<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN"> <html><head><meta http-equiv="Content-Type" content="text/html;charset=iso-8859-1"> <title>Irrlicht Engine: irr::scene::quake3::SVarGroup Struct Reference</title> <link href="doxygen.css" rel="stylesheet" type="text/css"> </head><body> <table class="irrlicht" > <tr valign="middle"> <td><font size="2"><a class="qindex" href="index.html"><font color="#FFFFFF">Home</font></a> | <a class="qindex" href="namespaces.html"><font color="#FFFFFF">Namespaces</font></a> | <a class="qindex" href="hierarchy.html"><font color="#FFFFFF">Hierarchy</font></a> | <a class="qindex" href="classes.html"><font color="#FFFFFF">Alphabetical List</font></a> | <a class="qindex" href="annotated.html"><font color="#FFFFFF"> Class list</font></a> | <a class="qindex" href="files.html"><font color="#FFFFFF">Files</font></a> | <a class="qindex" href="namespacemembers.html"><font color="#FFFFFF"> Namespace Members</font></a> | <a class="qindex" href="functions.html"><font color="#FFFFFF">Class members</font></a> | <a class="qindex" href="globals.html"><font color="#FFFFFF">File members</font></a> | <a class="qindex" href="pages.html"><font color="#FFFFFF">Tutorials</font></a></font> </td> </tr> </table> <!-- Generated by Doxygen 1.5.6 --> <div class="navpath"><a class="el" href="namespaceirr.html">irr</a>::<a class="el" href="namespaceirr_1_1scene.html">scene</a>::<a class="el" href="namespaceirr_1_1scene_1_1quake3.html">quake3</a>::<a class="el" href="structirr_1_1scene_1_1quake3_1_1_s_var_group.html">SVarGroup</a> </div> <div class="contents"> <h1>irr::scene::quake3::SVarGroup Struct Reference</h1><!-- doxytag: class="irr::scene::quake3::SVarGroup" --><code>#include <<a class="el" href="_i_q3_shader_8h-source.html">IQ3Shader.h</a>></code> <p> <p> <a href="structirr_1_1scene_1_1quake3_1_1_s_var_group-members.html">List of all members.</a><table border="0" cellpadding="0" cellspacing="0"> <tr><td></td></tr> <tr><td colspan="2"><br><h2>Public Member Functions</h2></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top">const <a class="el" href="classirr_1_1core_1_1string.html">core::stringc</a> & </td><td class="memItemRight" valign="bottom"><a class="el" href="structirr_1_1scene_1_1quake3_1_1_s_var_group.html#b284d9780320113fadc6013158cd5f36">get</a> (const <a class="el" href="namespaceirr.html#9395eaea339bcb546b319e9c96bf7410">c8</a> *name) const </td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="el" href="namespaceirr.html#0416a53257075833e7002efd0a18e804">u32</a> </td><td class="memItemRight" valign="bottom"><a class="el" href="structirr_1_1scene_1_1quake3_1_1_s_var_group.html#9e22b49af48d1b24390831914c0a979d">isDefined</a> (const <a class="el" href="namespaceirr.html#9395eaea339bcb546b319e9c96bf7410">c8</a> *name, const <a class="el" href="namespaceirr.html#9395eaea339bcb546b319e9c96bf7410">c8</a> *content=0) const </td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="structirr_1_1scene_1_1quake3_1_1_s_var_group.html#c6245339669317d6160a84a321c7c21f">set</a> (const <a class="el" href="namespaceirr.html#9395eaea339bcb546b319e9c96bf7410">c8</a> *name, const <a class="el" href="namespaceirr.html#9395eaea339bcb546b319e9c96bf7410">c8</a> *content=0)</td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="structirr_1_1scene_1_1quake3_1_1_s_var_group.html#9d421e412cb1fe2a34611218cef0c816">SVarGroup</a> ()</td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top">virtual </td><td class="memItemRight" valign="bottom"><a class="el" href="structirr_1_1scene_1_1quake3_1_1_s_var_group.html#84869e8afc177838d2d8f03395beb25c">~SVarGroup</a> ()</td></tr> <tr><td colspan="2"><br><h2>Public Attributes</h2></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="el" href="classirr_1_1core_1_1array.html">core::array</a>< <a class="el" href="structirr_1_1scene_1_1quake3_1_1_s_variable.html">SVariable</a> > </td><td class="memItemRight" valign="bottom"><a class="el" href="structirr_1_1scene_1_1quake3_1_1_s_var_group.html#f08747ade63bc3ca68713c81638ad686">Variable</a></td></tr> </table> <hr><a name="_details"></a><h2>Detailed Description</h2> <p>Definition at line <a class="el" href="_i_q3_shader_8h-source.html#l00574">574</a> of file <a class="el" href="_i_q3_shader_8h-source.html">IQ3Shader.h</a>.</p> <hr><h2>Constructor & Destructor Documentation</h2> <a class="anchor" name="9d421e412cb1fe2a34611218cef0c816"></a><!-- doxytag: member="irr::scene::quake3::SVarGroup::SVarGroup" ref="9d421e412cb1fe2a34611218cef0c816" args="()" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">irr::scene::quake3::SVarGroup::SVarGroup </td> <td>(</td> <td class="paramname"> </td> <td> ) </td> <td><code> [inline]</code></td> </tr> </table> </div> <div class="memdoc"> <p> <p>Definition at line <a class="el" href="_i_q3_shader_8h-source.html#l00576">576</a> of file <a class="el" href="_i_q3_shader_8h-source.html">IQ3Shader.h</a>.</p> <p>References <a class="el" href="irr_allocator_8h-source.html#l00114">irr::core::ALLOC_STRATEGY_SAFE</a>, and <a class="el" href="_i_q3_shader_8h-source.html#l00620">Variable</a>.</p> </div> </div><p> <a class="anchor" name="84869e8afc177838d2d8f03395beb25c"></a><!-- doxytag: member="irr::scene::quake3::SVarGroup::~SVarGroup" ref="84869e8afc177838d2d8f03395beb25c" args="()" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">virtual irr::scene::quake3::SVarGroup::~SVarGroup </td> <td>(</td> <td class="paramname"> </td> <td> ) </td> <td><code> [inline, virtual]</code></td> </tr> </table> </div> <div class="memdoc"> <p> <p>Definition at line <a class="el" href="_i_q3_shader_8h-source.html#l00577">577</a> of file <a class="el" href="_i_q3_shader_8h-source.html">IQ3Shader.h</a>.</p> </div> </div><p> <hr><h2>Member Function Documentation</h2> <a class="anchor" name="b284d9780320113fadc6013158cd5f36"></a><!-- doxytag: member="irr::scene::quake3::SVarGroup::get" ref="b284d9780320113fadc6013158cd5f36" args="(const c8 *name) const " --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">const <a class="el" href="classirr_1_1core_1_1string.html">core::stringc</a>& irr::scene::quake3::SVarGroup::get </td> <td>(</td> <td class="paramtype">const <a class="el" href="namespaceirr.html#9395eaea339bcb546b319e9c96bf7410">c8</a> * </td> <td class="paramname"> <em>name</em> </td> <td> ) </td> <td> const<code> [inline]</code></td> </tr> </table> </div> <div class="memdoc"> <p> <p>Definition at line <a class="el" href="_i_q3_shader_8h-source.html#l00595">595</a> of file <a class="el" href="_i_q3_shader_8h-source.html">IQ3Shader.h</a>.</p> <p>References <a class="el" href="_i_q3_shader_8h-source.html#l00620">Variable</a>.</p> </div> </div><p> <a class="anchor" name="9e22b49af48d1b24390831914c0a979d"></a><!-- doxytag: member="irr::scene::quake3::SVarGroup::isDefined" ref="9e22b49af48d1b24390831914c0a979d" args="(const c8 *name, const c8 *content=0) const " --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname"><a class="el" href="namespaceirr.html#0416a53257075833e7002efd0a18e804">u32</a> irr::scene::quake3::SVarGroup::isDefined </td> <td>(</td> <td class="paramtype">const <a class="el" href="namespaceirr.html#9395eaea339bcb546b319e9c96bf7410">c8</a> * </td> <td class="paramname"> <em>name</em>, </td> </tr> <tr> <td class="paramkey"></td> <td></td> <td class="paramtype">const <a class="el" href="namespaceirr.html#9395eaea339bcb546b319e9c96bf7410">c8</a> * </td> <td class="paramname"> <em>content</em> = <code>0</code></td><td> </td> </tr> <tr> <td></td> <td>)</td> <td></td><td></td><td> const<code> [inline]</code></td> </tr> </table> </div> <div class="memdoc"> <p> <p>Definition at line <a class="el" href="_i_q3_shader_8h-source.html#l00579">579</a> of file <a class="el" href="_i_q3_shader_8h-source.html">IQ3Shader.h</a>.</p> <p>References <a class="el" href="_i_q3_shader_8h-source.html#l00620">Variable</a>.</p> <p>Referenced by <a class="el" href="_i_q3_shader_8h-source.html#l00606">set()</a>.</p> </div> </div><p> <a class="anchor" name="c6245339669317d6160a84a321c7c21f"></a><!-- doxytag: member="irr::scene::quake3::SVarGroup::set" ref="c6245339669317d6160a84a321c7c21f" args="(const c8 *name, const c8 *content=0)" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">void irr::scene::quake3::SVarGroup::set </td> <td>(</td> <td class="paramtype">const <a class="el" href="namespaceirr.html#9395eaea339bcb546b319e9c96bf7410">c8</a> * </td> <td class="paramname"> <em>name</em>, </td> </tr> <tr> <td class="paramkey"></td> <td></td> <td class="paramtype">const <a class="el" href="namespaceirr.html#9395eaea339bcb546b319e9c96bf7410">c8</a> * </td> <td class="paramname"> <em>content</em> = <code>0</code></td><td> </td> </tr> <tr> <td></td> <td>)</td> <td></td><td></td><td><code> [inline]</code></td> </tr> </table> </div> <div class="memdoc"> <p> <p>Definition at line <a class="el" href="_i_q3_shader_8h-source.html#l00606">606</a> of file <a class="el" href="_i_q3_shader_8h-source.html">IQ3Shader.h</a>.</p> <p>References <a class="el" href="_i_q3_shader_8h-source.html#l00579">isDefined()</a>, and <a class="el" href="_i_q3_shader_8h-source.html#l00620">Variable</a>.</p> </div> </div><p> <hr><h2>Member Data Documentation</h2> <a class="anchor" name="f08747ade63bc3ca68713c81638ad686"></a><!-- doxytag: member="irr::scene::quake3::SVarGroup::Variable" ref="f08747ade63bc3ca68713c81638ad686" args="" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname"><a class="el" href="classirr_1_1core_1_1array.html">core::array</a>< <a class="el" href="structirr_1_1scene_1_1quake3_1_1_s_variable.html">SVariable</a> > <a class="el" href="structirr_1_1scene_1_1quake3_1_1_s_var_group.html#f08747ade63bc3ca68713c81638ad686">irr::scene::quake3::SVarGroup::Variable</a> </td> </tr> </table> </div> <div class="memdoc"> <p> <p>Definition at line <a class="el" href="_i_q3_shader_8h-source.html#l00620">620</a> of file <a class="el" href="_i_q3_shader_8h-source.html">IQ3Shader.h</a>.</p> <p>Referenced by <a class="el" href="_i_q3_shader_8h-source.html#l00694">irr::scene::quake3::dumpVarGroup()</a>, <a class="el" href="_i_q3_shader_8h-source.html#l00595">get()</a>, <a class="el" href="_i_q3_shader_8h-source.html#l00579">isDefined()</a>, <a class="el" href="_i_q3_shader_8h-source.html#l00606">set()</a>, and <a class="el" href="_i_q3_shader_8h-source.html#l00576">SVarGroup()</a>.</p> </div> </div><p> <hr>The documentation for this struct was generated from the following file:<ul> <li><a class="el" href="_i_q3_shader_8h-source.html">IQ3Shader.h</a></ul> </div> <hr size="1"> <address style="align: right;"> <small> </small> </address> <table width="100%" border="0" cellspacing="0" cellpadding="2"> <tr> <td width="0"> <div align="left"><small><a href="http://irrlicht.sourceforge.net" target="_blank"><img src="irrlicht.png" alt="The Irrlicht Engine" align="middle" border=0 width=88 height=31></a></small></div></td> <td> <div align="left"><small><em><font size="2">The <a href="http://irrlicht.sourceforge.net" target="_blank">Irrlicht Engine</a> Documentation © 2003-2009 by Nikolaus Gebhardt. Generated on Sun Jan 10 09:24:18 2010 by <a href="http://www.doxygen.org" target="_blank">Doxygen</a> (1.5.6)</font></em></small></div></td> </tr> </table> <address style="align: right;"> </address> </body> </html>