texture.o: texture.c /usr/include/math.h /usr/include/features.h \ /usr/include/sys/cdefs.h /usr/include/bits/wordsize.h \ /usr/include/gnu/stubs.h /usr/include/gnu/stubs-32.h \ /usr/include/bits/huge_val.h /usr/include/bits/mathdef.h \ /usr/include/bits/mathcalls.h /usr/include/bits/mathinline.h \ /usr/include/stdio.h \ /usr/lib/gcc/i586-manbo-linux-gnu/4.3.1/include/stddef.h \ /usr/include/bits/types.h /usr/include/bits/typesizes.h \ /usr/include/libio.h /usr/include/_G_config.h /usr/include/wchar.h \ /usr/lib/gcc/i586-manbo-linux-gnu/4.3.1/include/stdarg.h \ /usr/include/bits/stdio_lim.h /usr/include/bits/sys_errlist.h \ /usr/include/bits/stdio.h /usr/include/bits/stdio2.h \ /usr/include/stdlib.h /usr/include/sys/types.h /usr/include/time.h \ /usr/include/endian.h /usr/include/bits/endian.h \ /usr/include/sys/select.h /usr/include/bits/select.h \ /usr/include/bits/sigset.h /usr/include/bits/time.h \ /usr/include/sys/sysmacros.h /usr/include/bits/pthreadtypes.h \ /usr/include/alloca.h /usr/include/bits/stdlib.h texture.h /usr/include/math.h: /usr/include/features.h: /usr/include/sys/cdefs.h: /usr/include/bits/wordsize.h: /usr/include/gnu/stubs.h: /usr/include/gnu/stubs-32.h: /usr/include/bits/huge_val.h: /usr/include/bits/mathdef.h: /usr/include/bits/mathcalls.h: /usr/include/bits/mathinline.h: /usr/include/stdio.h: /usr/lib/gcc/i586-manbo-linux-gnu/4.3.1/include/stddef.h: /usr/include/bits/types.h: /usr/include/bits/typesizes.h: /usr/include/libio.h: /usr/include/_G_config.h: /usr/include/wchar.h: /usr/lib/gcc/i586-manbo-linux-gnu/4.3.1/include/stdarg.h: /usr/include/bits/stdio_lim.h: /usr/include/bits/sys_errlist.h: /usr/include/bits/stdio.h: /usr/include/bits/stdio2.h: /usr/include/stdlib.h: /usr/include/sys/types.h: /usr/include/time.h: /usr/include/endian.h: /usr/include/bits/endian.h: /usr/include/sys/select.h: /usr/include/bits/select.h: /usr/include/bits/sigset.h: /usr/include/bits/time.h: /usr/include/sys/sysmacros.h: /usr/include/bits/pthreadtypes.h: /usr/include/alloca.h: /usr/include/bits/stdlib.h: texture.h: