#ifndef SOUND_H #define SOUND_H #include "Directories.h" #include "Main.h" #define DOOR_SOUND 0 #define OBJECT_SOUND 1 #define POP_SOUND 2 #define CLOSED_SOUND 3 #define COIL_SOUND 4 #define BUBBLE_SOUND 5 #define MENU_SOUND 6 #define DEATH_SOUND 7 #define PLATFORM_SOUND 8 #define JUMP_SOUND 9 #define GEM_SOUND 10 extern int sound_enabled, music_enabled; extern int sound_loaded; void initAudio(); void playSound(int index); void playIntroMusic(); void playGameMusic(); void stopMusic(); #endif