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<td width="25%" class="title2">unpublished </td>
<td width="50%" class="title">constants group AnimationCalcMode</td>
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<td><dl>
<dt><b>Description</b></dt>
<dd>Specifies the interpolation mode for the animation.

 </dd>
<dt><b>See also</b></dt>
<dd>XAnimation, <a href="http://www.w3.org/TR/smil20/animation.html#adef-calcMode">http://www.w3.org/TR/smil20/animation.html#adef-calcMode</a>, <a href="http://www.w3.org/TR/smil20/animation.html#adef-SplineAnimation-calcMode">http://www.w3.org/TR/smil20/animation.html#adef-SplineAnimation-calcMode</a></dd>
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<td class="subtitle" colspan="2">Constants</td>
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<td class="imsum_left"><a href="#DISCRETE">DISCRETE</a></td>
<td class="imsum_right">This specifies that the animation function will jump from one value to the next without any interpolation. 
 &nbsp;</td>
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<td class="imsum_left"><a href="#LINEAR">LINEAR</a></td>
<td class="imsum_right">Simple linear interpolation between values is used to calculate the animation function. 
 <br>
 This is the default. 
 &nbsp;</td>
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<td class="imsum_left"><a href="#PACED">PACED</a></td>
<td class="imsum_right">Defines interpolation to produce an even pace of change across the animation. 
 <br>
 This is only supported for values that define a linear numeric range, and
 for which some notion of "distance" between points can be calculated
 (e.g. position, width, height, etc.). 
 &nbsp;</td>
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<td class="imsum_left"><a href="#SPLINE">SPLINE</a></td>
<td class="imsum_right">Interpolates from one value in the values list to the next according to a 
 time function defined by a cubic Bezier spline. The points of the spline are
 defined in the <a href="#KeyTimes">KeyTimes</a> attribute, and the control points
 for each interval are defined in the <a href="#KeySplines">KeySplines</a> attribute.
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<td class="imdetail"><a name="DISCRETE" class="membertitle">DISCRETE</a><table border="0" width="96%" cellpadding="5" cellspacing="0" class="table-in-data" bgcolor="#ffffff" align="center">
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<td>const short <b>DISCRETE</b> = 0;<hr>
<dl>
<dt><b>Description</b></dt>
<dd>This specifies that the animation function will jump from one value to the next without any interpolation. 
 </dd>
</dl>
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<td class="imdetail"><a name="LINEAR" class="membertitle">LINEAR</a><table border="0" width="96%" cellpadding="5" cellspacing="0" class="table-in-data" bgcolor="#ffffff" align="center">
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<td>const short <b>LINEAR</b> = 1;<hr>
<dl>
<dt><b>Description</b></dt>
<dd>Simple linear interpolation between values is used to calculate the animation function. 
 <br>
 This is the default. 
 </dd>
</dl>
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</td>
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<td class="imdetail"><a name="PACED" class="membertitle">PACED</a><table border="0" width="96%" cellpadding="5" cellspacing="0" class="table-in-data" bgcolor="#ffffff" align="center">
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<td>const short <b>PACED</b> = 2;<hr>
<dl>
<dt><b>Description</b></dt>
<dd>Defines interpolation to produce an even pace of change across the animation. 
 <br>
 This is only supported for values that define a linear numeric range, and
 for which some notion of "distance" between points can be calculated
 (e.g. position, width, height, etc.). 
 </dd>
</dl>
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</td>
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<td class="imdetail"><a name="SPLINE" class="membertitle">SPLINE</a><table border="0" width="96%" cellpadding="5" cellspacing="0" class="table-in-data" bgcolor="#ffffff" align="center">
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<td>const short <b>SPLINE</b> = 3;<hr>
<dl>
<dt><b>Description</b></dt>
<dd>Interpolates from one value in the values list to the next according to a 
 time function defined by a cubic Bezier spline. The points of the spline are
 defined in the <a href="#KeyTimes">KeyTimes</a> attribute, and the control points
 for each interval are defined in the <a href="#KeySplines">KeySplines</a> attribute.
 </dd>
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