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libdtn-devel-2.6.0-1mdv2009.0.i586.rpm

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<h1>Ciphersuite_PS2.h</h1><a href="Ciphersuite__PS2_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">/*</span>
<a name="l00002"></a>00002 <span class="comment"> *    Copyright 2006 SPARTA Inc</span>
<a name="l00003"></a>00003 <span class="comment"> * </span>
<a name="l00004"></a>00004 <span class="comment"> *    Licensed under the Apache License, Version 2.0 (the "License");</span>
<a name="l00005"></a>00005 <span class="comment"> *    you may not use this file except in compliance with the License.</span>
<a name="l00006"></a>00006 <span class="comment"> *    You may obtain a copy of the License at</span>
<a name="l00007"></a>00007 <span class="comment"> * </span>
<a name="l00008"></a>00008 <span class="comment"> *        http://www.apache.org/licenses/LICENSE-2.0</span>
<a name="l00009"></a>00009 <span class="comment"> * </span>
<a name="l00010"></a>00010 <span class="comment"> *    Unless required by applicable law or agreed to in writing, software</span>
<a name="l00011"></a>00011 <span class="comment"> *    distributed under the License is distributed on an "AS IS" BASIS,</span>
<a name="l00012"></a>00012 <span class="comment"> *    WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.</span>
<a name="l00013"></a>00013 <span class="comment"> *    See the License for the specific language governing permissions and</span>
<a name="l00014"></a>00014 <span class="comment"> *    limitations under the License.</span>
<a name="l00015"></a>00015 <span class="comment"> */</span>
<a name="l00016"></a>00016 
<a name="l00017"></a>00017 <span class="preprocessor">#ifndef _CIPHERSUITE_PS2_H_</span>
<a name="l00018"></a>00018 <span class="preprocessor"></span><span class="preprocessor">#define _CIPHERSUITE_PS2_H_</span>
<a name="l00019"></a>00019 <span class="preprocessor"></span>
<a name="l00020"></a>00020 <span class="preprocessor">#ifdef BSP_ENABLED</span>
<a name="l00021"></a>00021 <span class="preprocessor"></span>
<a name="l00022"></a>00022 <span class="preprocessor">#include &lt;oasys/util/ScratchBuffer.h&gt;</span>
<a name="l00023"></a>00023 <span class="preprocessor">#include "<a class="code" href="BlockProcessor_8h.html">bundling/BlockProcessor.h</a>"</span>
<a name="l00024"></a>00024 <span class="preprocessor">#include "<a class="code" href="PS__BlockProcessor_8h.html">PS_BlockProcessor.h</a>"</span>
<a name="l00025"></a>00025 
<a name="l00026"></a>00026 <span class="keyword">namespace </span>dtn {
<a name="l00027"></a>00027 
<a name="l00028"></a>00028 <span class="keyword">struct </span>PrimaryBlock_ex;
<a name="l00029"></a>00029 
<a name="l00033"></a>00033 <span class="keyword">class </span>Ciphersuite_PS2 : <span class="keyword">public</span> Ciphersuite {
<a name="l00034"></a>00034 <span class="keyword">public</span>:
<a name="l00035"></a>00035     <span class="keyword">typedef</span> oasys::ScratchBuffer&lt;u_char*, 64&gt; DataBuffer;
<a name="l00036"></a>00036 
<a name="l00038"></a>00038     Ciphersuite_PS2();
<a name="l00039"></a>00039     
<a name="l00040"></a>00040     <span class="keyword">virtual</span> u_int16_t cs_num();
<a name="l00041"></a>00041     
<a name="l00043"></a>00043 
<a name="l00059"></a>00059     <span class="keyword">virtual</span> <span class="keywordtype">int</span> consume(Bundle*    bundle,
<a name="l00060"></a>00060                         BlockInfo* block,
<a name="l00061"></a>00061                         u_char*    <a class="code" href="num2sdnv_8c.html#a81cdcc7ff6987bc85c073253e32715f">buf</a>,
<a name="l00062"></a>00062                         <span class="keywordtype">size_t</span>     <a class="code" href="num2sdnv_8c.html#fed088663f8704004425cdae2120b9b3">len</a>);
<a name="l00063"></a>00063 
<a name="l00070"></a>00070     <span class="keyword">virtual</span> <span class="keywordtype">bool</span> validate(<span class="keyword">const</span> Bundle*           bundle,
<a name="l00071"></a>00071                           BlockInfoVec*           block_list,
<a name="l00072"></a>00072                           BlockInfo*              block,
<a name="l00073"></a>00073                           status_report_reason_t* reception_reason,
<a name="l00074"></a>00074                           status_report_reason_t* deletion_reason);
<a name="l00075"></a>00075 
<a name="l00084"></a>00084     <span class="keyword">virtual</span> <span class="keywordtype">int</span> prepare(<span class="keyword">const</span> Bundle*    bundle,
<a name="l00085"></a>00085                         BlockInfoVec*    xmit_blocks,
<a name="l00086"></a>00086                         <span class="keyword">const</span> BlockInfo* source,
<a name="l00087"></a>00087                         <span class="keyword">const</span> <a class="code" href="namespacedtn.html#6efb37e503f8062c537b022eb755b94e" title="Typedef for a reference on a link.">LinkRef</a>&amp;   link,
<a name="l00088"></a>00088                         list_owner_t     list);
<a name="l00089"></a>00089     
<a name="l00095"></a>00095     <span class="keyword">virtual</span> <span class="keywordtype">int</span> generate(<span class="keyword">const</span> Bundle*  bundle,
<a name="l00096"></a>00096                          BlockInfoVec*  xmit_blocks,
<a name="l00097"></a>00097                          BlockInfo*     block,
<a name="l00098"></a>00098                          <span class="keyword">const</span> <a class="code" href="namespacedtn.html#6efb37e503f8062c537b022eb755b94e" title="Typedef for a reference on a link.">LinkRef</a>&amp; link,
<a name="l00099"></a>00099                          <span class="keywordtype">bool</span>           last);
<a name="l00100"></a>00100     
<a name="l00108"></a>00108     <span class="keyword">virtual</span> <span class="keywordtype">int</span> finalize(<span class="keyword">const</span> Bundle*  bundle, 
<a name="l00109"></a>00109                          BlockInfoVec*  xmit_blocks, 
<a name="l00110"></a>00110                          BlockInfo*     block, 
<a name="l00111"></a>00111                          <span class="keyword">const</span> <a class="code" href="namespacedtn.html#6efb37e503f8062c537b022eb755b94e" title="Typedef for a reference on a link.">LinkRef</a>&amp; link);
<a name="l00112"></a>00112 
<a name="l00116"></a>00116     <span class="keyword">static</span> <span class="keywordtype">void</span> digest(<span class="keyword">const</span> Bundle*    bundle,
<a name="l00117"></a>00117                        <span class="keyword">const</span> BlockInfo* caller_block,
<a name="l00118"></a>00118                        <span class="keyword">const</span> BlockInfo* target_block,
<a name="l00119"></a>00119                        <span class="keyword">const</span> <span class="keywordtype">void</span>*      <a class="code" href="num2sdnv_8c.html#a81cdcc7ff6987bc85c073253e32715f">buf</a>,
<a name="l00120"></a>00120                        <span class="keywordtype">size_t</span>           <a class="code" href="num2sdnv_8c.html#fed088663f8704004425cdae2120b9b3">len</a>,
<a name="l00121"></a>00121                        OpaqueContext*   r);
<a name="l00122"></a>00122 
<a name="l00126"></a>00126     <span class="keyword">static</span> <span class="keywordtype">void</span> create_digest(<span class="keyword">const</span> Bundle* bundle,
<a name="l00127"></a>00127                               BlockInfoVec* block_list,
<a name="l00128"></a>00128                               BlockInfo*    block,
<a name="l00129"></a>00129                               DataBuffer&amp;   db);
<a name="l00130"></a>00130 
<a name="l00134"></a>00134     <span class="keyword">static</span> <span class="keywordtype">int</span> read_primary(<span class="keyword">const</span> Bundle*     bundle,
<a name="l00135"></a>00135                             BlockInfo*        block,
<a name="l00136"></a>00136                             PrimaryBlock_ex&amp;  primary,
<a name="l00137"></a>00137                             <span class="keywordtype">char</span>**            dict);
<a name="l00138"></a>00138     
<a name="l00142"></a>00142     <span class="keyword">enum</span> { CSNUM_PS2 = 2 };      
<a name="l00143"></a>00143     
<a name="l00145"></a>00145 };
<a name="l00146"></a>00146 
<a name="l00147"></a>00147 } <span class="comment">// namespace dtn</span>
<a name="l00148"></a>00148 
<a name="l00149"></a>00149 <span class="preprocessor">#endif </span><span class="comment">/* BSP_ENABLED */</span>
<a name="l00150"></a>00150 
<a name="l00151"></a>00151 <span class="preprocessor">#endif </span><span class="comment">/* _CIPHERSUITE_PS2_H_ */</span>
</pre></div></div>
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