<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> <!-- header_tag --> <html lang="en"> <head> <title>GregorianTranscriptionVoice - LilyPond program-reference</title> <meta http-equiv="Content-Type" content="text/html; charset=utf-8"> <meta name="description" content="LilyPond program-reference"> <meta name="generator" content="makeinfo 4.11"> <link title="Top" rel="start" href="index.es.html#Top"> <link rel="up" href="Contexts.es.html#Contexts" title="Contexts"> <link rel="prev" href="GregorianTranscriptionStaff.es.html#GregorianTranscriptionStaff" title="GregorianTranscriptionStaff"> <link rel="next" href="InnerChoirStaff.es.html#InnerChoirStaff" title="InnerChoirStaff"> <link href="http://www.gnu.org/software/texinfo/" rel="generator-home" title="Texinfo Homepage"> <meta http-equiv="Content-Style-Type" content="text/css"> <style type="text/css"><!-- pre.display { font-family:inherit } pre.format { font-family:inherit } pre.smalldisplay { font-family:inherit; font-size:smaller } pre.smallformat { font-family:inherit; font-size:smaller } pre.smallexample { font-size:smaller } pre.smalllisp { font-size:smaller } span.sc { font-variant:small-caps } span.roman { font-family:serif; font-weight:normal; } span.sansserif { font-family:sans-serif; font-weight:normal; } hr { border:0; height:1; color: #000000; background-color: #000000; } /* hr { border: none; height: 1px; color: #666666; background-color: #666666; } body { border-left: 1px solid #666666; border-right: 1px solid #666666; color: #332d28; margin-right: auto; margin-left: auto; width: 60em; list-style-type: square; font-family: Arial,Helvetica,sans-serif; padding-right: 1em; padding-left: 1em; } a { border-bottom: 1px dashed #344242; text-decoration: none; color: #344242; } a:link { text-decoration: none; } a:visited { border-bottom: 1px dashed #666666; color: #666666; } a:active { border-bottom: 1px solid #00cccc; color: #00cccc; } a:hover { border-bottom: 1px solid #1d7b85; color: #1d7b85; } blockquote { border: 1px solid #cccccc; padding: 3px; width: 40em; } .node { border-left: 1px solid #666666; margin: -0.5em 0px 1em; padding: 2px 1px 0px; font-style: italic; } .node a { border: none; text-decoration: underline; font-style: normal; font-weight: bold; } .verbatim { font-family: "Courier New",Courier,monospace; } .unnumberedsubsubsec { font-size: large; color: #1d7b85; } .subsubheading { font-size: large; color: #3b220d; } .contents { border: 1px dashed #339999; margin: 3px 2em; list-style-type: square; padding-right: 1em; width: 40em; background-color: #fcfff9; } .contents a { border-bottom: 1px dashed #423d34; text-decoration: none; color: #423d34; } .contents a:visited { border-bottom: 1px dashed #666666; color: #666666; } .contents a:active { border-bottom: 1px solid #f0d86d; color: #f0d86d; } .contents a:hover { border-bottom: 1px solid #3b220d; color: #3b220d; } .menu { border-left: 1px dashed #339999; margin: 3px 2em 1em; list-style-type: square; padding-left: 1.4em; width: 40em; } .unnumbered { } h2 { font-size: x-large; color: #1d7b85; } */ --></style> </head> <BODY BGCOLOR=WHITE TEXT=BLACK> <div class="node"> <p> <a name="GregorianTranscriptionVoice"></a> Next: <a rel="next" accesskey="n" href="InnerChoirStaff.es.html#InnerChoirStaff">InnerChoirStaff</a>, Previous: <a rel="previous" accesskey="p" href="GregorianTranscriptionStaff.es.html#GregorianTranscriptionStaff">GregorianTranscriptionStaff</a>, Up: <a rel="up" accesskey="u" href="Contexts.es.html#Contexts">Contexts</a> <hr> </div> <h4 class="unnumberedsubsec">GregorianTranscriptionVoice</h4> <p>Corresponds to a voice on a staff. This context handles the conversion of dynamic signs, stems, beams, super- and subscripts, slurs, ties, and rests. <p>You have to instantiate this explicitly if you want to have multiple voices on the same staff. <p>This context also accepts commands for the following context(s): <p>Voice. <p>This context creates the following layout object(s): <p><a href="Arpeggio.es.html#Arpeggio">Arpeggio</a>, <a href="Beam.es.html#Beam">Beam</a>, <a href="BendAfter.es.html#BendAfter">BendAfter</a>, <a href="BreathingSign.es.html#BreathingSign">BreathingSign</a>, <a href="ClusterSpannerBeacon.es.html#ClusterSpannerBeacon">ClusterSpannerBeacon</a>, <a href="ClusterSpanner.es.html#ClusterSpanner">ClusterSpanner</a>, <a href="CombineTextScript.es.html#CombineTextScript">CombineTextScript</a>, <a href="Dots.es.html#Dots">Dots</a>, <a href="DoublePercentRepeatCounter.es.html#DoublePercentRepeatCounter">DoublePercentRepeatCounter</a>, <a href="DoublePercentRepeat.es.html#DoublePercentRepeat">DoublePercentRepeat</a>, <a href="DynamicLineSpanner.es.html#DynamicLineSpanner">DynamicLineSpanner</a>, <a href="DynamicTextSpanner.es.html#DynamicTextSpanner">DynamicTextSpanner</a>, <a href="DynamicText.es.html#DynamicText">DynamicText</a>, <a href="Fingering.es.html#Fingering">Fingering</a>, <a href="Glissando.es.html#Glissando">Glissando</a>, <a href="Hairpin.es.html#Hairpin">Hairpin</a>, <a href="InstrumentSwitch.es.html#InstrumentSwitch">InstrumentSwitch</a>, <a href="LaissezVibrerTieColumn.es.html#LaissezVibrerTieColumn">LaissezVibrerTieColumn</a>, <a href="LaissezVibrerTie.es.html#LaissezVibrerTie">LaissezVibrerTie</a>, <a href="LigatureBracket.es.html#LigatureBracket">LigatureBracket</a>, <a href="MultiMeasureRestNumber.es.html#MultiMeasureRestNumber">MultiMeasureRestNumber</a>, <a href="MultiMeasureRestText.es.html#MultiMeasureRestText">MultiMeasureRestText</a>, <a href="MultiMeasureRest.es.html#MultiMeasureRest">MultiMeasureRest</a>, <a href="NoteColumn.es.html#NoteColumn">NoteColumn</a>, <a href="NoteHead.es.html#NoteHead">NoteHead</a>, <a href="NoteSpacing.es.html#NoteSpacing">NoteSpacing</a>, <a href="PercentRepeatCounter.es.html#PercentRepeatCounter">PercentRepeatCounter</a>, <a href="PercentRepeat.es.html#PercentRepeat">PercentRepeat</a>, <a href="PhrasingSlur.es.html#PhrasingSlur">PhrasingSlur</a>, <a href="RepeatSlash.es.html#RepeatSlash">RepeatSlash</a>, <a href="RepeatTieColumn.es.html#RepeatTieColumn">RepeatTieColumn</a>, <a href="RepeatTie.es.html#RepeatTie">RepeatTie</a>, <a href="Rest.es.html#Rest">Rest</a>, <a href="ScriptColumn.es.html#ScriptColumn">ScriptColumn</a>, <a href="Script.es.html#Script">Script</a>, <a href="Slur.es.html#Slur">Slur</a>, <a href="StemTremolo.es.html#StemTremolo">StemTremolo</a>, <a href="Stem.es.html#Stem">Stem</a>, <a href="StringNumber.es.html#StringNumber">StringNumber</a>, <a href="StrokeFinger.es.html#StrokeFinger">StrokeFinger</a>, <a href="TextScript.es.html#TextScript">TextScript</a>, <a href="TextSpanner.es.html#TextSpanner">TextSpanner</a>, <a href="TieColumn.es.html#TieColumn">TieColumn</a>, <a href="Tie.es.html#Tie">Tie</a>, <a href="TrillPitchAccidental.es.html#TrillPitchAccidental">TrillPitchAccidental</a>, <a href="TrillPitchGroup.es.html#TrillPitchGroup">TrillPitchGroup</a>, <a href="TrillPitchHead.es.html#TrillPitchHead">TrillPitchHead</a>, <a href="TrillSpanner.es.html#TrillSpanner">TrillSpanner</a>, <a href="TupletBracket.es.html#TupletBracket">TupletBracket</a>, <a href="TupletNumber.es.html#TupletNumber">TupletNumber</a> and <a href="VoiceFollower.es.html#VoiceFollower">VoiceFollower</a>. <p>This context sets the following properties: <ul> <li>Set grob-property <code>padding</code> in <a href="TextSpanner.es.html#TextSpanner">TextSpanner</a> to <code>-0.1</code>. <li>Set grob-property <code>style</code> in <a href="TextSpanner.es.html#TextSpanner">TextSpanner</a> to <code>'line</code>. <li>Set grob-property <code>dash-fraction</code> in <a href="TextSpanner.es.html#TextSpanner">TextSpanner</a> to <code>'()</code>. <li>Set translator property <code>autoBeaming</code> to <code>#f</code>. <li>Set grob-property <code>padding</code> in <a href="Script.es.html#Script">Script</a> to <code>0.5</code>. <li>Set grob-property <code>transparent</code> in <a href="LigatureBracket.es.html#LigatureBracket">LigatureBracket</a> to <code>#t</code>. <li>Set translator property <code>localKeySignature</code> to <code>'()</code>. </ul> <p>This context is a `bottom' context; it cannot contain other contexts. <p>This context is built from the following engraver(s): <blockquote> <dl> <dt><code><a href="Skip_005fevent_005fswallow_005ftranslator.es.html#Skip_005fevent_005fswallow_005ftranslator">Skip_event_swallow_translator</a></code><dd>Swallow <code>\skip</code>. <br><dt><code><a href="Instrument_005fswitch_005fengraver.es.html#Instrument_005fswitch_005fengraver">Instrument_switch_engraver</a></code><dd>Create a cue text for taking instrument. <p>Properties (read) <blockquote> <dl> <dt><code>instrumentCueName</code> (markup)<dd>The name to print if another instrument is to be taken. </dl> </blockquote> <p>This engraver creates the following layout object(s): <p><a href="InstrumentSwitch.es.html#InstrumentSwitch">InstrumentSwitch</a>. <br><dt><code><a href="Grace_005fengraver.es.html#Grace_005fengraver">Grace_engraver</a></code><dd>Set font size and other properties for grace notes. <p>Properties (read) <blockquote> <dl> <dt><code>graceSettings</code> (list)<dd>Overrides for grace notes. This property should be manipulated through the <code>add-grace-property</code> function. </dl> </blockquote> <br><dt><code><a href="Tuplet_005fengraver.es.html#Tuplet_005fengraver">Tuplet_engraver</a></code><dd>Catch tuplet events and generate appropriate bracket. <p>Music types accepted: <p><a href="tuplet_002dspan_002devent.es.html#tuplet_002dspan_002devent">tuplet-span-event</a> <p>Properties (read) <blockquote> <dl> <dt><code>tupletFullLength</code> (boolean)<dd>If set, the tuplet is printed up to the start of the next note. <br><dt><code>tupletFullLengthNote</code> (boolean)<dd>If set, end at the next note, otherwise end on the matter (time signatures, etc.) before the note. </dl> </blockquote> <p>This engraver creates the following layout object(s): <p><a href="TupletBracket.es.html#TupletBracket">TupletBracket</a> and <a href="TupletNumber.es.html#TupletNumber">TupletNumber</a>. <br><dt><code><a href="Tie_005fengraver.es.html#Tie_005fengraver">Tie_engraver</a></code><dd>Generate ties between note heads of equal pitch. <p>Music types accepted: <p><a href="tie_002devent.es.html#tie_002devent">tie-event</a> <p>Properties (read) <blockquote> <dl> <dt><code>tieWaitForNote</code> (boolean)<dd>If true, tied notes do not have to follow each other directly. This can be used for writing out arpeggios. </dl> </blockquote> Properties (write) <blockquote> <dl> <dt><code>tieMelismaBusy</code> (boolean)<dd>Signal whether a tie is present. </dl> </blockquote> <p>This engraver creates the following layout object(s): <p><a href="Tie.es.html#Tie">Tie</a> and <a href="TieColumn.es.html#TieColumn">TieColumn</a>. <br><dt><code><a href="Slur_005fengraver.es.html#Slur_005fengraver">Slur_engraver</a></code><dd>Build slur grobs from slur events. <p>Music types accepted: <p><a href="slur_002devent.es.html#slur_002devent">slur-event</a> <p>Properties (read) <blockquote> <dl> <dt><code>slurMelismaBusy</code> (boolean)<dd>Signal if a slur is present. <br><dt><code>doubleSlurs</code> (boolean)<dd>If set, two slurs are created for every slurred note, one above and one below the chord. </dl> </blockquote> <p>This engraver creates the following layout object(s): <p><a href="Slur.es.html#Slur">Slur</a>. <br><dt><code><a href="Cluster_005fspanner_005fengraver.es.html#Cluster_005fspanner_005fengraver">Cluster_spanner_engraver</a></code><dd>Engrave a cluster using <code>Spanner</code> notation. <p>Music types accepted: <p><a href="cluster_002dnote_002devent.es.html#cluster_002dnote_002devent">cluster-note-event</a> <p>This engraver creates the following layout object(s): <p><a href="ClusterSpanner.es.html#ClusterSpanner">ClusterSpanner</a> and <a href="ClusterSpannerBeacon.es.html#ClusterSpannerBeacon">ClusterSpannerBeacon</a>. <br><dt><code><a href="Phrasing_005fslur_005fengraver.es.html#Phrasing_005fslur_005fengraver">Phrasing_slur_engraver</a></code><dd>Print phrasing slurs. Similar to <a href="Slur_005fengraver.es.html#Slur_005fengraver">Slur_engraver</a>. <p>Music types accepted: <p><a href="phrasing_002dslur_002devent.es.html#phrasing_002dslur_002devent">phrasing-slur-event</a> <p>This engraver creates the following layout object(s): <p><a href="PhrasingSlur.es.html#PhrasingSlur">PhrasingSlur</a>. <br><dt><code><a href="Spanner_005fbreak_005fforbid_005fengraver.es.html#Spanner_005fbreak_005fforbid_005fengraver">Spanner_break_forbid_engraver</a></code><dd>Forbid breaks in certain spanners. <br><dt><code><a href="Note_005fspacing_005fengraver.es.html#Note_005fspacing_005fengraver">Note_spacing_engraver</a></code><dd>Generate <code>NoteSpacing</code>, an object linking horizontal lines for use in spacing. <p>This engraver creates the following layout object(s): <p><a href="NoteSpacing.es.html#NoteSpacing">NoteSpacing</a>. <br><dt><code><a href="Rhythmic_005fcolumn_005fengraver.es.html#Rhythmic_005fcolumn_005fengraver">Rhythmic_column_engraver</a></code><dd>Generate <code>NoteColumn</code>, an object that groups stems, note heads, and rests. <p>This engraver creates the following layout object(s): <p><a href="NoteColumn.es.html#NoteColumn">NoteColumn</a>. <br><dt><code><a href="Script_005fcolumn_005fengraver.es.html#Script_005fcolumn_005fengraver">Script_column_engraver</a></code><dd>Find potentially colliding scripts and put them into a <code>ScriptColumn</code> object; that will fix the collisions. <p>This engraver creates the following layout object(s): <p><a href="ScriptColumn.es.html#ScriptColumn">ScriptColumn</a>. <br><dt><code><a href="Script_005fengraver.es.html#Script_005fengraver">Script_engraver</a></code><dd>Handle note scripted articulations. <p>Music types accepted: <p><a href="articulation_002devent.es.html#articulation_002devent">articulation-event</a> <p>Properties (read) <blockquote> <dl> <dt><code>scriptDefinitions</code> (list)<dd>The description of scripts. This is used by the <code>Script_engraver</code> for typesetting note-superscripts and subscripts. See <samp><span class="file">scm/script.scm</span></samp> for more information. </dl> </blockquote> <p>This engraver creates the following layout object(s): <p><a href="Script.es.html#Script">Script</a>. <br><dt><code><a href="Bend_005fengraver.es.html#Bend_005fengraver">Bend_engraver</a></code><dd>Create fall spanners. <p>Music types accepted: <p><a href="bend_002dafter_002devent.es.html#bend_002dafter_002devent">bend-after-event</a> <p>This engraver creates the following layout object(s): <p><a href="BendAfter.es.html#BendAfter">BendAfter</a>. <br><dt><code><a href="Fingering_005fengraver.es.html#Fingering_005fengraver">Fingering_engraver</a></code><dd>Create fingering scripts. <p>Music types accepted: <p><a href="stroke_002dfinger_002devent.es.html#stroke_002dfinger_002devent">stroke-finger-event</a> and <a href="fingering_002devent.es.html#fingering_002devent">fingering-event</a> <p>This engraver creates the following layout object(s): <p><a href="Fingering.es.html#Fingering">Fingering</a>. <br><dt><code><a href="Dynamic_005falign_005fengraver.es.html#Dynamic_005falign_005fengraver">Dynamic_align_engraver</a></code><dd>Align hairpins and dynamic texts on a horizontal line <p>Properties (read) <blockquote> <dl> <dt><code>currentMusicalColumn</code> (layout object)<dd>Grob that is X-parent to all non-breakable items (note heads, lyrics, etc.). </dl> </blockquote> <p>This engraver creates the following layout object(s): <p><a href="DynamicLineSpanner.es.html#DynamicLineSpanner">DynamicLineSpanner</a>. <br><dt><code><a href="New_005fdynamic_005fengraver.es.html#New_005fdynamic_005fengraver">New_dynamic_engraver</a></code><dd>Create hairpins, dynamic texts, and their vertical alignments. The symbols are collected onto a <code>DynamicLineSpanner</code> grob which takes care of vertical positioning. <p>Music types accepted: <p><a href="span_002ddynamic_002devent.es.html#span_002ddynamic_002devent">span-dynamic-event</a> and <a href="absolute_002ddynamic_002devent.es.html#absolute_002ddynamic_002devent">absolute-dynamic-event</a> <p>Properties (read) <blockquote> <dl> <dt><code>currentMusicalColumn</code> (layout object)<dd>Grob that is X-parent to all non-breakable items (note heads, lyrics, etc.). </dl> </blockquote> <p>This engraver creates the following layout object(s): <p><a href="DynamicText.es.html#DynamicText">DynamicText</a>, <a href="DynamicTextSpanner.es.html#DynamicTextSpanner">DynamicTextSpanner</a>, <a href="Hairpin.es.html#Hairpin">Hairpin</a> and <a href="TextSpanner.es.html#TextSpanner">TextSpanner</a>. <br><dt><code><a href="Text_005fengraver.es.html#Text_005fengraver">Text_engraver</a></code><dd>Create text scripts. <p>Music types accepted: <p><a href="text_002dscript_002devent.es.html#text_002dscript_002devent">text-script-event</a> <p>This engraver creates the following layout object(s): <p><a href="TextScript.es.html#TextScript">TextScript</a>. <br><dt><code><a href="Part_005fcombine_005fengraver.es.html#Part_005fcombine_005fengraver">Part_combine_engraver</a></code><dd>Part combine engraver for orchestral scores: Print markings ‘a2’, ‘Solo’, ‘Solo II’, and ‘unisono’. <p>Music types accepted: <p><a href="part_002dcombine_002devent.es.html#part_002dcombine_002devent">part-combine-event</a> <p>Properties (read) <blockquote> <dl> <dt><code>printPartCombineTexts</code> (boolean)<dd>Set ‘Solo’ and ‘A due’ texts in the part combiner? <br><dt><code>soloText</code> (markup)<dd>The text for the start of a solo when part-combining. <br><dt><code>soloIIText</code> (markup)<dd>The text for the start of a solo for voice ‘two’ when part-combining. <br><dt><code>aDueText</code> (markup)<dd>Text to print at a unisono passage. </dl> </blockquote> <p>This engraver creates the following layout object(s): <p><a href="CombineTextScript.es.html#CombineTextScript">CombineTextScript</a>. <br><dt><code><a href="Slash_005frepeat_005fengraver.es.html#Slash_005frepeat_005fengraver">Slash_repeat_engraver</a></code><dd>Make beat repeats. <p>Music types accepted: <p><a href="percent_002devent.es.html#percent_002devent">percent-event</a> <p>Properties (read) <blockquote> <dl> <dt><code>measureLength</code> (moment)<dd>Length of one measure in the current time signature. </dl> </blockquote> <p>This engraver creates the following layout object(s): <p><a href="RepeatSlash.es.html#RepeatSlash">RepeatSlash</a>. <br><dt><code><a href="Percent_005frepeat_005fengraver.es.html#Percent_005frepeat_005fengraver">Percent_repeat_engraver</a></code><dd>Make whole bar and double bar repeats. <p>Music types accepted: <p><a href="percent_002devent.es.html#percent_002devent">percent-event</a> <p>Properties (read) <blockquote> <dl> <dt><code>countPercentRepeats</code> (boolean)<dd>If set, produce counters for percent repeats. <br><dt><code>currentCommandColumn</code> (layout object)<dd>Grob that is X-parent to all current breakable (clef, key signature, etc.) items. <br><dt><code>measureLength</code> (moment)<dd>Length of one measure in the current time signature. </dl> </blockquote> Properties (write) <blockquote> <dl> <dt><code>forbidBreak</code> (boolean)<dd>If set to <code>##t</code>, prevent a line break at this point. </dl> </blockquote> <p>This engraver creates the following layout object(s): <p><a href="DoublePercentRepeat.es.html#DoublePercentRepeat">DoublePercentRepeat</a>, <a href="DoublePercentRepeatCounter.es.html#DoublePercentRepeatCounter">DoublePercentRepeatCounter</a>, <a href="PercentRepeat.es.html#PercentRepeat">PercentRepeat</a> and <a href="PercentRepeatCounter.es.html#PercentRepeatCounter">PercentRepeatCounter</a>. <br><dt><code><a href="Chord_005ftremolo_005fengraver.es.html#Chord_005ftremolo_005fengraver">Chord_tremolo_engraver</a></code><dd>Generate beams for tremolo repeats. <p>Music types accepted: <p><a href="tremolo_002dspan_002devent.es.html#tremolo_002dspan_002devent">tremolo-span-event</a> <p>This engraver creates the following layout object(s): <p><a href="Beam.es.html#Beam">Beam</a>. <br><dt><code><a href="New_005ffingering_005fengraver.es.html#New_005ffingering_005fengraver">New_fingering_engraver</a></code><dd>Create fingering scripts for notes in a new chord. This engraver is ill-named, since it also takes care of articulations and harmonic note heads. <p>Properties (read) <blockquote> <dl> <dt><code>fingeringOrientations</code> (list)<dd>A list of symbols, containing ‘<samp><span class="samp">left</span></samp>’, ‘<samp><span class="samp">right</span></samp>’, ‘<samp><span class="samp">up</span></samp>’ and/or ‘<samp><span class="samp">down</span></samp>’. This list determines where fingerings are put relative to the chord being fingered. <br><dt><code>strokeFingerOrientations</code> (list)<dd>See <code>fingeringOrientations</code>. <br><dt><code>stringNumberOrientations</code> (list)<dd>See <code>fingeringOrientations</code>. </dl> </blockquote> <p>This engraver creates the following layout object(s): <p><a href="Fingering.es.html#Fingering">Fingering</a>, <a href="Script.es.html#Script">Script</a>, <a href="StringNumber.es.html#StringNumber">StringNumber</a> and <a href="StrokeFinger.es.html#StrokeFinger">StrokeFinger</a>. <br><dt><code><a href="Auto_005fbeam_005fengraver.es.html#Auto_005fbeam_005fengraver">Auto_beam_engraver</a></code><dd>Generate beams based on measure characteristics and observed Stems. Uses <code>beatLength</code>, <code>measureLength</code>, and <code>measurePosition</code> to decide when to start and stop a beam. Overriding beaming is done through <a href="Stem_005fengraver.es.html#Stem_005fengraver">Stem_engraver</a> properties <code>stemLeftBeamCount</code> and <code>stemRightBeamCount</code>. <p>Music types accepted: <p><a href="beam_002dforbid_002devent.es.html#beam_002dforbid_002devent">beam-forbid-event</a> <p>Properties (read) <blockquote> <dl> <dt><code>autoBeaming</code> (boolean)<dd>If set to true then beams are generated automatically. <br><dt><code>autoBeamSettings</code> (list)<dd>Specifies when automatically generated beams should begin and end. See <a href="../lilypond/Setting-automatic-beam-behavior.es.html#Setting-automatic-beam-behavior">Setting automatic beam behavior</a> <a name="index-Setting-automatic-beam-3"></a>behavior for more information. <br><dt><code>beatLength</code> (moment)<dd>The length of one beat in this time signature. <br><dt><code>subdivideBeams</code> (boolean)<dd>If set, multiple beams will be subdivided at beat positions by only drawing one beam over the beat. </dl> </blockquote> <p>This engraver creates the following layout object(s): <p><a href="Beam.es.html#Beam">Beam</a>. <br><dt><code><a href="Grace_005fbeam_005fengraver.es.html#Grace_005fbeam_005fengraver">Grace_beam_engraver</a></code><dd>Handle <code>Beam</code> events by engraving beams. If omitted, then notes are printed with flags instead of beams. Only engraves beams when we are at grace points in time. <p>Music types accepted: <p><a href="beam_002devent.es.html#beam_002devent">beam-event</a> <p>Properties (read) <blockquote> <dl> <dt><code>beamMelismaBusy</code> (boolean)<dd>Signal if a beam is present. <br><dt><code>beatLength</code> (moment)<dd>The length of one beat in this time signature. <br><dt><code>subdivideBeams</code> (boolean)<dd>If set, multiple beams will be subdivided at beat positions by only drawing one beam over the beat. </dl> </blockquote> <p>This engraver creates the following layout object(s): <p><a href="Beam.es.html#Beam">Beam</a>. <br><dt><code><a href="Beam_005fengraver.es.html#Beam_005fengraver">Beam_engraver</a></code><dd>Handle <code>Beam</code> events by engraving beams. If omitted, then notes are printed with flags instead of beams. <p>Music types accepted: <p><a href="beam_002devent.es.html#beam_002devent">beam-event</a> <p>Properties (read) <blockquote> <dl> <dt><code>beamMelismaBusy</code> (boolean)<dd>Signal if a beam is present. <br><dt><code>beatLength</code> (moment)<dd>The length of one beat in this time signature. <br><dt><code>subdivideBeams</code> (boolean)<dd>If set, multiple beams will be subdivided at beat positions by only drawing one beam over the beat. </dl> </blockquote> Properties (write) <blockquote> <dl> <dt><code>forbidBreak</code> (boolean)<dd>If set to <code>##t</code>, prevent a line break at this point. </dl> </blockquote> <p>This engraver creates the following layout object(s): <p><a href="Beam.es.html#Beam">Beam</a>. <br><dt><code><a href="Stem_005fengraver.es.html#Stem_005fengraver">Stem_engraver</a></code><dd>Create stems and single-stem tremolos. It also works together with the beam engraver for overriding beaming. <p>Music types accepted: <p><a href="tremolo_002devent.es.html#tremolo_002devent">tremolo-event</a> <p>Properties (read) <blockquote> <dl> <dt><code>tremoloFlags</code> (integer)<dd>The number of tremolo flags to add if no number is specified. <br><dt><code>stemLeftBeamCount</code> (integer)<dd>Specify the number of beams to draw on the left side of the next note. Overrides automatic beaming. The value is only used once, and then it is erased. <br><dt><code>stemRightBeamCount</code> (integer)<dd>See <code>stemLeftBeamCount</code>. </dl> </blockquote> <p>This engraver creates the following layout object(s): <p><a href="Stem.es.html#Stem">Stem</a> and <a href="StemTremolo.es.html#StemTremolo">StemTremolo</a>. <br><dt><code><a href="Tweak_005fengraver.es.html#Tweak_005fengraver">Tweak_engraver</a></code><dd>Read the <code>tweaks</code> property from the originating event, and set properties. <br><dt><code><a href="Rest_005fengraver.es.html#Rest_005fengraver">Rest_engraver</a></code><dd>Engrave rests. <p>Music types accepted: <p><a href="rest_002devent.es.html#rest_002devent">rest-event</a> <p>Properties (read) <blockquote> <dl> <dt><code>middleCPosition</code> (number)<dd>The place of the middle C, measured in half staff-spaces. Usually determined by looking at <code>middleCClefPosition</code> and <code>middleCOffset</code>. </dl> </blockquote> <p>This engraver creates the following layout object(s): <p><a href="Rest.es.html#Rest">Rest</a>. <br><dt><code><a href="Dots_005fengraver.es.html#Dots_005fengraver">Dots_engraver</a></code><dd>Create <a href="Dots.es.html#Dots">Dots</a> objects for <a href="rhythmic_002dhead_002dinterface.es.html#rhythmic_002dhead_002dinterface">rhythmic-head-interface</a>s. <p>This engraver creates the following layout object(s): <p><a href="Dots.es.html#Dots">Dots</a>. <br><dt><code><a href="Note_005fheads_005fengraver.es.html#Note_005fheads_005fengraver">Note_heads_engraver</a></code><dd>Generate note heads. <p>Music types accepted: <p><a href="note_002devent.es.html#note_002devent">note-event</a> <p>Properties (read) <blockquote> <dl> <dt><code>middleCPosition</code> (number)<dd>The place of the middle C, measured in half staff-spaces. Usually determined by looking at <code>middleCClefPosition</code> and <code>middleCOffset</code>. <br><dt><code>staffLineLayoutFunction</code> (procedure)<dd>Layout of staff lines, <code>traditional</code>, or <code>semitone</code>. </dl> </blockquote> <p>This engraver creates the following layout object(s): <p><a href="NoteHead.es.html#NoteHead">NoteHead</a>. <br><dt><code><a href="Breathing_005fsign_005fengraver.es.html#Breathing_005fsign_005fengraver">Breathing_sign_engraver</a></code><dd>Create a breathing sign. <p>Music types accepted: <p><a href="breathing_002devent.es.html#breathing_002devent">breathing-event</a> <p>This engraver creates the following layout object(s): <p><a href="BreathingSign.es.html#BreathingSign">BreathingSign</a>. <br><dt><code><a href="Ligature_005fbracket_005fengraver.es.html#Ligature_005fbracket_005fengraver">Ligature_bracket_engraver</a></code><dd>Handle <code>Ligature_events</code> by engraving <code>Ligature</code> brackets. <p>Music types accepted: <p><a href="ligature_002devent.es.html#ligature_002devent">ligature-event</a> <p>This engraver creates the following layout object(s): <p><a href="LigatureBracket.es.html#LigatureBracket">LigatureBracket</a>. <br><dt><code><a href="Glissando_005fengraver.es.html#Glissando_005fengraver">Glissando_engraver</a></code><dd>Engrave glissandi. <p>Music types accepted: <p><a href="glissando_002devent.es.html#glissando_002devent">glissando-event</a> <p>This engraver creates the following layout object(s): <p><a href="Glissando.es.html#Glissando">Glissando</a>. <br><dt><code><a href="Note_005fhead_005fline_005fengraver.es.html#Note_005fhead_005fline_005fengraver">Note_head_line_engraver</a></code><dd>Engrave a line between two note heads, for example a glissando. If <code>followVoice</code> is set, staff switches also generate a line. <p>Properties (read) <blockquote> <dl> <dt><code>followVoice</code> (boolean)<dd>If set, note heads are tracked across staff switches by a thin line. </dl> </blockquote> <p>This engraver creates the following layout object(s): <p><a href="Glissando.es.html#Glissando">Glissando</a> and <a href="VoiceFollower.es.html#VoiceFollower">VoiceFollower</a>. <br><dt><code><a href="Repeat_005ftie_005fengraver.es.html#Repeat_005ftie_005fengraver">Repeat_tie_engraver</a></code><dd>Create repeat ties. <p>Music types accepted: <p><a href="repeat_002dtie_002devent.es.html#repeat_002dtie_002devent">repeat-tie-event</a> <p>This engraver creates the following layout object(s): <p><a href="RepeatTie.es.html#RepeatTie">RepeatTie</a> and <a href="RepeatTieColumn.es.html#RepeatTieColumn">RepeatTieColumn</a>. <br><dt><code><a href="Laissez_005fvibrer_005fengraver.es.html#Laissez_005fvibrer_005fengraver">Laissez_vibrer_engraver</a></code><dd>Create laissez vibrer items. <p>Music types accepted: <p><a href="laissez_002dvibrer_002devent.es.html#laissez_002dvibrer_002devent">laissez-vibrer-event</a> <p>This engraver creates the following layout object(s): <p><a href="LaissezVibrerTie.es.html#LaissezVibrerTie">LaissezVibrerTie</a> and <a href="LaissezVibrerTieColumn.es.html#LaissezVibrerTieColumn">LaissezVibrerTieColumn</a>. <br><dt><code><a href="Forbid_005fline_005fbreak_005fengraver.es.html#Forbid_005fline_005fbreak_005fengraver">Forbid_line_break_engraver</a></code><dd>Forbid line breaks when note heads are still playing at some point. <p>Properties (read) <blockquote> <dl> <dt><code>busyGrobs</code> (list)<dd>A queue of <code>(</code><var>end-moment</var><code> . </code><var>GROB</var><code>)</code> cons cells. This is for internal (C++) use only. This property contains the grobs which are still busy (e.g. note heads, spanners, etc.). </dl> </blockquote> Properties (write) <blockquote> <dl> <dt><code>forbidBreak</code> (boolean)<dd>If set to <code>##t</code>, prevent a line break at this point. </dl> </blockquote> <br><dt><code><a href="Grob_005fpq_005fengraver.es.html#Grob_005fpq_005fengraver">Grob_pq_engraver</a></code><dd>Administrate when certain grobs (e.g., note heads) stop playing. <p>Properties (read) <blockquote> <dl> <dt><code>busyGrobs</code> (list)<dd>A queue of <code>(</code><var>end-moment</var><code> . </code><var>GROB</var><code>)</code> cons cells. This is for internal (C++) use only. This property contains the grobs which are still busy (e.g. note heads, spanners, etc.). </dl> </blockquote> Properties (write) <blockquote> <dl> <dt><code>busyGrobs</code> (list)<dd>A queue of <code>(</code><var>end-moment</var><code> . </code><var>GROB</var><code>)</code> cons cells. This is for internal (C++) use only. This property contains the grobs which are still busy (e.g. note heads, spanners, etc.). </dl> </blockquote> <br><dt><code><a href="Trill_005fspanner_005fengraver.es.html#Trill_005fspanner_005fengraver">Trill_spanner_engraver</a></code><dd>Create trill spanner from an event. <p>Music types accepted: <p><a href="trill_002dspan_002devent.es.html#trill_002dspan_002devent">trill-span-event</a> <p>This engraver creates the following layout object(s): <p><a href="TrillSpanner.es.html#TrillSpanner">TrillSpanner</a>. <br><dt><code><a href="Text_005fspanner_005fengraver.es.html#Text_005fspanner_005fengraver">Text_spanner_engraver</a></code><dd>Create text spanner from an event. <p>Music types accepted: <p><a href="text_002dspan_002devent.es.html#text_002dspan_002devent">text-span-event</a> <p>This engraver creates the following layout object(s): <p><a href="TextSpanner.es.html#TextSpanner">TextSpanner</a>. <br><dt><code><a href="Multi_005fmeasure_005frest_005fengraver.es.html#Multi_005fmeasure_005frest_005fengraver">Multi_measure_rest_engraver</a></code><dd>Engrave multi-measure rests that are produced with ‘<samp><span class="samp">R</span></samp>’. It reads <code>measurePosition</code> and <code>internalBarNumber</code> to determine what number to print over the <a href="MultiMeasureRest.es.html#MultiMeasureRest">MultiMeasureRest</a>. Reads <code>measureLength</code> to determine whether it should use a whole rest or a breve rest to represent one measure. <p>Music types accepted: <p><a href="multi_002dmeasure_002dtext_002devent.es.html#multi_002dmeasure_002dtext_002devent">multi-measure-text-event</a> and <a href="multi_002dmeasure_002drest_002devent.es.html#multi_002dmeasure_002drest_002devent">multi-measure-rest-event</a> <p>Properties (read) <blockquote> <dl> <dt><code>internalBarNumber</code> (integer)<dd>Contains the current barnumber. This property is used for internal timekeeping, among others by the <code>Accidental_engraver</code>. <br><dt><code>restNumberThreshold</code> (number)<dd>If a multimeasure rest has more measures than this, a number is printed. <br><dt><code>breakableSeparationItem</code> (layout object)<dd>The breakable items in this time step, for this staff. <br><dt><code>currentCommandColumn</code> (layout object)<dd>Grob that is X-parent to all current breakable (clef, key signature, etc.) items. <br><dt><code>measurePosition</code> (moment)<dd>How much of the current measure have we had. This can be set manually to create incomplete measures. <br><dt><code>measureLength</code> (moment)<dd>Length of one measure in the current time signature. </dl> </blockquote> <p>This engraver creates the following layout object(s): <p><a href="MultiMeasureRest.es.html#MultiMeasureRest">MultiMeasureRest</a>, <a href="MultiMeasureRestNumber.es.html#MultiMeasureRestNumber">MultiMeasureRestNumber</a> and <a href="MultiMeasureRestText.es.html#MultiMeasureRestText">MultiMeasureRestText</a>. <br><dt><code><a href="Arpeggio_005fengraver.es.html#Arpeggio_005fengraver">Arpeggio_engraver</a></code><dd>Generate an Arpeggio symbol. <p>Music types accepted: <p><a href="arpeggio_002devent.es.html#arpeggio_002devent">arpeggio-event</a> <p>This engraver creates the following layout object(s): <p><a href="Arpeggio.es.html#Arpeggio">Arpeggio</a>. <br><dt><code><a href="Output_005fproperty_005fengraver.es.html#Output_005fproperty_005fengraver">Output_property_engraver</a></code><dd>Apply a procedure to any grob acknowledged. <p>Music types accepted: <p><a href="apply_002doutput_002devent.es.html#apply_002doutput_002devent">apply-output-event</a> <br><dt><code><a href="Pitched_005ftrill_005fengraver.es.html#Pitched_005ftrill_005fengraver">Pitched_trill_engraver</a></code><dd>Print the bracketed note head after a note head with trill. <p>This engraver creates the following layout object(s): <p><a href="TrillPitchAccidental.es.html#TrillPitchAccidental">TrillPitchAccidental</a>, <a href="TrillPitchGroup.es.html#TrillPitchGroup">TrillPitchGroup</a> and <a href="TrillPitchHead.es.html#TrillPitchHead">TrillPitchHead</a>. <br><dt><code><a href="Font_005fsize_005fengraver.es.html#Font_005fsize_005fengraver">Font_size_engraver</a></code><dd>Put <code>fontSize</code> into <code>font-size</code> grob property. <p>Properties (read) <blockquote> <dl> <dt><code>fontSize</code> (number)<dd>The relative size of all grobs in a context. </dl> </blockquote> </dl> </blockquote> <!-- footer_tag --><br><hr> <div class="node"> <p> Next: <a rel="next" accesskey="n" href="InnerChoirStaff.es.html#InnerChoirStaff">InnerChoirStaff</a>, Previous: <a rel="previous" accesskey="p" href="GregorianTranscriptionStaff.es.html#GregorianTranscriptionStaff">GregorianTranscriptionStaff</a>, Up: <a rel="up" accesskey="u" href="Contexts.es.html#Contexts">Contexts</a> </div> <div style="background-color: #e8ffe8; padding: 2; border: #c0ffc0 1px solid;"> <p> <font size="-1"> Esta página corresponde a LilyPond-2.11.57 (rama de desarrollo). <br> <address> Informe de los fallos a través de la lista en español <a href="http://es.groups.yahoo.com/group/lilypond-es/">lilypond-es</a>, o en inglés a través de <a href="http://post.gmane.org/post.php?group=gmane.comp.gnu.lilypond.bugs">http://post.gmane.org/post.php?group=gmane.comp.gnu.lilypond.bugs</a>. </address> <br> Se agradecen las <a href="http://lilypond.org/web/devel/participating/documentation-adding">sugerencias para la documentación</a>. </font> </p> </div> </BODY></html>