<h2>Assemblies</h2> <h3>Synopsis</h3> <div class="header"> #include <metadata/assembly.h> typedef struct _MonoImage MonoImage; typedef struct _MonoAssembly MonoAssembly; typedef struct { const char *name; const char *culture; const char *hash_value; const guint8* public_key; guchar public_key_token [MONO_PUBLIC_KEY_TOKEN_LENGTH]; guint32 hash_alg; guint32 hash_len; guint32 flags; guint16 major, minor, build, revision; } MonoAssemblyName; @API_IDX@ </div> <a name="cil_assembly_load"/> <h3>Assembly Loading</h3> <h4><a name="api:mono_assembly_open">mono_assembly_open</a></h4> <h4><a name="api:mono_assembly_close">mono_assembly_close</a></h4> <h4><a name="api:mono_assembly_load">mono_assembly_load</a></h4> <h4><a name="api:mono_assembly_load_full">mono_assembly_load_full</a></h4> <h4><a name="api:mono_assembly_loaded">mono_assembly_loaded</a></h4> <h3>Working with Assemblies</h3> <h4><a name="api:mono_assembly_get_image">mono_assembly_get_image</a></h4> <h4><a name="api:mono_assembly_get_main">mono_assembly_get_main</a></h4> <h4><a name="api:mono_assembly_getrootdir">mono_assembly_getrootdir</a></h4> <h4><a name="api:mono_assembly_addref">mono_assembly_addref</a></h4> <h3>Assembly Names</h3> <p>The MonoAssemblyName contains the full identity of an assembly (name, culture, public key, public key token, version and any other flags). <p>These unmanaged objects represent the <a href="http://www.mono-project.com/monodoc/T:System.Reflection.AssemblyName">System.Reflection.AssemblyName</a> managed type. <h4><a name="api:mono_assembly_name_parse">mono_assembly_name_parse</a></h4> <h4><a name="api:mono_assembly_name_free">mono_assembly_name_free</a></h4> <h4><a name="api:mono_stringify_assembly_name">mono_stringify_assembly_name</a></h4> <h4><a name="api:mono_assembly_names_equal">mono_assembly_names_equal</a></h4>