<?xml version="1.0" standalone="no"?> <!-- * Copyright 1999-2005 The Apache Software Foundation. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. --> <!DOCTYPE s1 SYSTEM "sbk:/style/dtd/document.dtd"> <s1 title="Building on Windows and UNIX"> <anchor name="WinNT"/> <s2 title="Building &XercesCName; on Windows using Microsoft Visual C++"> <p>&XercesCName; source distribution comes with Microsoft Visual C++ projects and workspaces to help you build &XercesCName;. The following describes the steps you need to build &XercesCName;.</p> <s3 title="Building &XercesCName; library"> <p>To build &XercesCName; from the source distribution (using MSVC), you will need to open the workspace containing the project. If you are building your application, you may want to add the &XercesCName; project inside your application's workspace.</p> <p>The workspace containing the &XercesCName; project file and all other samples is in:</p> <p>For MSVC Version 6:</p> <source>&XercesCSrcInstallDir;\Projects\Win32\VC6\xerces-all\xerces-all.dsw</source> <p>For MSVC Version 7 (Visual C++.Net):</p> <source>&XercesCSrcInstallDir;\Projects\Win32\VC7\xerces-all\xerces-all.sln</source> <p>Once you are inside MSVC, you need to build the project marked <em>XercesLib</em>.</p> <p>If you want to include the &XercesCName; project separately, you need to pick up:</p> <source>(For MSVC V6) &XercesCSrcInstallDir;\Projects\Win32\VC6\xerces-all\XercesLib\XercesLib.dsp (For MSVC V7) &XercesCSrcInstallDir;\Projects\Win32\VC7\xerces-all\XercesLib\XercesLib.vcproj</source> <p>You must make sure that you are linking your application with the &XercesCWindowsLib;.lib library and also make sure that the associated DLL is somewhere in your path.</p> <note>If you are working on the AlphaWorks version which uses ICU, you must have the ICU data DLL named <code>icudata.dll</code> available from your path setting. For finding out where you can get ICU from and build it, look at the <jump href="build-misc.html#faq-1">How to Build ICU</jump>.</note> </s3> <s3 title="Building samples"> <p>If you are using the source package, inside the same workspace (xerces-all.dsw), you'll find several other projects. These are for the samples. Select all the samples and right click on the selection. Then choose "Build (selection only)" to build all the samples in one shot.</p> <p>If you are using the binary package, load the &XercesCInstallDir;-win32\samples\Projects\Win32\VC6\samples.dsw Microsoft Visual C++ workspace inside your MSVC IDE. Then select all the samples and right click on the selection. Then choose "Build (selection only)" to build all the samples in one shot.</p> </s3> </s2> <anchor name="WinIntel"/> <s2 title="Building &XercesCName; 64 bit binary on Windows XP using Intel C++ Compiler"> <p>&XercesCName; source distribution comes with Microsoft Visual C++ NMake Files which work with Intel C++ Compiler. The following describes the steps you need to build &XercesCName; 64 bit binary using Intel C++ Compiler.</p> <s3 title="Building &XercesCName; library"> <p>&XercesCName; source distribution provides a makefile <code>all.mak</code> which will build everything including samples, tests and the parser library.</p> <source> cd &XercesCSrcInstallDir;\Projects\Win32\VC6\xerces-all\all nmake -f all.mak "CFG=all - Win64 Release" CPP=ecl.exe </source> <p>If you want to just build the &XercesCName; parser library alone, then</p> <source> cd &XercesCSrcInstallDir;\Projects\Win32\VC6\xerces-all\XercesLib nmake -f XercesLib.mak "CFG=XercesLib - Win64 Release" CPP=ecl.exe </source> <p>You must make sure that you are linking your application with the &XercesCWindowsLib;.lib library and also make sure that the associated DLL is somewhere in your path.</p> </s3> </s2> <anchor name="WinBorlandBuilder"/> <s2 title="Building &XercesCName; on Windows using Borland C++Builder"> <p>&XercesCName; source distribution comes with Borland C++Builder6 projects to help you build &XercesCName;. The following describes the steps you need to build &XercesCName;.</p> <s3 title="Building &XercesCName; library"> <p> The library and demo projects are all contained in the Xerces-all project group: </p> <ul> <li> &XercesCSrcInstallDir;\Projects\Win32\BCB6\Xerces-all\Xerces-all.bpg </li> </ul> <p> Each project in the group refers a directory below \Xerces-all. For example, the XercesLib project files are contained in the directory </p> <ul> <li> &XercesCSrcInstallDir;\Projects\Win32\BCB6\Xerces-all\XercesLib </li> </ul> <p> To build any project, open the project manager. Double click on the project name. Then select "Project|Build" from the menu. For example, double click on XercesLib.dll in the manager. Then select "Project|Build XercesLib" from the menu. Once the library has been built, include XercesLib.lib with in application's project and place XercesLib.dll somewhere in your path. </p> </s3> </s2> <anchor name="WinBorlandCC"/> <s2 title="Building &XercesCName; on Windows using Borland C++ Compiler"> <p>&XercesCName; source distribution comes with Borland C++ Compiler make files to help you build &XercesCName;. The following describes the steps you need to build &XercesCName;.</p> <ol> <li>Change directory to <code> &XercesCSrcInstallDir;\Projects\Win32\BCC.551\Xerces-all</code></li> <li>Run <code>MakeBuildDirs.bat</code>.</li> <li>Then issue</li> <ul> <li><code>make -f Xerces-all.mak</code> <br/>to build the dll (without deprecated DOM API) and tests, or</li> <li><code>make -f Xerces-all.mak -DWITHDEPRDOM=Y</code> <br/>to build the dll with deprecated DOM API (approx. 300k larger) and tests</li> </ul> </ol> </s2> <anchor name="CygWin"/> <s2 title="Building &XercesCName; on Windows using Cygwin"> <p><em>Do not jump into the build directly before reading this.</em></p> <p>&XercesCName; may be built in the <jump href="http://www.cygwin.com">Cygwin</jump> environment for use by Cygwin applications. As with the <jump href="#UNIX">UNIX</jump> platforms, &XercesCName; on Cygwin uses <jump href="http://www.gnu.org">GNU</jump> tools. Therefore, with a couple of notable exceptions, &XercesCName; on Cygwin is built using the same instructions as the UNIX platforms. The build environment variable XERCESCROOT must be set to the proper path containing the &XercesCName; sources and <em>runConfigure</em> must be run with the "-pcygwin -cgcc -xg++" arguments.</p> <p>Note that Cygwin is different from the UNIX platforms in the way that it finds libraries at run time. While UNIX platforms may use the environment variable LD_LIBRARY_PATH, Cygwin uses the PATH environment variable.</p> <p>There is an issue with the <jump href="http://www.gnu.org/software/gcc/gcc.html">gcc/g++</jump> compiler version 2.95, where C++ exceptions thrown from a dll will cause the application to crash, regardless of whether there is a "catch" statement. This bug doesn't occur in tests using gcc 3.1 or 3.2, so it is recommended that you use gcc 3.1 or higher.</p> </s2> <anchor name="UNIX"/> <s2 title="Building &XercesCName; on UNIX platforms"> <p>&XercesCName; uses <jump href="http://www.gnu.org">GNU</jump> tools like <jump href="http://www.gnu.org/software/autoconf/autoconf.html">Autoconf</jump> and <jump href="http://www.gnu.org/software/make/make.html">GNU Make</jump> to build the system. You must first make sure you have these tools installed on your system before proceeding. If you do not have required tools, ask your system administrator to get them for you. These tools are free under the GNU Public License and may be obtained from the <jump href="http://www.gnu.org">Free Software Foundation</jump>.</p> <p><em>Do not jump into the build directly before reading this.</em></p> <p>Spending some time reading the following instructions will save you a lot of wasted time and support-related e-mail communication. The &XercesCName; build instructions are a little different from normal product builds. Specifically, there are some wrapper-scripts that have been written to make life easier for you. You are free not to use these scripts and use <jump href="http://www.gnu.org/software/autoconf/autoconf.html">Autoconf</jump> and <jump href="http://www.gnu.org/software/make/make.html">GNU Make</jump> directly, but we want to make sure you <jump href="#runConfigure-example">know what you are by-passing</jump> and what risks you are taking. So read the following instructions carefully before attempting to build it yourself.</p> <p>Besides having all necessary build tools, you also need to know what compilers we have tested &XercesCName; on. The following table lists the relevant platforms and compilers.</p> &build-winunix-supported-platforms; <!-- note about building on untested platforms - see entities.ent --> &build-winunix-note; <p><em>Differences between the UNIX platforms:</em> The description below is generic, but as every programmer is aware, there are minor differences within the various UNIX flavors the world has been bestowed with. The one difference that you need to watch out in the discussion below, pertains to the system environment variable for finding libraries. On <em>Linux</em> and <em>Solaris</em>, the environment variable name is called <code>LD_LIBRARY_PATH</code>, on <em>AIX</em> it is <code>LIBPATH</code>, on <em>Mac OS X</em> it is <code>DYLD_LIBRARY_PATH</code>, while on <em>HP-UX</em> it is <code>SHLIB_PATH</code>. The following discussion assumes you are working on Linux, but it is with subtle understanding that you know how to interpret it for the other UNIX flavors.</p> <note>If you wish to build &XercesCName; with ICU, look at the <jump href="build-misc.html#faq-1">Building &XercesCName; with ICU</jump>. It tells you where you can get ICU and how to build &XercesCName; with it.</note> <s3 title="Setting build environment variables"> <p>Before doing the build, you must first set your environment variables to pick-up the compiler and also specify where you extracted &XercesCName; on your machine. While the first one is probably set for you by the system administrator, just make sure you can invoke the compiler. You may do so by typing the compiler invocation command without any parameters (e.g. xlc_r, or g++, or cc) and check if you get a proper response back.</p> <p>Next set your &XercesCName; root path as follows:</p> <source>export XERCESCROOT=<full path to &XercesCSrcInstallDir;></source> <p>This should be the full path of the directory where you extracted &XercesCName;.</p> </s3> <s3 title="Building &XercesCName; library"> <p>As mentioned earlier, to build &XercesCName; from the source distribution, you must be ready with the GNU tools like <jump href="http://www.gnu.org/software/autoconf/autoconf.html">autoconf</jump> and <jump href="http://www.gnu.org/software/make/make.html">gmake</jump> before you attempt the build.</p> <p>The autoconf tool is required on only one platform and produces a set of portable scripts (configure) that you can run on all other platforms without actually having the autoconf tool installed everywhere. In all probability the autoconf-generated script (called <code>configure</code>) is already in your <code>src/xercesc</code> directory. If not, type:</p> <source>cd $XERCESCROOT/src/xercesc autoconf</source> <p>This generates a shell-script called <code>configure</code>. It is tempting to run this script directly as is normally the case, but wait a minute. Even if you are using the default compilers like <jump href="http://www.gnu.org/software/gcc/gcc.html">gcc</jump> and <jump href="http://www.gnu.org/software/gcc/gcc.html">g++</jump> you need to export a few more environment variables before you can invoke configure.</p> <p>Rather than make you to figure out what strange environment variables you need to use, we have provided you with a wrapper script that does the job for you. All you need to tell the script is what your compiler is, and what options you are going to use inside your build, and the script does everything for you. Here is what the script takes as input:</p> <source> runConfigure: Helper script to run "configure" for one of the supported platforms Usage: runConfigure "options" where options may be any of the following: -p <platform> (accepts 'aix', 'linux', 'freebsd', 'netbsd', 'solaris', 'hp-10', 'hp-11', 'openserver', 'unixware', 'os400', 'irix', 'ptx', 'tru64', 'macosx, 'cygwin', 'qnx') [required: no default] -c <C compiler name> (e.g. gcc, cc, xlc_r, icc or ecc) [default is make default; cc for gnu make] -x <C++ compiler name> (e.g. g++, CC, aCC, xlC_r, QCC icc or ecc) [default is make default; g++ for gnu make] -d (specifies that you want to build debug version) [default: no debug] -m <message loader> can be 'inmem', 'icu', 'MsgFile' or 'iconv' [default: inmem] -n <net accessor> can be 'fileonly', 'libwww', 'socket' or 'native' [default: socket] -t <transcoder> can be 'icu', 'Iconv400', 'Uniconv390', 'IconvFBSD', 'IconvGNU' or 'native' [default: native] -r <thread option> can be 'pthread' or 'dce' (AIX, HP-11, and Solaris) or 'sproc' (IRIX) or 'none' [default: pthread] -b <bitsToBuild> (accepts '64', '32') [default: 32] -l <extra linker options> -z <extra compiler options> -P <install-prefix> -C <any one extra configure options> -h (get help on the above commands) </source> <note>&XercesCName; can be built as either a standalone library or as a library dependent on International Components for Unicode (ICU). For simplicity, the following discussion only explains standalone builds.</note> <anchor name="runConfigure-example"/> <p>Some additional explanation may be helpful for some of the options:</p> <ul><li><em>-m <message loader>, -t <transcoder> </em> <br />If you specify <code>icu</code> as the value for either of these options, you must already have set the environment variable ICUROOT</li> <li><em>-n <net accessor></em> <br />The default value <code>socket</code> handles HTTP URL's. The value <code>native</code> is only supported for macosx. </li> </ul> <p>One of the common ways to build &XercesCName; is as follows:</p> <source>runConfigure -plinux -cgcc -xg++ -minmem -nsocket -tnative -rpthread</source> <p>The response will be something like the following (extra line breaks have been added for readability). See especially the end, which tells you how <em>configure</em> was invoked.</p> <source> Generating makefiles with the following options ... Platform: linux C Compiler: gcc C++ Compiler: g++ Message Loader: inmem Net Accessor: socket Transcoder: native Thread option: pthread bitsToBuild option: 32 Extra compile options: Extra link options: Extra configure options: Debug is OFF creating cache ./config.cache checking for gcc... gcc checking whether the C compiler (gcc -w -O -DXML_USE_NATIVE_TRANSCODER -DXML_USE_INMEM_MESSAGELOADER -DXML_USE_PTHREADS -DXML_USE_NETACCESSOR_SOCKET ) works... yes checking whether the C compiler (gcc -w -O -DXML_USE_NATIVE_TRANSCODER -DXML_USE_INMEM_MESSAGELOADER -DXML_USE_PTHREADS -DXML_USE_NETACCESSOR_SOCKET ) is a cross-compiler... no checking whether we are using GNU C... yes checking whether gcc accepts -g... yes checking for c++... g++ checking whether the C++ compiler (g++ -w -O -DXML_USE_NATIVE_TRANSCODER -DXML_USE_INMEM_MESSAGELOADER -DXML_USE_PTHREADS -DXML_USE_NETACCESSOR_SOCKET ) works... yes checking whether the C++ compiler (g++ -w -O -DXML_USE_NATIVE_TRANSCODER -DXML_USE_INMEM_MESSAGELOADER -DXML_USE_PTHREADS -DXML_USE_NETACCESSOR_SOCKET ) is a cross-compiler... yes checking whether we are using GNU C++... yes checking whether g++ accepts -g... yes checking for a BSD compatible install... /usr/bin/install -c checking for autoconf... autoconf checking how to run the C preprocessor... gcc -E checking for ANSI C header files... yes checking for XMLByte... no checking host system type... i686-pc-linux-gnu updating cache ./config.cache creating ./config.status creating Makefile creating util/Makefile creating util/Transcoders/ICU/Makefile creating util/Transcoders/Iconv/Makefile creating util/Transcoders/Iconv390/Makefile creating util/Transcoders/Uniconv390/Makefile creating util/Transcoders/Iconv400/Makefile creating util/Transcoders/IconvFBSD/Makefile creating util/Transcoders/MacOSUnicodeConverter/Makefile creating util/Platforms/Makefile creating util/Platforms/Solaris/Makefile creating util/Platforms/AIX/Makefile creating util/Platforms/Linux/Makefile creating util/Platforms/FreeBSD/Makefile creating util/Platforms/HPUX/Makefile creating util/Platforms/OS390/Makefile creating util/Platforms/OS400/Makefile creating util/Platforms/IRIX/Makefile creating util/Platforms/PTX/Makefile creating util/Platforms/OpenServer/Makefile creating util/Platforms/UnixWare/Makefile creating util/Platforms/Tru64/Makefile creating util/Platforms/MacOS/Makefile creating util/Compilers/Makefile creating util/MsgLoaders/InMemory/Makefile creating util/MsgLoaders/ICU/Makefile creating util/MsgLoaders/MsgCatalog/Makefile creating util/MsgLoaders/MsgFile/Makefile creating util/NetAccessors/Socket/Makefile creating util/NetAccessors/libWWW/Makefile creating util/NetAccessors/MacOSURLAccessCF/Makefile creating util/regx/Makefile creating validators/Makefile creating validators/common/Makefile creating validators/datatype/Makefile creating validators/DTD/Makefile creating validators/schema/Makefile creating validators/schema/identity/Makefile creating framework/Makefile creating dom/Makefile creating dom/impl/Makefile creating dom/deprecated/Makefile creating parsers/Makefile creating internal/Makefile creating sax/Makefile creating sax2/Makefile creating ../../obj/Makefile Having build problems? Read instructions at http://xml.apache.org/xerces-c/build.html Still cannot resolve it? Find out if someone else had the same problem before. Go to http://marc.theaimsgroup.com/?l=xerces-c-dev In future, you may also directly type the following commands to create the Makefiles. export TRANSCODER="NATIVE" export MESSAGELOADER="INMEM" export NETACCESSOR="Socket" export THREADS="pthread" export BITSTOBUILD="32" export CC="gcc" export CXX="g++" export CXXFLAGS=" -w -O -DXML_USE_NATIVE_TRANSCODER -DXML_USE_INMEM_MESSAGELOADER -DXML_USE_PTHREADS -DXML_USE_NETACCESSOR_SOCKET " export CFLAGS=" -w -O -DXML_USE_NATIVE_TRANSCODER -DXML_USE_INMEM_MESSAGELOADER -DXML_USE_PTHREADS -DXML_USE_NETACCESSOR_SOCKET " export LDFLAGS=" " export LIBS=" -lpthread " configure If the result of the above commands look OK to you, go to the directory $HOME/&XercesCSrcInstallDir;/src/xercesc and type "gmake" to make the XERCES-C system.</source> <p>So now you see what the wrapper script has actually been doing! It has invoked <code>configure</code> to create the Makefiles in the individual sub-directories, but in addition to that, it has set a few environment variables to correctly configure your compiler and compiler flags too.</p> <p>Now that the Makefiles are all created, you are ready to do the actual build.</p> <source>gmake</source> <p>Is that it? Yes, that's all you need to build &XercesCName;.</p> </s3> <s3 title="Building samples"> <p>The installation process for the samples is same on all UNIX platforms. </p> <source>cd &XercesCInstallDir;-linux/samples ./runConfigure -p<platform> -c<C_compiler> -x<C++_compiler> gmake</source> <p>This will create the object files in each sample directory and the executables in ' &XercesCInstallDir;-linux/bin' directory.</p> <p>Note that <em>runConfigure</em> is just a helper script and you are free to use <em>./configure</em> with the correct parameters to make it work on any platform-compiler combination of your choice. The script needs the following parameters: </p> <source> runConfigure: Helper script to run "configure" for one of the supported platforms Usage: runConfigure "options" where options may be any of the following: -p <platform> (accepts 'aix', 'beos', 'linux', 'freebsd', 'netbsd', 'solaris', 'hp-10', 'hp-11', 'openserver', 'unixware', 'os400', 'irix', 'ptx', 'tru64', 'macosx', 'cygwin') [required; no default] -c <C compiler name> (e.g. gcc, cc, xlc_r, icc or ecc) [default is make default; cc for gnu make] -x <C++ compiler name> (e.g. g++, CC, aCC, xlC_r, QCC, icc or ecc) [default is make default; g++ for gnu make] -d (specifies that you want to build debug version) [default: not debug] -r <thread option> can be 'pthread' or 'dce' (AIX, HP-11, and Solaris) or 'sproc' (IRIX) or 'none' [default: pthread] -b <bitsToBuild> (accepts '64', '32') [default: 32] -l <extra linker options> -z <extra compiler options> -h (get help on the above commands) </source> <note><em>NOTE:</em>The code samples in this section assume that you are working on the Linux binary drop. If you are using some other UNIX flavor, please replace '-linux' with the appropriate platform name in the code samples.</note> <p>To delete all the generated object files and executables, type:</p> <source>gmake clean</source> </s3> </s2> <anchor name="UNIX_SingleThread"/> <s2 title="Building &XercesCName; as a single-threaded library on Unix platforms"> <p>To build a single-threaded library on Unix platforms you have to update one or more of the following files <code>Makefile.incl, Makefile.in, runConfigure</code>. The following steps guide you to create a single-threaded library for each platform:</p> <p>For Aix - </p> <ul> <li>Replace <code>xlc_r</code> and <code>xlC_r</code> libraries with <code>xlc</code> and <code>xlC</code> respectively</li> <li>Replace <code>makeC++SharedLib_r</code> with <code>makeC++SharedLib</code></li> <li>Remove the flag <code>-D_THREAD_SAFE</code></li> <li>Remove inclusion of any threaded library directories from the <code>LIBPATH</code></li> <li>Remove inclusion of <code>-lpthreads</code> and <code>-lpthread_compat</code></li> <li>Add <code>-DAPP_NO_THREADS</code> to define the variable under AIX specific options in <code>Makefile.incl</code></li> </ul> <p>For Solaris -</p> <ul> <li>Add <code>-DAPP_NO_THREADS</code> to define the variable under SOLARIS specific options in <code>Makefile.incl</code></li> <li>Remove compiler switch <code>-mt</code></li> <li>Remove <code>-D_REENTRANT</code> flag from the 'compile' options</li> <li>Remove inclusion of <code>-lpthread</code></li> </ul> <p>For Linux -</p> <ul> <li>Add <code>-DAPP_NO_THREADS</code> to define the variable under LINUX specific options in <code>Makefile.incl</code></li> <li>Remove <code>-D_REENTRANT</code> flag from the 'compile' options</li> <li>Remove inclusion of <code>-lpthread</code></li> </ul> <p>For HPUX -</p> <ul> <li>Add <code>-DAPP_NO_THREADS</code> to define the variable under HP specific options in <code>Makefile.incl</code></li> <li>Remove inclusion of <code>-lpthread</code> and <code>-lcma</code></li> <li>Remove threading defines like <code>-D_PTHREADS_DRAFT4 , -DXML_USE_DCE</code></li> </ul> </s2> </s1>