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<td width="25%" class="title2">unpublished </td>
<td width="50%" class="title">struct AnimationAttributes</td>
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<td><dl>
<dt><b>Description</b></dt>
<dd>This structure contains attributes needed to run an animation.

 </dd>
<dt><b/></dt>
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<td class="imsum_left"><a href="#Duration">Duration</a></td>
<td class="imsum_right">Preferred duration of the animation sequence in seconds.&nbsp;</td>
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<td class="imsum_left"><a href="#RepeatMode">RepeatMode</a></td>
<td class="imsum_right">Repeat mode of the animation sequence.&nbsp;</td>
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<td class="imsum_left"><a href="#UntransformedSize">UntransformedSize</a></td>
<td class="imsum_right">Size of the untrasnformed animation sequence.&nbsp;</td>
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<td class="imdetail"><a name="Duration" class="membertitle">Duration</a><table border="0" width="96%" cellpadding="5" cellspacing="0" class="table-in-data" bgcolor="#ffffff" align="center">
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<td>double <b>Duration</b>;<hr>
<dl>
<dt><b>Description</b></dt>
<dd>Preferred duration of the animation sequence in seconds.</dd>
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<td class="imdetail"><a name="RepeatMode" class="membertitle">RepeatMode</a><table border="0" width="96%" cellpadding="5" cellspacing="0" class="table-in-data" bgcolor="#ffffff" align="center">
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<td>byte <b>RepeatMode</b>;<hr>
<dl>
<dt><b>Description</b></dt>
<dd>Repeat mode of the animation sequence.</dd>
<dd><p>
 
 This value determines how the [0,1] parameter space of the animation
 should be sweeped through. Permissible values are given in
 <a href="AnimationRepeat.html">AnimationRepeat</a>.<p>
 
 </dd>
<dt><b>See also</b></dt>
<dd><a href="#AnimationRepeat.">AnimationRepeat.</a></dd>
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<td>::com::sun::star::<a href="../geometry/module-ix.html">geometry</a>::<a href="../geometry/RealSize2D.html">RealSize2D</a> <b>UntransformedSize</b>;<hr>
<dl>
<dt><b>Description</b></dt>
<dd>Size of the untrasnformed animation sequence.</dd>
<dd><p>

 This value specifies the size of the animation when rendered
 with the identity view transform. This permits
 e.g. <a href="XSprite.html">XSprite</a> implementations to cache rendered
 animation content in finite-sized bitmaps.<p>
 </dd>
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