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<head><title>ClanLib Reference: CL_Sprite2Provider</title></head>
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</table><h1 align=center>Class CL_Sprite2Provider</h1><p>
<b>  Sprite 2 Provider Class</b><br>
Contained in: <a href="global_index.html">global</a><br>
Derived from:
<a href="CL_SurfaceProvider_Generic.html">CL_SurfaceProvider_Generic</a>
<br>
Derived by:
<i>none</i>
<br>Group: Display (Surface Providers)
<p>
#include &lt;ClanLib/display.h&gt;
<p>
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<table border=0>
<tr><td colspan=3><h3>public function member index:</h3></td>
<tr valign=top><td align=left><h3>Construction:</h3></td>
<tr valign=top><td align=right><tt></tt> </td><td align=right><a href="CL_Sprite2Provider.html#2388"><tt><font color=blue><b>CL_Sprite2Provider</b></font></tt></a></td><td><tt>(<a href="CL_InputSource.html"><tt><font color=navy><b>CL_InputSource</b></font></tt></a>* <tt><font color=blue>source</font></tt>)</tt>;</td>
<tr valign=top><td align=right><tt></tt> </td><td align=right><a href="CL_Sprite2Provider.html#2389"><tt><font color=blue><b>CL_Sprite2Provider</b></font></tt></a></td><td><tt>(<a href="CL_SurfaceProvider.html"><tt><font color=navy><b>CL_SurfaceProvider</b></font></tt></a>* <tt><font color=blue>src</font></tt>, <tt><font color=purple>int</font></tt> <tt><font color=blue>x</font></tt>, <tt><font color=purple>int</font></tt> <tt><font color=blue>y</font></tt>, <tt><font color=purple>int</font></tt> <tt><font color=blue>width</font></tt>, <tt><font color=purple>int</font></tt> <tt><font color=blue>height</font></tt>, <tt><font color=purple>int</font></tt>* <tt><font color=blue>tcols</font></tt>, <tt><font color=purple>int</font></tt> <tt><font color=blue>tcols_num</font></tt>)</tt>;</td>
<tr valign=top><td align=right><tt><tt>virtual</tt> </tt> </td><td align=right><a href="CL_Sprite2Provider.html#2390"><tt><font color=blue><b>~CL_Sprite2Provider</b></font></tt></a></td><td><tt>()</tt>;</td>
<tr valign=top><td align=left><h3>Attributes:</h3></td>
<tr valign=top><td align=right><tt><tt>virtual</tt> <tt><font color=navy>unsigned</font></tt> <tt><font color=purple>int</font></tt></tt> </td><td align=right><a href="CL_Sprite2Provider.html#2391"><tt><font color=blue><b>get_width</b></font></tt></a></td><td><tt>() <tt>const</tt></tt>;</td>
<tr valign=top><td align=right><tt><tt>virtual</tt> <tt><font color=navy>unsigned</font></tt> <tt><font color=purple>int</font></tt></tt> </td><td align=right><a href="CL_Sprite2Provider.html#2392"><tt><font color=blue><b>get_height</b></font></tt></a></td><td><tt>() <tt>const</tt></tt>;</td>
<tr valign=top><td align=right><tt><tt>virtual</tt> <tt><font color=navy>unsigned</font></tt> <tt><font color=purple>int</font></tt></tt> </td><td align=right><a href="CL_Sprite2Provider.html#2393"><tt><font color=blue><b>get_pitch</b></font></tt></a></td><td><tt>() <tt>const</tt></tt>;</td>
<tr valign=top><td align=right><tt><tt>virtual</tt> <tt><font color=navy>unsigned</font></tt> <tt><font color=purple>int</font></tt></tt> </td><td align=right><a href="CL_Sprite2Provider.html#2394"><tt><font color=blue><b>get_num_frames</b></font></tt></a></td><td><tt>() <tt>const</tt></tt>;</td>
<tr valign=top><td align=right><tt><tt>virtual</tt> <a href="CL_Palette.html"><tt><font color=navy><b>CL_Palette</b></font></tt></a>*</tt> </td><td align=right><a href="CL_Sprite2Provider.html#2395"><tt><font color=blue><b>get_palette</b></font></tt></a></td><td><tt>() <tt>const</tt></tt>;</td>
<tr valign=top><td align=right><tt><tt>virtual</tt> <tt><font color=purple>bool</font></tt></tt> </td><td align=right><a href="CL_Sprite2Provider.html#2396"><tt><font color=blue><b>uses_src_colorkey</b></font></tt></a></td><td><tt>() <tt>const</tt></tt>;</td>
<tr valign=top><td align=right><tt><tt>virtual</tt> <tt><font color=navy>unsigned</font></tt> <tt><font color=purple>int</font></tt></tt> </td><td align=right><a href="CL_Sprite2Provider.html#2397"><tt><font color=blue><b>get_src_colorkey</b></font></tt></a></td><td><tt>() <tt>const</tt></tt>;</td>
<tr valign=top><td align=right><tt><tt>virtual</tt> <tt><font color=purple>bool</font></tt></tt> </td><td align=right><a href="CL_Sprite2Provider.html#2398"><tt><font color=blue><b>is_indexed</b></font></tt></a></td><td><tt>() <tt>const</tt></tt>;</td>
<tr valign=top><td align=right><tt><tt>virtual</tt> <tt><font color=navy>unsigned</font></tt> <tt><font color=purple>int</font></tt></tt> </td><td align=right><a href="CL_Sprite2Provider.html#2399"><tt><font color=blue><b>get_red_mask</b></font></tt></a></td><td><tt>() <tt>const</tt></tt>;</td>
<tr valign=top><td align=right><tt><tt>virtual</tt> <tt><font color=navy>unsigned</font></tt> <tt><font color=purple>int</font></tt></tt> </td><td align=right><a href="CL_Sprite2Provider.html#2400"><tt><font color=blue><b>get_green_mask</b></font></tt></a></td><td><tt>() <tt>const</tt></tt>;</td>
<tr valign=top><td align=right><tt><tt>virtual</tt> <tt><font color=navy>unsigned</font></tt> <tt><font color=purple>int</font></tt></tt> </td><td align=right><a href="CL_Sprite2Provider.html#2401"><tt><font color=blue><b>get_blue_mask</b></font></tt></a></td><td><tt>() <tt>const</tt></tt>;</td>
<tr valign=top><td align=right><tt><tt>virtual</tt> <tt><font color=navy>unsigned</font></tt> <tt><font color=purple>int</font></tt></tt> </td><td align=right><a href="CL_Sprite2Provider.html#2402"><tt><font color=blue><b>get_alpha_mask</b></font></tt></a></td><td><tt>() <tt>const</tt></tt>;</td>
<tr valign=top><td align=right><tt><tt>virtual</tt> <tt><font color=navy>unsigned</font></tt> <tt><font color=purple>int</font></tt></tt> </td><td align=right><a href="CL_Sprite2Provider.html#2403"><tt><font color=blue><b>get_depth</b></font></tt></a></td><td><tt>() <tt>const</tt></tt>;</td>
<tr valign=top><td align=right><tt><tt>virtual</tt> <tt><font color=purple>void</font></tt>*</tt> </td><td align=right><a href="CL_Sprite2Provider.html#2404"><tt><font color=blue><b>get_data</b></font></tt></a></td><td><tt>() <tt>const</tt></tt>;</td>
<tr valign=top><td align=left><h3>Operations:</h3></td>
<tr valign=top><td align=right><tt><tt>virtual</tt> <tt><font color=purple>void</font></tt></tt> </td><td align=right><a href="CL_Sprite2Provider.html#2405"><tt><font color=blue><b>perform_lock</b></font></tt></a></td><td><tt>()</tt>;</td>
<tr valign=top><td align=right><tt><tt>virtual</tt> <tt><font color=purple>void</font></tt></tt> </td><td align=right><a href="CL_Sprite2Provider.html#2406"><tt><font color=blue><b>perform_unlock</b></font></tt></a></td><td><tt>()</tt>;</td>
<tr><td>&nbsp;</td><tr><td colspan=3><h3>protected function member index:</h3></td>
<tr valign=top><td align=right><tt><tt><font color=purple>void</font></tt></tt> </td><td align=right><a href="CL_Sprite2Provider.html#2387"><tt><font color=blue><b>load_data</b></font></tt></a></td><td><tt>(<a href="CL_InputSource.html"><tt><font color=navy><b>CL_InputSource</b></font></tt></a>* <tt><font color=blue>datafile</font></tt>)</tt>;</td>
<tr><td>&nbsp;</td></table>
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<h2>Description:</h2>
  Sprite surface provider especially designed for the font class.  Most likely not very usable other places.<br><p>
<hr noshade>
<h2>Function Member Descriptions:</h2>
<a name="2388"><font size=+1><b>CL_Sprite2Provider::CL_Sprite2Provider</b></font></a> -   Sprite 2 Provider Constructor<br><tt></tt> <a href="CL_Sprite2Provider.html#2388"><tt><font color=blue><b>CL_Sprite2Provider</b></font></tt></a><tt>(<a href="CL_InputSource.html"><tt><font color=navy><b>CL_InputSource</b></font></tt></a>* <tt><font color=blue>source</font></tt>)</tt>;<hr size="1" width="70%" align="left" noshade="noshade"><br><br>
<a name="2389"><font size=+1><b>CL_Sprite2Provider::CL_Sprite2Provider</b></font></a> -   Sprite 2 Provider Constructor<br><tt></tt> <a href="CL_Sprite2Provider.html#2389"><tt><font color=blue><b>CL_Sprite2Provider</b></font></tt></a><tt>(<a href="CL_SurfaceProvider.html"><tt><font color=navy><b>CL_SurfaceProvider</b></font></tt></a>* <tt><font color=blue>src</font></tt>, <tt><font color=purple>int</font></tt> <tt><font color=blue>x</font></tt>, <tt><font color=purple>int</font></tt> <tt><font color=blue>y</font></tt>, <tt><font color=purple>int</font></tt> <tt><font color=blue>width</font></tt>, <tt><font color=purple>int</font></tt> <tt><font color=blue>height</font></tt>, <tt><font color=purple>int</font></tt>* <tt><font color=blue>tcols</font></tt>, <tt><font color=purple>int</font></tt> <tt><font color=blue>tcols_num</font></tt>)</tt>;<hr size="1" width="70%" align="left" noshade="noshade"><br><br>
<a name="2402"><font size=+1><b>CL_Sprite2Provider::get_alpha_mask</b></font></a> -   Get alpha mask<br><tt><tt>virtual</tt> <tt><font color=navy>unsigned</font></tt> <tt><font color=purple>int</font></tt></tt> <a href="CL_Sprite2Provider.html#2402"><tt><font color=blue><b>get_alpha_mask</b></font></tt></a><tt>() <tt>const</tt></tt>;<hr size="1" width="70%" align="left" noshade="noshade"><br><br>
<a name="2401"><font size=+1><b>CL_Sprite2Provider::get_blue_mask</b></font></a> -   Get blue mask<br><tt><tt>virtual</tt> <tt><font color=navy>unsigned</font></tt> <tt><font color=purple>int</font></tt></tt> <a href="CL_Sprite2Provider.html#2401"><tt><font color=blue><b>get_blue_mask</b></font></tt></a><tt>() <tt>const</tt></tt>;<hr size="1" width="70%" align="left" noshade="noshade"><br><br>
<a name="2404"><font size=+1><b>CL_Sprite2Provider::get_data</b></font></a> -   Returns a pointer to the sprite2s image data. Can only be called between   lock() and unlock().<br><tt><tt>virtual</tt> <tt><font color=purple>void</font></tt>*</tt> <a href="CL_Sprite2Provider.html#2404"><tt><font color=blue><b>get_data</b></font></tt></a><tt>() <tt>const</tt></tt>;<hr size="1" width="70%" align="left" noshade="noshade"><br><br>
<a name="2403"><font size=+1><b>CL_Sprite2Provider::get_depth</b></font></a> -   Get depth<br><tt><tt>virtual</tt> <tt><font color=navy>unsigned</font></tt> <tt><font color=purple>int</font></tt></tt> <a href="CL_Sprite2Provider.html#2403"><tt><font color=blue><b>get_depth</b></font></tt></a><tt>() <tt>const</tt></tt>;<hr size="1" width="70%" align="left" noshade="noshade"><br><br>
<a name="2400"><font size=+1><b>CL_Sprite2Provider::get_green_mask</b></font></a> -   Get green mask<br><tt><tt>virtual</tt> <tt><font color=navy>unsigned</font></tt> <tt><font color=purple>int</font></tt></tt> <a href="CL_Sprite2Provider.html#2400"><tt><font color=blue><b>get_green_mask</b></font></tt></a><tt>() <tt>const</tt></tt>;<hr size="1" width="70%" align="left" noshade="noshade"><br><br>
<a name="2392"><font size=+1><b>CL_Sprite2Provider::get_height</b></font></a> -   Returns the height of the sprite2.<br><tt><tt>virtual</tt> <tt><font color=navy>unsigned</font></tt> <tt><font color=purple>int</font></tt></tt> <a href="CL_Sprite2Provider.html#2392"><tt><font color=blue><b>get_height</b></font></tt></a><tt>() <tt>const</tt></tt>;<hr size="1" width="70%" align="left" noshade="noshade"><br><br>
<a name="2394"><font size=+1><b>CL_Sprite2Provider::get_num_frames</b></font></a> -   Returns the number of subsprite2s in this sprite2.<br><tt><tt>virtual</tt> <tt><font color=navy>unsigned</font></tt> <tt><font color=purple>int</font></tt></tt> <a href="CL_Sprite2Provider.html#2394"><tt><font color=blue><b>get_num_frames</b></font></tt></a><tt>() <tt>const</tt></tt>;<hr size="1" width="70%" align="left" noshade="noshade"><br><br>
<a name="2395"><font size=+1><b>CL_Sprite2Provider::get_palette</b></font></a> -   Returns the palette used by the surface. NULL if the system palette is   used.<br><tt><tt>virtual</tt> <a href="CL_Palette.html"><tt><font color=navy><b>CL_Palette</b></font></tt></a>*</tt> <a href="CL_Sprite2Provider.html#2395"><tt><font color=blue><b>get_palette</b></font></tt></a><tt>() <tt>const</tt></tt>;<hr size="1" width="70%" align="left" noshade="noshade"><br><br>
<a name="2393"><font size=+1><b>CL_Sprite2Provider::get_pitch</b></font></a> -   Returns the pitch of the sprite2.<br><tt><tt>virtual</tt> <tt><font color=navy>unsigned</font></tt> <tt><font color=purple>int</font></tt></tt> <a href="CL_Sprite2Provider.html#2393"><tt><font color=blue><b>get_pitch</b></font></tt></a><tt>() <tt>const</tt></tt>;<hr size="1" width="70%" align="left" noshade="noshade"><br><br>
<a name="2399"><font size=+1><b>CL_Sprite2Provider::get_red_mask</b></font></a> -   Get red mask<br><tt><tt>virtual</tt> <tt><font color=navy>unsigned</font></tt> <tt><font color=purple>int</font></tt></tt> <a href="CL_Sprite2Provider.html#2399"><tt><font color=blue><b>get_red_mask</b></font></tt></a><tt>() <tt>const</tt></tt>;<hr size="1" width="70%" align="left" noshade="noshade"><br><br>
<a name="2397"><font size=+1><b>CL_Sprite2Provider::get_src_colorkey</b></font></a> -   Returns the transparency color used, or -1 if none.<br><tt><tt>virtual</tt> <tt><font color=navy>unsigned</font></tt> <tt><font color=purple>int</font></tt></tt> <a href="CL_Sprite2Provider.html#2397"><tt><font color=blue><b>get_src_colorkey</b></font></tt></a><tt>() <tt>const</tt></tt>;<hr size="1" width="70%" align="left" noshade="noshade"><br><br>
<a name="2391"><font size=+1><b>CL_Sprite2Provider::get_width</b></font></a> -   Returns the width of the sprite2.<br><tt><tt>virtual</tt> <tt><font color=navy>unsigned</font></tt> <tt><font color=purple>int</font></tt></tt> <a href="CL_Sprite2Provider.html#2391"><tt><font color=blue><b>get_width</b></font></tt></a><tt>() <tt>const</tt></tt>;<hr size="1" width="70%" align="left" noshade="noshade"><br><br>
<a name="2398"><font size=+1><b>CL_Sprite2Provider::is_indexed</b></font></a> -   Is indexed<br><tt><tt>virtual</tt> <tt><font color=purple>bool</font></tt></tt> <a href="CL_Sprite2Provider.html#2398"><tt><font color=blue><b>is_indexed</b></font></tt></a><tt>() <tt>const</tt></tt>;<hr size="1" width="70%" align="left" noshade="noshade"><br><br>
<a name="2405"><font size=+1><b>CL_Sprite2Provider::perform_lock</b></font></a> -   Locks the surface provider. This causes the sprite2 to retrieve its   surface data from the datafile.<br><tt><tt>virtual</tt> <tt><font color=purple>void</font></tt></tt> <a href="CL_Sprite2Provider.html#2405"><tt><font color=blue><b>perform_lock</b></font></tt></a><tt>()</tt>;<hr size="1" width="70%" align="left" noshade="noshade"><br><br>
<a name="2406"><font size=+1><b>CL_Sprite2Provider::perform_unlock</b></font></a> -   Unlocks the surface provider. The sprite2 releases its surface data when  it is called.<br><tt><tt>virtual</tt> <tt><font color=purple>void</font></tt></tt> <a href="CL_Sprite2Provider.html#2406"><tt><font color=blue><b>perform_unlock</b></font></tt></a><tt>()</tt>;<hr size="1" width="70%" align="left" noshade="noshade"><br><br>
<a name="2396"><font size=+1><b>CL_Sprite2Provider::uses_src_colorkey</b></font></a> -   Uses src colourkey<br><tt><tt>virtual</tt> <tt><font color=purple>bool</font></tt></tt> <a href="CL_Sprite2Provider.html#2396"><tt><font color=blue><b>uses_src_colorkey</b></font></tt></a><tt>() <tt>const</tt></tt>;<hr size="1" width="70%" align="left" noshade="noshade"><br><br>
<a name="2390"><font size=+1><b>CL_Sprite2Provider::~CL_Sprite2Provider</b></font></a> -   Sprite 2 Provider Destructor<br><tt><tt>virtual</tt> </tt> <a href="CL_Sprite2Provider.html#2390"><tt><font color=blue><b>~CL_Sprite2Provider</b></font></tt></a><tt>()</tt>;<hr size="1" width="70%" align="left" noshade="noshade"><br><br>
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<h2>Variable Member Descriptions:</h2>
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