--- boson-all-0.13/code/boson/gameengine/script/pythonscript.cpp.ssize_t 2006-09-06 17:47:35.000000000 +0200 +++ boson-all-0.13/code/boson/gameengine/script/pythonscript.cpp 2007-01-04 18:59:33.000000000 +0100 @@ -688,7 +688,7 @@ // variables or submodules dict if possible. PyObject* key; PyObject* value; - int pos = 0; + ssize_t pos = 0; while(PyDict_Next(moduledict, &pos, &key, &value)) { // Check if value is any of the known types @@ -774,7 +774,7 @@ boDebug(700) << k_funcinfo << "Loading and merging " << PyDict_Size(submodules) << " submodules" << endl; PyObject* key; PyObject* value; - int pos = 0; + ssize_t pos = 0; while(PyDict_Next(submodules, &pos, &key, &value)) { // Check if current module already has module with this name