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<div class="navbar"><a href="Rpc_portmapper.html">Previous</a> <a href="index.html">Up</a> <a href="Rpc_auth_sys.html">Next</a> </div> <center><h1>Module <a href="type_Rpc_server.html">Rpc_server</a></h1></center> <br> <pre><span class="keyword">module</span> Rpc_server: <code class="code">sig</code> <a href="Rpc_server.html">..</a> <code class="code">end</code></pre>RPC servers<br> <hr width="100%"> <br> Like the client, the RPC server module is programmed on top of the Unixqueue event system. It pushes itself on an existing Unixqueue as a new service that accepts RPC calls, forwards them to configurable functions, and sends the replies back. <p> The server module can manage two kinds of RPC functions: synchronous and asynchronous. Synchronous functions compute their result immediately and thus the result can be sent back just after the evaluation of the function has finished. In contrast to this, asynchronous functions only get noticed about the call and need not to know immediately what should be answered. Typically, an asynchronous function initiates a second communication channel and its result depends on what happens on the second channel. The communication on this channel is done in an asynchronous way, too, and can be managed by the same event system that carries out the RPC service. After several input or output events, the result has somehow been computed, and the answer can be sent back to the original caller. To do so, the asynchronous RPC function invokes 'reply' together with the necessary session IDs that identify the answer among all answers.<br> <pre><span class="keyword">exception</span> <a name="EXCEPTIONConnection_lost"></a>Connection_lost</pre> <div class="info"> raised by the 'reply' function if the connection to the original caller has been lost in the meantime.<br> </div> <pre><span class="keyword">type</span> <a name="TYPEt"></a><code class="type"></code>t </pre> <div class="info"> represents a server for an RPC program<br> </div> <pre><span class="keyword">type</span> <a name="TYPEsession"></a><code class="type"></code>session </pre> <div class="info"> identifies a pair of a call and a reply<br> </div> <pre><span class="keyword">type</span> <a name="TYPEconnection_id"></a><code class="type"></code>connection_id </pre> <div class="info"> identifies the connection of a session. For connectionless servers, every session gets a new connection_id. You can compare connection_ids to find out whether two sessions belong to the same connection. Use "=" for equality.<br> </div> <br><code><span class="keyword">type</span> <a name="TYPEconnector"></a><code class="type"></code>connector = </code><table class="typetable"> <tr> <td align="left" valign="top" > <code><span class="keyword">|</span></code></td> <td align="left" valign="top" > <code><span class="constructor">Localhost</span> <span class="keyword">of</span> <code class="type">int</code></code></td> <td class="typefieldcomment" align="left" valign="top" ><code>(*</code></td><td class="typefieldcomment" align="left" valign="top" >The service is installed on 'localhost' and listens on the given port number. A number of 0 means that the port is chosen by the operating system. Note: The service is only locally reachable.</td><td class="typefieldcomment" align="left" valign="bottom" ><code>*)</code></td> </tr> <tr> <td align="left" valign="top" > <code><span class="keyword">|</span></code></td> <td align="left" valign="top" > <code><span class="constructor">Portmapped</span></code></td> <td class="typefieldcomment" align="left" valign="top" ><code>(*</code></td><td class="typefieldcomment" align="left" valign="top" >The service is installed on every network interface; the port is chosen by the operating system; the program is registered with the portmapper</td><td class="typefieldcomment" align="left" valign="bottom" ><code>*)</code></td> </tr> <tr> <td align="left" valign="top" > <code><span class="keyword">|</span></code></td> <td align="left" valign="top" > <code><span class="constructor">Internet</span> <span class="keyword">of</span> <code class="type">(Unix.inet_addr * int)</code></code></td> <td class="typefieldcomment" align="left" valign="top" ><code>(*</code></td><td class="typefieldcomment" align="left" valign="top" >The service is installed on the passed interface/port combination. Use Unix.inet_addr_any to listen on all network interfaces. Use port 0 to automatically choose the port number.</td><td class="typefieldcomment" align="left" valign="bottom" ><code>*)</code></td> </tr> <tr> <td align="left" valign="top" > <code><span class="keyword">|</span></code></td> <td align="left" valign="top" > <code><span class="constructor">Unix</span> <span class="keyword">of</span> <code class="type">string</code></code></td> <td class="typefieldcomment" align="left" valign="top" ><code>(*</code></td><td class="typefieldcomment" align="left" valign="top" >The service is installed on a Unix domain socket. Note: the socket path must not exist when the server is started, and the socket must be unlinked when the server terminates.</td><td class="typefieldcomment" align="left" valign="bottom" ><code>*)</code></td> </tr> <tr> <td align="left" valign="top" > <code><span class="keyword">|</span></code></td> <td align="left" valign="top" > <code><span class="constructor">Descriptor</span> <span class="keyword">of</span> <code class="type">Unix.file_descr</code></code></td> <td class="typefieldcomment" align="left" valign="top" ><code>(*</code></td><td class="typefieldcomment" align="left" valign="top" >The service listens on the given file descriptor.</td><td class="typefieldcomment" align="left" valign="bottom" ><code>*)</code></td> </tr> <tr> <td align="left" valign="top" > <code><span class="keyword">|</span></code></td> <td align="left" valign="top" > <code><span class="constructor">Dynamic_descriptor</span> <span class="keyword">of</span> <code class="type">(unit -> Unix.file_descr)</code></code></td> <td class="typefieldcomment" align="left" valign="top" ><code>(*</code></td><td class="typefieldcomment" align="left" valign="top" >The service listens on the returned file descriptor.</td><td class="typefieldcomment" align="left" valign="bottom" ><code>*)</code></td> </tr></table> <br><code><span class="keyword">type</span> <a name="TYPEbinding_sync"></a><code class="type"></code>binding_sync = {</code><table class="typetable"> <tr> <td align="left" valign="top" > <code> </code></td> <td align="left" valign="top" > <code>sync_name : <code class="type">string</code>;</code></td> <td class="typefieldcomment" align="left" valign="top" ><code>(*</code></td><td class="typefieldcomment" align="left" valign="top" >procedure name</td><td class="typefieldcomment" align="left" valign="bottom" ><code>*)</code></td> </tr> <tr> <td align="left" valign="top" > <code> </code></td> <td align="left" valign="top" > <code>sync_proc : <code class="type"><a href="Xdr.html#TYPExdr_value">Xdr.xdr_value</a> -> <a href="Xdr.html#TYPExdr_value">Xdr.xdr_value</a></code>;</code></td> <td class="typefieldcomment" align="left" valign="top" ><code>(*</code></td><td class="typefieldcomment" align="left" valign="top" >the function that implements the procedure</td><td class="typefieldcomment" align="left" valign="bottom" ><code>*)</code></td> </tr></table> } <br><code><span class="keyword">type</span> <a name="TYPEbinding_async"></a><code class="type"></code>binding_async = {</code><table class="typetable"> <tr> <td align="left" valign="top" > <code> </code></td> <td align="left" valign="top" > <code>async_name : <code class="type">string</code>;</code></td> <td class="typefieldcomment" align="left" valign="top" ><code>(*</code></td><td class="typefieldcomment" align="left" valign="top" >procedure name</td><td class="typefieldcomment" align="left" valign="bottom" ><code>*)</code></td> </tr> <tr> <td align="left" valign="top" > <code> </code></td> <td align="left" valign="top" > <code>async_invoke : <code class="type"><a href="Rpc_server.html#TYPEsession">session</a> -> <a href="Xdr.html#TYPExdr_value">Xdr.xdr_value</a> -> unit</code>;</code></td> <td class="typefieldcomment" align="left" valign="top" ><code>(*</code></td><td class="typefieldcomment" align="left" valign="top" >A function that is called when the procedure is called</td><td class="typefieldcomment" align="left" valign="bottom" ><code>*)</code></td> </tr></table> } <br><code><span class="keyword">type</span> <a name="TYPEbinding"></a><code class="type"></code>binding = </code><table class="typetable"> <tr> <td align="left" valign="top" > <code><span class="keyword">|</span></code></td> <td align="left" valign="top" > <code><span class="constructor">Sync</span> <span class="keyword">of</span> <code class="type"><a href="Rpc_server.html#TYPEbinding_sync">binding_sync</a></code></code></td> <td class="typefieldcomment" align="left" valign="top" ><code>(*</code></td><td class="typefieldcomment" align="left" valign="top" >bind a synchonous procedure</td><td class="typefieldcomment" align="left" valign="bottom" ><code>*)</code></td> </tr> <tr> <td align="left" valign="top" > <code><span class="keyword">|</span></code></td> <td align="left" valign="top" > <code><span class="constructor">Async</span> <span class="keyword">of</span> <code class="type"><a href="Rpc_server.html#TYPEbinding_async">binding_async</a></code></code></td> <td class="typefieldcomment" align="left" valign="top" ><code>(*</code></td><td class="typefieldcomment" align="left" valign="top" >bind an asynchonous procedure</td><td class="typefieldcomment" align="left" valign="bottom" ><code>*)</code></td> </tr></table> <pre><span class="keyword">val</span> <a name="VALcreate"></a>create : <code class="type">?program_number:<a href="Rtypes.html#TYPEuint4">Rtypes.uint4</a> -><br> ?version_number:<a href="Rtypes.html#TYPEuint4">Rtypes.uint4</a> -><br> <a href="Unixqueue.event_system.html">Unixqueue.event_system</a> -><br> <a href="Rpc_server.html#TYPEconnector">connector</a> -><br> <a href="Rpc.html#TYPEprotocol">Rpc.protocol</a> -><br> <a href="Rpc.html#TYPEmode">Rpc.mode</a> -> <a href="Rpc_program.html#TYPEt">Rpc_program.t</a> -> <a href="Rpc_server.html#TYPEbinding">binding</a> list -> int -> <a href="Rpc_server.html#TYPEt">t</a></code></pre><div class="info"> Deprecated creation of an RPC server. For new programs, use <code class="code">create2</code> or one of its variants. <p> Creates a new server that is pushed onto the event queue. The <code class="code">connector</code>, <code class="code">protocol</code> and <code class="code">mode</code> values control the network type of the server. Note that not all combinations are valid; the following can be used:<ul> <li>any <code class="code">connector</code>, <code class="code">protocol=Tcp</code>, <code class="code">mode=Socket</code>: creates a classic TCP server socket that allows multiple stream connections at the same time</li> <li><code class="code">connector=Descriptor s</code>, <code class="code">protocol=Tcp</code>, <code class="code">mode=BiPipe</code>: (where <code class="code">s</code> is one half of a socketpair) creates a stream socket that is the endpoint of a point-to-point stream connection (bidirectional pipe)</li> <li>any Internet namespace connector, <code class="code">protocol=Udp</code>, <code class="code">mode=Socket</code>: creates a UDP server socket that allows serving multiple datagrams</li> </ul> Note: If <code class="code">connector = Descriptor _</code> the file descriptor is not opened by this module and not closed. The other <code class="code">connector</code>s work automatically regarding this point, i.e. descriptors are opened and closed as necessary. <p> <code class="code">connector = Dynamic_descriptor</code>: The open descriptor is closed after use. <p> The <code class="code">Rpc_program.t</code> specifies the procedures that are available and their signatures. The <code class="code">binding list</code> should contain for every procedure name the function that handles calls of the procedures. <p> The remaining integer is the maximum number of waiting connections if a classic Tcp server socket is used; other connection types ignore this number. <p> The optional arguments <code class="code">?program_number</code> and <code class="code">?version_number</code> override the numbers specified in the passed program. <p> <b>Notes on servers:</b><ul> <li>servers that allow multiple connections never terminate by themselves</li> <li>servers for only one connection (endpoint of a bidirectional pipe) terminate if they see an EOF on the stream; in this case the stream is closed by the server</li> <li>the <code class="code">create</code> function may block if the connector is Portmapped</li> </ul> <br> </div> <pre><span class="keyword">class type</span> <a name="TYPEsocket_config"></a><a href="Rpc_server.socket_config.html">socket_config</a> = <code class="code">object</code> <a href="Rpc_server.socket_config.html">..</a> <code class="code">end</code></pre><pre><span class="keyword">val</span> <a name="VALdefault_socket_config"></a>default_socket_config : <code class="type"><a href="Rpc_server.socket_config.html">socket_config</a></code></pre><pre><span class="keyword">class</span> <a name="TYPEdefault_socket_config"></a><a href="Rpc_server.default_socket_config.html">default_socket_config</a> : <code class="type"></code><code class="type"><a href="Rpc_server.socket_config.html">socket_config</a></code></pre><pre><span class="keyword">type</span> <a name="TYPEmode2"></a><code class="type"></code>mode2 = <code class="type">[ `Multiplexer_endpoint of <a href="Rpc_transport.rpc_multiplex_controller.html">Rpc_transport.rpc_multiplex_controller</a><br> | `Socket of <a href="Rpc.html#TYPEprotocol">Rpc.protocol</a> * <a href="Rpc_server.html#TYPEconnector">connector</a> * <a href="Rpc_server.socket_config.html">socket_config</a><br> | `Socket_endpoint of <a href="Rpc.html#TYPEprotocol">Rpc.protocol</a> * Unix.file_descr ]</code> </pre> <div class="info"> Determines the type of the server for <code class="code">create2</code>: <p> <ul> <li><code class="code">`Socket_endpoint(proto,fd)</code>: Socket <code class="code">fd</code> is a connected socket descriptor used for communication. <code class="code">proto</code> determines the encapsulation; should be <code class="code">Tcp</code> for stream sockets and <code class="code">Udp</code> for datagram sockets.</li> </ul> <ul> <li><code class="code">`Multiplexer_endpoint m</code>: <code class="code">m</code> is an RPC multiplex controller.</li> </ul> <ul> <li><code class="code">`Socket(proto, conn, config)</code>: Opens or uses a server socket according to <code class="code">conn</code>. <code class="code">proto</code> determines the encapsulation; should be <code class="code">Tcp</code> for stream sockets and <code class="code">Udp</code> for datagram sockets. <code class="code">config</code> specifies configuration details.</li> </ul> <br> </div> <pre><span class="keyword">val</span> <a name="VALcreate2"></a>create2 : <code class="type"><a href="Rpc_server.html#TYPEmode2">mode2</a> -> <a href="Unixqueue.event_system.html">Unixqueue.event_system</a> -> <a href="Rpc_server.html#TYPEt">t</a></code></pre><div class="info"> Creates a server according to the <code class="code">mode2</code> argument. This kind of server does initially not have any bindings.<br> </div> <pre><span class="keyword">val</span> <a name="VALbind"></a>bind : <code class="type">?program_number:<a href="Rtypes.html#TYPEuint4">Rtypes.uint4</a> -><br> ?version_number:<a href="Rtypes.html#TYPEuint4">Rtypes.uint4</a> -><br> <a href="Rpc_program.html#TYPEt">Rpc_program.t</a> -> <a href="Rpc_server.html#TYPEbinding">binding</a> list -> <a href="Rpc_server.html#TYPEt">t</a> -> unit</code></pre><div class="info"> Binds the program as specified by the <code class="code">binding list</code>. If the portmapper must be informed, this action is started (and continued in the background). One can bind several programs in several versions to the same server.<br> </div> <pre><span class="keyword">val</span> <a name="VALunbind"></a>unbind : <code class="type">?program_number:<a href="Rtypes.html#TYPEuint4">Rtypes.uint4</a> -><br> ?version_number:<a href="Rtypes.html#TYPEuint4">Rtypes.uint4</a> -> <a href="Rpc_program.html#TYPEt">Rpc_program.t</a> -> <a href="Rpc_server.html#TYPEt">t</a> -> unit</code></pre><div class="info"> Unbinds the program if it is bound by the server<br> </div> <pre><span class="keyword">val</span> <a name="VALbound_programs"></a>bound_programs : <code class="type"><a href="Rpc_server.html#TYPEt">t</a> -> <a href="Rpc_program.html#TYPEt">Rpc_program.t</a> list</code></pre><div class="info"> Returns the bound programs<br> </div> <pre><span class="keyword">val</span> <a name="VALget_event_system"></a>get_event_system : <code class="type"><a href="Rpc_server.html#TYPEsession">session</a> -> <a href="Unixqueue.event_system.html">Unixqueue.event_system</a></code></pre><div class="info"> Find out the event system that contains the 'session'<br> </div> <pre><span class="keyword">val</span> <a name="VALget_connection_id"></a>get_connection_id : <code class="type"><a href="Rpc_server.html#TYPEsession">session</a> -> <a href="Rpc_server.html#TYPEconnection_id">connection_id</a></code></pre><div class="info"> Get the connection_id<br> </div> <pre><span class="keyword">val</span> <a name="VALget_xid"></a>get_xid : <code class="type"><a href="Rpc_server.html#TYPEsession">session</a> -> <a href="Rtypes.html#TYPEuint4">Rtypes.uint4</a></code></pre><div class="info"> Returns the session ID. Important note: This number identifies the session from the caller's view, not from the server's view!<br> </div> <pre><span class="keyword">val</span> <a name="VALget_socket_name"></a>get_socket_name : <code class="type"><a href="Rpc_server.html#TYPEsession">session</a> -> Unix.sockaddr</code></pre><pre><span class="keyword">val</span> <a name="VALget_peer_name"></a>get_peer_name : <code class="type"><a href="Rpc_server.html#TYPEsession">session</a> -> Unix.sockaddr</code></pre><div class="info"> Return the address of the socket serving the session, and the client socket, resp.<br> </div> <pre><span class="keyword">val</span> <a name="VALget_conn_socket_name"></a>get_conn_socket_name : <code class="type"><a href="Rpc_server.html#TYPEconnection_id">connection_id</a> -> Unix.sockaddr</code></pre><pre><span class="keyword">val</span> <a name="VALget_conn_peer_name"></a>get_conn_peer_name : <code class="type"><a href="Rpc_server.html#TYPEconnection_id">connection_id</a> -> Unix.sockaddr</code></pre><div class="info"> Return the address of the socket serving the connection, and the client socket, resp.<br> </div> <pre><span class="keyword">val</span> <a name="VALget_server"></a>get_server : <code class="type"><a href="Rpc_server.html#TYPEsession">session</a> -> <a href="Rpc_server.html#TYPEt">t</a></code></pre><div class="info"> Returns the server instance of the session<br> </div> <pre><span class="keyword">val</span> <a name="VALget_main_socket_name"></a>get_main_socket_name : <code class="type"><a href="Rpc_server.html#TYPEt">t</a> -> Unix.sockaddr</code></pre><div class="info"> Returns the address of the server socket, or the address of the bidirectional pipe. This function fails if the main file descriptor is not a socket.<br> </div> <pre><span class="keyword">val</span> <a name="VALget_protocol"></a>get_protocol : <code class="type"><a href="Rpc_server.html#TYPEt">t</a> -> <a href="Rpc.html#TYPEprotocol">Rpc.protocol</a></code></pre><div class="info"> Return whether Tcp or Udp<br> </div> <pre><span class="keyword">val</span> <a name="VALget_srv_event_system"></a>get_srv_event_system : <code class="type"><a href="Rpc_server.html#TYPEt">t</a> -> <a href="Unixqueue.unix_event_system.html">Unixqueue.unix_event_system</a></code></pre><div class="info"> Returns the event system<br> </div> <pre><span class="keyword">type</span> <a name="TYPErule"></a><code class="type"></code>rule = <code class="type">[ `Accept<br> | `Accept_limit_length of int * <a href="Rpc_server.html#TYPErule">rule</a><br> | `Deny<br> | `Drop<br> | `Reject ]</code> </pre> <pre><span class="keyword">val</span> <a name="VALset_session_filter"></a>set_session_filter : <code class="type"><a href="Rpc_server.html#TYPEt">t</a> -> (Unix.sockaddr -> <a href="Rpc_server.html#TYPErule">rule</a>) -> unit</code></pre><div class="info"> If set, the filter function is invoked every time the beginning of a new RPC call is received, and the result of the filter function determines what to do with the call: <p> `Deny: TCP connections are immediately closed; UDP packets are dropped `Drop: The call is dropped (it does not allocate memory) `Reject: A response is sent back that the call is rejected (unauthorized) `Accept: The call is accepted without limitation (the default if no filter is installed) `Accept_limit_length(n,r): If the call is longer than n bytes, the rule r will be applied <p> The parameter of the filter function is the socket address of the client. <p> The intention of filters is to prevent denial of service attacks. A simple but good filter for TCP servers is set_filter srv (fun _ -> (`Accept_limit_length(n,`Deny)) which accepts messages up to n bytes without limit, and denies longer messages. n is the length of the longest sensible message. <p> For UDP servers, there is an implicit limit of 8000 bytes, so it is not necessary to care about this. <p> Another application is to restrict which systems can contact this server, based on the IP address of the client. <p> Note that this is not a protection against distributed denial of service attacks.<br> </div> <pre><span class="keyword">val</span> <a name="VALset_session_filter_2"></a>set_session_filter_2 : <code class="type"><a href="Rpc_server.html#TYPEt">t</a> -><br> (Unix.sockaddr -> <a href="Rpc_server.html#TYPEconnection_id">connection_id</a> -> <a href="Rpc_server.html#TYPErule">rule</a>) -> unit</code></pre><div class="info"> Same as <code class="code">set_session_filter</code>, but the filter gets as second argument the connection ID.<br> </div> <pre><span class="keyword">val</span> <a name="VALreply"></a>reply : <code class="type"><a href="Rpc_server.html#TYPEsession">session</a> -> <a href="Xdr.html#TYPExdr_value">Xdr.xdr_value</a> -> unit</code></pre><div class="info"> Asynchronous procedures can reply their results with this function. <p> NOTES:<ul> <li>As with synchronous procedures, the transfer is not reliable since the connection may be broken at any time</li> <li>If it is already known that the connection is down, a Connection_lost exception is raised.</li> <li>If you don't want to reply to a certain call, just don't <code class="code">reply</code>. Unreplied calls do not allocate memory.</li> <li>It is possible to reply several times ("batch mode"), but the client must support it, too. Just call <code class="code">reply</code> several times for the same session.</li> </ul> <br> </div> <pre><span class="keyword">val</span> <a name="VALreply_error"></a>reply_error : <code class="type"><a href="Rpc_server.html#TYPEsession">session</a> -> <a href="Rpc.html#TYPEserver_error">Rpc.server_error</a> -> unit</code></pre><div class="info"> Like <code class="code">reply</code>, but an error condition is sent back to the caller.<br> </div> <pre><span class="keyword">val</span> <a name="VALset_exception_handler"></a>set_exception_handler : <code class="type"><a href="Rpc_server.html#TYPEt">t</a> -> (exn -> unit) -> unit</code></pre><div class="info"> Sets the exception handler for the server. The exception handler gets most exceptions raised by the functions that are bound to procedures. The exception handler does not get Abort exceptions and any exceptions resulting from I/O problems. <p> NOTES ABOUT EXCEPTIONS:<ul> <li>The default exception handler just prints the exception on stderr.</li> <li>I/O problems usually lead to an 'Abort' of the whole server.</li> </ul> <br> </div> <pre><span class="keyword">val</span> <a name="VALset_onclose_action"></a>set_onclose_action : <code class="type"><a href="Rpc_server.html#TYPEt">t</a> -> (<a href="Rpc_server.html#TYPEconnection_id">connection_id</a> -> unit) -> unit</code></pre><div class="info"> Every time a connection is closed, the onclose function is called with the closed connection. The default onclose action is to do nothing. The function is also called for <code class="code">Descriptor</code> connectors when the socket should be closed (for these connectors the socket is not closed by this module). <p> Note that this action only applies to closed connections. It will not be executed for closed sockets in general (closed master socket, closed datagram socket). <p> If several onclose actions are set, they will be executed in reverse order.<br> </div> <pre><span class="keyword">val</span> <a name="VALset_timeout"></a>set_timeout : <code class="type"><a href="Rpc_server.html#TYPEt">t</a> -> float -> unit</code></pre><div class="info"> Sets the timeout for the transport.<br> </div> <pre><span class="keyword">val</span> <a name="VALstop_server"></a>stop_server : <code class="type">?graceful:bool -> <a href="Rpc_server.html#TYPEt">t</a> -> unit</code></pre><div class="info"> Stops the server: If a TCP server socket is listening, it is immediately closed. The shutdown procedure for the connections is initiated. Pending result messages are dropped. <p> <code class="code">graceful</code>: If true, the shutdown procedure is deferred until all responses have been transferred back to the caller. This includes any responses added to the message queue in the current callback. New calls are not accepted.<br> </div> <pre><span class="keyword">val</span> <a name="VALstop_connection"></a>stop_connection : <code class="type"><a href="Rpc_server.html#TYPEt">t</a> -> <a href="Rpc_server.html#TYPEconnection_id">connection_id</a> -> unit</code></pre><div class="info"> Schedules a special event that causes the connection to be stopped in the very near future. The function has only an effect for stream-oriented servers (mode = Tcp). The connection socket will be closed (unless it was passed using <code class="code">Descriptor</code>). Nothing happens for datagram-oriented servers (mode = Udp).<br> </div> <br><code><span class="keyword">type</span> <a name="TYPEauth_result"></a><code class="type"></code>auth_result = </code><table class="typetable"> <tr> <td align="left" valign="top" > <code><span class="keyword">|</span></code></td> <td align="left" valign="top" > <code><span class="constructor">Auth_positive</span> <span class="keyword">of</span> <code class="type">(string * string * string)</code></code></td> </tr> <tr> <td align="left" valign="top" > <code><span class="keyword">|</span></code></td> <td align="left" valign="top" > <code><span class="constructor">Auth_negative</span> <span class="keyword">of</span> <code class="type"><a href="Rpc.html#TYPEserver_error">Rpc.server_error</a></code></code></td> </tr></table> <pre><span class="keyword">type</span> <a name="TYPEauth_peeker"></a><code class="type"></code>auth_peeker = <code class="type">[ `None<br> | `Peek_descriptor of Unix.file_descr -> string option<br> | `Peek_multiplexer of<br> <a href="Rpc_transport.rpc_multiplex_controller.html">Rpc_transport.rpc_multiplex_controller</a> -> string option ]</code> </pre> <pre><span class="keyword">class type</span> <a name="TYPEauth_method"></a><a href="Rpc_server.auth_method.html">auth_method</a> = <code class="code">object</code> <a href="Rpc_server.auth_method.html">..</a> <code class="code">end</code></pre><pre><span class="keyword">val</span> <a name="VALset_auth_methods"></a>set_auth_methods : <code class="type"><a href="Rpc_server.html#TYPEt">t</a> -> <a href="Rpc_server.auth_method.html">auth_method</a> list -> unit</code></pre><div class="info"> Sets the available authentication methods. By default, the list is set to <code class="code"> auth_none </code>. If none of the methods apply, the call is rejected (Auth_too_weak).<br> </div> <pre><span class="keyword">val</span> <a name="VALauth_none"></a>auth_none : <code class="type"><a href="Rpc_server.auth_method.html">auth_method</a></code></pre><div class="info"> The authentication method "AUTH_NONE", i.e. no user name is passed. The function <code class="code">get_user</code> will return "".<br> </div> <pre><span class="keyword">val</span> <a name="VALauth_too_weak"></a>auth_too_weak : <code class="type"><a href="Rpc_server.auth_method.html">auth_method</a></code></pre><div class="info"> The method that always rejects.<br> </div> <pre><span class="keyword">val</span> <a name="VALauth_transport"></a>auth_transport : <code class="type"><a href="Rpc_server.auth_method.html">auth_method</a></code></pre><div class="info"> Authenticate by trusting the transport layer. The user returned by the multiplexer's method peer_user_name is taken.<br> </div> <pre><span class="keyword">val</span> <a name="VALget_user"></a>get_user : <code class="type"><a href="Rpc_server.html#TYPEsession">session</a> -> string</code></pre><div class="info"> Returns the user name as returned by the authentication method. See the description of the method for the format of the user name string.<br> </div> <pre><span class="keyword">val</span> <a name="VALget_auth_method"></a>get_auth_method : <code class="type"><a href="Rpc_server.html#TYPEsession">session</a> -> <a href="Rpc_server.auth_method.html">auth_method</a></code></pre><div class="info"> Returns the method that was used to authenticate the user.<br> </div> <pre><span class="keyword">val</span> <a name="VALverbose"></a>verbose : <code class="type">bool -> unit</code></pre><div class="info"> Set whether you want debug messages to stderr or not<br> </div> <pre><span class="keyword">val</span> <a name="VALdebug_internals_log"></a>debug_internals_log : <code class="type">(string -> unit) option Pervasives.ref</code></pre><pre><span class="keyword">val</span> <a name="VALdebug_service_log"></a>debug_service_log : <code class="type">(string -> unit) option Pervasives.ref</code></pre><div class="info"> These are the two debug logging facilities. "Internals" is for debugging Rpc_server, "service" is for debugging how the user code interacts with Rpc_server. <p> The <code class="code">verbose</code> function simply sets these functions.<br> </div> </body></html>