// // Copyright (C) 2001,2002,2003,2004 Jorge Daza Garcia-Blanes // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 // USA // // $Id: /drqueue/remote/tags/0.64.1/libdrqueue/mayasg.h 3935 2006-08-14T02:06:23.871971Z jorge $ // #ifndef _MAYASG_H_ #define _MAYASG_H_ #include "constants.h" #include <stdint.h> #ifdef __CPLUSPLUS extern "C" { #endif struct mayasgi { /* Maya Script Generator Info */ char renderdir[BUFFERLEN]; char projectdir[BUFFERLEN]; char scene[BUFFERLEN]; char image[BUFFERLEN]; char scriptdir[BUFFERLEN]; char file_owner[BUFFERLEN]; char camera[BUFFERLEN]; uint32_t res_x,res_y; /* Resolution of the frame */ char format[BUFFERLEN]; char mentalray; // 1 if we should render with mr char precommand[BUFFERLEN]; // allows a prerender command (mel script) to be executed before the render char postcommand[BUFFERLEN]; // allows a postrender command (mel script to be executed after the render }; char *mayasg_create (struct mayasgi *info); char *mayasg_default_script_path (void); #ifdef __CPLUSPLUS } #endif #endif /* _MAYASG_H_ */