/* * conchan.h * * Console I/O channel class. * * Portable Windows Library * * Copyright (c) 1993-1998 Equivalence Pty. Ltd. * * The contents of this file are subject to the Mozilla Public License * Version 1.0 (the "License"); you may not use this file except in * compliance with the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" * basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See * the License for the specific language governing rights and limitations * under the License. * * The Original Code is Portable Windows Library. * * The Initial Developer of the Original Code is Equivalence Pty. Ltd. * * Portions are Copyright (C) 1993 Free Software Foundation, Inc. * All Rights Reserved. * * Contributor(s): ______________________________________. * * $Log: conchan.h,v $ * Revision 1.5 2003/09/17 05:41:58 csoutheren * Removed recursive includes * * Revision 1.4 2003/09/17 01:18:02 csoutheren * Removed recursive include file system and removed all references * to deprecated coooperative threading support * * Revision 1.3 2002/09/16 01:08:59 robertj * Added #define so can select if #pragma interface/implementation is used on * platform basis (eg MacOS) rather than compiler, thanks Robert Monaghan. * * Revision 1.2 2001/05/22 12:49:32 robertj * Did some seriously wierd rewrite of platform headers to eliminate the * stupid GNU compiler warning about braces not matching. * * Revision 1.1 1999/06/13 13:54:07 robertj * Added PConsoleChannel class for access to stdin/stdout/stderr. * */ #ifndef _PCONSOLECHANNEL #define _PCONSOLECHANNEL #ifdef P_USE_PRAGMA #pragma interface #endif /////////////////////////////////////////////////////////////////////////////// // Console Channel /**This class defines an I/O channel that communicates via a console. */ class PConsoleChannel : public PChannel { PCLASSINFO(PConsoleChannel, PChannel); public: enum ConsoleType { StandardInput, StandardOutput, StandardError }; /**@name Construction */ //@{ /// Create a new console channel object, leaving it unopen. PConsoleChannel(); /// Create a new console channel object, connecting to the I/O stream. PConsoleChannel( ConsoleType type /// Type of console for object ); //@} /**@name Open functions */ //@{ /**Open a serial channal. The channel is opened it on the specified port and with the specified attributes. */ virtual BOOL Open( ConsoleType type /// Type of console for object ); //@} // Include platform dependent part of class #ifdef _WIN32 #include "msos/ptlib/conchan.h" #else #include "unix/ptlib/conchan.h" #endif }; #endif // End Of File ///////////////////////////////////////////////////////////////