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<center><h1>Class type <a href="type_Netstream.in_obj_stream.html">Netstream.in_obj_stream</a></h1></center> <br> <pre><span class="keyword">class type</span> <a name="TYPEin_obj_stream"></a>in_obj_stream = <code class="code">object</code> <a href="Netstream.in_obj_stream.html">..</a> <code class="code">end</code></pre>An <code class="code">in_obj_stream</code> extends <code class="code">in_obj_channel</code> by look-ahead methods<br> <b>Inherits</b><ul> <li><a href="Netchannels.in_obj_channel.html"><code class="code">Netchannels.in_obj_channel</code></a> The normal input operations work as usual. The window is moved after every read sequence of bytes by exactly the number of bytes, and if the window length becomes smaller than the block size, it will be ensured that the window will be enlarged to the block size (or to the rest of the stream until EOF, whatever is smaller).</li> </ul> <hr width="100%"> <pre><span class="keyword">method</span> <a name="METHODblock_size"></a>block_size : <code class="type">int</code></pre><div class="info"> The block size of the stream<br> </div> <pre><span class="keyword">method</span> <a name="METHODwindow"></a>window : <code class="type"><a href="Netbuffer.html#TYPEt">Netbuffer.t</a></code></pre><div class="info"> The look-ahead window. The first byte of the window is the byte that would be read next by <code class="code">input_char</code>. The length of the window is returned by the method <code class="code">window_length</code>. This length may be smaller than the current length of the netbuffer, i.e. the netbuffer may contain additional data that must be ignored.<br> </div> <pre><span class="keyword">method</span> <a name="METHODwant"></a>want : <code class="type">int -> unit</code></pre><div class="info"> Increases the length of the window such that the length is at least the passed number of bytes or that the window reaches EOF (whatever happens first).<br> </div> <pre><span class="keyword">method</span> <a name="METHODwant_another_block"></a>want_another_block : <code class="type">unit -> unit</code></pre><div class="info"> The same as: <code class="code">want block_size</code><br> </div> <pre><span class="keyword">method</span> <a name="METHODwindow_length"></a>window_length : <code class="type">int</code></pre><div class="info"> Returns the length of the window<br> </div> <pre><span class="keyword">method</span> <a name="METHODwindow_at_eof"></a>window_at_eof : <code class="type">bool</code></pre><div class="info"> Whether the window is at eof<br> </div> <pre><span class="keyword">method</span> <a name="METHODskip"></a>skip : <code class="type">int -> unit</code></pre><div class="info"> Skip the n bytes of the stream. It is not an error to skip more bytes than available in the remaining stream.<br> </div> </body></html>