<html> <head><title>ClanLib Reference: CL_SetupCore</title></head> <body text=black link=blue vlink=#800080 bgcolor=white topmargin=0 leftmargin=0> <table border=0 cellspacing=0 cellpadding=0 width=100%><tr><td><img border=0 src="../images/eyeheader-main-purple-a.gif" alt="ClanSoft logo" width=525 height=96></td></tr> <tr bgcolor=#dadada><td align=left valign=top><img border=0 src="../images/eyeheader-main-purple-b.gif" alt="ClanSoft logo" width=190 height=14></td><td align=right valign=top><img border=0 src="../images/clanlib_light.gif" width=42 height=14></td></tr></table> <table align=center border=0 cellspacing=10> <tr> <td><a href="entire_class_index.html">Entire Class Index</a></td> <td><a href="class_index.html">Main Class Index</a></td> <td><a href="cross_index.html">Cross Index</a></td> <td><a href="global_index.html">Global Index</a></td> </table><h1 align=center>Class CL_SetupCore</h1><p> <b> ClanCore initialization functions.</b><br> Contained in: <a href="global_index.html">global</a><br> Derived from: <i>none</i> <br> Derived by: <i>none</i> <br>Group: Core (System) <p> #include <ClanLib/core.h> <p> <hr noshade> <table border=0> <tr><td colspan=3><h3>public function member index:</h3></td> <tr valign=top><td align=left><h3>Operations:</h3></td> <tr valign=top><td align=right><tt><tt>static</tt> <tt><font color=purple>void</font></tt></tt> </td><td align=right><a href="CL_SetupCore.html#1069"><tt><font color=blue><b>init</b></font></tt></a></td><td><tt>(<tt><font color=purple>bool</font></tt> <tt><font color=blue>register_resources_only</font></tt> = false)</tt>;</td> <tr valign=top><td align=right><tt><tt>static</tt> <tt><font color=purple>void</font></tt></tt> </td><td align=right><a href="CL_SetupCore.html#1070"><tt><font color=blue><b>deinit</b></font></tt></a></td><td><tt>()</tt>;</td> <tr valign=top><td align=right><tt><tt>static</tt> <tt><font color=purple>void</font></tt></tt> </td><td align=right><a href="CL_SetupCore.html#1071"><tt><font color=blue><b>set_instance</b></font></tt></a></td><td><tt>(<tt><font color=navy>HINSTANCE</font></tt> <tt><font color=blue>hInstance</font></tt>)</tt>;</td> <tr><td> </td></table> <hr noshade> <h2>Description:</h2> <p> <hr noshade> <h2>Function Member Descriptions:</h2> <a name="1070"><font size=+1><b>CL_SetupCore::deinit</b></font></a> - Deinitialize clanCore.<br> If you are using <a href="CL_ClanApplication.html">CL_ClanApplication</a> to boot your application, you do not need to call this function.<br><tt><tt>static</tt> <tt><font color=purple>void</font></tt></tt> <a href="CL_SetupCore.html#1070"><tt><font color=blue><b>deinit</b></font></tt></a><tt>()</tt>;<hr size="1" width="70%" align="left" noshade="noshade"><br><br> <a name="1069"><font size=+1><b>CL_SetupCore::init</b></font></a> - Initialize clanCore.<br> If you are using <a href="CL_ClanApplication.html">CL_ClanApplication</a> to boot your application, you do not need to call this function.<br> If using Win32 (and without <a href="CL_ClanApplication.html">CL_ClanApplication</a>) - You must call CL_SetupCore::set_instance(HINSTANCE hInstance) before this calling this function<br><tt><tt>static</tt> <tt><font color=purple>void</font></tt></tt> <a href="CL_SetupCore.html#1069"><tt><font color=blue><b>init</b></font></tt></a><tt>(<tt><font color=purple>bool</font></tt> <tt><font color=blue>register_resources_only</font></tt> = false)</tt>;<hr size="1" width="70%" align="left" noshade="noshade"><br><br> <a name="1071"><font size=+1><b>CL_SetupCore::set_instance</b></font></a> - Set instance<br> If doing win32 initialization without using clanApp, you must call this function before calling CL_SetupCore::init().<br><tt><tt>static</tt> <tt><font color=purple>void</font></tt></tt> <a href="CL_SetupCore.html#1071"><tt><font color=blue><b>set_instance</b></font></tt></a><tt>(<tt><font color=navy>HINSTANCE</font></tt> <tt><font color=blue>hInstance</font></tt>)</tt>;<hr size="1" width="70%" align="left" noshade="noshade"><br><br> <hr noshade> </body> </html>