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<td class="title">constants group RenderingIntent</td>
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<td class="subtitle" colspan="2">Constants</td>
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<td class="imsum_left"><a href="#PERCEPTUAL">PERCEPTUAL</a></td>
<td class="imsum_right">Also known as the image intent, this rendering intent
 aims to preserve the visual relationship between
 colors in a way that is perceived as natural to the
 human eye, although the color values themselves may
 change. This intent is most suitable for photographic
 images. 
 &nbsp;</td>
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<td class="imsum_left"><a href="#SATURATION">SATURATION</a></td>
<td class="imsum_right">The rendering intent for business graphics that
 maintains vivid color at the expense of accurate
 color. It scales the source gamut to the destination
 gamut but preserves relative saturation instead of
 hue, so when scaling to a smaller gamut, hues may
 shift. This rendering intent is primarily designed for
 business graphics, where bright saturated colors are
 more important than the exact relationship between
 colors (such as in a photographic image). 
 &nbsp;</td>
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<td class="imsum_left"><a href="#RELATIVE_COLORIMETRIC">RELATIVE_COLORIMETRIC</a></td>
<td class="imsum_right">The rendering intent almost identical to Absolute
 Colorimetric except for the following difference:
 Relative Colorimetric compares the white point
 (extreme highlight) of the source color space to that
 of the destination color space and shifts all colors
 accordingly. 
 &nbsp;</td>
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<td class="imsum_left"><a href="#ABSOLUTE_COLORIMETRIC">ABSOLUTE_COLORIMETRIC</a></td>
<td class="imsum_right">The rendering intent that leaves colors that fall
 inside the destination gamut unchanged. Out of gamut
 colors are clipped. No scaling of colors to
 destination white point is performed. This intent aims
 to maintain color accuracy at the expense of
 preserving relationships between colors, and is useful
 for seeing how output will look on a non-neutral
 substrate. 
 &nbsp;</td>
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<td class="subtitle">Constants' Details</td>
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<td class="imdetail"><a name="PERCEPTUAL" class="membertitle">PERCEPTUAL</a><table border="0" width="96%" cellpadding="5" cellspacing="0" class="table-in-data" bgcolor="#ffffff" align="center">
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<td>const byte <b>PERCEPTUAL</b> =0;<hr>
<dl>
<dt><b>Description</b></dt>
<dd>Also known as the image intent, this rendering intent
 aims to preserve the visual relationship between
 colors in a way that is perceived as natural to the
 human eye, although the color values themselves may
 change. This intent is most suitable for photographic
 images. 
 </dd>
</dl>
</td>
</tr>
</table>
</td>
</tr>
<tr>
<td class="imdetail"><a name="SATURATION" class="membertitle">SATURATION</a><table border="0" width="96%" cellpadding="5" cellspacing="0" class="table-in-data" bgcolor="#ffffff" align="center">
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<td>const byte <b>SATURATION</b> =1;<hr>
<dl>
<dt><b>Description</b></dt>
<dd>The rendering intent for business graphics that
 maintains vivid color at the expense of accurate
 color. It scales the source gamut to the destination
 gamut but preserves relative saturation instead of
 hue, so when scaling to a smaller gamut, hues may
 shift. This rendering intent is primarily designed for
 business graphics, where bright saturated colors are
 more important than the exact relationship between
 colors (such as in a photographic image). 
 </dd>
</dl>
</td>
</tr>
</table>
</td>
</tr>
<tr>
<td class="imdetail"><a name="RELATIVE_COLORIMETRIC" class="membertitle">RELATIVE_COLORIMETRIC</a><table border="0" width="96%" cellpadding="5" cellspacing="0" class="table-in-data" bgcolor="#ffffff" align="center">
<tr>
<td>const byte <b>RELATIVE_COLORIMETRIC</b> =2;<hr>
<dl>
<dt><b>Description</b></dt>
<dd>The rendering intent almost identical to Absolute
 Colorimetric except for the following difference:
 Relative Colorimetric compares the white point
 (extreme highlight) of the source color space to that
 of the destination color space and shifts all colors
 accordingly. 
 </dd>
</dl>
</td>
</tr>
</table>
</td>
</tr>
<tr>
<td class="imdetail"><a name="ABSOLUTE_COLORIMETRIC" class="membertitle">ABSOLUTE_COLORIMETRIC</a><table border="0" width="96%" cellpadding="5" cellspacing="0" class="table-in-data" bgcolor="#ffffff" align="center">
<tr>
<td>const byte <b>ABSOLUTE_COLORIMETRIC</b> =3;<hr>
<dl>
<dt><b>Description</b></dt>
<dd>The rendering intent that leaves colors that fall
 inside the destination gamut unchanged. Out of gamut
 colors are clipped. No scaling of colors to
 destination white point is performed. This intent aims
 to maintain color accuracy at the expense of
 preserving relationships between colors, and is useful
 for seeing how output will look on a non-neutral
 substrate. 
 </dd>
</dl>
</td>
</tr>
</table>
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