<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> <!--NewPage--> <HTML> <HEAD> <!-- Generated by javadoc (build 1.5.0_09) on Tue Aug 07 17:07:18 CEST 2007 --> <TITLE> QGLFormat.OpenGLVersionFlag </TITLE> <META NAME="keywords" CONTENT="com.trolltech.qt.opengl.QGLFormat.OpenGLVersionFlag class"> <LINK REL ="stylesheet" TYPE="text/css" HREF="../../../../stylesheet.css" TITLE="Style"> <SCRIPT type="text/javascript"> function windowTitle() { parent.document.title="QGLFormat.OpenGLVersionFlag"; } </SCRIPT> <NOSCRIPT> </NOSCRIPT> </HEAD> <BODY BGCOLOR="white" onload="windowTitle();"> <!-- ========= START OF TOP NAVBAR ======= --> <A NAME="navbar_top"><!-- --></A> <A HREF="#skip-navbar_top" title="Skip navigation links"></A> <TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY=""> <TR> <TD COLSPAN=2 BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A NAME="navbar_top_firstrow"><!-- --></A> <TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY=""> <TR ALIGN="center" VALIGN="top"> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A> </TD> <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> <FONT CLASS="NavBarFont1Rev"><B>Class</B></FONT> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../../index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A> </TD> </TR> </TABLE> </TD> <TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM> </EM> </TD> </TR> <TR> <TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2"> <A HREF="../../../../com/trolltech/qt/opengl/QGLFormat.html" title="class in com.trolltech.qt.opengl"><B>PREV CLASS</B></A> <A HREF="../../../../com/trolltech/qt/opengl/QGLFormat.OpenGLVersionFlags.html" title="class in com.trolltech.qt.opengl"><B>NEXT CLASS</B></A></FONT></TD> <TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2"> <A HREF="../../../../index.html?com/trolltech/qt/opengl/QGLFormat.OpenGLVersionFlag.html" target="_top"><B>FRAMES</B></A> <A HREF="QGLFormat.OpenGLVersionFlag.html" target="_top"><B>NO FRAMES</B></A> <SCRIPT type="text/javascript"> <!-- if(window==top) { document.writeln('<A HREF="../../../../allclasses-noframe.html"><B>All Classes</B></A>'); } //--> </SCRIPT> <NOSCRIPT> <A HREF="../../../../allclasses-noframe.html"><B>All Classes</B></A> </NOSCRIPT> </FONT></TD> </TR> <TR> <TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2"> SUMMARY: NESTED | <A HREF="#enum_constant_summary">ENUM CONSTANTS</A> | FIELD | <A HREF="#method_summary">METHOD</A></FONT></TD> <TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2"> DETAIL: <A HREF="#enum_constant_detail">ENUM CONSTANTS</A> | FIELD | <A HREF="#method_detail">METHOD</A></FONT></TD> </TR> </TABLE> <A NAME="skip-navbar_top"></A> <!-- ========= END OF TOP NAVBAR ========= --> <HR> <!-- ======== START OF CLASS DATA ======== --> <H2> <FONT SIZE="-1"> com.trolltech.qt.opengl</FONT> <BR> Enum QGLFormat.OpenGLVersionFlag</H2> <PRE> java.lang.Object <IMG SRC="../../../../resources/inherit.gif" ALT="extended by ">java.lang.Enum<<A HREF="../../../../com/trolltech/qt/opengl/QGLFormat.OpenGLVersionFlag.html" title="enum in com.trolltech.qt.opengl">QGLFormat.OpenGLVersionFlag</A>> <IMG SRC="../../../../resources/inherit.gif" ALT="extended by "><B>com.trolltech.qt.opengl.QGLFormat.OpenGLVersionFlag</B> </PRE> <DL> <DT><B>All Implemented Interfaces:</B> <DD><A HREF="../../../../com/trolltech/qt/QtEnumerator.html" title="interface in com.trolltech.qt">QtEnumerator</A>, java.io.Serializable, java.lang.Comparable<<A HREF="../../../../com/trolltech/qt/opengl/QGLFormat.OpenGLVersionFlag.html" title="enum in com.trolltech.qt.opengl">QGLFormat.OpenGLVersionFlag</A>></DD> </DL> <DL> <DT><B>Enclosing class:</B><DD><A HREF="../../../../com/trolltech/qt/opengl/QGLFormat.html" title="class in com.trolltech.qt.opengl">QGLFormat</A></DD> </DL> <HR> <DL> <DT><PRE>public static enum <B>QGLFormat.OpenGLVersionFlag</B><DT>extends java.lang.Enum<<A HREF="../../../../com/trolltech/qt/opengl/QGLFormat.OpenGLVersionFlag.html" title="enum in com.trolltech.qt.opengl">QGLFormat.OpenGLVersionFlag</A>><DT>implements <A HREF="../../../../com/trolltech/qt/QtEnumerator.html" title="interface in com.trolltech.qt">QtEnumerator</A></DL> </PRE> <P> <p>This enum describes the various OpenGL versions that are recognized by Qt. Use the QGLFormat::openGLVersionFlags() function to identify which versions that are supported at runtime.</p> <p>See also <a href="http://www.opengl.org">http://www.opengl.org</tt></a> for more information about the different revisions of OpenGL.</p> <P> <P> <DL> <DT><B>See Also:</B><DD><a href="QGLFormat.html#openGLVersionFlags()"><tt>openGLVersionFlags</tt></a></DL> <HR> <P> <!-- =========== ENUM CONSTANT SUMMARY =========== --> <A NAME="enum_constant_summary"><!-- --></A> <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> <TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> <TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2"> <B>Enum Constant Summary</B></FONT></TH> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD><CODE><B><A HREF="../../../../com/trolltech/qt/opengl/QGLFormat.OpenGLVersionFlag.html#OpenGL_ES_Common_Version_1_0">OpenGL_ES_Common_Version_1_0</A></B></CODE> <BR> OpenGL ES version 1.0 Common or higher is present.</TD> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD><CODE><B><A HREF="../../../../com/trolltech/qt/opengl/QGLFormat.OpenGLVersionFlag.html#OpenGL_ES_Common_Version_1_1">OpenGL_ES_Common_Version_1_1</A></B></CODE> <BR> OpenGL ES version 1.1 Common or higher is present.</TD> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD><CODE><B><A HREF="../../../../com/trolltech/qt/opengl/QGLFormat.OpenGLVersionFlag.html#OpenGL_ES_CommonLite_Version_1_0">OpenGL_ES_CommonLite_Version_1_0</A></B></CODE> <BR> OpenGL ES version 1.0 Common Lite or higher is present.</TD> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD><CODE><B><A HREF="../../../../com/trolltech/qt/opengl/QGLFormat.OpenGLVersionFlag.html#OpenGL_ES_CommonLite_Version_1_1">OpenGL_ES_CommonLite_Version_1_1</A></B></CODE> <BR> OpenGL ES version 1.1 Common Lite or higher is present.</TD> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD><CODE><B><A HREF="../../../../com/trolltech/qt/opengl/QGLFormat.OpenGLVersionFlag.html#OpenGL_ES_Version_2_0">OpenGL_ES_Version_2_0</A></B></CODE> <BR> OpenGL ES version 2.0 or higher is present.</TD> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD><CODE><B><A HREF="../../../../com/trolltech/qt/opengl/QGLFormat.OpenGLVersionFlag.html#OpenGL_Version_1_1">OpenGL_Version_1_1</A></B></CODE> <BR> OpenGL version 1.1 or higher is present.</TD> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD><CODE><B><A HREF="../../../../com/trolltech/qt/opengl/QGLFormat.OpenGLVersionFlag.html#OpenGL_Version_1_2">OpenGL_Version_1_2</A></B></CODE> <BR> OpenGL version 1.2 or higher is present.</TD> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD><CODE><B><A HREF="../../../../com/trolltech/qt/opengl/QGLFormat.OpenGLVersionFlag.html#OpenGL_Version_1_3">OpenGL_Version_1_3</A></B></CODE> <BR> OpenGL version 1.3 or higher is present.</TD> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD><CODE><B><A HREF="../../../../com/trolltech/qt/opengl/QGLFormat.OpenGLVersionFlag.html#OpenGL_Version_1_4">OpenGL_Version_1_4</A></B></CODE> <BR> OpenGL version 1.4 or higher is present.</TD> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD><CODE><B><A HREF="../../../../com/trolltech/qt/opengl/QGLFormat.OpenGLVersionFlag.html#OpenGL_Version_1_5">OpenGL_Version_1_5</A></B></CODE> <BR> OpenGL version 1.5 or higher is present.</TD> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD><CODE><B><A HREF="../../../../com/trolltech/qt/opengl/QGLFormat.OpenGLVersionFlag.html#OpenGL_Version_2_0">OpenGL_Version_2_0</A></B></CODE> <BR> OpenGL version 2.0 or higher is present.</TD> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD><CODE><B><A HREF="../../../../com/trolltech/qt/opengl/QGLFormat.OpenGLVersionFlag.html#OpenGL_Version_2_1">OpenGL_Version_2_1</A></B></CODE> <BR> OpenGL version 2.1 or higher is present.</TD> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD><CODE><B><A HREF="../../../../com/trolltech/qt/opengl/QGLFormat.OpenGLVersionFlag.html#OpenGL_Version_None">OpenGL_Version_None</A></B></CODE> <BR> If no OpenGL is present or if no OpenGL context is current.</TD> </TR> </TABLE> <!-- ========== METHOD SUMMARY =========== --> <A NAME="method_summary"><!-- --></A> <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> <TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> <TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2"> <B>Method Summary</B></FONT></TH> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> <CODE>static <A HREF="../../../../com/trolltech/qt/opengl/QGLFormat.OpenGLVersionFlags.html" title="class in com.trolltech.qt.opengl">QGLFormat.OpenGLVersionFlags</A></CODE></FONT></TD> <TD><CODE><B><A HREF="../../../../com/trolltech/qt/opengl/QGLFormat.OpenGLVersionFlag.html#createQFlags(com.trolltech.qt.opengl.QGLFormat.OpenGLVersionFlag...)">createQFlags</A></B>(<A HREF="../../../../com/trolltech/qt/opengl/QGLFormat.OpenGLVersionFlag.html" title="enum in com.trolltech.qt.opengl">QGLFormat.OpenGLVersionFlag</A>... values)</CODE> <BR> </TD> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> <CODE>static <A HREF="../../../../com/trolltech/qt/opengl/QGLFormat.OpenGLVersionFlag.html" title="enum in com.trolltech.qt.opengl">QGLFormat.OpenGLVersionFlag</A></CODE></FONT></TD> <TD><CODE><B><A HREF="../../../../com/trolltech/qt/opengl/QGLFormat.OpenGLVersionFlag.html#resolve(int)">resolve</A></B>(int value)</CODE> <BR> </TD> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> <CODE> int</CODE></FONT></TD> <TD><CODE><B><A HREF="../../../../com/trolltech/qt/opengl/QGLFormat.OpenGLVersionFlag.html#value()">value</A></B>()</CODE> <BR> </TD> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> <CODE>static <A HREF="../../../../com/trolltech/qt/opengl/QGLFormat.OpenGLVersionFlag.html" title="enum in com.trolltech.qt.opengl">QGLFormat.OpenGLVersionFlag</A></CODE></FONT></TD> <TD><CODE><B><A HREF="../../../../com/trolltech/qt/opengl/QGLFormat.OpenGLVersionFlag.html#valueOf(java.lang.String)">valueOf</A></B>(java.lang.String name)</CODE> <BR> Returns the enum constant of this type with the specified name.</TD> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> <CODE>static <A HREF="../../../../com/trolltech/qt/opengl/QGLFormat.OpenGLVersionFlag.html" title="enum in com.trolltech.qt.opengl">QGLFormat.OpenGLVersionFlag</A>[]</CODE></FONT></TD> <TD><CODE><B><A HREF="../../../../com/trolltech/qt/opengl/QGLFormat.OpenGLVersionFlag.html#values()">values</A></B>()</CODE> <BR> Returns an array containing the constants of this enum type, in the order they're declared.</TD> </TR> </TABLE> <A NAME="methods_inherited_from_class_java.lang.Enum"><!-- --></A> <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> <TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor"> <TH ALIGN="left"><B>Methods inherited from class java.lang.Enum</B></TH> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD><CODE>clone, compareTo, equals, getDeclaringClass, hashCode, name, ordinal, toString, valueOf</CODE></TD> </TR> </TABLE> <A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A> <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> <TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor"> <TH ALIGN="left"><B>Methods inherited from class java.lang.Object</B></TH> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD><CODE>finalize, getClass, notify, notifyAll, wait, wait, wait</CODE></TD> </TR> </TABLE> <P> <!-- ============ ENUM CONSTANT DETAIL =========== --> <A NAME="enum_constant_detail"><!-- --></A> <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> <TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> <TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2"> <B>Enum Constant Detail</B></FONT></TH> </TR> </TABLE> <A NAME="OpenGL_Version_None"><!-- --></A><H3> OpenGL_Version_None</H3> <PRE> public static final <A HREF="../../../../com/trolltech/qt/opengl/QGLFormat.OpenGLVersionFlag.html" title="enum in com.trolltech.qt.opengl">QGLFormat.OpenGLVersionFlag</A> <B>OpenGL_Version_None</B></PRE> <DL> <DD><p>If no OpenGL is present or if no OpenGL context is current.</p> <P> <DL> </DL> </DL> <HR> <A NAME="OpenGL_Version_1_1"><!-- --></A><H3> OpenGL_Version_1_1</H3> <PRE> public static final <A HREF="../../../../com/trolltech/qt/opengl/QGLFormat.OpenGLVersionFlag.html" title="enum in com.trolltech.qt.opengl">QGLFormat.OpenGLVersionFlag</A> <B>OpenGL_Version_1_1</B></PRE> <DL> <DD><p>OpenGL version 1.1 or higher is present.</p> <P> <DL> </DL> </DL> <HR> <A NAME="OpenGL_Version_1_2"><!-- --></A><H3> OpenGL_Version_1_2</H3> <PRE> public static final <A HREF="../../../../com/trolltech/qt/opengl/QGLFormat.OpenGLVersionFlag.html" title="enum in com.trolltech.qt.opengl">QGLFormat.OpenGLVersionFlag</A> <B>OpenGL_Version_1_2</B></PRE> <DL> <DD><p>OpenGL version 1.2 or higher is present.</p> <P> <DL> </DL> </DL> <HR> <A NAME="OpenGL_Version_1_3"><!-- --></A><H3> OpenGL_Version_1_3</H3> <PRE> public static final <A HREF="../../../../com/trolltech/qt/opengl/QGLFormat.OpenGLVersionFlag.html" title="enum in com.trolltech.qt.opengl">QGLFormat.OpenGLVersionFlag</A> <B>OpenGL_Version_1_3</B></PRE> <DL> <DD><p>OpenGL version 1.3 or higher is present.</p> <P> <DL> </DL> </DL> <HR> <A NAME="OpenGL_Version_1_4"><!-- --></A><H3> OpenGL_Version_1_4</H3> <PRE> public static final <A HREF="../../../../com/trolltech/qt/opengl/QGLFormat.OpenGLVersionFlag.html" title="enum in com.trolltech.qt.opengl">QGLFormat.OpenGLVersionFlag</A> <B>OpenGL_Version_1_4</B></PRE> <DL> <DD><p>OpenGL version 1.4 or higher is present.</p> <P> <DL> </DL> </DL> <HR> <A NAME="OpenGL_Version_1_5"><!-- --></A><H3> OpenGL_Version_1_5</H3> <PRE> public static final <A HREF="../../../../com/trolltech/qt/opengl/QGLFormat.OpenGLVersionFlag.html" title="enum in com.trolltech.qt.opengl">QGLFormat.OpenGLVersionFlag</A> <B>OpenGL_Version_1_5</B></PRE> <DL> <DD><p>OpenGL version 1.5 or higher is present.</p> <P> <DL> </DL> </DL> <HR> <A NAME="OpenGL_Version_2_0"><!-- --></A><H3> OpenGL_Version_2_0</H3> <PRE> public static final <A HREF="../../../../com/trolltech/qt/opengl/QGLFormat.OpenGLVersionFlag.html" title="enum in com.trolltech.qt.opengl">QGLFormat.OpenGLVersionFlag</A> <B>OpenGL_Version_2_0</B></PRE> <DL> <DD><p>OpenGL version 2.0 or higher is present. Note that version 2.0 supports all the functionality of version 1.5.</p> <P> <DL> </DL> </DL> <HR> <A NAME="OpenGL_Version_2_1"><!-- --></A><H3> OpenGL_Version_2_1</H3> <PRE> public static final <A HREF="../../../../com/trolltech/qt/opengl/QGLFormat.OpenGLVersionFlag.html" title="enum in com.trolltech.qt.opengl">QGLFormat.OpenGLVersionFlag</A> <B>OpenGL_Version_2_1</B></PRE> <DL> <DD><p>OpenGL version 2.1 or higher is present.</p> <P> <DL> </DL> </DL> <HR> <A NAME="OpenGL_ES_Common_Version_1_0"><!-- --></A><H3> OpenGL_ES_Common_Version_1_0</H3> <PRE> public static final <A HREF="../../../../com/trolltech/qt/opengl/QGLFormat.OpenGLVersionFlag.html" title="enum in com.trolltech.qt.opengl">QGLFormat.OpenGLVersionFlag</A> <B>OpenGL_ES_Common_Version_1_0</B></PRE> <DL> <DD><p>OpenGL ES version 1.0 Common or higher is present. The Common profile supports all the features of Common Lite.</p> <P> <DL> </DL> </DL> <HR> <A NAME="OpenGL_ES_CommonLite_Version_1_0"><!-- --></A><H3> OpenGL_ES_CommonLite_Version_1_0</H3> <PRE> public static final <A HREF="../../../../com/trolltech/qt/opengl/QGLFormat.OpenGLVersionFlag.html" title="enum in com.trolltech.qt.opengl">QGLFormat.OpenGLVersionFlag</A> <B>OpenGL_ES_CommonLite_Version_1_0</B></PRE> <DL> <DD><p>OpenGL ES version 1.0 Common Lite or higher is present.</p> <P> <DL> </DL> </DL> <HR> <A NAME="OpenGL_ES_Common_Version_1_1"><!-- --></A><H3> OpenGL_ES_Common_Version_1_1</H3> <PRE> public static final <A HREF="../../../../com/trolltech/qt/opengl/QGLFormat.OpenGLVersionFlag.html" title="enum in com.trolltech.qt.opengl">QGLFormat.OpenGLVersionFlag</A> <B>OpenGL_ES_Common_Version_1_1</B></PRE> <DL> <DD><p>OpenGL ES version 1.1 Common or higher is present. The Common profile supports all the features of Common Lite.</p> <P> <DL> </DL> </DL> <HR> <A NAME="OpenGL_ES_CommonLite_Version_1_1"><!-- --></A><H3> OpenGL_ES_CommonLite_Version_1_1</H3> <PRE> public static final <A HREF="../../../../com/trolltech/qt/opengl/QGLFormat.OpenGLVersionFlag.html" title="enum in com.trolltech.qt.opengl">QGLFormat.OpenGLVersionFlag</A> <B>OpenGL_ES_CommonLite_Version_1_1</B></PRE> <DL> <DD><p>OpenGL ES version 1.1 Common Lite or higher is present.</p> <P> <DL> </DL> </DL> <HR> <A NAME="OpenGL_ES_Version_2_0"><!-- --></A><H3> OpenGL_ES_Version_2_0</H3> <PRE> public static final <A HREF="../../../../com/trolltech/qt/opengl/QGLFormat.OpenGLVersionFlag.html" title="enum in com.trolltech.qt.opengl">QGLFormat.OpenGLVersionFlag</A> <B>OpenGL_ES_Version_2_0</B></PRE> <DL> <DD><p>OpenGL ES version 2.0 or higher is present. Note that OpenGL ES version 2.0 does not support all the features of OpenGL ES 1.x. So if <a href="QGLFormat.html#OpenGLVersionFlag-enum"><tt>OpenGL_ES_Version_2_0</tt></a> is returned, none of the ES 1.x flags are returned.</p> <P> <DL> </DL> </DL> <!-- ============ METHOD DETAIL ========== --> <A NAME="method_detail"><!-- --></A> <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> <TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> <TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2"> <B>Method Detail</B></FONT></TH> </TR> </TABLE> <A NAME="values()"><!-- --></A><H3> values</H3> <PRE> public static final <A HREF="../../../../com/trolltech/qt/opengl/QGLFormat.OpenGLVersionFlag.html" title="enum in com.trolltech.qt.opengl">QGLFormat.OpenGLVersionFlag</A>[] <B>values</B>()</PRE> <DL> <DD>Returns an array containing the constants of this enum type, in the order they're declared. This method may be used to iterate over the constants as follows: <pre> for(QGLFormat.OpenGLVersionFlag c : QGLFormat.OpenGLVersionFlag.values()) System.out.println(c); </pre> <P> <DD><DL> </DL> </DD> <DD><DL> <DT><B>Returns:</B><DD>an array containing the constants of this enum type, in the order they're declared</DL> </DD> </DL> <HR> <A NAME="valueOf(java.lang.String)"><!-- --></A><H3> valueOf</H3> <PRE> public static <A HREF="../../../../com/trolltech/qt/opengl/QGLFormat.OpenGLVersionFlag.html" title="enum in com.trolltech.qt.opengl">QGLFormat.OpenGLVersionFlag</A> <B>valueOf</B>(java.lang.String name)</PRE> <DL> <DD>Returns the enum constant of this type with the specified name. The string must match <I>exactly</I> an identifier used to declare an enum constant in this type. (Extraneous whitespace characters are not permitted.) <P> <DD><DL> </DL> </DD> <DD><DL> <DT><B>Parameters:</B><DD><CODE>name</CODE> - the name of the enum constant to be returned. <DT><B>Returns:</B><DD>the enum constant with the specified name <DT><B>Throws:</B> <DD><CODE>java.lang.IllegalArgumentException</CODE> - if this enum type has no constant with the specified name</DL> </DD> </DL> <HR> <A NAME="value()"><!-- --></A><H3> value</H3> <PRE> public int <B>value</B>()</PRE> <DL> <DD><DL> <DT><B>Specified by:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/QtEnumerator.html#value()">value</A></CODE> in interface <CODE><A HREF="../../../../com/trolltech/qt/QtEnumerator.html" title="interface in com.trolltech.qt">QtEnumerator</A></CODE></DL> </DD> <DD><DL> </DL> </DD> </DL> <HR> <A NAME="createQFlags(com.trolltech.qt.opengl.QGLFormat.OpenGLVersionFlag...)"><!-- --></A><H3> createQFlags</H3> <PRE> public static <A HREF="../../../../com/trolltech/qt/opengl/QGLFormat.OpenGLVersionFlags.html" title="class in com.trolltech.qt.opengl">QGLFormat.OpenGLVersionFlags</A> <B>createQFlags</B>(<A HREF="../../../../com/trolltech/qt/opengl/QGLFormat.OpenGLVersionFlag.html" title="enum in com.trolltech.qt.opengl">QGLFormat.OpenGLVersionFlag</A>... values)</PRE> <DL> <DD><DL> </DL> </DD> <DD><DL> </DL> </DD> </DL> <HR> <A NAME="resolve(int)"><!-- --></A><H3> resolve</H3> <PRE> public static <A HREF="../../../../com/trolltech/qt/opengl/QGLFormat.OpenGLVersionFlag.html" title="enum in com.trolltech.qt.opengl">QGLFormat.OpenGLVersionFlag</A> <B>resolve</B>(int value)</PRE> <DL> <DD><DL> </DL> </DD> <DD><DL> </DL> </DD> </DL> <!-- ========= END OF CLASS DATA ========= --> <HR> <!-- ======= START OF BOTTOM NAVBAR ====== --> <A NAME="navbar_bottom"><!-- --></A> <A HREF="#skip-navbar_bottom" title="Skip navigation links"></A> <TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY=""> <TR> <TD COLSPAN=2 BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A NAME="navbar_bottom_firstrow"><!-- --></A> <TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY=""> <TR ALIGN="center" VALIGN="top"> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A> </TD> <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> <FONT CLASS="NavBarFont1Rev"><B>Class</B></FONT> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../../index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A> </TD> </TR> </TABLE> </TD> <TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM> </EM> </TD> </TR> <TR> <TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2"> <A HREF="../../../../com/trolltech/qt/opengl/QGLFormat.html" title="class in com.trolltech.qt.opengl"><B>PREV CLASS</B></A> <A HREF="../../../../com/trolltech/qt/opengl/QGLFormat.OpenGLVersionFlags.html" title="class in com.trolltech.qt.opengl"><B>NEXT CLASS</B></A></FONT></TD> <TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2"> <A HREF="../../../../index.html?com/trolltech/qt/opengl/QGLFormat.OpenGLVersionFlag.html" target="_top"><B>FRAMES</B></A> <A HREF="QGLFormat.OpenGLVersionFlag.html" target="_top"><B>NO FRAMES</B></A> <SCRIPT type="text/javascript"> <!-- if(window==top) { document.writeln('<A HREF="../../../../allclasses-noframe.html"><B>All Classes</B></A>'); } //--> </SCRIPT> <NOSCRIPT> <A HREF="../../../../allclasses-noframe.html"><B>All Classes</B></A> </NOSCRIPT> </FONT></TD> </TR> <TR> <TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2"> SUMMARY: NESTED | <A HREF="#enum_constant_summary">ENUM CONSTANTS</A> | FIELD | <A HREF="#method_summary">METHOD</A></FONT></TD> <TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2"> DETAIL: <A HREF="#enum_constant_detail">ENUM CONSTANTS</A> | FIELD | <A HREF="#method_detail">METHOD</A></FONT></TD> </TR> </TABLE> <A NAME="skip-navbar_bottom"></A> <!-- ======== END OF BOTTOM NAVBAR ======= --> <HR> </BODY> </HTML>