Original game developed by Pumpkin Studios, and published by EIDOS Interactive. The Warzone Resurrection Project team and former contributors to the GPL version, in alphabetical order: Scott Balneaves <sbalneav> : Programming Tim Baumgartner <Baum> : MacOSX port maintenance -- <Buginator> : Programming Roman C. <troman> : Programming and Scripting + Scripting-engine rewrite and AI Denis Dupeyron <charun> : Programming Bruce V. Edwards <cathuria> : 2D/3D Graphics Don Edwards : 2D Graphics support Mike Gilmore <Chojun> : Programming -- <Hatsjoe> : 2D Graphics Carl Hee <Watermelon> : Programming + Multiturrets Adam Holland Stefan Huehner <shuehner> : Programming + original 64bit support Ari Johnson <iamtheari> : Programming and MacOSX Packaging + original MacOSX port Steven Koenig <kreuvf> : Documentation, translation Martin Koller <mkoller> : Programming Gerard Krol <gerard_> : Programming Angus Lees <gus> : Debian Packaging Kevin Malec <Kevin`> : Websupport Per I. Mathisen <per> : Programming Dion Mendel <noid> : Programming, original Linux port Kim Metcalfe <lav-coyote25> : Documentation, Maps and Support Christian Ohm <cybersphinx> : Programming Tim P. <kamaze> : Webmaster Phil Procario <GrimMoroe, grimandmandy> : 3D Graphics Marcus Rast <charon> : Programming -- <Pseudonym404> : Programming + original 64bit support Victor Qamly <vqamly> : Programming Ben Russon <grizzly> : Support Hylke van der Schaaf <TheNoid> : Programming Giel van Schijndel <Giel> : Programming and Debian Linux and Windows Packaging Dennis Schridde <devurandom> : Programming and general Linux and Windows Packaging Dmitri Shuralyov <shurcool> : Programming Rodolphe Suescun <rodzilla> : Programming Freddie Witherden <EvilGuru> : Programming and MacOSX Packaging -- <vs2k5> : Programming