<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> <!--NewPage--> <HTML> <HEAD> <!-- Generated by javadoc (build 1.5.0_09) on Tue Aug 07 17:00:46 CEST 2007 --> <TITLE> QGraphicsSceneMouseEvent </TITLE> <META NAME="keywords" CONTENT="com.trolltech.qt.gui.QGraphicsSceneMouseEvent class"> <LINK REL ="stylesheet" TYPE="text/css" HREF="../../../../stylesheet.css" TITLE="Style"> <SCRIPT type="text/javascript"> function windowTitle() { parent.document.title="QGraphicsSceneMouseEvent"; } </SCRIPT> <NOSCRIPT> </NOSCRIPT> </HEAD> <BODY BGCOLOR="white" onload="windowTitle();"> <!-- ========= START OF TOP NAVBAR ======= --> <A NAME="navbar_top"><!-- --></A> <A HREF="#skip-navbar_top" title="Skip navigation links"></A> <TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY=""> <TR> <TD COLSPAN=2 BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A NAME="navbar_top_firstrow"><!-- --></A> <TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY=""> <TR ALIGN="center" VALIGN="top"> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A> </TD> <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> <FONT CLASS="NavBarFont1Rev"><B>Class</B></FONT> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../../index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A> </TD> </TR> </TABLE> </TD> <TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM> </EM> </TD> </TR> <TR> <TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2"> <A HREF="../../../../com/trolltech/qt/gui/QGraphicsSceneHoverEvent.html" title="class in com.trolltech.qt.gui"><B>PREV CLASS</B></A> <A HREF="../../../../com/trolltech/qt/gui/QGraphicsSceneWheelEvent.html" title="class in com.trolltech.qt.gui"><B>NEXT CLASS</B></A></FONT></TD> <TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2"> <A HREF="../../../../index.html?com/trolltech/qt/gui/QGraphicsSceneMouseEvent.html" target="_top"><B>FRAMES</B></A> <A HREF="QGraphicsSceneMouseEvent.html" target="_top"><B>NO FRAMES</B></A> <SCRIPT type="text/javascript"> <!-- if(window==top) { document.writeln('<A HREF="../../../../allclasses-noframe.html"><B>All Classes</B></A>'); } //--> </SCRIPT> <NOSCRIPT> <A HREF="../../../../allclasses-noframe.html"><B>All Classes</B></A> </NOSCRIPT> </FONT></TD> </TR> <TR> <TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2"> SUMMARY: <A HREF="#nested_classes_inherited_from_class_com.trolltech.qt.core.QEvent">NESTED</A> | FIELD | <A HREF="#constructor_summary">CONSTR</A> | <A HREF="#method_summary">METHOD</A></FONT></TD> <TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2"> DETAIL: FIELD | <A HREF="#constructor_detail">CONSTR</A> | <A HREF="#method_detail">METHOD</A></FONT></TD> </TR> </TABLE> <A NAME="skip-navbar_top"></A> <!-- ========= END OF TOP NAVBAR ========= --> <HR> <!-- ======== START OF CLASS DATA ======== --> <H2> <FONT SIZE="-1"> com.trolltech.qt.gui</FONT> <BR> Class QGraphicsSceneMouseEvent</H2> <PRE> java.lang.Object <IMG SRC="../../../../resources/inherit.gif" ALT="extended by "><A HREF="../../../../com/trolltech/qt/QSignalEmitter.html" title="class in com.trolltech.qt">com.trolltech.qt.QSignalEmitter</A> <IMG SRC="../../../../resources/inherit.gif" ALT="extended by "><A HREF="../../../../com/trolltech/qt/QtJambiObject.html" title="class in com.trolltech.qt">com.trolltech.qt.QtJambiObject</A> <IMG SRC="../../../../resources/inherit.gif" ALT="extended by "><A HREF="../../../../com/trolltech/qt/core/QEvent.html" title="class in com.trolltech.qt.core">com.trolltech.qt.core.QEvent</A> <IMG SRC="../../../../resources/inherit.gif" ALT="extended by "><A HREF="../../../../com/trolltech/qt/gui/QGraphicsSceneEvent.html" title="class in com.trolltech.qt.gui">com.trolltech.qt.gui.QGraphicsSceneEvent</A> <IMG SRC="../../../../resources/inherit.gif" ALT="extended by "><B>com.trolltech.qt.gui.QGraphicsSceneMouseEvent</B> </PRE> <DL> <DT><B>All Implemented Interfaces:</B> <DD><A HREF="../../../../com/trolltech/qt/QtJambiInterface.html" title="interface in com.trolltech.qt">QtJambiInterface</A></DD> </DL> <HR> <DL> <DT><PRE>public class <B>QGraphicsSceneMouseEvent</B><DT>extends <A HREF="../../../../com/trolltech/qt/gui/QGraphicsSceneEvent.html" title="class in com.trolltech.qt.gui">QGraphicsSceneEvent</A></DL> </PRE> <P> <p>The <a href="QGraphicsSceneMouseEvent.html#QGraphicsSceneMouseEvent(com.trolltech.qt.core.QEvent.Type)"><tt>QGraphicsSceneMouseEvent</tt></a> class provides mouse events in the graphics view framework.</p> <p>When a <a href="QGraphicsView.html"><tt>QGraphicsView</tt></a> receives a <a href="QMouseEvent.html"><tt>QMouseEvent</tt></a>, it translates it to a <a href="QGraphicsSceneMouseEvent.html#QGraphicsSceneMouseEvent(com.trolltech.qt.core.QEvent.Type)"><tt>QGraphicsSceneMouseEvent</tt></a>. The event is then forwarded to the <a href="QGraphicsScene.html"><tt>QGraphicsScene</tt></a> associated with the view.</p> <p>In addition to containing the item, scene, and screen coordinates of the event (as <a href="QGraphicsSceneMouseEvent.html#pos()"><tt>pos</tt></a>, <a href="QGraphicsSceneMouseEvent.html#scenePos()"><tt>scenePos</tt></a>, and <a href="QGraphicsSceneMouseEvent.html#screenPos()"><tt>screenPos</tt></a>), mouse events also contain the coordinates of the previous mouse event received by the view. These can be retrieved with <a href="QGraphicsSceneMouseEvent.html#lastPos()"><tt>lastPos</tt></a>, <a href="QGraphicsSceneMouseEvent.html#lastScreenPos()"><tt>lastScreenPos</tt></a>, and <a href="QGraphicsSceneMouseEvent.html#lastScenePos()"><tt>lastScenePos</tt></a>.</p> <P> <P> <DL> <DT><B>See Also:</B><DD><a href="QGraphicsSceneContextMenuEvent.html"><tt>QGraphicsSceneContextMenuEvent</tt></a>, <a href="QGraphicsSceneHoverEvent.html"><tt>QGraphicsSceneHoverEvent</tt></a>, <a href="QGraphicsSceneWheelEvent.html"><tt>QGraphicsSceneWheelEvent</tt></a>, <a href="QMouseEvent.html"><tt>QMouseEvent</tt></a></DL> <HR> <P> <!-- ======== NESTED CLASS SUMMARY ======== --> <A NAME="nested_class_summary"><!-- --></A> <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> <TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> <TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2"> <B>Nested Class Summary</B></FONT></TH> </TR> </TABLE> <A NAME="nested_classes_inherited_from_class_com.trolltech.qt.core.QEvent"><!-- --></A> <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> <TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor"> <TH ALIGN="left"><B>Nested classes/interfaces inherited from class com.trolltech.qt.core.<A HREF="../../../../com/trolltech/qt/core/QEvent.html" title="class in com.trolltech.qt.core">QEvent</A></B></TH> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD><CODE><A HREF="../../../../com/trolltech/qt/core/QEvent.Type.html" title="enum in com.trolltech.qt.core">QEvent.Type</A></CODE></TD> </TR> </TABLE> <A NAME="nested_classes_inherited_from_class_com.trolltech.qt.QSignalEmitter"><!-- --></A> <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> <TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor"> <TH ALIGN="left"><B>Nested classes/interfaces inherited from class com.trolltech.qt.<A HREF="../../../../com/trolltech/qt/QSignalEmitter.html" title="class in com.trolltech.qt">QSignalEmitter</A></B></TH> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD><CODE><A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal0.html" title="class in com.trolltech.qt">QSignalEmitter.Signal0</A>, <A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal1.html" title="class in com.trolltech.qt">QSignalEmitter.Signal1</A><<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal1.html" title="type parameter in QSignalEmitter.Signal1">A</A>>, <A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal2.html" title="class in com.trolltech.qt">QSignalEmitter.Signal2</A><<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal2.html" title="type parameter in QSignalEmitter.Signal2">A</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal2.html" title="type parameter in QSignalEmitter.Signal2">B</A>>, <A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal3.html" title="class in com.trolltech.qt">QSignalEmitter.Signal3</A><<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal3.html" title="type parameter in QSignalEmitter.Signal3">A</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal3.html" title="type parameter in QSignalEmitter.Signal3">B</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal3.html" title="type parameter in QSignalEmitter.Signal3">C</A>>, <A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal4.html" title="class in com.trolltech.qt">QSignalEmitter.Signal4</A><<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal4.html" title="type parameter in QSignalEmitter.Signal4">A</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal4.html" title="type parameter in QSignalEmitter.Signal4">B</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal4.html" title="type parameter in QSignalEmitter.Signal4">C</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal4.html" title="type parameter in QSignalEmitter.Signal4">D</A>>, <A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal5.html" title="class in com.trolltech.qt">QSignalEmitter.Signal5</A><<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal5.html" title="type parameter in QSignalEmitter.Signal5">A</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal5.html" title="type parameter in QSignalEmitter.Signal5">B</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal5.html" title="type parameter in QSignalEmitter.Signal5">C</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal5.html" title="type parameter in QSignalEmitter.Signal5">D</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal5.html" title="type parameter in QSignalEmitter.Signal5">E</A>>, <A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal6.html" title="class in com.trolltech.qt">QSignalEmitter.Signal6</A><<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal6.html" title="type parameter in QSignalEmitter.Signal6">A</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal6.html" title="type parameter in QSignalEmitter.Signal6">B</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal6.html" title="type parameter in QSignalEmitter.Signal6">C</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal6.html" title="type parameter in QSignalEmitter.Signal6">D</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal6.html" title="type parameter in QSignalEmitter.Signal6">E</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal6.html" title="type parameter in QSignalEmitter.Signal6">F</A>>, <A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal7.html" title="class in com.trolltech.qt">QSignalEmitter.Signal7</A><<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal7.html" title="type parameter in QSignalEmitter.Signal7">A</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal7.html" title="type parameter in QSignalEmitter.Signal7">B</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal7.html" title="type parameter in QSignalEmitter.Signal7">C</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal7.html" title="type parameter in QSignalEmitter.Signal7">D</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal7.html" title="type parameter in QSignalEmitter.Signal7">E</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal7.html" title="type parameter in QSignalEmitter.Signal7">F</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal7.html" title="type parameter in QSignalEmitter.Signal7">G</A>>, <A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal8.html" title="class in com.trolltech.qt">QSignalEmitter.Signal8</A><<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal8.html" title="type parameter in QSignalEmitter.Signal8">A</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal8.html" title="type parameter in QSignalEmitter.Signal8">B</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal8.html" title="type parameter in QSignalEmitter.Signal8">C</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal8.html" title="type parameter in QSignalEmitter.Signal8">D</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal8.html" title="type parameter in QSignalEmitter.Signal8">E</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal8.html" title="type parameter in QSignalEmitter.Signal8">F</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal8.html" title="type parameter in QSignalEmitter.Signal8">G</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal8.html" title="type parameter in QSignalEmitter.Signal8">H</A>>, <A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal9.html" title="class in com.trolltech.qt">QSignalEmitter.Signal9</A><<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal9.html" title="type parameter in QSignalEmitter.Signal9">A</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal9.html" title="type parameter in QSignalEmitter.Signal9">B</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal9.html" title="type parameter in QSignalEmitter.Signal9">C</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal9.html" title="type parameter in QSignalEmitter.Signal9">D</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal9.html" title="type parameter in QSignalEmitter.Signal9">E</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal9.html" title="type parameter in QSignalEmitter.Signal9">F</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal9.html" title="type parameter in QSignalEmitter.Signal9">G</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal9.html" title="type parameter in QSignalEmitter.Signal9">H</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal9.html" title="type parameter in QSignalEmitter.Signal9">I</A>></CODE></TD> </TR> </TABLE> <!-- ======== CONSTRUCTOR SUMMARY ======== --> <A NAME="constructor_summary"><!-- --></A> <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> <TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> <TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2"> <B>Constructor Summary</B></FONT></TH> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QGraphicsSceneMouseEvent.html#QGraphicsSceneMouseEvent()">QGraphicsSceneMouseEvent</A></B>()</CODE> <BR> Equivalent to <a href="QGraphicsSceneMouseEvent.html#QGraphicsSceneMouseEvent(com.trolltech.qt.core.QEvent.Type)"><tt>QGraphicsSceneMouseEvent</tt></a>(None).</TD> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QGraphicsSceneMouseEvent.html#QGraphicsSceneMouseEvent(com.trolltech.qt.core.QEvent.Type)">QGraphicsSceneMouseEvent</A></B>(<A HREF="../../../../com/trolltech/qt/core/QEvent.Type.html" title="enum in com.trolltech.qt.core">QEvent.Type</A> type)</CODE> <BR> This method is used internally by Qt Jambi.</TD> </TR> </TABLE> <!-- ========== METHOD SUMMARY =========== --> <A NAME="method_summary"><!-- --></A> <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> <TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> <TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2"> <B>Method Summary</B></FONT></TH> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> <CODE> <A HREF="../../../../com/trolltech/qt/core/Qt.MouseButton.html" title="enum in com.trolltech.qt.core">Qt.MouseButton</A></CODE></FONT></TD> <TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QGraphicsSceneMouseEvent.html#button()">button</A></B>()</CODE> <BR> Returns the mouse button (if any) that caused the event.</TD> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> <CODE> <A HREF="../../../../com/trolltech/qt/core/QPointF.html" title="class in com.trolltech.qt.core">QPointF</A></CODE></FONT></TD> <TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QGraphicsSceneMouseEvent.html#buttonDownPos(com.trolltech.qt.core.Qt.MouseButton)">buttonDownPos</A></B>(<A HREF="../../../../com/trolltech/qt/core/Qt.MouseButton.html" title="enum in com.trolltech.qt.core">Qt.MouseButton</A> button)</CODE> <BR> Returns the mouse cursor position in item coordinates where the specified <tt>button</tt> was clicked.</TD> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> <CODE> <A HREF="../../../../com/trolltech/qt/core/QPointF.html" title="class in com.trolltech.qt.core">QPointF</A></CODE></FONT></TD> <TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QGraphicsSceneMouseEvent.html#buttonDownScenePos(com.trolltech.qt.core.Qt.MouseButton)">buttonDownScenePos</A></B>(<A HREF="../../../../com/trolltech/qt/core/Qt.MouseButton.html" title="enum in com.trolltech.qt.core">Qt.MouseButton</A> button)</CODE> <BR> Returns the mouse cursor position in scene coordinates where the specified <tt>button</tt> was clicked.</TD> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> <CODE> <A HREF="../../../../com/trolltech/qt/core/QPoint.html" title="class in com.trolltech.qt.core">QPoint</A></CODE></FONT></TD> <TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QGraphicsSceneMouseEvent.html#buttonDownScreenPos(com.trolltech.qt.core.Qt.MouseButton)">buttonDownScreenPos</A></B>(<A HREF="../../../../com/trolltech/qt/core/Qt.MouseButton.html" title="enum in com.trolltech.qt.core">Qt.MouseButton</A> button)</CODE> <BR> Returns the mouse cursor position in screen coordinates where the specified <tt>button</tt> was clicked.</TD> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> <CODE> <A HREF="../../../../com/trolltech/qt/core/Qt.MouseButtons.html" title="class in com.trolltech.qt.core">Qt.MouseButtons</A></CODE></FONT></TD> <TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QGraphicsSceneMouseEvent.html#buttons()">buttons</A></B>()</CODE> <BR> Returns the combination of mouse buttons that were pressed at the time the event was sent.</TD> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> <CODE>static <A HREF="../../../../com/trolltech/qt/gui/QGraphicsSceneMouseEvent.html" title="class in com.trolltech.qt.gui">QGraphicsSceneMouseEvent</A></CODE></FONT></TD> <TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QGraphicsSceneMouseEvent.html#fromNativePointer(com.trolltech.qt.QNativePointer)">fromNativePointer</A></B>(<A HREF="../../../../com/trolltech/qt/QNativePointer.html" title="class in com.trolltech.qt">QNativePointer</A> nativePointer)</CODE> <BR> This function returns the QGraphicsSceneMouseEvent instance pointed to by nativePointer</TD> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> <CODE> <A HREF="../../../../com/trolltech/qt/core/QPointF.html" title="class in com.trolltech.qt.core">QPointF</A></CODE></FONT></TD> <TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QGraphicsSceneMouseEvent.html#lastPos()">lastPos</A></B>()</CODE> <BR> Returns the last recorded mouse cursor position in item coordinates.</TD> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> <CODE> <A HREF="../../../../com/trolltech/qt/core/QPointF.html" title="class in com.trolltech.qt.core">QPointF</A></CODE></FONT></TD> <TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QGraphicsSceneMouseEvent.html#lastScenePos()">lastScenePos</A></B>()</CODE> <BR> Returns the last recorded mouse cursor position in scene coordinates.</TD> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> <CODE> <A HREF="../../../../com/trolltech/qt/core/QPoint.html" title="class in com.trolltech.qt.core">QPoint</A></CODE></FONT></TD> <TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QGraphicsSceneMouseEvent.html#lastScreenPos()">lastScreenPos</A></B>()</CODE> <BR> Returns the last recorded mouse cursor position in screen coordinates.</TD> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> <CODE> <A HREF="../../../../com/trolltech/qt/core/Qt.KeyboardModifiers.html" title="class in com.trolltech.qt.core">Qt.KeyboardModifiers</A></CODE></FONT></TD> <TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QGraphicsSceneMouseEvent.html#modifiers()">modifiers</A></B>()</CODE> <BR> Returns the keyboard modifiers in use at the time the event was sent.</TD> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> <CODE> <A HREF="../../../../com/trolltech/qt/core/QPointF.html" title="class in com.trolltech.qt.core">QPointF</A></CODE></FONT></TD> <TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QGraphicsSceneMouseEvent.html#pos()">pos</A></B>()</CODE> <BR> Returns the mouse cursor position in item coordinates.</TD> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> <CODE> <A HREF="../../../../com/trolltech/qt/core/QPointF.html" title="class in com.trolltech.qt.core">QPointF</A></CODE></FONT></TD> <TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QGraphicsSceneMouseEvent.html#scenePos()">scenePos</A></B>()</CODE> <BR> Returns the mouse cursor position in scene coordinates.</TD> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> <CODE> <A HREF="../../../../com/trolltech/qt/core/QPoint.html" title="class in com.trolltech.qt.core">QPoint</A></CODE></FONT></TD> <TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QGraphicsSceneMouseEvent.html#screenPos()">screenPos</A></B>()</CODE> <BR> Returns the mouse cursor position in screen coordinates.</TD> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> <CODE> void</CODE></FONT></TD> <TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QGraphicsSceneMouseEvent.html#setButton(com.trolltech.qt.core.Qt.MouseButton)">setButton</A></B>(<A HREF="../../../../com/trolltech/qt/core/Qt.MouseButton.html" title="enum in com.trolltech.qt.core">Qt.MouseButton</A> button)</CODE> <BR> This method is used internally by Qt Jambi.</TD> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> <CODE> void</CODE></FONT></TD> <TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QGraphicsSceneMouseEvent.html#setButtonDownPos(com.trolltech.qt.core.Qt.MouseButton, com.trolltech.qt.core.QPointF)">setButtonDownPos</A></B>(<A HREF="../../../../com/trolltech/qt/core/Qt.MouseButton.html" title="enum in com.trolltech.qt.core">Qt.MouseButton</A> button, <A HREF="../../../../com/trolltech/qt/core/QPointF.html" title="class in com.trolltech.qt.core">QPointF</A> pos)</CODE> <BR> This method is used internally by Qt Jambi.</TD> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> <CODE> void</CODE></FONT></TD> <TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QGraphicsSceneMouseEvent.html#setButtonDownScenePos(com.trolltech.qt.core.Qt.MouseButton, com.trolltech.qt.core.QPointF)">setButtonDownScenePos</A></B>(<A HREF="../../../../com/trolltech/qt/core/Qt.MouseButton.html" title="enum in com.trolltech.qt.core">Qt.MouseButton</A> button, <A HREF="../../../../com/trolltech/qt/core/QPointF.html" title="class in com.trolltech.qt.core">QPointF</A> pos)</CODE> <BR> This method is used internally by Qt Jambi.</TD> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> <CODE> void</CODE></FONT></TD> <TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QGraphicsSceneMouseEvent.html#setButtonDownScreenPos(com.trolltech.qt.core.Qt.MouseButton, com.trolltech.qt.core.QPoint)">setButtonDownScreenPos</A></B>(<A HREF="../../../../com/trolltech/qt/core/Qt.MouseButton.html" title="enum in com.trolltech.qt.core">Qt.MouseButton</A> button, <A HREF="../../../../com/trolltech/qt/core/QPoint.html" title="class in com.trolltech.qt.core">QPoint</A> pos)</CODE> <BR> This method is used internally by Qt Jambi.</TD> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> <CODE> void</CODE></FONT></TD> <TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QGraphicsSceneMouseEvent.html#setButtons(com.trolltech.qt.core.Qt.MouseButton...)">setButtons</A></B>(<A HREF="../../../../com/trolltech/qt/core/Qt.MouseButton.html" title="enum in com.trolltech.qt.core">Qt.MouseButton</A>... buttons)</CODE> <BR> This method is used internally by Qt Jambi.</TD> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> <CODE> void</CODE></FONT></TD> <TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QGraphicsSceneMouseEvent.html#setButtons(com.trolltech.qt.core.Qt.MouseButtons)">setButtons</A></B>(<A HREF="../../../../com/trolltech/qt/core/Qt.MouseButtons.html" title="class in com.trolltech.qt.core">Qt.MouseButtons</A> buttons)</CODE> <BR> This method is used internally by Qt Jambi.</TD> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> <CODE> void</CODE></FONT></TD> <TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QGraphicsSceneMouseEvent.html#setLastPos(com.trolltech.qt.core.QPointF)">setLastPos</A></B>(<A HREF="../../../../com/trolltech/qt/core/QPointF.html" title="class in com.trolltech.qt.core">QPointF</A> pos)</CODE> <BR> This method is used internally by Qt Jambi.</TD> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> <CODE> void</CODE></FONT></TD> <TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QGraphicsSceneMouseEvent.html#setLastScenePos(com.trolltech.qt.core.QPointF)">setLastScenePos</A></B>(<A HREF="../../../../com/trolltech/qt/core/QPointF.html" title="class in com.trolltech.qt.core">QPointF</A> pos)</CODE> <BR> This method is used internally by Qt Jambi.</TD> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> <CODE> void</CODE></FONT></TD> <TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QGraphicsSceneMouseEvent.html#setLastScreenPos(com.trolltech.qt.core.QPoint)">setLastScreenPos</A></B>(<A HREF="../../../../com/trolltech/qt/core/QPoint.html" title="class in com.trolltech.qt.core">QPoint</A> pos)</CODE> <BR> This method is used internally by Qt Jambi.</TD> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> <CODE> void</CODE></FONT></TD> <TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QGraphicsSceneMouseEvent.html#setModifiers(com.trolltech.qt.core.Qt.KeyboardModifier...)">setModifiers</A></B>(<A HREF="../../../../com/trolltech/qt/core/Qt.KeyboardModifier.html" title="enum in com.trolltech.qt.core">Qt.KeyboardModifier</A>... modifiers)</CODE> <BR> This method is used internally by Qt Jambi.</TD> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> <CODE> void</CODE></FONT></TD> <TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QGraphicsSceneMouseEvent.html#setModifiers(com.trolltech.qt.core.Qt.KeyboardModifiers)">setModifiers</A></B>(<A HREF="../../../../com/trolltech/qt/core/Qt.KeyboardModifiers.html" title="class in com.trolltech.qt.core">Qt.KeyboardModifiers</A> modifiers)</CODE> <BR> This method is used internally by Qt Jambi.</TD> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> <CODE> void</CODE></FONT></TD> <TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QGraphicsSceneMouseEvent.html#setPos(com.trolltech.qt.core.QPointF)">setPos</A></B>(<A HREF="../../../../com/trolltech/qt/core/QPointF.html" title="class in com.trolltech.qt.core">QPointF</A> pos)</CODE> <BR> This method is used internally by Qt Jambi.</TD> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> <CODE> void</CODE></FONT></TD> <TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QGraphicsSceneMouseEvent.html#setScenePos(com.trolltech.qt.core.QPointF)">setScenePos</A></B>(<A HREF="../../../../com/trolltech/qt/core/QPointF.html" title="class in com.trolltech.qt.core">QPointF</A> pos)</CODE> <BR> This method is used internally by Qt Jambi.</TD> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> <CODE> void</CODE></FONT></TD> <TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QGraphicsSceneMouseEvent.html#setScreenPos(com.trolltech.qt.core.QPoint)">setScreenPos</A></B>(<A HREF="../../../../com/trolltech/qt/core/QPoint.html" title="class in com.trolltech.qt.core">QPoint</A> pos)</CODE> <BR> This method is used internally by Qt Jambi.</TD> </TR> </TABLE> <A NAME="methods_inherited_from_class_com.trolltech.qt.gui.QGraphicsSceneEvent"><!-- --></A> <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> <TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor"> <TH ALIGN="left"><B>Methods inherited from class com.trolltech.qt.gui.<A HREF="../../../../com/trolltech/qt/gui/QGraphicsSceneEvent.html" title="class in com.trolltech.qt.gui">QGraphicsSceneEvent</A></B></TH> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD><CODE><A HREF="../../../../com/trolltech/qt/gui/QGraphicsSceneEvent.html#widget()">widget</A></CODE></TD> </TR> </TABLE> <A NAME="methods_inherited_from_class_com.trolltech.qt.core.QEvent"><!-- --></A> <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> <TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor"> <TH ALIGN="left"><B>Methods inherited from class com.trolltech.qt.core.<A HREF="../../../../com/trolltech/qt/core/QEvent.html" title="class in com.trolltech.qt.core">QEvent</A></B></TH> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD><CODE><A HREF="../../../../com/trolltech/qt/core/QEvent.html#accept()">accept</A>, <A HREF="../../../../com/trolltech/qt/core/QEvent.html#ignore()">ignore</A>, <A HREF="../../../../com/trolltech/qt/core/QEvent.html#isAccepted()">isAccepted</A>, <A HREF="../../../../com/trolltech/qt/core/QEvent.html#setAccepted(boolean)">setAccepted</A>, <A HREF="../../../../com/trolltech/qt/core/QEvent.html#setT(char)">setT</A>, <A HREF="../../../../com/trolltech/qt/core/QEvent.html#spontaneous()">spontaneous</A>, <A HREF="../../../../com/trolltech/qt/core/QEvent.html#t()">t</A>, <A HREF="../../../../com/trolltech/qt/core/QEvent.html#type()">type</A></CODE></TD> </TR> </TABLE> <A NAME="methods_inherited_from_class_com.trolltech.qt.QtJambiObject"><!-- --></A> <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> <TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor"> <TH ALIGN="left"><B>Methods inherited from class com.trolltech.qt.<A HREF="../../../../com/trolltech/qt/QtJambiObject.html" title="class in com.trolltech.qt">QtJambiObject</A></B></TH> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD><CODE><A HREF="../../../../com/trolltech/qt/QtJambiObject.html#dispose()">dispose</A>, <A HREF="../../../../com/trolltech/qt/QtJambiObject.html#disposed()">disposed</A>, <A HREF="../../../../com/trolltech/qt/QtJambiObject.html#finalize()">finalize</A>, <A HREF="../../../../com/trolltech/qt/QtJambiObject.html#reassignNativeResources(com.trolltech.qt.QtJambiObject, java.lang.Class)">reassignNativeResources</A>, <A HREF="../../../../com/trolltech/qt/QtJambiObject.html#tr(java.lang.String)">tr</A>, <A HREF="../../../../com/trolltech/qt/QtJambiObject.html#tr(java.lang.String, java.lang.String)">tr</A>, <A HREF="../../../../com/trolltech/qt/QtJambiObject.html#tr(java.lang.String, java.lang.String, int)">tr</A></CODE></TD> </TR> </TABLE> <A NAME="methods_inherited_from_class_com.trolltech.qt.QSignalEmitter"><!-- --></A> <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> <TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor"> <TH ALIGN="left"><B>Methods inherited from class com.trolltech.qt.<A HREF="../../../../com/trolltech/qt/QSignalEmitter.html" title="class in com.trolltech.qt">QSignalEmitter</A></B></TH> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD><CODE><A HREF="../../../../com/trolltech/qt/QSignalEmitter.html#blockSignals(boolean)">blockSignals</A>, <A HREF="../../../../com/trolltech/qt/QSignalEmitter.html#disconnect()">disconnect</A>, <A HREF="../../../../com/trolltech/qt/QSignalEmitter.html#disconnect(java.lang.Object)">disconnect</A>, <A HREF="../../../../com/trolltech/qt/QSignalEmitter.html#signalsBlocked()">signalsBlocked</A>, <A HREF="../../../../com/trolltech/qt/QSignalEmitter.html#signalSender()">signalSender</A>, <A HREF="../../../../com/trolltech/qt/QSignalEmitter.html#thread()">thread</A></CODE></TD> </TR> </TABLE> <A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A> <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> <TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor"> <TH ALIGN="left"><B>Methods inherited from class java.lang.Object</B></TH> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD><CODE>clone, equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</CODE></TD> </TR> </TABLE> <A NAME="methods_inherited_from_class_com.trolltech.qt.QtJambiInterface"><!-- --></A> <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> <TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor"> <TH ALIGN="left"><B>Methods inherited from interface com.trolltech.qt.<A HREF="../../../../com/trolltech/qt/QtJambiInterface.html" title="interface in com.trolltech.qt">QtJambiInterface</A></B></TH> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD><CODE><A HREF="../../../../com/trolltech/qt/QtJambiInterface.html#disableGarbageCollection()">disableGarbageCollection</A>, <A HREF="../../../../com/trolltech/qt/QtJambiInterface.html#nativeId()">nativeId</A>, <A HREF="../../../../com/trolltech/qt/QtJambiInterface.html#nativePointer()">nativePointer</A>, <A HREF="../../../../com/trolltech/qt/QtJambiInterface.html#reenableGarbageCollection()">reenableGarbageCollection</A>, <A HREF="../../../../com/trolltech/qt/QtJambiInterface.html#setJavaOwnership()">setJavaOwnership</A></CODE></TD> </TR> </TABLE> <P> <!-- ========= CONSTRUCTOR DETAIL ======== --> <A NAME="constructor_detail"><!-- --></A> <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> <TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> <TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2"> <B>Constructor Detail</B></FONT></TH> </TR> </TABLE> <A NAME="QGraphicsSceneMouseEvent()"><!-- --></A><H3> QGraphicsSceneMouseEvent</H3> <PRE> public <B>QGraphicsSceneMouseEvent</B>()</PRE> <DL> <DD><p>Equivalent to <a href="QGraphicsSceneMouseEvent.html#QGraphicsSceneMouseEvent(com.trolltech.qt.core.QEvent.Type)"><tt>QGraphicsSceneMouseEvent</tt></a>(None). <P> </DL> <HR> <A NAME="QGraphicsSceneMouseEvent(com.trolltech.qt.core.QEvent.Type)"><!-- --></A><H3> QGraphicsSceneMouseEvent</H3> <PRE> public <B>QGraphicsSceneMouseEvent</B>(<A HREF="../../../../com/trolltech/qt/core/QEvent.Type.html" title="enum in com.trolltech.qt.core">QEvent.Type</A> type)</PRE> <DL> <DD><p>This method is used internally by Qt Jambi. Do not use it in your applications.</p> <P> </DL> <!-- ============ METHOD DETAIL ========== --> <A NAME="method_detail"><!-- --></A> <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> <TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> <TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2"> <B>Method Detail</B></FONT></TH> </TR> </TABLE> <A NAME="button()"><!-- --></A><H3> button</H3> <PRE> public final <A HREF="../../../../com/trolltech/qt/core/Qt.MouseButton.html" title="enum in com.trolltech.qt.core">Qt.MouseButton</A> <B>button</B>()</PRE> <DL> <DD><p>Returns the mouse button (if any) that caused the event.</p> <P> <DD><DL> <DT><B>See Also:</B><DD><a href="QGraphicsSceneMouseEvent.html#setButton(com.trolltech.qt.core.Qt.MouseButton)"><tt>setButton</tt></a>, <a href="QGraphicsSceneMouseEvent.html#buttons()"><tt>buttons</tt></a>, <a href="QGraphicsSceneMouseEvent.html#modifiers()"><tt>modifiers</tt></a></DL> </DD> </DL> <HR> <A NAME="buttonDownPos(com.trolltech.qt.core.Qt.MouseButton)"><!-- --></A><H3> buttonDownPos</H3> <PRE> public final <A HREF="../../../../com/trolltech/qt/core/QPointF.html" title="class in com.trolltech.qt.core">QPointF</A> <B>buttonDownPos</B>(<A HREF="../../../../com/trolltech/qt/core/Qt.MouseButton.html" title="enum in com.trolltech.qt.core">Qt.MouseButton</A> button)</PRE> <DL> <DD><p>Returns the mouse cursor position in item coordinates where the specified <tt>button</tt> was clicked.</p> <P> <DD><DL> <DT><B>See Also:</B><DD><a href="QGraphicsSceneMouseEvent.html#setButtonDownPos(com.trolltech.qt.core.Qt.MouseButton, com.trolltech.qt.core.QPointF)"><tt>setButtonDownPos</tt></a>, <a href="QGraphicsSceneMouseEvent.html#buttonDownScenePos(com.trolltech.qt.core.Qt.MouseButton)"><tt>buttonDownScenePos</tt></a>, <a href="QGraphicsSceneMouseEvent.html#buttonDownScreenPos(com.trolltech.qt.core.Qt.MouseButton)"><tt>buttonDownScreenPos</tt></a>, <a href="QGraphicsSceneMouseEvent.html#pos()"><tt>pos</tt></a></DL> </DD> </DL> <HR> <A NAME="buttonDownScenePos(com.trolltech.qt.core.Qt.MouseButton)"><!-- --></A><H3> buttonDownScenePos</H3> <PRE> public final <A HREF="../../../../com/trolltech/qt/core/QPointF.html" title="class in com.trolltech.qt.core">QPointF</A> <B>buttonDownScenePos</B>(<A HREF="../../../../com/trolltech/qt/core/Qt.MouseButton.html" title="enum in com.trolltech.qt.core">Qt.MouseButton</A> button)</PRE> <DL> <DD><p>Returns the mouse cursor position in scene coordinates where the specified <tt>button</tt> was clicked.</p> <P> <DD><DL> <DT><B>See Also:</B><DD><a href="QGraphicsSceneMouseEvent.html#setButtonDownScenePos(com.trolltech.qt.core.Qt.MouseButton, com.trolltech.qt.core.QPointF)"><tt>setButtonDownScenePos</tt></a>, <a href="QGraphicsSceneMouseEvent.html#buttonDownPos(com.trolltech.qt.core.Qt.MouseButton)"><tt>buttonDownPos</tt></a>, <a href="QGraphicsSceneMouseEvent.html#buttonDownScreenPos(com.trolltech.qt.core.Qt.MouseButton)"><tt>buttonDownScreenPos</tt></a>, <a href="QGraphicsSceneMouseEvent.html#scenePos()"><tt>scenePos</tt></a></DL> </DD> </DL> <HR> <A NAME="buttonDownScreenPos(com.trolltech.qt.core.Qt.MouseButton)"><!-- --></A><H3> buttonDownScreenPos</H3> <PRE> public final <A HREF="../../../../com/trolltech/qt/core/QPoint.html" title="class in com.trolltech.qt.core">QPoint</A> <B>buttonDownScreenPos</B>(<A HREF="../../../../com/trolltech/qt/core/Qt.MouseButton.html" title="enum in com.trolltech.qt.core">Qt.MouseButton</A> button)</PRE> <DL> <DD><p>Returns the mouse cursor position in screen coordinates where the specified <tt>button</tt> was clicked.</p> <P> <DD><DL> <DT><B>See Also:</B><DD><a href="QGraphicsSceneMouseEvent.html#setButtonDownScreenPos(com.trolltech.qt.core.Qt.MouseButton, com.trolltech.qt.core.QPoint)"><tt>setButtonDownScreenPos</tt></a>, <a href="QGraphicsSceneMouseEvent.html#screenPos()"><tt>screenPos</tt></a>, <a href="QGraphicsSceneMouseEvent.html#buttonDownPos(com.trolltech.qt.core.Qt.MouseButton)"><tt>buttonDownPos</tt></a>, <a href="QGraphicsSceneMouseEvent.html#buttonDownScenePos(com.trolltech.qt.core.Qt.MouseButton)"><tt>buttonDownScenePos</tt></a></DL> </DD> </DL> <HR> <A NAME="buttons()"><!-- --></A><H3> buttons</H3> <PRE> public final <A HREF="../../../../com/trolltech/qt/core/Qt.MouseButtons.html" title="class in com.trolltech.qt.core">Qt.MouseButtons</A> <B>buttons</B>()</PRE> <DL> <DD><p>Returns the combination of mouse buttons that were pressed at the time the event was sent.</p> <P> <DD><DL> <DT><B>See Also:</B><DD><a href="QGraphicsSceneMouseEvent.html#setButtons(com.trolltech.qt.core.Qt.MouseButtons)"><tt>setButtons</tt></a>, <a href="QGraphicsSceneMouseEvent.html#button()"><tt>button</tt></a>, <a href="QGraphicsSceneMouseEvent.html#modifiers()"><tt>modifiers</tt></a></DL> </DD> </DL> <HR> <A NAME="lastPos()"><!-- --></A><H3> lastPos</H3> <PRE> public final <A HREF="../../../../com/trolltech/qt/core/QPointF.html" title="class in com.trolltech.qt.core">QPointF</A> <B>lastPos</B>()</PRE> <DL> <DD><p>Returns the last recorded mouse cursor position in item coordinates.</p> <P> <DD><DL> <DT><B>See Also:</B><DD><a href="QGraphicsSceneMouseEvent.html#setLastPos(com.trolltech.qt.core.QPointF)"><tt>setLastPos</tt></a>, <a href="QGraphicsSceneMouseEvent.html#lastScenePos()"><tt>lastScenePos</tt></a>, <a href="QGraphicsSceneMouseEvent.html#lastScreenPos()"><tt>lastScreenPos</tt></a>, <a href="QGraphicsSceneMouseEvent.html#pos()"><tt>pos</tt></a></DL> </DD> </DL> <HR> <A NAME="lastScenePos()"><!-- --></A><H3> lastScenePos</H3> <PRE> public final <A HREF="../../../../com/trolltech/qt/core/QPointF.html" title="class in com.trolltech.qt.core">QPointF</A> <B>lastScenePos</B>()</PRE> <DL> <DD><p>Returns the last recorded mouse cursor position in scene coordinates. The last recorded position is the position of the previous mouse event received by the view that created the event.</p> <P> <DD><DL> <DT><B>See Also:</B><DD><a href="QGraphicsSceneMouseEvent.html#setLastScenePos(com.trolltech.qt.core.QPointF)"><tt>setLastScenePos</tt></a>, <a href="QGraphicsSceneMouseEvent.html#lastPos()"><tt>lastPos</tt></a>, <a href="QGraphicsSceneMouseEvent.html#lastScreenPos()"><tt>lastScreenPos</tt></a>, <a href="QGraphicsSceneMouseEvent.html#scenePos()"><tt>scenePos</tt></a></DL> </DD> </DL> <HR> <A NAME="lastScreenPos()"><!-- --></A><H3> lastScreenPos</H3> <PRE> public final <A HREF="../../../../com/trolltech/qt/core/QPoint.html" title="class in com.trolltech.qt.core">QPoint</A> <B>lastScreenPos</B>()</PRE> <DL> <DD><p>Returns the last recorded mouse cursor position in screen coordinates. The last recorded position is the position of the previous mouse event received by the view that created the event.</p> <P> <DD><DL> <DT><B>See Also:</B><DD><a href="QGraphicsSceneMouseEvent.html#setLastScreenPos(com.trolltech.qt.core.QPoint)"><tt>setLastScreenPos</tt></a>, <a href="QGraphicsSceneMouseEvent.html#lastPos()"><tt>lastPos</tt></a>, <a href="QGraphicsSceneMouseEvent.html#lastScenePos()"><tt>lastScenePos</tt></a>, <a href="QGraphicsSceneMouseEvent.html#screenPos()"><tt>screenPos</tt></a></DL> </DD> </DL> <HR> <A NAME="modifiers()"><!-- --></A><H3> modifiers</H3> <PRE> public final <A HREF="../../../../com/trolltech/qt/core/Qt.KeyboardModifiers.html" title="class in com.trolltech.qt.core">Qt.KeyboardModifiers</A> <B>modifiers</B>()</PRE> <DL> <DD><p>Returns the keyboard modifiers in use at the time the event was sent.</p> <P> <DD><DL> <DT><B>See Also:</B><DD><a href="QGraphicsSceneMouseEvent.html#setModifiers(com.trolltech.qt.core.Qt.KeyboardModifiers)"><tt>setModifiers</tt></a>, <a href="QGraphicsSceneMouseEvent.html#buttons()"><tt>buttons</tt></a>, <a href="QGraphicsSceneMouseEvent.html#button()"><tt>button</tt></a></DL> </DD> </DL> <HR> <A NAME="pos()"><!-- --></A><H3> pos</H3> <PRE> public final <A HREF="../../../../com/trolltech/qt/core/QPointF.html" title="class in com.trolltech.qt.core">QPointF</A> <B>pos</B>()</PRE> <DL> <DD><p>Returns the mouse cursor position in item coordinates.</p> <P> <DD><DL> <DT><B>See Also:</B><DD><a href="QGraphicsSceneMouseEvent.html#setPos(com.trolltech.qt.core.QPointF)"><tt>setPos</tt></a>, <a href="QGraphicsSceneMouseEvent.html#scenePos()"><tt>scenePos</tt></a>, <a href="QGraphicsSceneMouseEvent.html#screenPos()"><tt>screenPos</tt></a>, <a href="QGraphicsSceneMouseEvent.html#lastPos()"><tt>lastPos</tt></a></DL> </DD> </DL> <HR> <A NAME="scenePos()"><!-- --></A><H3> scenePos</H3> <PRE> public final <A HREF="../../../../com/trolltech/qt/core/QPointF.html" title="class in com.trolltech.qt.core">QPointF</A> <B>scenePos</B>()</PRE> <DL> <DD><p>Returns the mouse cursor position in scene coordinates.</p> <P> <DD><DL> <DT><B>See Also:</B><DD><a href="QGraphicsSceneMouseEvent.html#setScenePos(com.trolltech.qt.core.QPointF)"><tt>setScenePos</tt></a>, <a href="QGraphicsSceneMouseEvent.html#pos()"><tt>pos</tt></a>, <a href="QGraphicsSceneMouseEvent.html#screenPos()"><tt>screenPos</tt></a>, <a href="QGraphicsSceneMouseEvent.html#lastScenePos()"><tt>lastScenePos</tt></a></DL> </DD> </DL> <HR> <A NAME="screenPos()"><!-- --></A><H3> screenPos</H3> <PRE> public final <A HREF="../../../../com/trolltech/qt/core/QPoint.html" title="class in com.trolltech.qt.core">QPoint</A> <B>screenPos</B>()</PRE> <DL> <DD><p>Returns the mouse cursor position in screen coordinates.</p> <P> <DD><DL> <DT><B>See Also:</B><DD><a href="QGraphicsSceneMouseEvent.html#setScreenPos(com.trolltech.qt.core.QPoint)"><tt>setScreenPos</tt></a>, <a href="QGraphicsSceneMouseEvent.html#pos()"><tt>pos</tt></a>, <a href="QGraphicsSceneMouseEvent.html#scenePos()"><tt>scenePos</tt></a>, <a href="QGraphicsSceneMouseEvent.html#lastScreenPos()"><tt>lastScreenPos</tt></a></DL> </DD> </DL> <HR> <A NAME="setButton(com.trolltech.qt.core.Qt.MouseButton)"><!-- --></A><H3> setButton</H3> <PRE> public final void <B>setButton</B>(<A HREF="../../../../com/trolltech/qt/core/Qt.MouseButton.html" title="enum in com.trolltech.qt.core">Qt.MouseButton</A> button)</PRE> <DL> <DD><p>This method is used internally by Qt Jambi. Do not use it in your applications.</p> <P> <DD><DL> <DT><B>See Also:</B><DD><a href="QGraphicsSceneMouseEvent.html#button()"><tt>button</tt></a></DL> </DD> </DL> <HR> <A NAME="setButtonDownPos(com.trolltech.qt.core.Qt.MouseButton, com.trolltech.qt.core.QPointF)"><!-- --></A><H3> setButtonDownPos</H3> <PRE> public final void <B>setButtonDownPos</B>(<A HREF="../../../../com/trolltech/qt/core/Qt.MouseButton.html" title="enum in com.trolltech.qt.core">Qt.MouseButton</A> button, <A HREF="../../../../com/trolltech/qt/core/QPointF.html" title="class in com.trolltech.qt.core">QPointF</A> pos)</PRE> <DL> <DD><p>This method is used internally by Qt Jambi. Do not use it in your applications.</p> <P> <DD><DL> <DT><B>See Also:</B><DD><a href="QGraphicsSceneMouseEvent.html#buttonDownPos(com.trolltech.qt.core.Qt.MouseButton)"><tt>buttonDownPos</tt></a></DL> </DD> </DL> <HR> <A NAME="setButtonDownScenePos(com.trolltech.qt.core.Qt.MouseButton, com.trolltech.qt.core.QPointF)"><!-- --></A><H3> setButtonDownScenePos</H3> <PRE> public final void <B>setButtonDownScenePos</B>(<A HREF="../../../../com/trolltech/qt/core/Qt.MouseButton.html" title="enum in com.trolltech.qt.core">Qt.MouseButton</A> button, <A HREF="../../../../com/trolltech/qt/core/QPointF.html" title="class in com.trolltech.qt.core">QPointF</A> pos)</PRE> <DL> <DD><p>This method is used internally by Qt Jambi. Do not use it in your applications.</p> <P> <DD><DL> <DT><B>See Also:</B><DD><a href="QGraphicsSceneMouseEvent.html#buttonDownScenePos(com.trolltech.qt.core.Qt.MouseButton)"><tt>buttonDownScenePos</tt></a></DL> </DD> </DL> <HR> <A NAME="setButtonDownScreenPos(com.trolltech.qt.core.Qt.MouseButton, com.trolltech.qt.core.QPoint)"><!-- --></A><H3> setButtonDownScreenPos</H3> <PRE> public final void <B>setButtonDownScreenPos</B>(<A HREF="../../../../com/trolltech/qt/core/Qt.MouseButton.html" title="enum in com.trolltech.qt.core">Qt.MouseButton</A> button, <A HREF="../../../../com/trolltech/qt/core/QPoint.html" title="class in com.trolltech.qt.core">QPoint</A> pos)</PRE> <DL> <DD><p>This method is used internally by Qt Jambi. Do not use it in your applications.</p> <P> <DD><DL> <DT><B>See Also:</B><DD><a href="QGraphicsSceneMouseEvent.html#buttonDownScreenPos(com.trolltech.qt.core.Qt.MouseButton)"><tt>buttonDownScreenPos</tt></a></DL> </DD> </DL> <HR> <A NAME="setButtons(com.trolltech.qt.core.Qt.MouseButton...)"><!-- --></A><H3> setButtons</H3> <PRE> public final void <B>setButtons</B>(<A HREF="../../../../com/trolltech/qt/core/Qt.MouseButton.html" title="enum in com.trolltech.qt.core">Qt.MouseButton</A>... buttons)</PRE> <DL> <DD><p>This method is used internally by Qt Jambi. Do not use it in your applications.</p> <P> <DD><DL> <DT><B>See Also:</B><DD><a href="QGraphicsSceneMouseEvent.html#buttons()"><tt>buttons</tt></a></DL> </DD> </DL> <HR> <A NAME="setButtons(com.trolltech.qt.core.Qt.MouseButtons)"><!-- --></A><H3> setButtons</H3> <PRE> public final void <B>setButtons</B>(<A HREF="../../../../com/trolltech/qt/core/Qt.MouseButtons.html" title="class in com.trolltech.qt.core">Qt.MouseButtons</A> buttons)</PRE> <DL> <DD><p>This method is used internally by Qt Jambi. Do not use it in your applications.</p> <P> <DD><DL> <DT><B>See Also:</B><DD><a href="QGraphicsSceneMouseEvent.html#buttons()"><tt>buttons</tt></a></DL> </DD> </DL> <HR> <A NAME="setLastPos(com.trolltech.qt.core.QPointF)"><!-- --></A><H3> setLastPos</H3> <PRE> public final void <B>setLastPos</B>(<A HREF="../../../../com/trolltech/qt/core/QPointF.html" title="class in com.trolltech.qt.core">QPointF</A> pos)</PRE> <DL> <DD><p>This method is used internally by Qt Jambi. Do not use it in your applications.</p> <P> <DD><DL> <DT><B>See Also:</B><DD><a href="QGraphicsSceneMouseEvent.html#lastPos()"><tt>lastPos</tt></a></DL> </DD> </DL> <HR> <A NAME="setLastScenePos(com.trolltech.qt.core.QPointF)"><!-- --></A><H3> setLastScenePos</H3> <PRE> public final void <B>setLastScenePos</B>(<A HREF="../../../../com/trolltech/qt/core/QPointF.html" title="class in com.trolltech.qt.core">QPointF</A> pos)</PRE> <DL> <DD><p>This method is used internally by Qt Jambi. Do not use it in your applications.</p> <P> <DD><DL> <DT><B>See Also:</B><DD><a href="QGraphicsSceneMouseEvent.html#lastScenePos()"><tt>lastScenePos</tt></a></DL> </DD> </DL> <HR> <A NAME="setLastScreenPos(com.trolltech.qt.core.QPoint)"><!-- --></A><H3> setLastScreenPos</H3> <PRE> public final void <B>setLastScreenPos</B>(<A HREF="../../../../com/trolltech/qt/core/QPoint.html" title="class in com.trolltech.qt.core">QPoint</A> pos)</PRE> <DL> <DD><p>This method is used internally by Qt Jambi. Do not use it in your applications.</p> <P> <DD><DL> <DT><B>See Also:</B><DD><a href="QGraphicsSceneMouseEvent.html#lastScreenPos()"><tt>lastScreenPos</tt></a></DL> </DD> </DL> <HR> <A NAME="setModifiers(com.trolltech.qt.core.Qt.KeyboardModifier...)"><!-- --></A><H3> setModifiers</H3> <PRE> public final void <B>setModifiers</B>(<A HREF="../../../../com/trolltech/qt/core/Qt.KeyboardModifier.html" title="enum in com.trolltech.qt.core">Qt.KeyboardModifier</A>... modifiers)</PRE> <DL> <DD><p>This method is used internally by Qt Jambi. Do not use it in your applications.</p> <P> <DD><DL> <DT><B>See Also:</B><DD><a href="QGraphicsSceneMouseEvent.html#modifiers()"><tt>modifiers</tt></a></DL> </DD> </DL> <HR> <A NAME="setModifiers(com.trolltech.qt.core.Qt.KeyboardModifiers)"><!-- --></A><H3> setModifiers</H3> <PRE> public final void <B>setModifiers</B>(<A HREF="../../../../com/trolltech/qt/core/Qt.KeyboardModifiers.html" title="class in com.trolltech.qt.core">Qt.KeyboardModifiers</A> modifiers)</PRE> <DL> <DD><p>This method is used internally by Qt Jambi. Do not use it in your applications.</p> <P> <DD><DL> <DT><B>See Also:</B><DD><a href="QGraphicsSceneMouseEvent.html#modifiers()"><tt>modifiers</tt></a></DL> </DD> </DL> <HR> <A NAME="setPos(com.trolltech.qt.core.QPointF)"><!-- --></A><H3> setPos</H3> <PRE> public final void <B>setPos</B>(<A HREF="../../../../com/trolltech/qt/core/QPointF.html" title="class in com.trolltech.qt.core">QPointF</A> pos)</PRE> <DL> <DD><p>This method is used internally by Qt Jambi. Do not use it in your applications.</p> <P> <DD><DL> <DT><B>See Also:</B><DD><a href="QGraphicsSceneMouseEvent.html#pos()"><tt>pos</tt></a></DL> </DD> </DL> <HR> <A NAME="setScenePos(com.trolltech.qt.core.QPointF)"><!-- --></A><H3> setScenePos</H3> <PRE> public final void <B>setScenePos</B>(<A HREF="../../../../com/trolltech/qt/core/QPointF.html" title="class in com.trolltech.qt.core">QPointF</A> pos)</PRE> <DL> <DD><p>This method is used internally by Qt Jambi. Do not use it in your applications.</p> <P> <DD><DL> <DT><B>See Also:</B><DD><a href="QGraphicsSceneMouseEvent.html#scenePos()"><tt>scenePos</tt></a></DL> </DD> </DL> <HR> <A NAME="setScreenPos(com.trolltech.qt.core.QPoint)"><!-- --></A><H3> setScreenPos</H3> <PRE> public final void <B>setScreenPos</B>(<A HREF="../../../../com/trolltech/qt/core/QPoint.html" title="class in com.trolltech.qt.core">QPoint</A> pos)</PRE> <DL> <DD><p>This method is used internally by Qt Jambi. Do not use it in your applications.</p> <P> <DD><DL> <DT><B>See Also:</B><DD><a href="QGraphicsSceneMouseEvent.html#screenPos()"><tt>screenPos</tt></a></DL> </DD> </DL> <HR> <A NAME="fromNativePointer(com.trolltech.qt.QNativePointer)"><!-- --></A><H3> fromNativePointer</H3> <PRE> public static <A HREF="../../../../com/trolltech/qt/gui/QGraphicsSceneMouseEvent.html" title="class in com.trolltech.qt.gui">QGraphicsSceneMouseEvent</A> <B>fromNativePointer</B>(<A HREF="../../../../com/trolltech/qt/QNativePointer.html" title="class in com.trolltech.qt">QNativePointer</A> nativePointer)</PRE> <DL> <DD>This function returns the QGraphicsSceneMouseEvent instance pointed to by nativePointer <P> <DD><DL> <DT><B>Parameters:</B><DD><CODE>nativePointer</CODE> - the QNativePointer of which object should be returned.</DL> </DD> </DL> <!-- ========= END OF CLASS DATA ========= --> <HR> <!-- ======= START OF BOTTOM NAVBAR ====== --> <A NAME="navbar_bottom"><!-- --></A> <A HREF="#skip-navbar_bottom" title="Skip navigation links"></A> <TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY=""> <TR> <TD COLSPAN=2 BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A NAME="navbar_bottom_firstrow"><!-- --></A> <TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY=""> <TR ALIGN="center" VALIGN="top"> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A> </TD> <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> <FONT CLASS="NavBarFont1Rev"><B>Class</B></FONT> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../../index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A> </TD> </TR> </TABLE> </TD> <TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM> </EM> </TD> </TR> <TR> <TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2"> <A HREF="../../../../com/trolltech/qt/gui/QGraphicsSceneHoverEvent.html" title="class in com.trolltech.qt.gui"><B>PREV CLASS</B></A> <A HREF="../../../../com/trolltech/qt/gui/QGraphicsSceneWheelEvent.html" title="class in com.trolltech.qt.gui"><B>NEXT CLASS</B></A></FONT></TD> <TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2"> <A HREF="../../../../index.html?com/trolltech/qt/gui/QGraphicsSceneMouseEvent.html" target="_top"><B>FRAMES</B></A> <A HREF="QGraphicsSceneMouseEvent.html" target="_top"><B>NO FRAMES</B></A> <SCRIPT type="text/javascript"> <!-- if(window==top) { document.writeln('<A HREF="../../../../allclasses-noframe.html"><B>All Classes</B></A>'); } //--> </SCRIPT> <NOSCRIPT> <A HREF="../../../../allclasses-noframe.html"><B>All Classes</B></A> </NOSCRIPT> </FONT></TD> </TR> <TR> <TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2"> SUMMARY: <A HREF="#nested_classes_inherited_from_class_com.trolltech.qt.core.QEvent">NESTED</A> | FIELD | <A HREF="#constructor_summary">CONSTR</A> | <A HREF="#method_summary">METHOD</A></FONT></TD> <TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2"> DETAIL: FIELD | <A HREF="#constructor_detail">CONSTR</A> | <A HREF="#method_detail">METHOD</A></FONT></TD> </TR> </TABLE> <A NAME="skip-navbar_bottom"></A> <!-- ======== END OF BOTTOM NAVBAR ======= --> <HR> </BODY> </HTML>