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<p>The QWSClient class encapsulates a client process in Qtopia Core. <a href="#details">More...</a></p>
<pre> #include &lt;QWSClient&gt;</pre><p>Inherits <a href="qobject.html">QObject</a>.</p>
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<li><a href="qwsclient-members.html">List of all members, including inherited members</a></li>
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<h3>Public Functions</h3>
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<li><div class="fn"/>int <b><a href="qwsclient.html#clientId">clientId</a></b> () const</li>
<li><div class="fn"/>QString <b><a href="qwsclient.html#identity">identity</a></b> () const</li>
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<li><div class="fn"/>29 public functions inherited from <a href="qobject.html#public-functions">QObject</a></li>
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<h3>Additional Inherited Members</h3>
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<li><div class="fn"/>1 property inherited from <a href="qobject.html#properties">QObject</a></li>
<li><div class="fn"/>1 public slot inherited from <a href="qobject.html#public-slots">QObject</a></li>
<li><div class="fn"/>1 signal inherited from <a href="qobject.html#signals">QObject</a></li>
<li><div class="fn"/>5 static public members inherited from <a href="qobject.html#static-public-members">QObject</a></li>
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<h2>Detailed Description</h2>
<p>The QWSClient class encapsulates a client process in Qtopia Core.</p>
<p>When you run a <a href="qtopiacore.html">Qtopia Core</a> application, it either runs as a server or connects to an existing server. The server and client processes have different responsibilities: The client process performs all application specific operations. The server process is responsible for managing the clients as well as taking care of the pointer handling, character input, and screen output. In addition, the server provides functionality to handle input methods.</p>
<p>As applications add and remove windows, the server process maintains information about each window. In <a href="qtopiacore.html">Qtopia Core</a>, top-level windows are encapsulated as <a href="qwswindow.html">QWSWindow</a> objects. A list of the current windows can be retrieved using the <a href="qwsserver.html#clientWindows">QWSServer::clientWindows</a>() function, and each window can tell which client that owns it through its <a href="qwswindow.html#client">QWSWindow::client</a>() function.</p>
<p>A QWSClient object has an unique ID that can be retrieved using its <a href="qwsclient.html#clientId">clientId</a>() function. QWSClient also provides the <a href="qwsclient.html#identity">identity</a>() function which typically returns the name of this client's running application.</p>
<p>See also <a href="qwsserver.html">QWSServer</a>, <a href="qwswindow.html">QWSWindow</a>, and <a href="qtopiacore-architecture.html">Qtopia Core Architecture</a>.</p>
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<h2>Member Function Documentation</h2>
<h3 class="fn"><a name="clientId"></a>int QWSClient::clientId () const</h3>
<p>Returns an integer uniquely identfying this client.</p>
<h3 class="fn"><a name="identity"></a><a href="qstring.html">QString</a> QWSClient::identity () const</h3>
<p>Returns the name of this client's running application.</p>
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