Sophie

Sophie

distrib > Mandriva > 2008.1 > x86_64 > media > main-release > by-pkgid > ea24284f03fd4a8a4b64047514d93f64 > files > 113

lib64kdegames1-devel-3.5.9-2mdv2008.1.x86_64.rpm

<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html xmlns="http://www.w3.org/1999/xhtml" lang="en_US" xml:lang="en_US">

<head>
  <title>libkdegames: Member List (libkdegames)</title>
  <meta http-equiv="Content-Type" content="text/html; charset=utf-8" />

  <meta http-equiv="Content-Style-Type" content="text/css" />

  <meta http-equiv="pics-label" content='(pics-1.1 "http://www.icra.org/ratingsv02.html" comment "ICRAonline DE v2.0" l gen true for "http://www.kde.org"  r (nz 1 vz 1 lz 1 oz 1 cb 1) "http://www.rsac.org/ratingsv01.html" l gen true for "http://www.kde.org"  r (n 0 s 0 v 0 l 0))' />

  <meta name="trademark" content="KDE e.V." />
  <meta name="description" content="K Desktop Environment Homepage, KDE.org" />
  <meta name="MSSmartTagsPreventParsing" content="true" />
  <meta name="robots" content="all" />

  <link rel="shortcut icon" href="../../favicon.ico" />

<link rel="stylesheet" media="screen" type="text/css" title="APIDOX" href="doxygen.css" />



</head>

<body>

<div id="nav_header_top" align="right">
  <a href="#content" class="doNotDisplay" accesskey="2">Skip to main content ::</a>

  <a href="../.."><img id="nav_header_logo" alt="Home" align="left" src="../../kde_gear_64.png" border="0" /></a>
  <span class="doNotDisplay">::</span>

  <div id="nav_header_title" align="left">KDE API Reference</div>


</div>

<div id="nav_header_bottom" align="right">
  <span class="doNotDisplay">:: <a href="#navigation" accesskey="5">Skip to Link Menu</a><br/></span>
  <div id="nav_header_bottom_right" style="text-align: left;">
/ <a href="../..">API Reference</a>
 / <a href=".">libkdegames</a>
  </div>
</div>


<table id="main" border="0" cellpadding="0" cellspacing="0" width="100%">
<tr>
      <td valign="top" class="menuheader" height="0"></td>

  <td id="contentcolumn" valign="top" rowspan="2" >
    <div id="content" style="padding-top: 0px;"><div style="width:100%; margin: 0px; padding: 0px;">
    <a name="content"></a>


<!-- Generated by Doxygen 1.5.5 -->
<div class="contents">
<h1>KGame Member List</h1>This is the complete list of members for <a class="el" href="classKGame.html">KGame</a>, including all inherited members.<p><table>
  <tr bgcolor="#f0f0f0"><td><b>Abort</b> enum value (defined in <a class="el" href="classKGame.html">KGame</a>)</td><td><a class="el" href="classKGame.html">KGame</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGameNetwork.html#8974b4c76195321fa8a9720707004cec">aboutToLoseConnection</a>(Q_UINT32 id)</td><td><a class="el" href="classKGameNetwork.html">KGameNetwork</a></td><td><code> [protected, slot]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGame.html#47d0731f6e8e5c21cbd2815cb9bd564a">activatePlayer</a>(KPlayer *player)</td><td><a class="el" href="classKGame.html">KGame</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGame.html#4e2c90c3dc1aa46435cbd6ab0fd60a85">addPlayer</a>(KPlayer *newplayer)</td><td><a class="el" href="classKGame.html">KGame</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGame.html#a4402ce7203c9488e27d4115491366d1">addProperty</a>(KGamePropertyBase *data)</td><td><a class="el" href="classKGame.html">KGame</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGame.html#2952497586346121b9f48a000b7c65a1">checkGameOver</a>(KPlayer *player)</td><td><a class="el" href="classKGame.html">KGame</a></td><td><code> [protected, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGameNetwork.html#570a19645ffd855161ff62036a979de7">connectToServer</a>(const QString &amp;host, Q_UINT16 port)</td><td><a class="el" href="classKGameNetwork.html">KGameNetwork</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGameNetwork.html#c8ce6494e748f19cc8984cdef1c5d496">cookie</a>() const </td><td><a class="el" href="classKGameNetwork.html">KGameNetwork</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGame.html#0a0d43035f5e73e1f08322420a1b0a8b">createPlayer</a>(int rtti, int io, bool isvirtual)</td><td><a class="el" href="classKGame.html">KGame</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGame.html#dcf7c99aac7741d624225e6d815e8885">dataHandler</a>() const </td><td><a class="el" href="classKGame.html">KGame</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGame.html#261690da2c7f85eba7d58f9ce9b6c9d6">Debug</a>()</td><td><a class="el" href="classKGame.html">KGame</a></td><td><code> [virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><b>deleteInactivePlayers</b>() (defined in <a class="el" href="classKGame.html">KGame</a>)</td><td><a class="el" href="classKGame.html">KGame</a></td><td><code> [protected]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><b>deletePlayers</b>() (defined in <a class="el" href="classKGame.html">KGame</a>)</td><td><a class="el" href="classKGame.html">KGame</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGameNetwork.html#406fcd84519c9c5adb259b662dbfb677">disconnect</a>()</td><td><a class="el" href="classKGameNetwork.html">KGameNetwork</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGameNetwork.html#a9cd3f84eba25e617d8b47a0a947ff63">electAdmin</a>(Q_UINT32 clientID)</td><td><a class="el" href="classKGameNetwork.html">KGameNetwork</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGame.html#8c3f6ea2fdc21febf554bcc19fc8b79a">emitSignal</a>(KGamePropertyBase *me)</td><td><a class="el" href="classKGame.html">KGame</a></td><td><code> [protected, slot]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><b>End</b> enum value (defined in <a class="el" href="classKGame.html">KGame</a>)</td><td><a class="el" href="classKGame.html">KGame</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGame.html#375c168319228c474bf34e14ca1b6e7d">findPlayer</a>(Q_UINT32 id) const </td><td><a class="el" href="classKGame.html">KGame</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGame.html#a2353d31b7f16713b239881acfad840a">findProperty</a>(int id) const </td><td><a class="el" href="classKGame.html">KGame</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGameNetwork.html#505a8e205c26c166ad7903663e17b48a">gameId</a>() const </td><td><a class="el" href="classKGameNetwork.html">KGameNetwork</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGame.html#a9ac22b4ed68ae2fd3a5e5f992e02e62">GamePolicy</a> enum name</td><td><a class="el" href="classKGame.html">KGame</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGame.html#fd5ae8bfe5fa7295cb217c4b277f604b">gameSequence</a>() const </td><td><a class="el" href="classKGame.html">KGame</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGame.html#98e4648cdf2a65dd85b0c88b5e6fecaa">GameStatus</a> enum name</td><td><a class="el" href="classKGame.html">KGame</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGame.html#ca064da18cdeed7b28e84611bc578669">gameStatus</a>() const </td><td><a class="el" href="classKGame.html">KGame</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGameNetwork.html#3c4584fbcf7ba8d46936c183458507c7">hostName</a>() const </td><td><a class="el" href="classKGameNetwork.html">KGameNetwork</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGame.html#aebde7ed2614932926e241f5fbe9976d">inactivatePlayer</a>(KPlayer *player)</td><td><a class="el" href="classKGame.html">KGame</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGame.html#0abd93f5e7721e73bf7c6a6c31d34861">inactivePlayerList</a>()</td><td><a class="el" href="classKGame.html">KGame</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGame.html#2a76b878b5ec656778e70e17908c509d">inactivePlayerList</a>() const </td><td><a class="el" href="classKGame.html">KGame</a></td><td></td></tr>
  <tr bgcolor="#f0f0f0"><td><b>Init</b> enum value (defined in <a class="el" href="classKGame.html">KGame</a>)</td><td><a class="el" href="classKGame.html">KGame</a></td><td></td></tr>
  <tr bgcolor="#f0f0f0"><td><b>Intro</b> enum value (defined in <a class="el" href="classKGame.html">KGame</a>)</td><td><a class="el" href="classKGame.html">KGame</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGameNetwork.html#0f16986a20e83e14711858be9b525348">isAdmin</a>() const </td><td><a class="el" href="classKGameNetwork.html">KGameNetwork</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGameNetwork.html#a184b41c13f9e30253fa108d4db18464">isMaster</a>() const </td><td><a class="el" href="classKGameNetwork.html">KGameNetwork</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGameNetwork.html#68506cf204dfcfa55688c73217868189">isNetwork</a>() const </td><td><a class="el" href="classKGameNetwork.html">KGameNetwork</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGameNetwork.html#e8b939345db0d94504b8dd563aaa7b56">isOfferingConnections</a>() const </td><td><a class="el" href="classKGameNetwork.html">KGameNetwork</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGame.html#936e2a787d244269d92729c0becd27d5">isRunning</a>() const </td><td><a class="el" href="classKGame.html">KGame</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGame.html#49717ecf15df38ef18cbbc8e3a14f963">KGame</a>(int cookie=42, QObject *parent=0)</td><td><a class="el" href="classKGame.html">KGame</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGameNetwork.html#a2dbfcc9734525d2274d2d1363915199">KGameNetwork</a>(int cookie=42, QObject *parent=0)</td><td><a class="el" href="classKGameNetwork.html">KGameNetwork</a></td><td></td></tr>
  <tr bgcolor="#f0f0f0"><td><b>KGamePlayerList</b> typedef (defined in <a class="el" href="classKGame.html">KGame</a>)</td><td><a class="el" href="classKGame.html">KGame</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGame.html#a64a29f8187b31844636363b3503daa6">load</a>(QDataStream &amp;stream, bool reset=true)</td><td><a class="el" href="classKGame.html">KGame</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGame.html#1dcd3412cd333591f4b7257edfe1e72a">load</a>(QString filename, bool reset=true)</td><td><a class="el" href="classKGame.html">KGame</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGame.html#747490e20dd696dafc1947ab7e813349">loadgame</a>(QDataStream &amp;stream, bool network, bool reset)</td><td><a class="el" href="classKGame.html">KGame</a></td><td><code> [protected, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGame.html#9ccc7f26e8c7adc9f50df0e64482b20d">loadPlayer</a>(QDataStream &amp;stream, bool isvirtual=false)</td><td><a class="el" href="classKGame.html">KGame</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGameNetwork.html#31e355285ef753237d66902723564445">lock</a>()</td><td><a class="el" href="classKGameNetwork.html">KGameNetwork</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGame.html#74f978682fb541539052679b8f9b099c">maxPlayers</a>() const </td><td><a class="el" href="classKGame.html">KGame</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGameNetwork.html#49fc77fd0c4f4fc89d4c69c5a141e562">messageClient</a>() const </td><td><a class="el" href="classKGameNetwork.html">KGameNetwork</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGameNetwork.html#3754699bdb6c33c7768aed9f8912fd01">messageServer</a>() const </td><td><a class="el" href="classKGameNetwork.html">KGameNetwork</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGame.html#44c70fd438e7b6683b0a559cbaa9d422">minPlayers</a>() const </td><td><a class="el" href="classKGame.html">KGame</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGame.html#35c31c52b2d044c0a2f27d98104c3ed6">negotiateNetworkGame</a>(Q_UINT32 clientID)</td><td><a class="el" href="classKGame.html">KGame</a></td><td><code> [protected, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGame.html#3704935a47e1948cf3b8cc6720f39db4">networkTransmission</a>(QDataStream &amp;stream, int msgid, Q_UINT32 receiver, Q_UINT32 sender, Q_UINT32 clientID)</td><td><a class="el" href="classKGame.html">KGame</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGame.html#6bb50d094d8486454b758164d37d5c86">newPlayersJoin</a>(KGamePlayerList *oldplayer, KGamePlayerList *newplayer, QValueList&lt; int &gt; &amp;inactivate)</td><td><a class="el" href="classKGame.html">KGame</a></td><td><code> [inline, protected, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGame.html#615bac6991229d407049966b6502bb5f">nextPlayer</a>(KPlayer *last, bool exclusive=true)</td><td><a class="el" href="classKGame.html">KGame</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGameNetwork.html#dc453ef4b200a1fc347d5c01f33e3770">offerConnections</a>(Q_UINT16 port)</td><td><a class="el" href="classKGameNetwork.html">KGameNetwork</a></td><td></td></tr>
  <tr bgcolor="#f0f0f0"><td><b>Pause</b> enum value (defined in <a class="el" href="classKGame.html">KGame</a>)</td><td><a class="el" href="classKGame.html">KGame</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGame.html#a6af008338041efff800345176b132bd">playerCount</a>() const </td><td><a class="el" href="classKGame.html">KGame</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGame.html#b49c38e1cd04316ef7ecae3033057d89">playerDeleted</a>(KPlayer *player)</td><td><a class="el" href="classKGame.html">KGame</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGame.html#ea30e25f99812bcfa142183e5271c7bc">playerInput</a>(QDataStream &amp;msg, KPlayer *player)=0</td><td><a class="el" href="classKGame.html">KGame</a></td><td><code> [protected, pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGame.html#75a6c4f0a0a870af8fdc510d94dc55b7">playerInputFinished</a>(KPlayer *player)</td><td><a class="el" href="classKGame.html">KGame</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGame.html#8474f0391a5391f324a4beadbdf1f7cc">playerList</a>()</td><td><a class="el" href="classKGame.html">KGame</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGame.html#50d63434679bfa840536098e0df3109c">playerList</a>() const </td><td><a class="el" href="classKGame.html">KGame</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGame.html#f5a434f53df573abdea08df31af13ba3">policy</a>() const </td><td><a class="el" href="classKGame.html">KGame</a></td><td></td></tr>
  <tr bgcolor="#f0f0f0"><td><b>PolicyClean</b> enum value (defined in <a class="el" href="classKGame.html">KGame</a>)</td><td><a class="el" href="classKGame.html">KGame</a></td><td></td></tr>
  <tr bgcolor="#f0f0f0"><td><b>PolicyDirty</b> enum value (defined in <a class="el" href="classKGame.html">KGame</a>)</td><td><a class="el" href="classKGame.html">KGame</a></td><td></td></tr>
  <tr bgcolor="#f0f0f0"><td><b>PolicyLocal</b> enum value (defined in <a class="el" href="classKGame.html">KGame</a>)</td><td><a class="el" href="classKGame.html">KGame</a></td><td></td></tr>
  <tr bgcolor="#f0f0f0"><td><b>PolicyUndefined</b> enum value (defined in <a class="el" href="classKGame.html">KGame</a>)</td><td><a class="el" href="classKGame.html">KGame</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGameNetwork.html#0b671c923a67c4713cbceb8ed4f87d0c">port</a>() const </td><td><a class="el" href="classKGameNetwork.html">KGameNetwork</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGame.html#2e38ec978f771110f35b7fda4e0251bc">prepareNext</a>()</td><td><a class="el" href="classKGame.html">KGame</a></td><td><code> [protected, virtual, slot]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGame.html#71f36242e2b1f4434c3a4f922f053ca7">random</a>() const </td><td><a class="el" href="classKGame.html">KGame</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGameNetwork.html#32b056f4f11f5bf7fcb0f6dc5e4c47f5">receiveNetworkTransmission</a>(const QByteArray &amp;a, Q_UINT32 clientID)</td><td><a class="el" href="classKGameNetwork.html">KGameNetwork</a></td><td><code> [protected, slot]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGame.html#14dfedf9b7ec581f21f23ce284e3c23f">removePlayer</a>(KPlayer *player)</td><td><a class="el" href="classKGame.html">KGame</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGame.html#618c19da64cb15964eff059f07dd3cee">reset</a>()</td><td><a class="el" href="classKGame.html">KGame</a></td><td><code> [virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><b>Run</b> enum value (defined in <a class="el" href="classKGame.html">KGame</a>)</td><td><a class="el" href="classKGame.html">KGame</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGame.html#ea69c186609601961a06e70cc59495c5">save</a>(QDataStream &amp;stream, bool saveplayers=true)</td><td><a class="el" href="classKGame.html">KGame</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGame.html#dee8bcb52af572c38ae9994a71294b2a">save</a>(QString filename, bool saveplayers=true)</td><td><a class="el" href="classKGame.html">KGame</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGame.html#34de66fb24761c35ceffeaf850c8d986">savegame</a>(QDataStream &amp;stream, bool network, bool saveplayers)</td><td><a class="el" href="classKGame.html">KGame</a></td><td><code> [protected, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGame.html#dd0924fcdcb5f0b0ce681524c3bd274d">savePlayer</a>(QDataStream &amp;stream, KPlayer *player)</td><td><a class="el" href="classKGame.html">KGame</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGame.html#5968670c95387b4d02a98b9f6238f38b">savePlayers</a>(QDataStream &amp;stream, KGamePlayerList *list=0)</td><td><a class="el" href="classKGame.html">KGame</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGameNetwork.html#e80a1a5379d908ca6e0bdf4edef675fb">sendError</a>(int error, const QByteArray &amp;message, Q_UINT32 receiver=0, Q_UINT32 sender=0)</td><td><a class="el" href="classKGameNetwork.html">KGameNetwork</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGame.html#26729de80ba7c4880b0b5ff5d24b1589">sendGroupMessage</a>(const QByteArray &amp;msg, int msgid, Q_UINT32 sender, const QString &amp;group)</td><td><a class="el" href="classKGame.html">KGame</a></td><td></td></tr>
  <tr bgcolor="#f0f0f0"><td><b>sendGroupMessage</b>(const QDataStream &amp;msg, int msgid, Q_UINT32 sender, const QString &amp;group) (defined in <a class="el" href="classKGame.html">KGame</a>)</td><td><a class="el" href="classKGame.html">KGame</a></td><td></td></tr>
  <tr bgcolor="#f0f0f0"><td><b>sendGroupMessage</b>(int msg, int msgid, Q_UINT32 sender, const QString &amp;group) (defined in <a class="el" href="classKGame.html">KGame</a>)</td><td><a class="el" href="classKGame.html">KGame</a></td><td></td></tr>
  <tr bgcolor="#f0f0f0"><td><b>sendGroupMessage</b>(const QString &amp;msg, int msgid, Q_UINT32 sender, const QString &amp;group) (defined in <a class="el" href="classKGame.html">KGame</a>)</td><td><a class="el" href="classKGame.html">KGame</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGameNetwork.html#27afbe51a7837e653b5513c4fd3e0af4">sendMessage</a>(const QByteArray &amp;buffer, int msgid, Q_UINT32 receiver=0, Q_UINT32 sender=0)</td><td><a class="el" href="classKGameNetwork.html">KGameNetwork</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGameNetwork.html#ff7a5e89174be7e1aaa0d67059a5c7b3">sendMessage</a>(const QDataStream &amp;msg, int msgid, Q_UINT32 receiver=0, Q_UINT32 sender=0)</td><td><a class="el" href="classKGameNetwork.html">KGameNetwork</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGameNetwork.html#14678e1f6b5d9e093aae00b4fd27d0a7">sendMessage</a>(const QString &amp;msg, int msgid, Q_UINT32 receiver=0, Q_UINT32 sender=0)</td><td><a class="el" href="classKGameNetwork.html">KGameNetwork</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGameNetwork.html#b80db254505f88c5c433bf639b4c92f5">sendMessage</a>(int data, int msgid, Q_UINT32 receiver=0, Q_UINT32 sender=0)</td><td><a class="el" href="classKGameNetwork.html">KGameNetwork</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGame.html#4a7ca7a79b0167817b2ec9ff7d5ead1b">sendPlayerInput</a>(QDataStream &amp;msg, KPlayer *player, Q_UINT32 sender=0)</td><td><a class="el" href="classKGame.html">KGame</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGame.html#137420f5ead4a6957c988c87b7b02a08">sendPlayerProperty</a>(int msgid, QDataStream &amp;s, Q_UINT32 playerId)</td><td><a class="el" href="classKGame.html">KGame</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGame.html#8d80618d355a718853e91c026ef173f6">sendProperty</a>(int msgid, QDataStream &amp;stream, bool *sent)</td><td><a class="el" href="classKGame.html">KGame</a></td><td><code> [protected, slot]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGameNetwork.html#47378d52be82b84762a27dff42f54295">sendSystemMessage</a>(const QByteArray &amp;buffer, int msgid, Q_UINT32 receiver=0, Q_UINT32 sender=0)</td><td><a class="el" href="classKGameNetwork.html">KGameNetwork</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGameNetwork.html#e7d4110d930e2ab0b9ac47ad1ee2ed62">sendSystemMessage</a>(int data, int msgid, Q_UINT32 receiver=0, Q_UINT32 sender=0)</td><td><a class="el" href="classKGameNetwork.html">KGameNetwork</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGameNetwork.html#c1c58e31dd6dcbcdf52c5ba514eee1ff">sendSystemMessage</a>(const QDataStream &amp;msg, int msgid, Q_UINT32 receiver=0, Q_UINT32 sender=0)</td><td><a class="el" href="classKGameNetwork.html">KGameNetwork</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGameNetwork.html#2518bebbef5315dd31ec7deb6f0fa894">sendSystemMessage</a>(const QString &amp;msg, int msgid, Q_UINT32 receiver=0, Q_UINT32 sender=0)</td><td><a class="el" href="classKGameNetwork.html">KGameNetwork</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGameNetwork.html#91ff1e4cf003a77220d8e506e70ce83b">setDiscoveryInfo</a>(const QString &amp;type, const QString &amp;name=QString::null)</td><td><a class="el" href="classKGameNetwork.html">KGameNetwork</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGame.html#29cb7b612d73906389bdf431adfc5b9f">setGameSequence</a>(KGameSequence *sequence)</td><td><a class="el" href="classKGame.html">KGame</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGame.html#a4e4b2f93db4fafd9d70b81cca7c253f">setGameStatus</a>(int status)</td><td><a class="el" href="classKGame.html">KGame</a></td><td></td></tr>
  <tr bgcolor="#f0f0f0"><td><b>setMaster</b>() (defined in <a class="el" href="classKGameNetwork.html">KGameNetwork</a>)</td><td><a class="el" href="classKGameNetwork.html">KGameNetwork</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGameNetwork.html#88f9cea951067256a2aff069869ca1e5">setMaxClients</a>(int max)</td><td><a class="el" href="classKGameNetwork.html">KGameNetwork</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGame.html#d2b3c38e4cbec75c927fe12c2f729680">setMaxPlayers</a>(uint maxnumber)</td><td><a class="el" href="classKGame.html">KGame</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGame.html#a3acff617d08a869d988e560a9df450f">setMinPlayers</a>(uint minnumber)</td><td><a class="el" href="classKGame.html">KGame</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGame.html#f72b744e08ba4187103b2194ef29c324">setPolicy</a>(GamePolicy p, bool recursive=true)</td><td><a class="el" href="classKGame.html">KGame</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGameNetwork.html#ece362f75847b00151dce8e05ac63658">signalAdminStatusChanged</a>(bool isAdmin)</td><td><a class="el" href="classKGameNetwork.html">KGameNetwork</a></td><td><code> [signal]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGameNetwork.html#d6a8fce932193c7a11538060b9ef7a10">signalClientConnected</a>(Q_UINT32 clientID)</td><td><a class="el" href="classKGameNetwork.html">KGameNetwork</a></td><td><code> [signal]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGameNetwork.html#3593718156238347096e3e666f80b9b9">signalClientDisconnected</a>(Q_UINT32 clientID, bool broken)</td><td><a class="el" href="classKGameNetwork.html">KGameNetwork</a></td><td><code> [signal]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGame.html#70906dca3fd8b3b12d21d8512f40f24c">signalClientJoinedGame</a>(Q_UINT32 clientid, KGame *me)</td><td><a class="el" href="classKGame.html">KGame</a></td><td><code> [signal]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGame.html#d8ff978f603e3b09925fa054644e4b18">signalClientLeftGame</a>(int clientID, int oldgamestatus, KGame *me)</td><td><a class="el" href="classKGame.html">KGame</a></td><td><code> [signal]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGameNetwork.html#9ea60ddd6eb853a15967fd1476156ee4">signalConnectionBroken</a>()</td><td><a class="el" href="classKGameNetwork.html">KGameNetwork</a></td><td><code> [signal]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGame.html#58edeeef5380730b150a485888098690">signalGameOver</a>(int status, KPlayer *current, KGame *me)</td><td><a class="el" href="classKGame.html">KGame</a></td><td><code> [signal]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGame.html#e742edf8ec202e57c1ce4f29ce063fbb">signalLoad</a>(QDataStream &amp;stream)</td><td><a class="el" href="classKGame.html">KGame</a></td><td><code> [signal]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGame.html#816a121a058048380a14f20f62c43b24">signalLoadError</a>(QDataStream &amp;stream, bool network, int cookie, bool &amp;result)</td><td><a class="el" href="classKGame.html">KGame</a></td><td><code> [signal]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGame.html#e6da242681951a6a31c81b741461d4aa">signalLoadPrePlayers</a>(QDataStream &amp;stream)</td><td><a class="el" href="classKGame.html">KGame</a></td><td><code> [signal]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGame.html#35a41c4af1f6fbb289785df205da89ac">signalMessageUpdate</a>(int msgid, Q_UINT32 receiver, Q_UINT32 sender)</td><td><a class="el" href="classKGame.html">KGame</a></td><td><code> [signal]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGame.html#d7fddd2a094955c174fe74b9935d612d">signalNetworkData</a>(int msgid, const QByteArray &amp;buffer, Q_UINT32 receiver, Q_UINT32 sender)</td><td><a class="el" href="classKGame.html">KGame</a></td><td><code> [signal]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGameNetwork.html#9587ff88997a5d45f1c11096644f2e3e">signalNetworkErrorMessage</a>(int error, QString text)</td><td><a class="el" href="classKGameNetwork.html">KGameNetwork</a></td><td><code> [signal]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGame.html#5a96fef943110e0222f35deaeadefa17">signalPlayerJoinedGame</a>(KPlayer *player)</td><td><a class="el" href="classKGame.html">KGame</a></td><td><code> [signal]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGame.html#c2bcb04a3188fbfcf7950f0f77cc00ea">signalPlayerLeftGame</a>(KPlayer *player)</td><td><a class="el" href="classKGame.html">KGame</a></td><td><code> [signal]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGame.html#2068f88a82a9a1821a79fe8b4139b74b">signalPropertyChanged</a>(KGamePropertyBase *property, KGame *me)</td><td><a class="el" href="classKGame.html">KGame</a></td><td><code> [signal]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGame.html#26898efd9c4e98b4370eb2974ce916bf">signalReplacePlayerIO</a>(KPlayer *player, bool *remove)</td><td><a class="el" href="classKGame.html">KGame</a></td><td><code> [signal]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGame.html#1f224f5c80631e097dd53674b5902ead">signalSave</a>(QDataStream &amp;stream)</td><td><a class="el" href="classKGame.html">KGame</a></td><td><code> [signal]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGame.html#0562d15384ee0aac3c76198e031c7d88">signalSavePrePlayers</a>(QDataStream &amp;stream)</td><td><a class="el" href="classKGame.html">KGame</a></td><td><code> [signal]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGameNetwork.html#9010f464e0f4a48cdcad1e88831db3a2">slotAdminStatusChanged</a>(bool isAdmin)</td><td><a class="el" href="classKGameNetwork.html">KGameNetwork</a></td><td><code> [protected, slot]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGame.html#b8e3f2a63547b043d61ecc49486e1e50">slotClientConnected</a>(Q_UINT32 clientId)</td><td><a class="el" href="classKGame.html">KGame</a></td><td><code> [protected, slot]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGame.html#bd741f5732b9ac0199152488880fd0f9">slotClientDisconnected</a>(Q_UINT32 clientId, bool broken)</td><td><a class="el" href="classKGame.html">KGame</a></td><td><code> [protected, slot]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGameNetwork.html#40264c2574aae8f374476b1ce87a38b3">slotResetConnection</a>()</td><td><a class="el" href="classKGameNetwork.html">KGameNetwork</a></td><td><code> [protected, slot]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGame.html#3ff3fc87c913422fc4668f1654402e05">slotServerDisconnected</a>()</td><td><a class="el" href="classKGame.html">KGame</a></td><td><code> [protected, slot]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGameNetwork.html#df433636c2b0a6548c079a373db801c6">stopServerConnection</a>()</td><td><a class="el" href="classKGameNetwork.html">KGameNetwork</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGame.html#4bfd78fe8cb00e654785a5136b55578e">syncRandom</a>()</td><td><a class="el" href="classKGame.html">KGame</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGame.html#6f041d0a63a05a6da650a624585995ba">systemActivatePlayer</a>(KPlayer *player)</td><td><a class="el" href="classKGame.html">KGame</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGame.html#84be8141c24bcea2eb85775e71d4ef81">systemAddPlayer</a>(KPlayer *newplayer)</td><td><a class="el" href="classKGame.html">KGame</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGame.html#6d69b904617f27d421d8a7b683d825df">systemInactivatePlayer</a>(KPlayer *player)</td><td><a class="el" href="classKGame.html">KGame</a></td><td><code> [protected]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><b>SystemPause</b> enum value (defined in <a class="el" href="classKGame.html">KGame</a>)</td><td><a class="el" href="classKGame.html">KGame</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGame.html#704e7453a4876d7f5d764cf7a037ee96">systemPlayerInput</a>(QDataStream &amp;msg, KPlayer *player, Q_UINT32 sender=0)</td><td><a class="el" href="classKGame.html">KGame</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGame.html#f91c47be789720893c2576cbbb1d96f1">systemRemovePlayer</a>(KPlayer *player, bool deleteit)</td><td><a class="el" href="classKGame.html">KGame</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGameNetwork.html#aa902923395538829ba6493278d73b0e">unlock</a>()</td><td><a class="el" href="classKGameNetwork.html">KGameNetwork</a></td><td><code> [virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><b>UserStatus</b> enum value (defined in <a class="el" href="classKGame.html">KGame</a>)</td><td><a class="el" href="classKGame.html">KGame</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classKGame.html#eec17a5f29b61cd1a8ac2cfe487f531c">~KGame</a>()</td><td><a class="el" href="classKGame.html">KGame</a></td><td><code> [virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><b>~KGameNetwork</b>() (defined in <a class="el" href="classKGameNetwork.html">KGameNetwork</a>)</td><td><a class="el" href="classKGameNetwork.html">KGameNetwork</a></td><td><code> [virtual]</code></td></tr>
</table></div>
    </div></div>


      </td>
  </tr>
  <tr>
    <td valign="top" id="leftmenu" width="25%">
      <a name="navigation"></a>
      <div class="menu_box"><h2>libkdegames</h2>
<div class="nav_list">
<ul><li><a href="index.html">Main Page</a></li><li><a href="hierarchy.html">Class Hierarchy</a></li><li><a href="classes.html">Alphabetical List</a></li><li><a href="annotated.html">Class List</a></li><li><a href="files.html">File List</a></li><li><a href="functions.html">Class Members</a></li><li><a href="pages.html">Related Pages</a></li></ul>
<!--
<h2>Class Picker</h2>
<div style="text-align: center;">
<form name="guideform">
<select name="guidelinks" style="width:100%;" onChange="window.location=document.guideform.guidelinks.options[document.guideform.guidelinks.selectedIndex].value">
<option value="annotated.html">-- Choose --</option>
  <option value="classKCanvasRootPixmap.html">kcanvasrootpixmap</option>,  <option value="classKCardDialog.html">kcarddialog</option>,  <option value="classKChat.html">kchat</option>,  <option value="classKChatBase.html">kchatbase</option>,  <option value="classKChatBaseText.html">kchatbasetext</option>,  <option value="classKExtHighscore_1_1Item.html">kexthighscore::item</option>,  <option value="classKExtHighscore_1_1ItemArray.html">kexthighscore::itemarray</option>,  <option value="classKExtHighscore_1_1Manager.html">kexthighscore::manager</option>,  <option value="classKExtHighscore_1_1MultiplayerScores.html">kexthighscore::multiplayerscores</option>,  <option value="classKExtHighscore_1_1Score.html">kexthighscore::score</option>,  <option value="classKGame.html">kgame</option>,  <option value="classKGameChat.html">kgamechat</option>,  <option value="classKGameComputerIO.html">kgamecomputerio</option>,  <option value="classKGameConnectDialog.html">kgameconnectdialog</option>,  <option value="classKGameDialog.html">kgamedialog</option>,  <option value="classKGameDialogChatConfig.html">kgamedialogchatconfig</option>,  <option value="classKGameDialogConfig.html">kgamedialogconfig</option>,  <option value="classKGameErrorDialog.html">kgameerrordialog</option>,  <option value="classKGameErrorMessageDialog.html">kgameerrormessagedialog</option>,  <option value="classKGameIO.html">kgameio</option>,  <option value="classKGameKeyIO.html">kgamekeyio</option>,  <option value="classKGameLCD.html">kgamelcd</option>,  <option value="classKGameLCDClock.html">kgamelcdclock</option>,  <option value="classKGameLCDList.html">kgamelcdlist</option>,  <option value="classKGameMisc.html">kgamemisc</option>,  <option value="classKGameMouseIO.html">kgamemouseio</option>,  <option value="classKGameNetwork.html">kgamenetwork</option>,  <option value="classKGameProcess.html">kgameprocess</option>,  <option value="classKGameProcessIO.html">kgameprocessio</option>,  <option value="classKGameProgress.html">kgameprogress</option>,  <option value="classKGameProperty.html">kgameproperty</option>,  <option value="classKGamePropertyBase.html">kgamepropertybase</option>,  <option value="classKGamePropertyHandler.html">kgamepropertyhandler</option>,  <option value="classKGameSequence.html">kgamesequence</option>,  <option value="classKGrid2D_1_1Generic.html">kgrid2d::generic</option>,  <option value="classKGrid2D_1_1Hexagonal.html">kgrid2d::hexagonal</option>,  <option value="classKGrid2D_1_1HexagonalBase.html">kgrid2d::hexagonalbase</option>,  <option value="classKGrid2D_1_1Square.html">kgrid2d::square</option>,  <option value="classKGrid2D_1_1SquareBase.html">kgrid2d::squarebase</option>,  <option value="classKHighscore.html">khighscore</option>,  <option value="classKMessageClient.html">kmessageclient</option>,  <option value="classKMessageDirect.html">kmessagedirect</option>,  <option value="classKMessageIO.html">kmessageio</option>,  <option value="classKMessageServer.html">kmessageserver</option>,  <option value="classKMessageServerSocket.html">kmessageserversocket</option>,  <option value="classKMessageSocket.html">kmessagesocket</option>,  <option value="classKPlayer.html">kplayer</option>,  <option value="classKScoreDialog.html">kscoredialog</option>,  <option value="classKStdGameAction.html">kstdgameaction</option>,
</select>
</form>
</div>
-->
</div></div>
<div class="menu_box"><h2>API Dox</h2>
<div class="nav_list">
<ul>
<li><a href="../../libkdegames/html/index.html">libkdegames</a></li>
</ul></div></div>


        </td>
</tr>
</table>

<span class="doNotDisplay">
  <a href="http://www.kde.org/" accesskey="8">KDE Home</a> |
  <a href="http://accessibility.kde.org/" accesskey="9">KDE Accessibility Home</a> |
  <a href="http://www.kde.org/media/accesskeys.php" accesskey="0">Description of Access Keys</a>
</span>


<div style="height: 8px"></div>

<div id="footer">
  <div id="footer_left">
    Maintained by <a href="&#109;&#97;&#105;&#108;&#116;&#111;&#58;groo&#116;&#64;kde&#46;or&#x67;">Adriaan de Groot</a>
and
<a href="&#109;a&#105;&#108;&#116;&#111;&#58;w&#105;nter&#64;kde&#46;or&#x67">Allen Winter</a>.
<br/>
    KDE and K Desktop Environment are trademarks of <a href="http://www.kde.org/areas/kde-ev/" title="Homepage of the KDE non-profit Organization">KDE e.V.</a> |
    <a href="http://www.kde.org/contact/impressum.php">Legal</a>
  </div>
  <div id="footer_right"><img src="/media/images/footer_right.png" style="margin: 0px" alt="" /></div>
</div>

<!--
WARNING: DO NOT SEND MAIL TO THE FOLLOWING EMAIL ADDRESS! YOU WILL
BE BLOCKED INSTANTLY AND PERMANENTLY!
<a href="mailto:aaaatrap-425acc3b5374943f@kde.org">Block me</a>
WARNING END
-->

</body>
</html>