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<title>Struct FloatingPointBitmapLayout</title>
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<td width="25%" class="title2">unpublished </td>
<td width="50%" class="title">struct FloatingPointBitmapLayout</td>
<td width="*"/></tr>
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<td><dl>
<dt><b>Description</b></dt>
<dd>This structure describes the memory layout of a bitmap having
 floating point color channels.</dd>
<dd><p>

 This structure collects all necessary information to describe the
 memory layout of a bitmap having floating point color channels<p>

 </dd>
<dt><b/></dt>
<dd/></dl>
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<a name="Elements"/><table border="1" width="100%" cellpadding="5" cellspacing="0" class="subtitle">
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<td class="subtitle" colspan="2">Elements' Summary</td>
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<td class="imsum_left"><a href="#ScanLines">ScanLines</a></td>
<td class="imsum_right">Number of scanlines for this bitmap.

 This value must not be negative
 &nbsp;</td>
</tr>
<tr>
<td class="imsum_left"><a href="#ScanLineBytes">ScanLineBytes</a></td>
<td class="imsum_right">Number of data bytes per scanline.

 This value must not be negative
 &nbsp;</td>
</tr>
<tr>
<td class="imsum_left"><a href="#ScanLineStride">ScanLineStride</a></td>
<td class="imsum_right">Byte offset between the start of two consecutive scanlines.

 This value is permitted to be negative, denoting a bitmap
 whose content is flipped at the x axis.
 &nbsp;</td>
</tr>
<tr>
<td class="imsum_left"><a href="#PlaneStride">PlaneStride</a></td>
<td class="imsum_right">Byte offset between the start of two consecutive planes.

 This value is permitted to be negative.
 &nbsp;</td>
</tr>
<tr>
<td class="imsum_left"><a href="#ColorSpace">ColorSpace</a></td>
<td class="imsum_right">Color space the bitmap colors shall be interpreted within.&nbsp;</td>
</tr>
<tr>
<td class="imsum_left"><a href="#NumComponents">NumComponents</a></td>
<td class="imsum_right">Number of color components per pixel.

 This value must not be negative
 &nbsp;</td>
</tr>
<tr>
<td class="imsum_left"><a href="#Endianness">Endianness</a></td>
<td class="imsum_right">Endianness of the pixel values.

 This value must be one of the <a href="Endianness.html">Endianness</a> constants
 &nbsp;</td>
</tr>
<tr>
<td class="imsum_left"><a href="#Format">Format</a></td>
<td class="imsum_right">Format type of this bitmap.&nbsp;</td>
</tr>
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<a name="ElementDetails"/><table border="1" width="100%" cellpadding="5" cellspacing="0" class="subtitle">
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<td class="subtitle">Elements' Details</td>
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<td class="imdetail"><a name="ScanLines" class="membertitle">ScanLines</a><table border="0" width="96%" cellpadding="5" cellspacing="0" class="table-in-data" bgcolor="#ffffff" align="center">
<tr>
<td>long <b>ScanLines</b>;<hr>
<dl>
<dt><b>Description</b></dt>
<dd>Number of scanlines for this bitmap.

 This value must not be negative
 </dd>
</dl>
</td>
</tr>
</table>
</td>
</tr>
<tr>
<td class="imdetail"><a name="ScanLineBytes" class="membertitle">ScanLineBytes</a><table border="0" width="96%" cellpadding="5" cellspacing="0" class="table-in-data" bgcolor="#ffffff" align="center">
<tr>
<td>long <b>ScanLineBytes</b>;<hr>
<dl>
<dt><b>Description</b></dt>
<dd>Number of data bytes per scanline.

 This value must not be negative
 </dd>
</dl>
</td>
</tr>
</table>
</td>
</tr>
<tr>
<td class="imdetail"><a name="ScanLineStride" class="membertitle">ScanLineStride</a><table border="0" width="96%" cellpadding="5" cellspacing="0" class="table-in-data" bgcolor="#ffffff" align="center">
<tr>
<td>long <b>ScanLineStride</b>;<hr>
<dl>
<dt><b>Description</b></dt>
<dd>Byte offset between the start of two consecutive scanlines.

 This value is permitted to be negative, denoting a bitmap
 whose content is flipped at the x axis.
 </dd>
</dl>
</td>
</tr>
</table>
</td>
</tr>
<tr>
<td class="imdetail"><a name="PlaneStride" class="membertitle">PlaneStride</a><table border="0" width="96%" cellpadding="5" cellspacing="0" class="table-in-data" bgcolor="#ffffff" align="center">
<tr>
<td>long <b>PlaneStride</b>;<hr>
<dl>
<dt><b>Description</b></dt>
<dd>Byte offset between the start of two consecutive planes.

 This value is permitted to be negative.
 </dd>
</dl>
</td>
</tr>
</table>
</td>
</tr>
<tr>
<td class="imdetail"><a name="ColorSpace" class="membertitle">ColorSpace</a><table border="0" width="96%" cellpadding="5" cellspacing="0" class="table-in-data" bgcolor="#ffffff" align="center">
<tr>
<td><a href="XColorSpace.html">XColorSpace</a> <b>ColorSpace</b>;<hr>
<dl>
<dt><b>Description</b></dt>
<dd>Color space the bitmap colors shall be interpreted within.</dd>
</dl>
</td>
</tr>
</table>
</td>
</tr>
<tr>
<td class="imdetail"><a name="NumComponents" class="membertitle">NumComponents</a><table border="0" width="96%" cellpadding="5" cellspacing="0" class="table-in-data" bgcolor="#ffffff" align="center">
<tr>
<td>long <b>NumComponents</b>;<hr>
<dl>
<dt><b>Description</b></dt>
<dd>Number of color components per pixel.

 This value must not be negative
 </dd>
</dl>
</td>
</tr>
</table>
</td>
</tr>
<tr>
<td class="imdetail"><a name="Endianness" class="membertitle">Endianness</a><table border="0" width="96%" cellpadding="5" cellspacing="0" class="table-in-data" bgcolor="#ffffff" align="center">
<tr>
<td>byte <b>Endianness</b>;<hr>
<dl>
<dt><b>Description</b></dt>
<dd>Endianness of the pixel values.

 This value must be one of the <a href="Endianness.html">Endianness</a> constants
 </dd>
</dl>
</td>
</tr>
</table>
</td>
</tr>
<tr>
<td class="imdetail"><a name="Format" class="membertitle">Format</a><table border="0" width="96%" cellpadding="5" cellspacing="0" class="table-in-data" bgcolor="#ffffff" align="center">
<tr>
<td>byte <b>Format</b>;<hr>
<dl>
<dt><b>Description</b></dt>
<dd>Format type of this bitmap.</dd>
<dd><p>

 This value must be one of the
 <a href="FloatingPointBitmapFormat.html">FloatingPointBitmapFormat</a> constants.<p>
 </dd>
</dl>
</td>
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