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<title>Irrlicht Engine: irr::scene::quake3::SVariable Struct Reference</title>
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<!-- Generated by Doxygen 1.5.6 -->
  <div class="navpath"><a class="el" href="namespaceirr.html">irr</a>::<a class="el" href="namespaceirr_1_1scene.html">scene</a>::<a class="el" href="namespaceirr_1_1scene_1_1quake3.html">quake3</a>::<a class="el" href="structirr_1_1scene_1_1quake3_1_1_s_variable.html">SVariable</a>
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<h1>irr::scene::quake3::SVariable Struct Reference</h1><!-- doxytag: class="irr::scene::quake3::SVariable" --><code>#include &lt;<a class="el" href="_i_q3_shader_8h-source.html">IQ3Shader.h</a>&gt;</code>
<p>

<p>
<a href="structirr_1_1scene_1_1quake3_1_1_s_variable-members.html">List of all members.</a><table border="0" cellpadding="0" cellspacing="0">
<tr><td></td></tr>
<tr><td colspan="2"><br><h2>Public Member Functions</h2></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">void&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="structirr_1_1scene_1_1quake3_1_1_s_variable.html#32dbf0cd7cd2b32d9647ede5b95cb13d">clear</a> ()</td></tr>

<tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="el" href="namespaceirr.html#c66849b7a6ed16e30ebede579f9b47c6">s32</a>&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="structirr_1_1scene_1_1quake3_1_1_s_variable.html#c78acdc49c20d5a608e2e9c88bf210c0">isValid</a> () const </td></tr>

<tr><td class="memItemLeft" nowrap align="right" valign="top">bool&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="structirr_1_1scene_1_1quake3_1_1_s_variable.html#adb8a855c4cd0055b90bc03263daf093">operator&lt;</a> (const <a class="el" href="structirr_1_1scene_1_1quake3_1_1_s_variable.html">SVariable</a> &amp;other) const </td></tr>

<tr><td class="memItemLeft" nowrap align="right" valign="top">bool&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="structirr_1_1scene_1_1quake3_1_1_s_variable.html#0dcc197457ad641f399b8e528c080350">operator==</a> (const <a class="el" href="structirr_1_1scene_1_1quake3_1_1_s_variable.html">SVariable</a> &amp;other) const </td></tr>

<tr><td class="memItemLeft" nowrap align="right" valign="top">&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="structirr_1_1scene_1_1quake3_1_1_s_variable.html#30e6e1ecbb0646aa4d71b0a16b1d88d7">SVariable</a> (const <a class="el" href="namespaceirr.html#9395eaea339bcb546b319e9c96bf7410">c8</a> *n, const <a class="el" href="namespaceirr.html#9395eaea339bcb546b319e9c96bf7410">c8</a> *c=0)</td></tr>

<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="structirr_1_1scene_1_1quake3_1_1_s_variable.html#885dcf03b21f86433340ad6fcbdc9de9">~SVariable</a> ()</td></tr>

<tr><td colspan="2"><br><h2>Public Attributes</h2></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="el" href="classirr_1_1core_1_1string.html">core::stringc</a>&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="structirr_1_1scene_1_1quake3_1_1_s_variable.html#ad72c371e07df502419f7b19ec4ee4f2">content</a></td></tr>

<tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="el" href="classirr_1_1core_1_1string.html">core::stringc</a>&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="structirr_1_1scene_1_1quake3_1_1_s_variable.html#fdb293a372aac8ce70efb624e785ea3c">name</a></td></tr>

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<hr><a name="_details"></a><h2>Detailed Description</h2>

<p>Definition at line <a class="el" href="_i_q3_shader_8h-source.html#l00541">541</a> of file <a class="el" href="_i_q3_shader_8h-source.html">IQ3Shader.h</a>.</p>
<hr><h2>Constructor &amp; Destructor Documentation</h2>
<a class="anchor" name="30e6e1ecbb0646aa4d71b0a16b1d88d7"></a><!-- doxytag: member="irr::scene::quake3::SVariable::SVariable" ref="30e6e1ecbb0646aa4d71b0a16b1d88d7" args="(const c8 *n, const c8 *c=0)" -->
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          <td class="memname">irr::scene::quake3::SVariable::SVariable           </td>
          <td>(</td>
          <td class="paramtype">const <a class="el" href="namespaceirr.html#9395eaea339bcb546b319e9c96bf7410">c8</a> *&nbsp;</td>
          <td class="paramname"> <em>n</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">const <a class="el" href="namespaceirr.html#9395eaea339bcb546b319e9c96bf7410">c8</a> *&nbsp;</td>
          <td class="paramname"> <em>c</em> = <code>0</code></td><td>&nbsp;</td>
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          <td></td>
          <td>)</td>
          <td></td><td></td><td><code> [inline]</code></td>
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<p>Definition at line <a class="el" href="_i_q3_shader_8h-source.html#l00546">546</a> of file <a class="el" href="_i_q3_shader_8h-source.html">IQ3Shader.h</a>.</p>

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<a class="anchor" name="885dcf03b21f86433340ad6fcbdc9de9"></a><!-- doxytag: member="irr::scene::quake3::SVariable::~SVariable" ref="885dcf03b21f86433340ad6fcbdc9de9" args="()" -->
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          <td class="memname">virtual irr::scene::quake3::SVariable::~SVariable           </td>
          <td>(</td>
          <td class="paramname">          </td>
          <td>&nbsp;)&nbsp;</td>
          <td><code> [inline, virtual]</code></td>
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      </table>
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<p>Definition at line <a class="el" href="_i_q3_shader_8h-source.html#l00547">547</a> of file <a class="el" href="_i_q3_shader_8h-source.html">IQ3Shader.h</a>.</p>

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<hr><h2>Member Function Documentation</h2>
<a class="anchor" name="32dbf0cd7cd2b32d9647ede5b95cb13d"></a><!-- doxytag: member="irr::scene::quake3::SVariable::clear" ref="32dbf0cd7cd2b32d9647ede5b95cb13d" args="()" -->
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          <td class="memname">void irr::scene::quake3::SVariable::clear           </td>
          <td>(</td>
          <td class="paramname">          </td>
          <td>&nbsp;)&nbsp;</td>
          <td><code> [inline]</code></td>
        </tr>
      </table>
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<p>Definition at line <a class="el" href="_i_q3_shader_8h-source.html#l00549">549</a> of file <a class="el" href="_i_q3_shader_8h-source.html">IQ3Shader.h</a>.</p>

<p>References <a class="el" href="_i_q3_shader_8h-source.html#l00544">content</a>, and <a class="el" href="_i_q3_shader_8h-source.html#l00543">name</a>.</p>

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<a class="anchor" name="c78acdc49c20d5a608e2e9c88bf210c0"></a><!-- doxytag: member="irr::scene::quake3::SVariable::isValid" ref="c78acdc49c20d5a608e2e9c88bf210c0" args="() const " -->
<div class="memitem">
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      <table class="memname">
        <tr>
          <td class="memname"><a class="el" href="namespaceirr.html#c66849b7a6ed16e30ebede579f9b47c6">s32</a> irr::scene::quake3::SVariable::isValid           </td>
          <td>(</td>
          <td class="paramname">          </td>
          <td>&nbsp;)&nbsp;</td>
          <td> const<code> [inline]</code></td>
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<p>Definition at line <a class="el" href="_i_q3_shader_8h-source.html#l00555">555</a> of file <a class="el" href="_i_q3_shader_8h-source.html">IQ3Shader.h</a>.</p>

<p>References <a class="el" href="_i_q3_shader_8h-source.html#l00543">name</a>, and <a class="el" href="irr_string_8h-source.html#l00395">irr::core::string&lt; T, TAlloc &gt;::size()</a>.</p>

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</div><p>
<a class="anchor" name="adb8a855c4cd0055b90bc03263daf093"></a><!-- doxytag: member="irr::scene::quake3::SVariable::operator&lt;" ref="adb8a855c4cd0055b90bc03263daf093" args="(const SVariable &amp;other) const " -->
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          <td class="memname">bool irr::scene::quake3::SVariable::operator&lt;           </td>
          <td>(</td>
          <td class="paramtype">const <a class="el" href="structirr_1_1scene_1_1quake3_1_1_s_variable.html">SVariable</a> &amp;&nbsp;</td>
          <td class="paramname"> <em>other</em>          </td>
          <td>&nbsp;)&nbsp;</td>
          <td> const<code> [inline]</code></td>
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<p>Definition at line <a class="el" href="_i_q3_shader_8h-source.html#l00565">565</a> of file <a class="el" href="_i_q3_shader_8h-source.html">IQ3Shader.h</a>.</p>

<p>References <a class="el" href="irr_string_8h-source.html#l00403">irr::core::string&lt; T, TAlloc &gt;::c_str()</a>, and <a class="el" href="_i_q3_shader_8h-source.html#l00543">name</a>.</p>

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<a class="anchor" name="0dcc197457ad641f399b8e528c080350"></a><!-- doxytag: member="irr::scene::quake3::SVariable::operator==" ref="0dcc197457ad641f399b8e528c080350" args="(const SVariable &amp;other) const " -->
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          <td class="memname">bool irr::scene::quake3::SVariable::operator==           </td>
          <td>(</td>
          <td class="paramtype">const <a class="el" href="structirr_1_1scene_1_1quake3_1_1_s_variable.html">SVariable</a> &amp;&nbsp;</td>
          <td class="paramname"> <em>other</em>          </td>
          <td>&nbsp;)&nbsp;</td>
          <td> const<code> [inline]</code></td>
        </tr>
      </table>
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<p>

<p>Definition at line <a class="el" href="_i_q3_shader_8h-source.html#l00560">560</a> of file <a class="el" href="_i_q3_shader_8h-source.html">IQ3Shader.h</a>.</p>

<p>References <a class="el" href="irr_string_8h-source.html#l00403">irr::core::string&lt; T, TAlloc &gt;::c_str()</a>, and <a class="el" href="_i_q3_shader_8h-source.html#l00543">name</a>.</p>

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<hr><h2>Member Data Documentation</h2>
<a class="anchor" name="ad72c371e07df502419f7b19ec4ee4f2"></a><!-- doxytag: member="irr::scene::quake3::SVariable::content" ref="ad72c371e07df502419f7b19ec4ee4f2" args="" -->
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      <table class="memname">
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          <td class="memname"><a class="el" href="classirr_1_1core_1_1string.html">core::stringc</a> <a class="el" href="structirr_1_1scene_1_1quake3_1_1_s_variable.html#ad72c371e07df502419f7b19ec4ee4f2">irr::scene::quake3::SVariable::content</a>          </td>
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<p>

<p>Definition at line <a class="el" href="_i_q3_shader_8h-source.html#l00544">544</a> of file <a class="el" href="_i_q3_shader_8h-source.html">IQ3Shader.h</a>.</p>

<p>Referenced by <a class="el" href="_i_q3_shader_8h-source.html#l00549">clear()</a>.</p>

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</div><p>
<a class="anchor" name="fdb293a372aac8ce70efb624e785ea3c"></a><!-- doxytag: member="irr::scene::quake3::SVariable::name" ref="fdb293a372aac8ce70efb624e785ea3c" args="" -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname"><a class="el" href="classirr_1_1core_1_1string.html">core::stringc</a> <a class="el" href="structirr_1_1scene_1_1quake3_1_1_s_variable.html#fdb293a372aac8ce70efb624e785ea3c">irr::scene::quake3::SVariable::name</a>          </td>
        </tr>
      </table>
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<p>

<p>Definition at line <a class="el" href="_i_q3_shader_8h-source.html#l00543">543</a> of file <a class="el" href="_i_q3_shader_8h-source.html">IQ3Shader.h</a>.</p>

<p>Referenced by <a class="el" href="_i_q3_shader_8h-source.html#l00549">clear()</a>, <a class="el" href="_i_q3_shader_8h-source.html#l00555">isValid()</a>, <a class="el" href="_i_q3_shader_8h-source.html#l00565">operator&lt;()</a>, and <a class="el" href="_i_q3_shader_8h-source.html#l00560">operator==()</a>.</p>

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</div><p>
<hr>The documentation for this struct was generated from the following file:<ul>
<li><a class="el" href="_i_q3_shader_8h-source.html">IQ3Shader.h</a></ul>
</div>
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