<IfDefine HAVE_LUA> <IfModule !mod_lua.c> LoadModule lua_module extramodules/mod_lua.so </IfModule> </IfDefine> <IfModule mod_lua.c> # LUA_Mutex - Valid LUA Session Mutex mechanisms are: `none', `default', # `flock:/path/to/file', `fcntl:/path/to/file', `sysvsem', `pthread', # `/path/to/file', `sem' # LUA_Storage - LUA storage (`none', `dbm:/path/to/file') # LUA_StorageTimeout - LUA Storage object lifetime (`N' - number of # seconds) # LUA_Release - LUA Release Switch (on or off) # LUA_ACCESS_CHECK - LUA Request Access Check Handle Function (`lua # function has been defined', `int access_check(uri)') # LUA_CHECK_USER_ID - LUA Request Check User ID Handle Function (`lua # function has been defined', `user_id, auth_type access_check(uri)') # LUA_process_queue_Length - LUA Request Queue Max Length (`N' - Max # numbers of Request in Process Queue) # LUA_INIT - LUA VM Script INIT (`@PATH --LuaScript FilePath', `lua script # content') # HTTP_INIT - LUA VM Script HTTP INIT (`@PATH --LuaScript FilePath', `lua # script content') # LUA_MAIN - LUA VM Main Script (`@PATH --LuaScript Main Script FilePath', # `lua main script content') # LUA_HANDLE - LUA VM Handle Script (`@PATH --LuaScript handle Script # FilePath', `lua handle script content') #AddHandler lua-html .lhtml #AddHandler lua-script .lua #AddHandler lua-bin .lhtml #AddHandler lua-bin .lua </IfModule>