera2DGetAspectRatio </a> <li> <a href="./rmcamera.c.html#rmCamera2DGetExtents"> rmCamera2DGetExtents </a> <li> <a href="./rmcamera.c.html#rmCamera2DNew"> rmCamera2DNew </a> <li> <a href="./rmcamera.c.html#rmCamera2DResetAspectRatio"> rmCamera2DResetAspectRatio </a> <li> <a href="./rmcamera.c.html#rmCamera2DSetAspectRatio"> rmCamera2DSetAspectRatio </a> <li> <a href="./rmcamera.c.html#rmCamera2DSetExtents"> rmCamera2DSetExtents </a> <li> <a href="./rmcamera.c.html#rmCamera3DComputeViewFromGeometry"> rmCamera3DComputeViewFromGeometry </a> <li> <a href="./rmcamera.c.html#rmCamera3DComputeViewMatrix"> rmCamera3DComputeViewMatrix </a> <br><br> <li> <a href="./rmcamera.c.html#rmCamera3DCopy"> rmCamera3DCopy </a> <li> <a href="./rmcamera.c.html#rmCamera3DDelete"> rmCamera3DDelete </a> <li> <a href="./rmcamera.c.html#rmCamera3DGetAspectRatio"> rmCamera3DGetAspectRatio </a> <li> <a href="./rmcamera.c.html#rmCamera3DGetAt"> rmCamera3DGetAt </a> <li> <a href="./rmcamera.c.html#rmCamera3DGetEye"> rmCamera3DGetEye </a> <li> <a href="./rmcamera.c.html#rmCamera3DGetEyeSeparation"> rmCamera3DGetEyeSeparation </a> <li> <a href="./rmcamera.c.html#rmCamera3DGetFOV"> rmCamera3DGetFOV </a> <li> <a href="./rmcamera.c.html#rmCamera3DGetFocalDistance"> rmCamera3DGetFocalDistance </a> <li> <a href="./rmcamera.c.html#rmCamera3DGetHither"> rmCamera3DGetHither </a> <li> <a href="./rmcamera.c.html#rmCamera3DGetProjection"> rmCamera3DGetProjection </a> <br><br> <li> <a href="./rmcamera.c.html#rmCamera3DGetStereo"> rmCamera3DGetStereo </a> <li> <a href="./rmcamera.c.html#rmCamera3DGetUpVector"> rmCamera3DGetUpVector </a> <li> <a href="./rmcamera.c.html#rmCamera3DGetYon"> rmCamera3DGetYon </a> <li> <a href="./rmcamera.c.html#rmCamera3DNew"> rmCamera3DNew </a> <li> <a href="./rmcamera.c.html#rmCamera3DResetAspectRatio"> rmCamera3DResetAspectRatio </a> <li> <a href="./rmcamera.c.html#rmCamera3DSetAspectRatio"> rmCamera3DSetAspectRatio </a> <li> <a href="./rmcamera.c.html#rmCamera3DSetAt"> rmCamera3DSetAt </a> <li> <a href="./rmcamera.c.html#rmCamera3DSetEye"> rmCamera3DSetEye </a> <li> <a href="./rmcamera.c.html#rmCamera3DSetEyeSeparation"> rmCamera3DSetEyeSeparation </a> <li> <a href="./rmcamera.c.html#rmCamera3DSetFOV"> rmCamera3DSetFOV </a> <br><br> <li> <a href="./rmcamera.c.html#rmCamera3DSetFocalDistance"> rmCamera3DSetFocalDistance </a> <li> <a href="./rmcamera.c.html#rmCamera3DSetHither"> rmCamera3DSetHither </a> <li> <a href="./rmcamera.c.html#rmCamera3DSetProjection"> rmCamera3DSetProjection </a> <li> <a href="./rmcamera.c.html#rmCamera3DSetStereo"> rmCamera3DSetStereo </a> <li> <a href="./rmcamera.c.html#rmCamera3DSetUpVector"> rmCamera3DSetUpVector </a> <li> <a href="./rmcamera.c.html#rmCamera3DSetYon"> rmCamera3DSetYon </a> <li> <a href="./rmclip.c.html#rmClipPlaneDelete"> rmClipPlaneDelete </a> <li> <a href="./rmclip.c.html#rmClipPlaneDisable"> rmClipPlaneDisable </a> <li> <a href="./rmclip.c.html#rmClipPlaneEnable"> rmClipPlaneEnable </a> <li> <a href="./rmclip.c.html#rmClipPlaneGetPointNormal"> rmClipPlaneGetPointNormal </a> <br><br> <li> <a href="./rmclip.c.html#rmClipPlaneIsEnabled"> rmClipPlaneIsEnabled </a> <li> <a href="./rmclip.c.html#rmClipPlaneNew"> rmClipPlaneNew </a> <li> <a href="./rmclip.c.html#rmClipPlaneSetPointNormal"> rmClipPlaneSetPointNormal </a> <li> <a href="./rmmalloc.c.html#rmColor4DDelete"> rmColor4DDelete </a> <li> <a href="./rmmalloc.c.html#rmColor4DNew"> rmColor4DNew </a> <li> <a href="./rmcmpmgr.c.html#rmComponentManagerPrintStatus"> rmComponentManagerPrintStatus </a> <li> <a href="./rmmatrix.c.html#rmDCFromWC2"> rmDCFromWC2 </a> <li> <a href="./rmmatrix.c.html#rmDCFromWC3"> rmDCFromWC3 </a> <li> <a href="./rmcamera.c.html#rmDefaultCamera2D"> rmDefaultCamera2D </a> <li> <a href="./rmcamera.c.html#rmDefaultCamera3D"> rmDefaultCamera3D </a> <br><br> <li> <a href="./rmlites.c.html#rmDefaultLighting"> rmDefaultLighting </a> <li> <a href="./rmvmap.c.html#rmDefaultVismap"> rmDefaultVismap </a> <li> <a href="./rmerror.c.html#rmError"> rmError </a> <li> <a href="./rmnode.c.html#rmFindNamedNode"> rmFindNamedNode </a> <li> <a href="./rminit.c.html#rmFinish"> rmFinish </a> <li> <a href="./rmmalloc.c.html#rmFloatDelete"> rmFloatDelete </a> <li> <a href="./rmmalloc.c.html#rmFloatNew"> rmFloatNew </a> <li> <a href="./rmfog.c.html#rmFogDelete"> rmFogDelete </a> <li> <a href="./rmfog.c.html#rmFogDup"> rmFogDup </a> <li> <a href="./rmfog.c.html#rmFogGetColor"> rmFogGetColor </a> <br><br> <li> <a href="./rmfog.c.html#rmFogGetDensity"> rmFogGetDensity </a> <li> <a href="./rmfog.c.html#rmFogGetMode"> rmFogGetMode </a> <li> <a href="./rmfog.c.html#rmFogGetStartEnd"> rmFogGetStartEnd </a> <li> <a href="./rmfog.c.html#rmFogNew"> rmFogNew </a> <li> <a href="./rmfog.c.html#rmFogSetColor"> rmFogSetColor </a> <li> <a href="./rmfog.c.html#rmFogSetDensity"> rmFogSetDensity </a> <li> <a href="./rmfog.c.html#rmFogSetMode"> rmFogSetMode </a> <li> <a href="./rmfog.c.html#rmFogSetStartEnd"> rmFogSetStartEnd </a> <li> <a href="./rmframe.c.html#rmFrame"> rmFrame </a> <li> <a href="./rmpick.c.html#rmFramePick"> rmFramePick </a> <br><br> <li> <a href="./rmpick.c.html#rmFramePickList"> rmFramePickList </a> <li> <a href="./rmmalloc.c.html#rmFree2DByteBuffer"> rmFree2DByteBuffer </a> <li> <a href="./rmmalloc.c.html#rmFree2DFloatBuffer"> rmFree2DFloatBuffer </a> <li> <a href="./rmmalloc.c.html#rmFree3DByteBuffer"> rmFree3DByteBuffer </a> <li> <a href="./rmmalloc.c.html#rmFree3DFloatBuffer"> rmFree3DFloatBuffer </a> <li> <a href="./rmutil.c.html#rmGLGetError"> rmGLGetError </a> <li> <a href="./rmutil.c.html#rmHSVtoRGB"> rmHSVtoRGB </a> <li> <a href="./rmutil.c.html#rmImageBuildMipmaps"> rmImageBuildMipmaps </a> <li> <a href="./rmimage.c.html#rmImageDelete"> rmImageDelete </a> <li> <a href="./rmimage.c.html#rmImageDup"> rmImageDup </a> <br><br> <li> <a href="./rmimage.c.html#rmImageGetBias"> rmImageGetBias </a> <li> <a href="./rmimage.c.html#rmImageGetBytesPerScanline"> rmImageGetBytesPerScanline </a> <li> <a href="./rmimage.c.html#rmImageGetCopyFlag"> rmImageGetCopyFlag </a> <li> <a href="./rmimage.c.html#rmImageGetFormat"> rmImageGetFormat </a> <li> <a href="./rmimage.c.html#rmImageGetImageSize"> rmImageGetImageSize </a> <li> <a href="./rmimage.c.html#rmImageGetPixelData"> rmImageGetPixelData </a> <li> <a href="./rmimage.c.html#rmImageGetPixelZoom"> rmImageGetPixelZoom </a> <li> <a href="./rmimage.c.html#rmImageGetScale"> rmImageGetScale </a> <li> <a href="./rmimage.c.html#rmImageGetType"> rmImageGetType </a> <li> <a href="./rmimage.c.html#rmImageGetVismap"> rmImageGetVismap </a> <br><br> <li> <a href="./rmimage.c.html#rmImageMirror"> rmImageMirror </a> <li> <a href="./rmimage.c.html#rmImageNew"> rmImageNew </a> <li> <a href="./rmimage.c.html#rmImageResize"> rmImageResize </a> <li> <a href="./rmimage.c.html#rmImageSetBias"> rmImageSetBias </a> <li> <a href="./rmimage.c.html#rmImageSetPixelData"> rmImageSetPixelData </a> <li> <a href="./rmimage.c.html#rmImageSetPixelZoom"> rmImageSetPixelZoom </a> <li> <a href="./rmimage.c.html#rmImageSetScale"> rmImageSetScale </a> <li> <a href="./rmimage.c.html#rmImageSetVismap"> rmImageSetVismap </a> <li> <a href="./rminit.c.html#rmInit"> rmInit </a> <li> <a href="./rmutil.c.html#rmIntMagnitude"> rmIntMagnitude </a> <br><br> <li> <a href="./rmmalloc.c.html#rmInternalMarker2DDelete"> rmInternalMarker2DDelete </a> <li> <a href="./rmmalloc.c.html#rmInternalMarker2DNew"> rmInternalMarker2DNew </a> <li> <a href="./rmlites.c.html#rmLightDelete"> rmLightDelete </a> <li> <a href="./rmlites.c.html#rmLightGetAttenuation"> rmLightGetAttenuation </a> <li> <a href="./rmlites.c.html#rmLightGetColor"> rmLightGetColor </a> <li> <a href="./rmlites.c.html#rmLightGetEnable"> rmLightGetEnable </a> <li> <a href="./rmlites.c.html#rmLightGetSpotCutoff"> rmLightGetSpotCutoff </a> <li> <a href="./rmlites.c.html#rmLightGetSpotDirection"> rmLightGetSpotDirection </a> <li> <a href="./rmlites.c.html#rmLightGetSpotExponent"> rmLightGetSpotExponent </a> <li> <a href="./rmlites.c.html#rmLightGetType"> rmLightGetType </a> <br><br> <li> <a href="./rmlites.c.html#rmLightGetXYZ"> rmLightGetXYZ </a> <li> <a href="./rmlites.c.html#rmLightModelDelete"> rmLightModelDelete </a> <li> <a href="./rmlites.c.html#rmLightModelGetAmbient"> rmLightModelGetAmbient </a> <li> <a href="./rmlites.c.html#rmLightModelGetLocalViewer"> rmLightModelGetLocalViewer </a> <li> <a href="./rmlites.c.html#rmLightModelGetTwoSided"> rmLightModelGetTwoSided </a> <li> <a href="./rmlites.c.html#rmLightModelNew"> rmLightModelNew </a> <li> <a href="./rmlites.c.html#rmLightModelSetAmbient"> rmLightModelSetAmbient </a> <li> <a href="./rmlites.c.html#rmLightModelSetLocalViewer"> rmLightModelSetLocalViewer </a> <li> <a href="./rmlites.c.html#rmLightModelSetTwoSided"> rmLightModelSetTwoSided </a> <li> <a href="./rmlites.c.html#rmLightNew"> rmLightNew </a> <br><br> <li> <a href="./rmlites.c.html#rmLightSetAttenuation"> rmLightSetAttenuation </a> <li> <a href="./rmlites.c.html#rmLightSetColor"> rmLightSetColor </a> <li> <a href="./rmlites.c.html#rmLightSetEnable"> rmLightSetEnable </a> <li> <a href="./rmlites.c.html#rmLightSetSpotCutoff"> rmLightSetSpotCutoff </a> <li> <a href="./rmlites.c.html#rmLightSetSpotDirection"> rmLightSetSpotDirection </a> <li> <a href="./rmlites.c.html#rmLightSetSpotExponent"> rmLightSetSpotExponent </a> <li> <a href="./rmlites.c.html#rmLightSetType"> rmLightSetType </a> <li> <a href="./rmlites.c.html#rmLightSetXYZ"> rmLightSetXYZ </a> <li> <a href="./rmmalloc.c.html#rmMalloc2DByteBuffer"> rmMalloc2DByteBuffer </a> <li> <a href="./rmmalloc.c.html#rmMalloc2DFloatBuffer"> rmMalloc2DFloatBuffer </a> <br><br> <li> <a href="./rmmalloc.c.html#rmMalloc3DByteBuffer"> rmMalloc3DByteBuffer </a> <li> <a href="./rmmalloc.c.html#rmMalloc3DFloatBuffer"> rmMalloc3DFloatBuffer </a> <li> <a href="./rmmatrix.c.html#rmMatrixCopy"> rmMatrixCopy </a> <li> <a href="./rmmatrix.c.html#rmMatrixDelete"> rmMatrixDelete </a> <li> <a href="./rmmatrix.c.html#rmMatrixGetValue"> rmMatrixGetValue </a> <li> <a href="./rmmatrix.c.html#rmMatrixIdentity"> rmMatrixIdentity </a> <li> <a href="./rmmatrix.c.html#rmMatrixInverse"> rmMatrixInverse </a> <li> <a href="./rmmatrix.c.html#rmMatrixMultiply"> rmMatrixMultiply </a> <li> <a href="./rmmatrix.c.html#rmMatrixNew"> rmMatrixNew </a> <li> <a href="./rmmatrix.c.html#rmMatrixSetValue"> rmMatrixSetValue </a> <br><br> <li> <a href="./rmmatrix.c.html#rmMatrixTranspose"> rmMatrixTranspose </a> <li> <a href="./rmthread.c.html#rmMutexDelete"> rmMutexDelete </a> <li> <a href="./rmthread.c.html#rmMutexLock"> rmMutexLock </a> <li> <a href="./rmthread.c.html#rmMutexNew"> rmMutexNew </a> <li> <a href="./rmthread.c.html#rmMutexTryLock"> rmMutexTryLock </a> <li> <a href="./rmthread.c.html#rmMutexUnlock"> rmMutexUnlock </a> <li> <a href="./rmutil.c.html#rmNearestPowerOfTwo"> rmNearestPowerOfTwo </a> <li> <a href="./rmnode.c.html#rmNodeAddChild"> rmNodeAddChild </a> <li> <a href="./rmprim.c.html#rmNodeAddPrimitive"> rmNodeAddPrimitive </a> <li> <a href="./rmnode.c.html#rmNodeComputeBoundingBox"> rmNodeComputeBoundingBox </a> <br><br> <li> <a href="./rmnode.c.html#rmNodeComputeCenterFromBoundingBox"> rmNodeComputeCenterFromBoundingBox </a> <li> <a href="./rmnode.c.html#rmNodeDelete"> rmNodeDelete </a> <li> <a href="./rmnode.c.html#rmNodeFrustumCullCallback"> rmNodeFrustumCullCallback </a> <li> <a href="./rmnode.c.html#rmNodeGetAmbientColor"> rmNodeGetAmbientColor </a> <li> <a href="./rmnode.c.html#rmNodeGetBoundingBox"> rmNodeGetBoundingBox </a> <li> <a href="./rmnode.c.html#rmNodeGetCenter"> rmNodeGetCenter </a> <li> <a href="./rmprim.c.html#rmNodeGetClientData"> rmNodeGetClientData </a> <li> <a href="./rmnode.c.html#rmNodeGetCompositeModelMatrix"> rmNodeGetCompositeModelMatrix </a> <li> <a href="./rmnode.c.html#rmNodeGetDiffuseColor"> rmNodeGetDiffuseColor </a> <li> <a href="./rmnode.c.html#rmNodeGetFrontFace"> rmNodeGetFrontFace </a> <br><br> <li> <a href="./rmnode.c.html#rmNodeGetIthChild"> rmNodeGetIthChild </a> <li> <a href="./rmnode.c.html#rmNodeGetLineStyle"> rmNodeGetLineStyle </a> <li> <a href="./rmnode.c.html#rmNodeGetLineWidth"> rmNodeGetLineWidth </a> <li> <a href="./rmnode.c.html#rmNodeGetMutex"> rmNodeGetMutex </a> <li> <a href="./rmnode.c.html#rmNodeGetName"> rmNodeGetName </a> <li> <a href="./rmnode.c.html#rmNodeGetNormalizeNormals"> rmNodeGetNormalizeNormals </a> <li> <a href="./rmnode.c.html#rmNodeGetNumChildren"> rmNodeGetNumChildren </a> <li> <a href="./rmnode.c.html#rmNodeGetNumPrims"> rmNodeGetNumPrims </a> <li> <a href="./rmnode.c.html#rmNodeGetOpacity"> rmNodeGetOpacity </a> <li> <a href="./rmnode.c.html#rmNodeGetPointSize"> rmNodeGetPointSize </a> <br><br> <li> <a href="./rmnode.c.html#rmNodeGetPolygonCullMode"> rmNodeGetPolygonCullMode </a> <li> <a href="./rmnode.c.html#rmNodeGetPolygonDrawMode"> rmNodeGetPolygonDrawMode </a> <li> <a href="./rmnode.c.html#rmNodeGetPostMatrix"> rmNodeGetPostMatrix </a> <li> <a href="./rmnode.c.html#rmNodeGetPostRotateScaleMatrix"> rmNodeGetPostRotateScaleMatrix </a> <li> <a href="./rmnode.c.html#rmNodeGetPreMatrix"> rmNodeGetPreMatrix </a> <li> <a href="./rmprim.c.html#rmNodeGetPrimitive"> rmNodeGetPrimitive </a> <li> <a href="./rmnode.c.html#rmNodeGetRotateMatrix"> rmNodeGetRotateMatrix </a> <li> <a href="./rmnode.c.html#rmNodeGetScaleMatrix"> rmNodeGetScaleMatrix </a> <li> <a href="./rmscene.c.html#rmNodeGetSceneBackgroundColor"> rmNodeGetSceneBackgroundColor </a> <li> <a href="./rmscene.c.html#rmNodeGetSceneBackgroundImage"> rmNodeGetSceneBackgroundImage </a> <br><br> <li> <a href="./rmscene.c.html#rmNodeGetSceneCamera2D"> rmNodeGetSceneCamera2D </a> <li> <a href="./rmscene.c.html#rmNodeGetSceneCamera3D"> rmNodeGetSceneCamera3D </a> <li> <a href="./rmscene.c.html#rmNodeGetSceneClipPlane"> rmNodeGetSceneClipPlane </a> <li> <a href="./rmscene.c.html#rmNodeGetSceneDepthImage"> rmNodeGetSceneDepthImage </a> <li> <a href="./rmscene.c.html#rmNodeGetSceneDepthValue"> rmNodeGetSceneDepthValue </a> <li> <a href="./rmscene.c.html#rmNodeGetSceneFog"> rmNodeGetSceneFog </a> <li> <a href="./rmscene.c.html#rmNodeGetSceneLight"> rmNodeGetSceneLight </a> <li> <a href="./rmscene.c.html#rmNodeGetSceneLightModel"> rmNodeGetSceneLightModel </a> <li> <a href="./rmscene.c.html#rmNodeGetSceneTextProps"> rmNodeGetSceneTextProps </a> <li> <a href="./rmscene.c.html#rmNodeGetSceneTexture"> rmNodeGetSceneTexture </a> <br><br> <li> <a href="./rmscene.c.html#rmNodeGetSceneViewport"> rmNodeGetSceneViewport </a> <li> <a href="./rmnode.c.html#rmNodeGetShader"> rmNodeGetShader </a> <li> <a href="./rmnode.c.html#rmNodeGetSpecularColor"> rmNodeGetSpecularColor </a> <li> <a href="./rmnode.c.html#rmNodeGetSpecularExponent"> rmNodeGetSpecularExponent </a> <li> <a href="./rmnode.c.html#rmNodeGetTransformMode"> rmNodeGetTransformMode </a> <li> <a href="./rmnode.c.html#rmNodeGetTranslateVector"> rmNodeGetTranslateVector </a> <li> <a href="./rmnode.c.html#rmNodeGetTraversalMaskChannel"> rmNodeGetTraversalMaskChannel </a> <li> <a href="./rmnode.c.html#rmNodeGetTraversalMaskDims"> rmNodeGetTraversalMaskDims </a> <li> <a href="./rmnode.c.html#rmNodeGetTraversalMaskOpacity"> rmNodeGetTraversalMaskOpacity </a> <li> <a href="./rmnode.c.html#rmNodeGetTraverseEnable"> rmNodeGetTraverseEnable </a> <br><br> <li> <a href="./rmnode.c.html#rmNodeGetUnlitColor"> rmNodeGetUnlitColor </a> <li> <a href="./rmnode.c.html#rmNodeMutexDelete"> rmNodeMutexDelete </a> <li> <a href="./rmnode.c.html#rmNodeMutexInit"> rmNodeMutexInit </a> <li> <a href="./rmnode.c.html#rmNodeMutexLock"> rmNodeMutexLock </a> <li> <a href="./rmnode.c.html#rmNodeMutexTryLock"> rmNodeMutexTryLock </a> <li> <a href="./rmnode.c.html#rmNodeMutexUnlock"> rmNodeMutexUnlock </a> <li> <a href="./rmnode.c.html#rmNodeNew"> rmNodeNew </a> <li> <a href="./rmnode.c.html#rmNodeRemoveAllChildren"> rmNodeRemoveAllChildren </a> <li> <a href="./rmnode.c.html#rmNodeRemoveAllPrims"> rmNodeRemoveAllPrims </a> <li> <a href="./rmnode.c.html#rmNodeRemoveChild"> rmNodeRemoveChild </a> <br><br> <li> <a href="./rmnode.c.html#rmNodeSetAmbientColor"> rmNodeSetAmbientColor </a> <li> <a href="./rmnode.c.html#rmNodeSetBoundingBox"> rmNodeSetBoundingBox </a> <li> <a href="./rmnode.c.html#rmNodeSetCenter"> rmNodeSetCenter </a> <li> <a href="./rmprim.c.html#rmNodeSetClientData"> rmNodeSetClientData </a> <li> <a href="./rmnode.c.html#rmNodeSetDiffuseColor"> rmNodeSetDiffuseColor </a> <li> <a href="./rmnode.c.html#rmNodeSetFrontFace"> rmNodeSetFrontFace </a> <li> <a href="./rmnode.c.html#rmNodeSetLineStyle"> rmNodeSetLineStyle </a> <li> <a 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href="./rmmatrix.c.html#rmPointMinMax"> rmPointMinMax </a> <li> <a href="./rmprim.c.html#rmPrimitiveComputeBoundingBox"> rmPrimitiveComputeBoundingBox </a> <li> <a href="./rmprim.c.html#rmPrimitiveDelete"> rmPrimitiveDelete </a> <li> <a href="./rmprim.c.html#rmPrimitiveGetBoundingBox"> rmPrimitiveGetBoundingBox </a> <li> <a href="./rmprim.c.html#rmPrimitiveGetClientData"> rmPrimitiveGetClientData </a> <li> <a href="./rmprim.c.html#rmPrimitiveGetModelFlag"> rmPrimitiveGetModelFlag </a> <br><br> <li> <a href="./rmprim.c.html#rmPrimitiveGetRenderFunc"> rmPrimitiveGetRenderFunc </a> <li> <a href="./rmprim.c.html#rmPrimitiveGetType"> rmPrimitiveGetType </a> <li> <a href="./rmprim.c.html#rmPrimitiveNew"> rmPrimitiveNew </a> <li> <a href="./rmprim.c.html#rmPrimitiveSetBitmaps"> rmPrimitiveSetBitmaps </a> <li> <a href="./rmprim.c.html#rmPrimitiveSetBoundingBox"> rmPrimitiveSetBoundingBox </a> <li> <a href="./rmprim.c.html#rmPrimitiveSetClientData"> rmPrimitiveSetClientData </a> <li> <a 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