<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> <html><head><meta http-equiv="Content-Type" content="text/html;charset=UTF-8"> <title>FTGL: FTBitmapGlyph.cpp Source File</title> <link href="doxygen.css" rel="stylesheet" type="text/css"> <link href="tabs.css" rel="stylesheet" type="text/css"> </head><body> <!-- Generated by Doxygen 1.5.4 --> <div class="tabs"> <ul> <li><a href="index.html"><span>Main Page</span></a></li> <li class="current"><a href="files.html"><span>Files</span></a></li> </ul> </div> <h1>FTBitmapGlyph.cpp</h1><a href="FTBitmapGlyph_8cpp.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="preprocessor">#include <string></span> <a name="l00002"></a>00002 <a name="l00003"></a>00003 <span class="preprocessor">#include "FTBitmapGlyph.h"</span> <a name="l00004"></a>00004 <a name="l00005"></a>00005 FTBitmapGlyph::FTBitmapGlyph( FT_GlyphSlot glyph) <a name="l00006"></a>00006 : FTGlyph( glyph), <a name="l00007"></a>00007 destWidth(0), <a name="l00008"></a>00008 destHeight(0), <a name="l00009"></a>00009 data(0) <a name="l00010"></a>00010 { <a name="l00011"></a>00011 err = FT_Render_Glyph( glyph, FT_RENDER_MODE_MONO); <a name="l00012"></a>00012 <span class="keywordflow">if</span>( err || ft_glyph_format_bitmap != glyph->format) <a name="l00013"></a>00013 { <a name="l00014"></a>00014 <span class="keywordflow">return</span>; <a name="l00015"></a>00015 } <a name="l00016"></a>00016 <a name="l00017"></a>00017 FT_Bitmap bitmap = glyph->bitmap; <a name="l00018"></a>00018 <a name="l00019"></a>00019 <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> srcWidth = bitmap.width; <a name="l00020"></a>00020 <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> srcHeight = bitmap.rows; <a name="l00021"></a>00021 <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> srcPitch = bitmap.pitch; <a name="l00022"></a>00022 <a name="l00023"></a>00023 destWidth = srcWidth; <a name="l00024"></a>00024 destHeight = srcHeight; <a name="l00025"></a>00025 destPitch = srcPitch; <a name="l00026"></a>00026 <a name="l00027"></a>00027 <span class="keywordflow">if</span>( destWidth && destHeight) <a name="l00028"></a>00028 { <a name="l00029"></a>00029 data = <span class="keyword">new</span> <span class="keywordtype">unsigned</span> <span class="keywordtype">char</span>[destPitch * destHeight]; <a name="l00030"></a>00030 <span class="keywordtype">unsigned</span> <span class="keywordtype">char</span>* dest = data + (( destHeight - 1) * destPitch); <a name="l00031"></a>00031 <a name="l00032"></a>00032 <span class="keywordtype">unsigned</span> <span class="keywordtype">char</span>* src = bitmap.buffer; <a name="l00033"></a>00033 <a name="l00034"></a>00034 <span class="keywordflow">for</span>( <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> y = 0; y < srcHeight; ++y) <a name="l00035"></a>00035 { <a name="l00036"></a>00036 memcpy( dest, src, srcPitch); <a name="l00037"></a>00037 dest -= destPitch; <a name="l00038"></a>00038 src += srcPitch; <a name="l00039"></a>00039 } <a name="l00040"></a>00040 } <a name="l00041"></a>00041 <a name="l00042"></a>00042 pos = FTPoint(glyph->bitmap_left, static_cast<int>(srcHeight) - glyph->bitmap_top, 0.0); <a name="l00043"></a>00043 } <a name="l00044"></a>00044 <a name="l00045"></a>00045 <a name="l00046"></a>00046 FTBitmapGlyph::~FTBitmapGlyph() <a name="l00047"></a>00047 { <a name="l00048"></a>00048 <span class="keyword">delete</span> [] data; <a name="l00049"></a>00049 } <a name="l00050"></a>00050 <a name="l00051"></a>00051 <a name="l00052"></a>00052 <span class="keyword">const</span> FTPoint& FTBitmapGlyph::Render( <span class="keyword">const</span> FTPoint& pen) <a name="l00053"></a>00053 { <a name="l00054"></a>00054 glBitmap( 0, 0, 0.0f, 0.0f, pen.X() + pos.X(), pen.Y() - pos.Y(), (<span class="keyword">const</span> GLubyte*)0 ); <a name="l00055"></a>00055 <a name="l00056"></a>00056 <span class="keywordflow">if</span>( data) <a name="l00057"></a>00057 { <a name="l00058"></a>00058 glPixelStorei( GL_UNPACK_ROW_LENGTH, destPitch * 8); <a name="l00059"></a>00059 glBitmap( destWidth, destHeight, 0.0f, 0.0, 0.0, 0.0, (<span class="keyword">const</span> GLubyte*)data); <a name="l00060"></a>00060 } <a name="l00061"></a>00061 <a name="l00062"></a>00062 glBitmap( 0, 0, 0.0f, 0.0f, -pos.X(), pos.Y(), (<span class="keyword">const</span> GLubyte*)0 ); <a name="l00063"></a>00063 <a name="l00064"></a>00064 <span class="keywordflow">return</span> advance; <a name="l00065"></a>00065 } </pre></div><hr size="1"><address style="text-align: right;"><small>Generated on Tue Dec 18 20:45:49 2007 for FTGL by <a href="http://www.doxygen.org/index.html"> <img src="doxygen.png" alt="doxygen" align="middle" border="0"></a> 1.5.4 </small></address> </body> </html>