<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN"> <html><head><meta http-equiv="Content-Type" content="text/html;charset=iso-8859-1"> <title>Irrlicht Engine: vector3d.h Source File</title> <link href="doxygen.css" rel="stylesheet" type="text/css"> </head><body> <table class="irrlicht" > <tr valign="middle"> <td><font size="2"><a class="qindex" href="index.html"><font color="#FFFFFF">Home</font></a> | <a class="qindex" href="namespaces.html"><font color="#FFFFFF">Namespaces</font></a> | <a class="qindex" href="hierarchy.html"><font color="#FFFFFF">Hierarchy</font></a> | <a class="qindex" href="classes.html"><font color="#FFFFFF">Alphabetical List</font></a> | <a class="qindex" href="annotated.html"><font color="#FFFFFF"> Class list</font></a> | <a class="qindex" href="files.html"><font color="#FFFFFF">Files</font></a> | <a class="qindex" href="namespacemembers.html"><font color="#FFFFFF"> Namespace Members</font></a> | <a class="qindex" href="functions.html"><font color="#FFFFFF">Class members</font></a> | <a class="qindex" href="globals.html"><font color="#FFFFFF">File members</font></a> | <a class="qindex" href="pages.html"><font color="#FFFFFF">Tutorials</font></a></font> </td> </tr> </table> <!-- Generated by Doxygen 1.5.6 --> <h1>vector3d.h</h1><a href="vector3d_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">// Copyright (C) 2002-2009 Nikolaus Gebhardt</span> <a name="l00002"></a>00002 <span class="comment">// This file is part of the "Irrlicht Engine".</span> <a name="l00003"></a>00003 <span class="comment">// For conditions of distribution and use, see copyright notice in irrlicht.h</span> <a name="l00004"></a>00004 <a name="l00005"></a>00005 <span class="preprocessor">#ifndef __IRR_POINT_3D_H_INCLUDED__</span> <a name="l00006"></a>00006 <span class="preprocessor"></span><span class="preprocessor">#define __IRR_POINT_3D_H_INCLUDED__</span> <a name="l00007"></a>00007 <span class="preprocessor"></span> <a name="l00008"></a>00008 <span class="preprocessor">#include "<a class="code" href="irr_math_8h.html">irrMath.h</a>"</span> <a name="l00009"></a>00009 <a name="l00010"></a>00010 <span class="keyword">namespace </span>irr <a name="l00011"></a>00011 { <a name="l00012"></a>00012 <span class="keyword">namespace </span>core <a name="l00013"></a>00013 { <a name="l00014"></a>00014 <a name="l00016"></a>00016 <a name="l00021"></a>00021 <span class="keyword">template</span> <<span class="keyword">class</span> T> <a name="l00022"></a><a class="code" href="classirr_1_1core_1_1vector3d.html">00022</a> <span class="keyword">class </span><a class="code" href="classirr_1_1core_1_1vector3d.html" title="3d vector template class with lots of operators and methods.">vector3d</a> <a name="l00023"></a>00023 { <a name="l00024"></a>00024 <span class="keyword">public</span>: <a name="l00026"></a><a class="code" href="classirr_1_1core_1_1vector3d.html#ed8875ec8b9653857ea87fdb8213daf1">00026</a> <a class="code" href="classirr_1_1core_1_1vector3d.html#ed8875ec8b9653857ea87fdb8213daf1" title="Default constructor (null vector).">vector3d</a>() : <a class="code" href="classirr_1_1core_1_1vector3d.html#8c9ed06774dc668112bcefacb6e7732b" title="X coordinate of the vector.">X</a>(0), <a class="code" href="classirr_1_1core_1_1vector3d.html#f8f87c2fe0ce717ade7c3d7419302fbd" title="Y coordinate of the vector.">Y</a>(0), <a class="code" href="classirr_1_1core_1_1vector3d.html#c2beb702e718c3579971348981b220ed" title="Z coordinate of the vector.">Z</a>(0) {} <a name="l00028"></a><a class="code" href="classirr_1_1core_1_1vector3d.html#10687f6e33f8f795961a9b8f0a71c79b">00028</a> <a class="code" href="classirr_1_1core_1_1vector3d.html#ed8875ec8b9653857ea87fdb8213daf1" title="Default constructor (null vector).">vector3d</a>(T nx, T ny, T nz) : <a class="code" href="classirr_1_1core_1_1vector3d.html#8c9ed06774dc668112bcefacb6e7732b" title="X coordinate of the vector.">X</a>(nx), <a class="code" href="classirr_1_1core_1_1vector3d.html#f8f87c2fe0ce717ade7c3d7419302fbd" title="Y coordinate of the vector.">Y</a>(ny), <a class="code" href="classirr_1_1core_1_1vector3d.html#c2beb702e718c3579971348981b220ed" title="Z coordinate of the vector.">Z</a>(nz) {} <a name="l00030"></a><a class="code" href="classirr_1_1core_1_1vector3d.html#08093c70044d66a5c3cdec2522b868f2">00030</a> <span class="keyword">explicit</span> <a class="code" href="classirr_1_1core_1_1vector3d.html#ed8875ec8b9653857ea87fdb8213daf1" title="Default constructor (null vector).">vector3d</a>(T n) : <a class="code" href="classirr_1_1core_1_1vector3d.html#8c9ed06774dc668112bcefacb6e7732b" title="X coordinate of the vector.">X</a>(n), <a class="code" href="classirr_1_1core_1_1vector3d.html#f8f87c2fe0ce717ade7c3d7419302fbd" title="Y coordinate of the vector.">Y</a>(n), <a class="code" href="classirr_1_1core_1_1vector3d.html#c2beb702e718c3579971348981b220ed" title="Z coordinate of the vector.">Z</a>(n) {} <a name="l00032"></a><a class="code" href="classirr_1_1core_1_1vector3d.html#039600f48ce75c9eca6c0899135e60d5">00032</a> <a class="code" href="classirr_1_1core_1_1vector3d.html#ed8875ec8b9653857ea87fdb8213daf1" title="Default constructor (null vector).">vector3d</a>(<span class="keyword">const</span> <a class="code" href="classirr_1_1core_1_1vector3d.html" title="3d vector template class with lots of operators and methods.">vector3d<T></a>& other) : <a class="code" href="classirr_1_1core_1_1vector3d.html#8c9ed06774dc668112bcefacb6e7732b" title="X coordinate of the vector.">X</a>(other.<a class="code" href="classirr_1_1core_1_1vector3d.html#8c9ed06774dc668112bcefacb6e7732b" title="X coordinate of the vector.">X</a>), <a class="code" href="classirr_1_1core_1_1vector3d.html#f8f87c2fe0ce717ade7c3d7419302fbd" title="Y coordinate of the vector.">Y</a>(other.<a class="code" href="classirr_1_1core_1_1vector3d.html#f8f87c2fe0ce717ade7c3d7419302fbd" title="Y coordinate of the vector.">Y</a>), <a class="code" href="classirr_1_1core_1_1vector3d.html#c2beb702e718c3579971348981b220ed" title="Z coordinate of the vector.">Z</a>(other.<a class="code" href="classirr_1_1core_1_1vector3d.html#c2beb702e718c3579971348981b220ed" title="Z coordinate of the vector.">Z</a>) {} <a name="l00033"></a>00033 <a name="l00034"></a>00034 <span class="comment">// operators</span> <a name="l00035"></a>00035 <a name="l00036"></a><a class="code" href="classirr_1_1core_1_1vector3d.html#cc66a64d3e7ee0b722d155c4e987ecbe">00036</a> <a class="code" href="classirr_1_1core_1_1vector3d.html" title="3d vector template class with lots of operators and methods.">vector3d<T></a> <a class="code" href="classirr_1_1core_1_1vector3d.html#cc66a64d3e7ee0b722d155c4e987ecbe">operator-</a>()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> <a class="code" href="classirr_1_1core_1_1vector3d.html" title="3d vector template class with lots of operators and methods.">vector3d<T></a>(-<a class="code" href="classirr_1_1core_1_1vector3d.html#8c9ed06774dc668112bcefacb6e7732b" title="X coordinate of the vector.">X</a>, -<a class="code" href="classirr_1_1core_1_1vector3d.html#f8f87c2fe0ce717ade7c3d7419302fbd" title="Y coordinate of the vector.">Y</a>, -<a class="code" href="classirr_1_1core_1_1vector3d.html#c2beb702e718c3579971348981b220ed" title="Z coordinate of the vector.">Z</a>); } <a name="l00037"></a>00037 <a name="l00038"></a><a class="code" href="classirr_1_1core_1_1vector3d.html#faaaf1d22c44ac50d03026cbfc794c42">00038</a> <a class="code" href="classirr_1_1core_1_1vector3d.html" title="3d vector template class with lots of operators and methods.">vector3d<T></a>& <a class="code" href="classirr_1_1core_1_1vector3d.html#faaaf1d22c44ac50d03026cbfc794c42">operator=</a>(<span class="keyword">const</span> <a class="code" href="classirr_1_1core_1_1vector3d.html" title="3d vector template class with lots of operators and methods.">vector3d<T></a>& other) { <a class="code" href="classirr_1_1core_1_1vector3d.html#8c9ed06774dc668112bcefacb6e7732b" title="X coordinate of the vector.">X</a> = other.<a class="code" href="classirr_1_1core_1_1vector3d.html#8c9ed06774dc668112bcefacb6e7732b" title="X coordinate of the vector.">X</a>; <a class="code" href="classirr_1_1core_1_1vector3d.html#f8f87c2fe0ce717ade7c3d7419302fbd" title="Y coordinate of the vector.">Y</a> = other.<a class="code" href="classirr_1_1core_1_1vector3d.html#f8f87c2fe0ce717ade7c3d7419302fbd" title="Y coordinate of the vector.">Y</a>; <a class="code" href="classirr_1_1core_1_1vector3d.html#c2beb702e718c3579971348981b220ed" title="Z coordinate of the vector.">Z</a> = other.<a class="code" href="classirr_1_1core_1_1vector3d.html#c2beb702e718c3579971348981b220ed" title="Z coordinate of the vector.">Z</a>; <span class="keywordflow">return</span> *<span class="keyword">this</span>; } <a name="l00039"></a>00039 <a name="l00040"></a><a class="code" href="classirr_1_1core_1_1vector3d.html#19d8592169d08d461a80d0e3c5a27b7f">00040</a> <a class="code" href="classirr_1_1core_1_1vector3d.html" title="3d vector template class with lots of operators and methods.">vector3d<T></a> <a class="code" href="classirr_1_1core_1_1vector3d.html#19d8592169d08d461a80d0e3c5a27b7f">operator+</a>(<span class="keyword">const</span> <a class="code" href="classirr_1_1core_1_1vector3d.html" title="3d vector template class with lots of operators and methods.">vector3d<T></a>& other)<span class="keyword"> const </span>{ <span class="keywordflow">return</span> <a class="code" href="classirr_1_1core_1_1vector3d.html" title="3d vector template class with lots of operators and methods.">vector3d<T></a>(<a class="code" href="classirr_1_1core_1_1vector3d.html#8c9ed06774dc668112bcefacb6e7732b" title="X coordinate of the vector.">X</a> + other.<a class="code" href="classirr_1_1core_1_1vector3d.html#8c9ed06774dc668112bcefacb6e7732b" title="X coordinate of the vector.">X</a>, <a class="code" href="classirr_1_1core_1_1vector3d.html#f8f87c2fe0ce717ade7c3d7419302fbd" title="Y coordinate of the vector.">Y</a> + other.<a class="code" href="classirr_1_1core_1_1vector3d.html#f8f87c2fe0ce717ade7c3d7419302fbd" title="Y coordinate of the vector.">Y</a>, <a class="code" href="classirr_1_1core_1_1vector3d.html#c2beb702e718c3579971348981b220ed" title="Z coordinate of the vector.">Z</a> + other.<a class="code" href="classirr_1_1core_1_1vector3d.html#c2beb702e718c3579971348981b220ed" title="Z coordinate of the vector.">Z</a>); } <a name="l00041"></a><a class="code" href="classirr_1_1core_1_1vector3d.html#37360dbe7e5542e1cd3cdb768f250922">00041</a> <a class="code" href="classirr_1_1core_1_1vector3d.html" title="3d vector template class with lots of operators and methods.">vector3d<T></a>& <a class="code" href="classirr_1_1core_1_1vector3d.html#37360dbe7e5542e1cd3cdb768f250922">operator+=</a>(<span class="keyword">const</span> <a class="code" href="classirr_1_1core_1_1vector3d.html" title="3d vector template class with lots of operators and methods.">vector3d<T></a>& other) { <a class="code" href="classirr_1_1core_1_1vector3d.html#8c9ed06774dc668112bcefacb6e7732b" title="X coordinate of the vector.">X</a>+=other.<a class="code" href="classirr_1_1core_1_1vector3d.html#8c9ed06774dc668112bcefacb6e7732b" title="X coordinate of the vector.">X</a>; <a class="code" href="classirr_1_1core_1_1vector3d.html#f8f87c2fe0ce717ade7c3d7419302fbd" title="Y coordinate of the vector.">Y</a>+=other.<a class="code" href="classirr_1_1core_1_1vector3d.html#f8f87c2fe0ce717ade7c3d7419302fbd" title="Y coordinate of the vector.">Y</a>; <a class="code" href="classirr_1_1core_1_1vector3d.html#c2beb702e718c3579971348981b220ed" title="Z coordinate of the vector.">Z</a>+=other.<a class="code" href="classirr_1_1core_1_1vector3d.html#c2beb702e718c3579971348981b220ed" title="Z coordinate of the vector.">Z</a>; <span class="keywordflow">return</span> *<span class="keyword">this</span>; } <a name="l00042"></a><a class="code" href="classirr_1_1core_1_1vector3d.html#676c089849a119d557e3fd32eb47d2a8">00042</a> <a class="code" href="classirr_1_1core_1_1vector3d.html" title="3d vector template class with lots of operators and methods.">vector3d<T></a> <a class="code" href="classirr_1_1core_1_1vector3d.html#19d8592169d08d461a80d0e3c5a27b7f">operator+</a>(<span class="keyword">const</span> T val)<span class="keyword"> const </span>{ <span class="keywordflow">return</span> <a class="code" href="classirr_1_1core_1_1vector3d.html" title="3d vector template class with lots of operators and methods.">vector3d<T></a>(<a class="code" href="classirr_1_1core_1_1vector3d.html#8c9ed06774dc668112bcefacb6e7732b" title="X coordinate of the vector.">X</a> + val, <a class="code" href="classirr_1_1core_1_1vector3d.html#f8f87c2fe0ce717ade7c3d7419302fbd" title="Y coordinate of the vector.">Y</a> + val, <a class="code" href="classirr_1_1core_1_1vector3d.html#c2beb702e718c3579971348981b220ed" title="Z coordinate of the vector.">Z</a> + val); } <a name="l00043"></a><a class="code" href="classirr_1_1core_1_1vector3d.html#90dd07738795890b90fbf4b133cd7930">00043</a> <a class="code" href="classirr_1_1core_1_1vector3d.html" title="3d vector template class with lots of operators and methods.">vector3d<T></a>& <a class="code" href="classirr_1_1core_1_1vector3d.html#37360dbe7e5542e1cd3cdb768f250922">operator+=</a>(<span class="keyword">const</span> T val) { <a class="code" href="classirr_1_1core_1_1vector3d.html#8c9ed06774dc668112bcefacb6e7732b" title="X coordinate of the vector.">X</a>+=val; <a class="code" href="classirr_1_1core_1_1vector3d.html#f8f87c2fe0ce717ade7c3d7419302fbd" title="Y coordinate of the vector.">Y</a>+=val; <a class="code" href="classirr_1_1core_1_1vector3d.html#c2beb702e718c3579971348981b220ed" title="Z coordinate of the vector.">Z</a>+=val; <span class="keywordflow">return</span> *<span class="keyword">this</span>; } <a name="l00044"></a>00044 <a name="l00045"></a><a class="code" href="classirr_1_1core_1_1vector3d.html#e17fdfbc02988aff60dfde5456c9032d">00045</a> <a class="code" href="classirr_1_1core_1_1vector3d.html" title="3d vector template class with lots of operators and methods.">vector3d<T></a> <a class="code" href="classirr_1_1core_1_1vector3d.html#cc66a64d3e7ee0b722d155c4e987ecbe">operator-</a>(<span class="keyword">const</span> <a class="code" href="classirr_1_1core_1_1vector3d.html" title="3d vector template class with lots of operators and methods.">vector3d<T></a>& other)<span class="keyword"> const </span>{ <span class="keywordflow">return</span> <a class="code" href="classirr_1_1core_1_1vector3d.html" title="3d vector template class with lots of operators and methods.">vector3d<T></a>(<a class="code" href="classirr_1_1core_1_1vector3d.html#8c9ed06774dc668112bcefacb6e7732b" title="X coordinate of the vector.">X</a> - other.<a class="code" href="classirr_1_1core_1_1vector3d.html#8c9ed06774dc668112bcefacb6e7732b" title="X coordinate of the vector.">X</a>, <a class="code" href="classirr_1_1core_1_1vector3d.html#f8f87c2fe0ce717ade7c3d7419302fbd" title="Y coordinate of the vector.">Y</a> - other.<a class="code" href="classirr_1_1core_1_1vector3d.html#f8f87c2fe0ce717ade7c3d7419302fbd" title="Y coordinate of the vector.">Y</a>, <a class="code" href="classirr_1_1core_1_1vector3d.html#c2beb702e718c3579971348981b220ed" title="Z coordinate of the vector.">Z</a> - other.<a class="code" href="classirr_1_1core_1_1vector3d.html#c2beb702e718c3579971348981b220ed" title="Z coordinate of the vector.">Z</a>); } <a name="l00046"></a><a class="code" href="classirr_1_1core_1_1vector3d.html#91a4a39544340b3d02e81659f1a0b7d2">00046</a> <a class="code" href="classirr_1_1core_1_1vector3d.html" title="3d vector template class with lots of operators and methods.">vector3d<T></a>& <a class="code" href="classirr_1_1core_1_1vector3d.html#91a4a39544340b3d02e81659f1a0b7d2">operator-=</a>(<span class="keyword">const</span> <a class="code" href="classirr_1_1core_1_1vector3d.html" title="3d vector template class with lots of operators and methods.">vector3d<T></a>& other) { <a class="code" href="classirr_1_1core_1_1vector3d.html#8c9ed06774dc668112bcefacb6e7732b" title="X coordinate of the vector.">X</a>-=other.<a class="code" href="classirr_1_1core_1_1vector3d.html#8c9ed06774dc668112bcefacb6e7732b" title="X coordinate of the vector.">X</a>; <a class="code" href="classirr_1_1core_1_1vector3d.html#f8f87c2fe0ce717ade7c3d7419302fbd" title="Y coordinate of the vector.">Y</a>-=other.<a class="code" href="classirr_1_1core_1_1vector3d.html#f8f87c2fe0ce717ade7c3d7419302fbd" title="Y coordinate of the vector.">Y</a>; <a class="code" href="classirr_1_1core_1_1vector3d.html#c2beb702e718c3579971348981b220ed" title="Z coordinate of the vector.">Z</a>-=other.<a class="code" href="classirr_1_1core_1_1vector3d.html#c2beb702e718c3579971348981b220ed" title="Z coordinate of the vector.">Z</a>; <span class="keywordflow">return</span> *<span class="keyword">this</span>; } <a name="l00047"></a><a class="code" href="classirr_1_1core_1_1vector3d.html#4c9b7154c6d582cd49039bd4f61c48cb">00047</a> <a class="code" href="classirr_1_1core_1_1vector3d.html" title="3d vector template class with lots of operators and methods.">vector3d<T></a> <a class="code" href="classirr_1_1core_1_1vector3d.html#cc66a64d3e7ee0b722d155c4e987ecbe">operator-</a>(<span class="keyword">const</span> T val)<span class="keyword"> const </span>{ <span class="keywordflow">return</span> <a class="code" href="classirr_1_1core_1_1vector3d.html" title="3d vector template class with lots of operators and methods.">vector3d<T></a>(<a class="code" href="classirr_1_1core_1_1vector3d.html#8c9ed06774dc668112bcefacb6e7732b" title="X coordinate of the vector.">X</a> - val, <a class="code" href="classirr_1_1core_1_1vector3d.html#f8f87c2fe0ce717ade7c3d7419302fbd" title="Y coordinate of the vector.">Y</a> - val, <a class="code" href="classirr_1_1core_1_1vector3d.html#c2beb702e718c3579971348981b220ed" title="Z coordinate of the vector.">Z</a> - val); } <a name="l00048"></a><a class="code" href="classirr_1_1core_1_1vector3d.html#fe666e30d5e903d4d910f2544829233c">00048</a> <a class="code" href="classirr_1_1core_1_1vector3d.html" title="3d vector template class with lots of operators and methods.">vector3d<T></a>& <a class="code" href="classirr_1_1core_1_1vector3d.html#91a4a39544340b3d02e81659f1a0b7d2">operator-=</a>(<span class="keyword">const</span> T val) { <a class="code" href="classirr_1_1core_1_1vector3d.html#8c9ed06774dc668112bcefacb6e7732b" title="X coordinate of the vector.">X</a>-=val; <a class="code" href="classirr_1_1core_1_1vector3d.html#f8f87c2fe0ce717ade7c3d7419302fbd" title="Y coordinate of the vector.">Y</a>-=val; <a class="code" href="classirr_1_1core_1_1vector3d.html#c2beb702e718c3579971348981b220ed" title="Z coordinate of the vector.">Z</a>-=val; <span class="keywordflow">return</span> *<span class="keyword">this</span>; } <a name="l00049"></a>00049 <a name="l00050"></a><a class="code" href="classirr_1_1core_1_1vector3d.html#ab7ded0a282f23cdc75533873f41dee5">00050</a> <a class="code" href="classirr_1_1core_1_1vector3d.html" title="3d vector template class with lots of operators and methods.">vector3d<T></a> <a class="code" href="classirr_1_1core_1_1vector3d.html#ab7ded0a282f23cdc75533873f41dee5">operator*</a>(<span class="keyword">const</span> <a class="code" href="classirr_1_1core_1_1vector3d.html" title="3d vector template class with lots of operators and methods.">vector3d<T></a>& other)<span class="keyword"> const </span>{ <span class="keywordflow">return</span> <a class="code" href="classirr_1_1core_1_1vector3d.html" title="3d vector template class with lots of operators and methods.">vector3d<T></a>(<a class="code" href="classirr_1_1core_1_1vector3d.html#8c9ed06774dc668112bcefacb6e7732b" title="X coordinate of the vector.">X</a> * other.<a class="code" href="classirr_1_1core_1_1vector3d.html#8c9ed06774dc668112bcefacb6e7732b" title="X coordinate of the vector.">X</a>, <a class="code" href="classirr_1_1core_1_1vector3d.html#f8f87c2fe0ce717ade7c3d7419302fbd" title="Y coordinate of the vector.">Y</a> * other.<a class="code" href="classirr_1_1core_1_1vector3d.html#f8f87c2fe0ce717ade7c3d7419302fbd" title="Y coordinate of the vector.">Y</a>, <a class="code" href="classirr_1_1core_1_1vector3d.html#c2beb702e718c3579971348981b220ed" title="Z coordinate of the vector.">Z</a> * other.<a class="code" href="classirr_1_1core_1_1vector3d.html#c2beb702e718c3579971348981b220ed" title="Z coordinate of the vector.">Z</a>); } <a name="l00051"></a><a class="code" href="classirr_1_1core_1_1vector3d.html#04e89643ddbd6e17ffceffd64e740760">00051</a> <a class="code" href="classirr_1_1core_1_1vector3d.html" title="3d vector template class with lots of operators and methods.">vector3d<T></a>& <a class="code" href="classirr_1_1core_1_1vector3d.html#04e89643ddbd6e17ffceffd64e740760">operator*=</a>(<span class="keyword">const</span> <a class="code" href="classirr_1_1core_1_1vector3d.html" title="3d vector template class with lots of operators and methods.">vector3d<T></a>& other) { <a class="code" href="classirr_1_1core_1_1vector3d.html#8c9ed06774dc668112bcefacb6e7732b" title="X coordinate of the vector.">X</a>*=other.<a class="code" href="classirr_1_1core_1_1vector3d.html#8c9ed06774dc668112bcefacb6e7732b" title="X coordinate of the vector.">X</a>; <a class="code" href="classirr_1_1core_1_1vector3d.html#f8f87c2fe0ce717ade7c3d7419302fbd" title="Y coordinate of the vector.">Y</a>*=other.<a class="code" href="classirr_1_1core_1_1vector3d.html#f8f87c2fe0ce717ade7c3d7419302fbd" title="Y coordinate of the vector.">Y</a>; <a class="code" href="classirr_1_1core_1_1vector3d.html#c2beb702e718c3579971348981b220ed" title="Z coordinate of the vector.">Z</a>*=other.<a class="code" href="classirr_1_1core_1_1vector3d.html#c2beb702e718c3579971348981b220ed" title="Z coordinate of the vector.">Z</a>; <span class="keywordflow">return</span> *<span class="keyword">this</span>; } <a name="l00052"></a><a class="code" href="classirr_1_1core_1_1vector3d.html#e8ecbd713bd488d45eab406f34679c1c">00052</a> <a class="code" href="classirr_1_1core_1_1vector3d.html" title="3d vector template class with lots of operators and methods.">vector3d<T></a> <a class="code" href="classirr_1_1core_1_1vector3d.html#ab7ded0a282f23cdc75533873f41dee5">operator*</a>(<span class="keyword">const</span> T v)<span class="keyword"> const </span>{ <span class="keywordflow">return</span> <a class="code" href="classirr_1_1core_1_1vector3d.html" title="3d vector template class with lots of operators and methods.">vector3d<T></a>(<a class="code" href="classirr_1_1core_1_1vector3d.html#8c9ed06774dc668112bcefacb6e7732b" title="X coordinate of the vector.">X</a> * v, <a class="code" href="classirr_1_1core_1_1vector3d.html#f8f87c2fe0ce717ade7c3d7419302fbd" title="Y coordinate of the vector.">Y</a> * v, <a class="code" href="classirr_1_1core_1_1vector3d.html#c2beb702e718c3579971348981b220ed" title="Z coordinate of the vector.">Z</a> * v); } <a name="l00053"></a><a class="code" href="classirr_1_1core_1_1vector3d.html#588d293d4d3ebd95240a9d2b46072233">00053</a> <a class="code" href="classirr_1_1core_1_1vector3d.html" title="3d vector template class with lots of operators and methods.">vector3d<T></a>& <a class="code" href="classirr_1_1core_1_1vector3d.html#04e89643ddbd6e17ffceffd64e740760">operator*=</a>(<span class="keyword">const</span> T v) { <a class="code" href="classirr_1_1core_1_1vector3d.html#8c9ed06774dc668112bcefacb6e7732b" title="X coordinate of the vector.">X</a>*=v; <a class="code" href="classirr_1_1core_1_1vector3d.html#f8f87c2fe0ce717ade7c3d7419302fbd" title="Y coordinate of the vector.">Y</a>*=v; <a class="code" href="classirr_1_1core_1_1vector3d.html#c2beb702e718c3579971348981b220ed" title="Z coordinate of the vector.">Z</a>*=v; <span class="keywordflow">return</span> *<span class="keyword">this</span>; } <a name="l00054"></a>00054 <a name="l00055"></a><a class="code" href="classirr_1_1core_1_1vector3d.html#82f734747a8d460a73482dc69a1d2ece">00055</a> <a class="code" href="classirr_1_1core_1_1vector3d.html" title="3d vector template class with lots of operators and methods.">vector3d<T></a> <a class="code" href="classirr_1_1core_1_1vector3d.html#82f734747a8d460a73482dc69a1d2ece">operator/</a>(<span class="keyword">const</span> <a class="code" href="classirr_1_1core_1_1vector3d.html" title="3d vector template class with lots of operators and methods.">vector3d<T></a>& other)<span class="keyword"> const </span>{ <span class="keywordflow">return</span> <a class="code" href="classirr_1_1core_1_1vector3d.html" title="3d vector template class with lots of operators and methods.">vector3d<T></a>(<a class="code" href="classirr_1_1core_1_1vector3d.html#8c9ed06774dc668112bcefacb6e7732b" title="X coordinate of the vector.">X</a> / other.<a class="code" href="classirr_1_1core_1_1vector3d.html#8c9ed06774dc668112bcefacb6e7732b" title="X coordinate of the vector.">X</a>, <a class="code" href="classirr_1_1core_1_1vector3d.html#f8f87c2fe0ce717ade7c3d7419302fbd" title="Y coordinate of the vector.">Y</a> / other.<a class="code" href="classirr_1_1core_1_1vector3d.html#f8f87c2fe0ce717ade7c3d7419302fbd" title="Y coordinate of the vector.">Y</a>, <a class="code" href="classirr_1_1core_1_1vector3d.html#c2beb702e718c3579971348981b220ed" title="Z coordinate of the vector.">Z</a> / other.<a class="code" href="classirr_1_1core_1_1vector3d.html#c2beb702e718c3579971348981b220ed" title="Z coordinate of the vector.">Z</a>); } <a name="l00056"></a><a class="code" href="classirr_1_1core_1_1vector3d.html#b46c94558797997b369cfe0a38c57794">00056</a> <a class="code" href="classirr_1_1core_1_1vector3d.html" title="3d vector template class with lots of operators and methods.">vector3d<T></a>& <a class="code" href="classirr_1_1core_1_1vector3d.html#b46c94558797997b369cfe0a38c57794">operator/=</a>(<span class="keyword">const</span> <a class="code" href="classirr_1_1core_1_1vector3d.html" title="3d vector template class with lots of operators and methods.">vector3d<T></a>& other) { <a class="code" href="classirr_1_1core_1_1vector3d.html#8c9ed06774dc668112bcefacb6e7732b" title="X coordinate of the vector.">X</a>/=other.<a class="code" href="classirr_1_1core_1_1vector3d.html#8c9ed06774dc668112bcefacb6e7732b" title="X coordinate of the vector.">X</a>; <a class="code" href="classirr_1_1core_1_1vector3d.html#f8f87c2fe0ce717ade7c3d7419302fbd" title="Y coordinate of the vector.">Y</a>/=other.<a class="code" href="classirr_1_1core_1_1vector3d.html#f8f87c2fe0ce717ade7c3d7419302fbd" title="Y coordinate of the vector.">Y</a>; <a class="code" href="classirr_1_1core_1_1vector3d.html#c2beb702e718c3579971348981b220ed" title="Z coordinate of the vector.">Z</a>/=other.<a class="code" href="classirr_1_1core_1_1vector3d.html#c2beb702e718c3579971348981b220ed" title="Z coordinate of the vector.">Z</a>; <span class="keywordflow">return</span> *<span class="keyword">this</span>; } <a name="l00057"></a><a class="code" href="classirr_1_1core_1_1vector3d.html#783084cb15a1a395c54de649544de966">00057</a> <a class="code" href="classirr_1_1core_1_1vector3d.html" title="3d vector template class with lots of operators and methods.">vector3d<T></a> <a class="code" href="classirr_1_1core_1_1vector3d.html#82f734747a8d460a73482dc69a1d2ece">operator/</a>(<span class="keyword">const</span> T v)<span class="keyword"> const </span>{ T i=(T)1.0/v; <span class="keywordflow">return</span> <a class="code" href="classirr_1_1core_1_1vector3d.html" title="3d vector template class with lots of operators and methods.">vector3d<T></a>(<a class="code" href="classirr_1_1core_1_1vector3d.html#8c9ed06774dc668112bcefacb6e7732b" title="X coordinate of the vector.">X</a> * i, <a class="code" href="classirr_1_1core_1_1vector3d.html#f8f87c2fe0ce717ade7c3d7419302fbd" title="Y coordinate of the vector.">Y</a> * i, <a class="code" href="classirr_1_1core_1_1vector3d.html#c2beb702e718c3579971348981b220ed" title="Z coordinate of the vector.">Z</a> * i); } <a name="l00058"></a><a class="code" href="classirr_1_1core_1_1vector3d.html#6b1f864e2316167a8b5a65ca086c11ff">00058</a> <a class="code" href="classirr_1_1core_1_1vector3d.html" title="3d vector template class with lots of operators and methods.">vector3d<T></a>& <a class="code" href="classirr_1_1core_1_1vector3d.html#b46c94558797997b369cfe0a38c57794">operator/=</a>(<span class="keyword">const</span> T v) { T i=(T)1.0/v; <a class="code" href="classirr_1_1core_1_1vector3d.html#8c9ed06774dc668112bcefacb6e7732b" title="X coordinate of the vector.">X</a>*=i; <a class="code" href="classirr_1_1core_1_1vector3d.html#f8f87c2fe0ce717ade7c3d7419302fbd" title="Y coordinate of the vector.">Y</a>*=i; <a class="code" href="classirr_1_1core_1_1vector3d.html#c2beb702e718c3579971348981b220ed" title="Z coordinate of the vector.">Z</a>*=i; <span class="keywordflow">return</span> *<span class="keyword">this</span>; } <a name="l00059"></a>00059 <a name="l00060"></a><a class="code" href="classirr_1_1core_1_1vector3d.html#d567b75b65cd2ded2312d41f7a5263da">00060</a> <span class="keywordtype">bool</span> operator<=(const vector3d<T>&other) <span class="keyword">const</span> { <span class="keywordflow">return</span> <a class="code" href="classirr_1_1core_1_1vector3d.html#8c9ed06774dc668112bcefacb6e7732b" title="X coordinate of the vector.">X</a><=other.X && <a class="code" href="classirr_1_1core_1_1vector3d.html#f8f87c2fe0ce717ade7c3d7419302fbd" title="Y coordinate of the vector.">Y</a><=other.Y && <a class="code" href="classirr_1_1core_1_1vector3d.html#c2beb702e718c3579971348981b220ed" title="Z coordinate of the vector.">Z</a><=other.Z;} <a name="l00061"></a><a class="code" href="classirr_1_1core_1_1vector3d.html#b3c1da2da396a7f2ae336fda985cab6d">00061</a> <span class="keywordtype">bool</span> <a class="code" href="classirr_1_1core_1_1vector3d.html#b3c1da2da396a7f2ae336fda985cab6d">operator>=</a>(<span class="keyword">const</span> <a class="code" href="classirr_1_1core_1_1vector3d.html" title="3d vector template class with lots of operators and methods.">vector3d<T></a>&other)<span class="keyword"> const </span>{ <span class="keywordflow">return</span> <a class="code" href="classirr_1_1core_1_1vector3d.html#8c9ed06774dc668112bcefacb6e7732b" title="X coordinate of the vector.">X</a>>=other.<a class="code" href="classirr_1_1core_1_1vector3d.html#8c9ed06774dc668112bcefacb6e7732b" title="X coordinate of the vector.">X</a> && <a class="code" href="classirr_1_1core_1_1vector3d.html#f8f87c2fe0ce717ade7c3d7419302fbd" title="Y coordinate of the vector.">Y</a>>=other.<a class="code" href="classirr_1_1core_1_1vector3d.html#f8f87c2fe0ce717ade7c3d7419302fbd" title="Y coordinate of the vector.">Y</a> && <a class="code" href="classirr_1_1core_1_1vector3d.html#c2beb702e718c3579971348981b220ed" title="Z coordinate of the vector.">Z</a>>=other.<a class="code" href="classirr_1_1core_1_1vector3d.html#c2beb702e718c3579971348981b220ed" title="Z coordinate of the vector.">Z</a>;} <a name="l00062"></a><a class="code" href="classirr_1_1core_1_1vector3d.html#9ce8b1cf82c64f0985cf668056698519">00062</a> <span class="keywordtype">bool</span> operator<(const vector3d<T>&other) <span class="keyword">const</span> { <span class="keywordflow">return</span> <a class="code" href="classirr_1_1core_1_1vector3d.html#8c9ed06774dc668112bcefacb6e7732b" title="X coordinate of the vector.">X</a><other.X && <a class="code" href="classirr_1_1core_1_1vector3d.html#f8f87c2fe0ce717ade7c3d7419302fbd" title="Y coordinate of the vector.">Y</a><other.Y && <a class="code" href="classirr_1_1core_1_1vector3d.html#c2beb702e718c3579971348981b220ed" title="Z coordinate of the vector.">Z</a><other.Z;} <a name="l00063"></a><a class="code" href="classirr_1_1core_1_1vector3d.html#eabe64473259a894507360f399d7f816">00063</a> <span class="keywordtype">bool</span> <a class="code" href="classirr_1_1core_1_1vector3d.html#eabe64473259a894507360f399d7f816">operator></a>(<span class="keyword">const</span> <a class="code" href="classirr_1_1core_1_1vector3d.html" title="3d vector template class with lots of operators and methods.">vector3d<T></a>&other)<span class="keyword"> const </span>{ <span class="keywordflow">return</span> <a class="code" href="classirr_1_1core_1_1vector3d.html#8c9ed06774dc668112bcefacb6e7732b" title="X coordinate of the vector.">X</a>>other.<a class="code" href="classirr_1_1core_1_1vector3d.html#8c9ed06774dc668112bcefacb6e7732b" title="X coordinate of the vector.">X</a> && <a class="code" href="classirr_1_1core_1_1vector3d.html#f8f87c2fe0ce717ade7c3d7419302fbd" title="Y coordinate of the vector.">Y</a>>other.<a class="code" href="classirr_1_1core_1_1vector3d.html#f8f87c2fe0ce717ade7c3d7419302fbd" title="Y coordinate of the vector.">Y</a> && <a class="code" href="classirr_1_1core_1_1vector3d.html#c2beb702e718c3579971348981b220ed" title="Z coordinate of the vector.">Z</a>>other.<a class="code" href="classirr_1_1core_1_1vector3d.html#c2beb702e718c3579971348981b220ed" title="Z coordinate of the vector.">Z</a>;} <a name="l00064"></a>00064 <a name="l00066"></a><a class="code" href="classirr_1_1core_1_1vector3d.html#3908b4e712fa753a0c88ca6dfce36e34">00066</a> <span class="keywordtype">bool</span> <a class="code" href="classirr_1_1core_1_1vector3d.html#3908b4e712fa753a0c88ca6dfce36e34" title="use weak float compare">operator==</a>(<span class="keyword">const</span> <a class="code" href="classirr_1_1core_1_1vector3d.html" title="3d vector template class with lots of operators and methods.">vector3d<T></a>& other)<span class="keyword"> const</span> <a name="l00067"></a>00067 <span class="keyword"> </span>{ <a name="l00068"></a>00068 <span class="keywordflow">return</span> this-><a class="code" href="classirr_1_1core_1_1vector3d.html#7aa9401191db377d67a6d5b160e4c38e" title="returns if this vector equals the other one, taking floating point rounding errors...">equals</a>(other); <a name="l00069"></a>00069 } <a name="l00070"></a>00070 <a name="l00071"></a><a class="code" href="classirr_1_1core_1_1vector3d.html#125c9bfa0c551f3543f1466f1a670c51">00071</a> <span class="keywordtype">bool</span> <a class="code" href="classirr_1_1core_1_1vector3d.html#125c9bfa0c551f3543f1466f1a670c51">operator!=</a>(<span class="keyword">const</span> <a class="code" href="classirr_1_1core_1_1vector3d.html" title="3d vector template class with lots of operators and methods.">vector3d<T></a>& other)<span class="keyword"> const</span> <a name="l00072"></a>00072 <span class="keyword"> </span>{ <a name="l00073"></a>00073 <span class="keywordflow">return</span> !this-><a class="code" href="classirr_1_1core_1_1vector3d.html#7aa9401191db377d67a6d5b160e4c38e" title="returns if this vector equals the other one, taking floating point rounding errors...">equals</a>(other); <a name="l00074"></a>00074 } <a name="l00075"></a>00075 <a name="l00076"></a>00076 <span class="comment">// functions</span> <a name="l00077"></a>00077 <a name="l00079"></a><a class="code" href="classirr_1_1core_1_1vector3d.html#7aa9401191db377d67a6d5b160e4c38e">00079</a> <span class="keywordtype">bool</span> <a class="code" href="classirr_1_1core_1_1vector3d.html#7aa9401191db377d67a6d5b160e4c38e" title="returns if this vector equals the other one, taking floating point rounding errors...">equals</a>(<span class="keyword">const</span> <a class="code" href="classirr_1_1core_1_1vector3d.html" title="3d vector template class with lots of operators and methods.">vector3d<T></a>& other, <span class="keyword">const</span> T tolerance = (T)<a class="code" href="namespaceirr_1_1core.html#9514dd34463a30102ef8836915cf9c4c">ROUNDING_ERROR_f32</a> )<span class="keyword"> const</span> <a name="l00080"></a>00080 <span class="keyword"> </span>{ <a name="l00081"></a>00081 <span class="keywordflow">return</span> <a class="code" href="namespaceirr_1_1core.html#9a54aa08fdc2119258ad8dfa44f8dadf" title="returns if a equals b, taking an explicit rounding tolerance into account">core::equals</a>(<a class="code" href="classirr_1_1core_1_1vector3d.html#8c9ed06774dc668112bcefacb6e7732b" title="X coordinate of the vector.">X</a>, other.<a class="code" href="classirr_1_1core_1_1vector3d.html#8c9ed06774dc668112bcefacb6e7732b" title="X coordinate of the vector.">X</a>, tolerance) && <a name="l00082"></a>00082 <a class="code" href="namespaceirr_1_1core.html#9a54aa08fdc2119258ad8dfa44f8dadf" title="returns if a equals b, taking an explicit rounding tolerance into account">core::equals</a>(<a class="code" href="classirr_1_1core_1_1vector3d.html#f8f87c2fe0ce717ade7c3d7419302fbd" title="Y coordinate of the vector.">Y</a>, other.<a class="code" href="classirr_1_1core_1_1vector3d.html#f8f87c2fe0ce717ade7c3d7419302fbd" title="Y coordinate of the vector.">Y</a>, tolerance) && <a name="l00083"></a>00083 <a class="code" href="namespaceirr_1_1core.html#9a54aa08fdc2119258ad8dfa44f8dadf" title="returns if a equals b, taking an explicit rounding tolerance into account">core::equals</a>(<a class="code" href="classirr_1_1core_1_1vector3d.html#c2beb702e718c3579971348981b220ed" title="Z coordinate of the vector.">Z</a>, other.<a class="code" href="classirr_1_1core_1_1vector3d.html#c2beb702e718c3579971348981b220ed" title="Z coordinate of the vector.">Z</a>, tolerance); <a name="l00084"></a>00084 } <a name="l00085"></a>00085 <a name="l00086"></a><a class="code" href="classirr_1_1core_1_1vector3d.html#3e9048423e1176a7342759a290d55c96">00086</a> <a class="code" href="classirr_1_1core_1_1vector3d.html" title="3d vector template class with lots of operators and methods.">vector3d<T></a>& <span class="keyword">set</span>(<span class="keyword">const</span> T nx, <span class="keyword">const</span> T ny, <span class="keyword">const</span> T nz) {<a class="code" href="classirr_1_1core_1_1vector3d.html#8c9ed06774dc668112bcefacb6e7732b" title="X coordinate of the vector.">X</a>=nx; <a class="code" href="classirr_1_1core_1_1vector3d.html#f8f87c2fe0ce717ade7c3d7419302fbd" title="Y coordinate of the vector.">Y</a>=ny; <a class="code" href="classirr_1_1core_1_1vector3d.html#c2beb702e718c3579971348981b220ed" title="Z coordinate of the vector.">Z</a>=nz; <span class="keywordflow">return</span> *<span class="keyword">this</span>;} <a name="l00087"></a><a class="code" href="classirr_1_1core_1_1vector3d.html#aa41e0e1f747d4d83af8ac6b621184da">00087</a> <a class="code" href="classirr_1_1core_1_1vector3d.html" title="3d vector template class with lots of operators and methods.">vector3d<T></a>& <span class="keyword">set</span>(<span class="keyword">const</span> <a class="code" href="classirr_1_1core_1_1vector3d.html" title="3d vector template class with lots of operators and methods.">vector3d<T></a>& p) {<a class="code" href="classirr_1_1core_1_1vector3d.html#8c9ed06774dc668112bcefacb6e7732b" title="X coordinate of the vector.">X</a>=p.X; <a class="code" href="classirr_1_1core_1_1vector3d.html#f8f87c2fe0ce717ade7c3d7419302fbd" title="Y coordinate of the vector.">Y</a>=p.Y; <a class="code" href="classirr_1_1core_1_1vector3d.html#c2beb702e718c3579971348981b220ed" title="Z coordinate of the vector.">Z</a>=p.Z;<span class="keywordflow">return</span> *<span class="keyword">this</span>;} <a name="l00088"></a>00088 <a name="l00090"></a><a class="code" href="classirr_1_1core_1_1vector3d.html#b0f95138bd31d82b5486237c8e49a2d5">00090</a> T <a class="code" href="classirr_1_1core_1_1vector3d.html#b0f95138bd31d82b5486237c8e49a2d5" title="Get length of the vector.">getLength</a>()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> <a class="code" href="namespaceirr_1_1core.html#6943186698de9d2ff47ce03fbe025230">core::squareroot</a>( <a class="code" href="classirr_1_1core_1_1vector3d.html#8c9ed06774dc668112bcefacb6e7732b" title="X coordinate of the vector.">X</a>*<a class="code" href="classirr_1_1core_1_1vector3d.html#8c9ed06774dc668112bcefacb6e7732b" title="X coordinate of the vector.">X</a> + <a class="code" href="classirr_1_1core_1_1vector3d.html#f8f87c2fe0ce717ade7c3d7419302fbd" title="Y coordinate of the vector.">Y</a>*<a class="code" href="classirr_1_1core_1_1vector3d.html#f8f87c2fe0ce717ade7c3d7419302fbd" title="Y coordinate of the vector.">Y</a> + <a class="code" href="classirr_1_1core_1_1vector3d.html#c2beb702e718c3579971348981b220ed" title="Z coordinate of the vector.">Z</a>*<a class="code" href="classirr_1_1core_1_1vector3d.html#c2beb702e718c3579971348981b220ed" title="Z coordinate of the vector.">Z</a> ); } <a name="l00091"></a>00091 <a name="l00093"></a>00093 <a name="l00095"></a><a class="code" href="classirr_1_1core_1_1vector3d.html#d72df96d0e280b0e6383be273f94f6ae">00095</a> T <a class="code" href="classirr_1_1core_1_1vector3d.html#d72df96d0e280b0e6383be273f94f6ae" title="Get squared length of the vector.">getLengthSQ</a>()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> <a class="code" href="classirr_1_1core_1_1vector3d.html#8c9ed06774dc668112bcefacb6e7732b" title="X coordinate of the vector.">X</a>*<a class="code" href="classirr_1_1core_1_1vector3d.html#8c9ed06774dc668112bcefacb6e7732b" title="X coordinate of the vector.">X</a> + <a class="code" href="classirr_1_1core_1_1vector3d.html#f8f87c2fe0ce717ade7c3d7419302fbd" title="Y coordinate of the vector.">Y</a>*<a class="code" href="classirr_1_1core_1_1vector3d.html#f8f87c2fe0ce717ade7c3d7419302fbd" title="Y coordinate of the vector.">Y</a> + <a class="code" href="classirr_1_1core_1_1vector3d.html#c2beb702e718c3579971348981b220ed" title="Z coordinate of the vector.">Z</a>*<a class="code" href="classirr_1_1core_1_1vector3d.html#c2beb702e718c3579971348981b220ed" title="Z coordinate of the vector.">Z</a>; } <a name="l00096"></a>00096 <a name="l00098"></a><a class="code" href="classirr_1_1core_1_1vector3d.html#0b247d39047c0e51ff16d0118bb396ab">00098</a> T <a class="code" href="classirr_1_1core_1_1vector3d.html#0b247d39047c0e51ff16d0118bb396ab" title="Get the dot product with another vector.">dotProduct</a>(<span class="keyword">const</span> <a class="code" href="classirr_1_1core_1_1vector3d.html" title="3d vector template class with lots of operators and methods.">vector3d<T></a>& other)<span class="keyword"> const</span> <a name="l00099"></a>00099 <span class="keyword"> </span>{ <a name="l00100"></a>00100 <span class="keywordflow">return</span> <a class="code" href="classirr_1_1core_1_1vector3d.html#8c9ed06774dc668112bcefacb6e7732b" title="X coordinate of the vector.">X</a>*other.<a class="code" href="classirr_1_1core_1_1vector3d.html#8c9ed06774dc668112bcefacb6e7732b" title="X coordinate of the vector.">X</a> + <a class="code" href="classirr_1_1core_1_1vector3d.html#f8f87c2fe0ce717ade7c3d7419302fbd" title="Y coordinate of the vector.">Y</a>*other.<a class="code" href="classirr_1_1core_1_1vector3d.html#f8f87c2fe0ce717ade7c3d7419302fbd" title="Y coordinate of the vector.">Y</a> + <a class="code" href="classirr_1_1core_1_1vector3d.html#c2beb702e718c3579971348981b220ed" title="Z coordinate of the vector.">Z</a>*other.<a class="code" href="classirr_1_1core_1_1vector3d.html#c2beb702e718c3579971348981b220ed" title="Z coordinate of the vector.">Z</a>; <a name="l00101"></a>00101 } <a name="l00102"></a>00102 <a name="l00104"></a>00104 <a name="l00105"></a><a class="code" href="classirr_1_1core_1_1vector3d.html#fd81bdc7d165f0e2082155127c3005e2">00105</a> T <a class="code" href="classirr_1_1core_1_1vector3d.html#fd81bdc7d165f0e2082155127c3005e2" title="Get distance from another point.">getDistanceFrom</a>(<span class="keyword">const</span> <a class="code" href="classirr_1_1core_1_1vector3d.html" title="3d vector template class with lots of operators and methods.">vector3d<T></a>& other)<span class="keyword"> const</span> <a name="l00106"></a>00106 <span class="keyword"> </span>{ <a name="l00107"></a>00107 <span class="keywordflow">return</span> <a class="code" href="classirr_1_1core_1_1vector3d.html" title="3d vector template class with lots of operators and methods.">vector3d<T></a>(<a class="code" href="classirr_1_1core_1_1vector3d.html#8c9ed06774dc668112bcefacb6e7732b" title="X coordinate of the vector.">X</a> - other.<a class="code" href="classirr_1_1core_1_1vector3d.html#8c9ed06774dc668112bcefacb6e7732b" title="X coordinate of the vector.">X</a>, <a class="code" href="classirr_1_1core_1_1vector3d.html#f8f87c2fe0ce717ade7c3d7419302fbd" title="Y coordinate of the vector.">Y</a> - other.<a class="code" href="classirr_1_1core_1_1vector3d.html#f8f87c2fe0ce717ade7c3d7419302fbd" title="Y coordinate of the vector.">Y</a>, <a class="code" href="classirr_1_1core_1_1vector3d.html#c2beb702e718c3579971348981b220ed" title="Z coordinate of the vector.">Z</a> - other.<a class="code" href="classirr_1_1core_1_1vector3d.html#c2beb702e718c3579971348981b220ed" title="Z coordinate of the vector.">Z</a>).<a class="code" href="classirr_1_1core_1_1vector3d.html#b0f95138bd31d82b5486237c8e49a2d5" title="Get length of the vector.">getLength</a>(); <a name="l00108"></a>00108 } <a name="l00109"></a>00109 <a name="l00111"></a>00111 <a name="l00112"></a><a class="code" href="classirr_1_1core_1_1vector3d.html#fe85829b53b8ea449a4b51a2fb14c7be">00112</a> T <a class="code" href="classirr_1_1core_1_1vector3d.html#fe85829b53b8ea449a4b51a2fb14c7be" title="Returns squared distance from another point.">getDistanceFromSQ</a>(<span class="keyword">const</span> <a class="code" href="classirr_1_1core_1_1vector3d.html" title="3d vector template class with lots of operators and methods.">vector3d<T></a>& other)<span class="keyword"> const</span> <a name="l00113"></a>00113 <span class="keyword"> </span>{ <a name="l00114"></a>00114 <span class="keywordflow">return</span> <a class="code" href="classirr_1_1core_1_1vector3d.html" title="3d vector template class with lots of operators and methods.">vector3d<T></a>(<a class="code" href="classirr_1_1core_1_1vector3d.html#8c9ed06774dc668112bcefacb6e7732b" title="X coordinate of the vector.">X</a> - other.<a class="code" href="classirr_1_1core_1_1vector3d.html#8c9ed06774dc668112bcefacb6e7732b" title="X coordinate of the vector.">X</a>, <a class="code" href="classirr_1_1core_1_1vector3d.html#f8f87c2fe0ce717ade7c3d7419302fbd" title="Y coordinate of the vector.">Y</a> - other.<a class="code" href="classirr_1_1core_1_1vector3d.html#f8f87c2fe0ce717ade7c3d7419302fbd" title="Y coordinate of the vector.">Y</a>, <a class="code" href="classirr_1_1core_1_1vector3d.html#c2beb702e718c3579971348981b220ed" title="Z coordinate of the vector.">Z</a> - other.<a class="code" href="classirr_1_1core_1_1vector3d.html#c2beb702e718c3579971348981b220ed" title="Z coordinate of the vector.">Z</a>).<a class="code" href="classirr_1_1core_1_1vector3d.html#d72df96d0e280b0e6383be273f94f6ae" title="Get squared length of the vector.">getLengthSQ</a>(); <a name="l00115"></a>00115 } <a name="l00116"></a>00116 <a name="l00118"></a>00118 <a name="l00120"></a><a class="code" href="classirr_1_1core_1_1vector3d.html#a2470a12e1ef53f440c95df6249e9aa4">00120</a> <a class="code" href="classirr_1_1core_1_1vector3d.html" title="3d vector template class with lots of operators and methods.">vector3d<T></a> <a class="code" href="classirr_1_1core_1_1vector3d.html#a2470a12e1ef53f440c95df6249e9aa4" title="Calculates the cross product with another vector.">crossProduct</a>(<span class="keyword">const</span> <a class="code" href="classirr_1_1core_1_1vector3d.html" title="3d vector template class with lots of operators and methods.">vector3d<T></a>& p)<span class="keyword"> const</span> <a name="l00121"></a>00121 <span class="keyword"> </span>{ <a name="l00122"></a>00122 <span class="keywordflow">return</span> <a class="code" href="classirr_1_1core_1_1vector3d.html" title="3d vector template class with lots of operators and methods.">vector3d<T></a>(<a class="code" href="classirr_1_1core_1_1vector3d.html#f8f87c2fe0ce717ade7c3d7419302fbd" title="Y coordinate of the vector.">Y</a> * p.<a class="code" href="classirr_1_1core_1_1vector3d.html#c2beb702e718c3579971348981b220ed" title="Z coordinate of the vector.">Z</a> - <a class="code" href="classirr_1_1core_1_1vector3d.html#c2beb702e718c3579971348981b220ed" title="Z coordinate of the vector.">Z</a> * p.<a class="code" href="classirr_1_1core_1_1vector3d.html#f8f87c2fe0ce717ade7c3d7419302fbd" title="Y coordinate of the vector.">Y</a>, <a class="code" href="classirr_1_1core_1_1vector3d.html#c2beb702e718c3579971348981b220ed" title="Z coordinate of the vector.">Z</a> * p.<a class="code" href="classirr_1_1core_1_1vector3d.html#8c9ed06774dc668112bcefacb6e7732b" title="X coordinate of the vector.">X</a> - <a class="code" href="classirr_1_1core_1_1vector3d.html#8c9ed06774dc668112bcefacb6e7732b" title="X coordinate of the vector.">X</a> * p.<a class="code" href="classirr_1_1core_1_1vector3d.html#c2beb702e718c3579971348981b220ed" title="Z coordinate of the vector.">Z</a>, <a class="code" href="classirr_1_1core_1_1vector3d.html#8c9ed06774dc668112bcefacb6e7732b" title="X coordinate of the vector.">X</a> * p.<a class="code" href="classirr_1_1core_1_1vector3d.html#f8f87c2fe0ce717ade7c3d7419302fbd" title="Y coordinate of the vector.">Y</a> - <a class="code" href="classirr_1_1core_1_1vector3d.html#f8f87c2fe0ce717ade7c3d7419302fbd" title="Y coordinate of the vector.">Y</a> * p.<a class="code" href="classirr_1_1core_1_1vector3d.html#8c9ed06774dc668112bcefacb6e7732b" title="X coordinate of the vector.">X</a>); <a name="l00123"></a>00123 } <a name="l00124"></a>00124 <a name="l00126"></a>00126 <a name="l00130"></a><a class="code" href="classirr_1_1core_1_1vector3d.html#ce05ee3b68b47c2ec6baff0d9d64de98">00130</a> <span class="keywordtype">bool</span> <a class="code" href="classirr_1_1core_1_1vector3d.html#ce05ee3b68b47c2ec6baff0d9d64de98" title="Returns if this vector interpreted as a point is on a line between two other points...">isBetweenPoints</a>(<span class="keyword">const</span> <a class="code" href="classirr_1_1core_1_1vector3d.html" title="3d vector template class with lots of operators and methods.">vector3d<T></a>& begin, <span class="keyword">const</span> <a class="code" href="classirr_1_1core_1_1vector3d.html" title="3d vector template class with lots of operators and methods.">vector3d<T></a>& end)<span class="keyword"> const</span> <a name="l00131"></a>00131 <span class="keyword"> </span>{ <a name="l00132"></a>00132 <span class="keyword">const</span> T f = (end - begin).<a class="code" href="classirr_1_1core_1_1vector3d.html#d72df96d0e280b0e6383be273f94f6ae" title="Get squared length of the vector.">getLengthSQ</a>(); <a name="l00133"></a>00133 <span class="keywordflow">return</span> <a class="code" href="classirr_1_1core_1_1vector3d.html#fe85829b53b8ea449a4b51a2fb14c7be" title="Returns squared distance from another point.">getDistanceFromSQ</a>(begin) <= f && <a name="l00134"></a>00134 <a class="code" href="classirr_1_1core_1_1vector3d.html#fe85829b53b8ea449a4b51a2fb14c7be" title="Returns squared distance from another point.">getDistanceFromSQ</a>(end) <= f; <a name="l00135"></a>00135 } <a name="l00136"></a>00136 <a name="l00138"></a>00138 <a name="l00141"></a><a class="code" href="classirr_1_1core_1_1vector3d.html#84a1861464ef70e6965c146732103c09">00141</a> <a class="code" href="classirr_1_1core_1_1vector3d.html" title="3d vector template class with lots of operators and methods.">vector3d<T></a>& <a class="code" href="classirr_1_1core_1_1vector3d.html#84a1861464ef70e6965c146732103c09" title="Normalizes the vector.">normalize</a>() <a name="l00142"></a>00142 { <a name="l00143"></a>00143 <a class="code" href="namespaceirr.html#1325b02603ad449f92c68fc640af9b28" title="64 bit floating point variable.">f64</a> length = <a class="code" href="classirr_1_1core_1_1vector3d.html#8c9ed06774dc668112bcefacb6e7732b" title="X coordinate of the vector.">X</a>*<a class="code" href="classirr_1_1core_1_1vector3d.html#8c9ed06774dc668112bcefacb6e7732b" title="X coordinate of the vector.">X</a> + <a class="code" href="classirr_1_1core_1_1vector3d.html#f8f87c2fe0ce717ade7c3d7419302fbd" title="Y coordinate of the vector.">Y</a>*<a class="code" href="classirr_1_1core_1_1vector3d.html#f8f87c2fe0ce717ade7c3d7419302fbd" title="Y coordinate of the vector.">Y</a> + <a class="code" href="classirr_1_1core_1_1vector3d.html#c2beb702e718c3579971348981b220ed" title="Z coordinate of the vector.">Z</a>*<a class="code" href="classirr_1_1core_1_1vector3d.html#c2beb702e718c3579971348981b220ed" title="Z coordinate of the vector.">Z</a>; <a name="l00144"></a>00144 <span class="keywordflow">if</span> (<a class="code" href="namespaceirr_1_1core.html#bf9b9b140cc365908ea4c8c47451e4e3" title="returns if a equals b, taking possible rounding errors into account">core::equals</a>(length, 0.0)) <span class="comment">// this check isn't an optimization but prevents getting NAN in the sqrt.</span> <a name="l00145"></a>00145 <span class="keywordflow">return</span> *<span class="keyword">this</span>; <a name="l00146"></a>00146 length = <a class="code" href="namespaceirr_1_1core.html#21c37238a7754b48ff18c486202a1e4b">core::reciprocal_squareroot</a>(length); <a name="l00147"></a>00147 <a name="l00148"></a>00148 <a class="code" href="classirr_1_1core_1_1vector3d.html#8c9ed06774dc668112bcefacb6e7732b" title="X coordinate of the vector.">X</a> = (T)(<a class="code" href="classirr_1_1core_1_1vector3d.html#8c9ed06774dc668112bcefacb6e7732b" title="X coordinate of the vector.">X</a> * length); <a name="l00149"></a>00149 <a class="code" href="classirr_1_1core_1_1vector3d.html#f8f87c2fe0ce717ade7c3d7419302fbd" title="Y coordinate of the vector.">Y</a> = (T)(<a class="code" href="classirr_1_1core_1_1vector3d.html#f8f87c2fe0ce717ade7c3d7419302fbd" title="Y coordinate of the vector.">Y</a> * length); <a name="l00150"></a>00150 Z = (T)(Z * length); <a name="l00151"></a>00151 <span class="keywordflow">return</span> *<span class="keyword">this</span>; <a name="l00152"></a>00152 } <a name="l00153"></a>00153 <a name="l00155"></a><a class="code" href="classirr_1_1core_1_1vector3d.html#e593448ac63803b3d254b0e6c7600f28">00155</a> <a class="code" href="classirr_1_1core_1_1vector3d.html" title="3d vector template class with lots of operators and methods.">vector3d<T></a>& <a class="code" href="classirr_1_1core_1_1vector3d.html#e593448ac63803b3d254b0e6c7600f28" title="Sets the length of the vector to a new value.">setLength</a>(T newlength) <a name="l00156"></a>00156 { <a name="l00157"></a>00157 <a class="code" href="classirr_1_1core_1_1vector3d.html#84a1861464ef70e6965c146732103c09" title="Normalizes the vector.">normalize</a>(); <a name="l00158"></a>00158 <span class="keywordflow">return</span> (*<span class="keyword">this</span> *= newlength); <a name="l00159"></a>00159 } <a name="l00160"></a>00160 <a name="l00162"></a><a class="code" href="classirr_1_1core_1_1vector3d.html#55a10e03bc09f87b95fc81ea0d508722">00162</a> <a class="code" href="classirr_1_1core_1_1vector3d.html" title="3d vector template class with lots of operators and methods.">vector3d<T></a>& <a class="code" href="classirr_1_1core_1_1vector3d.html#55a10e03bc09f87b95fc81ea0d508722" title="Inverts the vector.">invert</a>() <a name="l00163"></a>00163 { <a name="l00164"></a>00164 <a class="code" href="classirr_1_1core_1_1vector3d.html#8c9ed06774dc668112bcefacb6e7732b" title="X coordinate of the vector.">X</a> *= -1.0f; <a name="l00165"></a>00165 <a class="code" href="classirr_1_1core_1_1vector3d.html#f8f87c2fe0ce717ade7c3d7419302fbd" title="Y coordinate of the vector.">Y</a> *= -1.0f; <a name="l00166"></a>00166 <a class="code" href="classirr_1_1core_1_1vector3d.html#c2beb702e718c3579971348981b220ed" title="Z coordinate of the vector.">Z</a> *= -1.0f; <a name="l00167"></a>00167 <span class="keywordflow">return</span> *<span class="keyword">this</span>; <a name="l00168"></a>00168 } <a name="l00169"></a>00169 <a name="l00171"></a>00171 <a name="l00173"></a><a class="code" href="classirr_1_1core_1_1vector3d.html#621fbddb42814edd3d14410252cf7b7a">00173</a> <span class="keywordtype">void</span> <a class="code" href="classirr_1_1core_1_1vector3d.html#621fbddb42814edd3d14410252cf7b7a" title="Rotates the vector by a specified number of degrees around the Y axis and the specified...">rotateXZBy</a>(<a class="code" href="namespaceirr.html#1325b02603ad449f92c68fc640af9b28" title="64 bit floating point variable.">f64</a> degrees, <span class="keyword">const</span> <a class="code" href="classirr_1_1core_1_1vector3d.html" title="3d vector template class with lots of operators and methods.">vector3d<T></a>& center=<a class="code" href="classirr_1_1core_1_1vector3d.html" title="3d vector template class with lots of operators and methods.">vector3d<T></a>()) <a name="l00174"></a>00174 { <a name="l00175"></a>00175 degrees *= <a class="code" href="namespaceirr_1_1core.html#8e21b5969c8292857f7c9c5dcfd61c35" title="64bit constant for converting from degrees to radians (formally known as GRAD_PI2)...">DEGTORAD64</a>; <a name="l00176"></a>00176 <a class="code" href="namespaceirr.html#1325b02603ad449f92c68fc640af9b28" title="64 bit floating point variable.">f64</a> cs = cos(degrees); <a name="l00177"></a>00177 <a class="code" href="namespaceirr.html#1325b02603ad449f92c68fc640af9b28" title="64 bit floating point variable.">f64</a> sn = sin(degrees); <a name="l00178"></a>00178 <a class="code" href="classirr_1_1core_1_1vector3d.html#8c9ed06774dc668112bcefacb6e7732b" title="X coordinate of the vector.">X</a> -= center.X; <a name="l00179"></a>00179 <a class="code" href="classirr_1_1core_1_1vector3d.html#c2beb702e718c3579971348981b220ed" title="Z coordinate of the vector.">Z</a> -= center.Z; <a name="l00180"></a>00180 <span class="keyword">set</span>((T)(<a class="code" href="classirr_1_1core_1_1vector3d.html#8c9ed06774dc668112bcefacb6e7732b" title="X coordinate of the vector.">X</a>*cs - <a class="code" href="classirr_1_1core_1_1vector3d.html#c2beb702e718c3579971348981b220ed" title="Z coordinate of the vector.">Z</a>*sn), <a class="code" href="classirr_1_1core_1_1vector3d.html#f8f87c2fe0ce717ade7c3d7419302fbd" title="Y coordinate of the vector.">Y</a>, (T)(<a class="code" href="classirr_1_1core_1_1vector3d.html#8c9ed06774dc668112bcefacb6e7732b" title="X coordinate of the vector.">X</a>*sn + <a class="code" href="classirr_1_1core_1_1vector3d.html#c2beb702e718c3579971348981b220ed" title="Z coordinate of the vector.">Z</a>*cs)); <a name="l00181"></a>00181 <a class="code" href="classirr_1_1core_1_1vector3d.html#8c9ed06774dc668112bcefacb6e7732b" title="X coordinate of the vector.">X</a> += center.X; <a name="l00182"></a>00182 <a class="code" href="classirr_1_1core_1_1vector3d.html#c2beb702e718c3579971348981b220ed" title="Z coordinate of the vector.">Z</a> += center.Z; <a name="l00183"></a>00183 } <a name="l00184"></a>00184 <a name="l00186"></a>00186 <a name="l00188"></a><a class="code" href="classirr_1_1core_1_1vector3d.html#c38b75735ec06716305fbb09ec71784d">00188</a> <span class="keywordtype">void</span> <a class="code" href="classirr_1_1core_1_1vector3d.html#c38b75735ec06716305fbb09ec71784d" title="Rotates the vector by a specified number of degrees around the Z axis and the specified...">rotateXYBy</a>(<a class="code" href="namespaceirr.html#1325b02603ad449f92c68fc640af9b28" title="64 bit floating point variable.">f64</a> degrees, <span class="keyword">const</span> <a class="code" href="classirr_1_1core_1_1vector3d.html" title="3d vector template class with lots of operators and methods.">vector3d<T></a>& center=<a class="code" href="classirr_1_1core_1_1vector3d.html" title="3d vector template class with lots of operators and methods.">vector3d<T></a>()) <a name="l00189"></a>00189 { <a name="l00190"></a>00190 degrees *= <a class="code" href="namespaceirr_1_1core.html#8e21b5969c8292857f7c9c5dcfd61c35" title="64bit constant for converting from degrees to radians (formally known as GRAD_PI2)...">DEGTORAD64</a>; <a name="l00191"></a>00191 <a class="code" href="namespaceirr.html#1325b02603ad449f92c68fc640af9b28" title="64 bit floating point variable.">f64</a> cs = cos(degrees); <a name="l00192"></a>00192 <a class="code" href="namespaceirr.html#1325b02603ad449f92c68fc640af9b28" title="64 bit floating point variable.">f64</a> sn = sin(degrees); <a name="l00193"></a>00193 <a class="code" href="classirr_1_1core_1_1vector3d.html#8c9ed06774dc668112bcefacb6e7732b" title="X coordinate of the vector.">X</a> -= center.X; <a name="l00194"></a>00194 <a class="code" href="classirr_1_1core_1_1vector3d.html#f8f87c2fe0ce717ade7c3d7419302fbd" title="Y coordinate of the vector.">Y</a> -= center.Y; <a name="l00195"></a>00195 <span class="keyword">set</span>((T)(<a class="code" href="classirr_1_1core_1_1vector3d.html#8c9ed06774dc668112bcefacb6e7732b" title="X coordinate of the vector.">X</a>*cs - <a class="code" href="classirr_1_1core_1_1vector3d.html#f8f87c2fe0ce717ade7c3d7419302fbd" title="Y coordinate of the vector.">Y</a>*sn), (T)(<a class="code" href="classirr_1_1core_1_1vector3d.html#8c9ed06774dc668112bcefacb6e7732b" title="X coordinate of the vector.">X</a>*sn + <a class="code" href="classirr_1_1core_1_1vector3d.html#f8f87c2fe0ce717ade7c3d7419302fbd" title="Y coordinate of the vector.">Y</a>*cs), <a class="code" href="classirr_1_1core_1_1vector3d.html#c2beb702e718c3579971348981b220ed" title="Z coordinate of the vector.">Z</a>); <a name="l00196"></a>00196 <a class="code" href="classirr_1_1core_1_1vector3d.html#8c9ed06774dc668112bcefacb6e7732b" title="X coordinate of the vector.">X</a> += center.X; <a name="l00197"></a>00197 <a class="code" href="classirr_1_1core_1_1vector3d.html#f8f87c2fe0ce717ade7c3d7419302fbd" title="Y coordinate of the vector.">Y</a> += center.Y; <a name="l00198"></a>00198 } <a name="l00199"></a>00199 <a name="l00201"></a>00201 <a name="l00203"></a><a class="code" href="classirr_1_1core_1_1vector3d.html#aa048312f75f152861479cb48e2ddfe4">00203</a> <span class="keywordtype">void</span> <a class="code" href="classirr_1_1core_1_1vector3d.html#aa048312f75f152861479cb48e2ddfe4" title="Rotates the vector by a specified number of degrees around the X axis and the specified...">rotateYZBy</a>(<a class="code" href="namespaceirr.html#1325b02603ad449f92c68fc640af9b28" title="64 bit floating point variable.">f64</a> degrees, <span class="keyword">const</span> <a class="code" href="classirr_1_1core_1_1vector3d.html" title="3d vector template class with lots of operators and methods.">vector3d<T></a>& center=<a class="code" href="classirr_1_1core_1_1vector3d.html" title="3d vector template class with lots of operators and methods.">vector3d<T></a>()) <a name="l00204"></a>00204 { <a name="l00205"></a>00205 degrees *= <a class="code" href="namespaceirr_1_1core.html#8e21b5969c8292857f7c9c5dcfd61c35" title="64bit constant for converting from degrees to radians (formally known as GRAD_PI2)...">DEGTORAD64</a>; <a name="l00206"></a>00206 <a class="code" href="namespaceirr.html#1325b02603ad449f92c68fc640af9b28" title="64 bit floating point variable.">f64</a> cs = cos(degrees); <a name="l00207"></a>00207 <a class="code" href="namespaceirr.html#1325b02603ad449f92c68fc640af9b28" title="64 bit floating point variable.">f64</a> sn = sin(degrees); <a name="l00208"></a>00208 <a class="code" href="classirr_1_1core_1_1vector3d.html#c2beb702e718c3579971348981b220ed" title="Z coordinate of the vector.">Z</a> -= center.Z; <a name="l00209"></a>00209 <a class="code" href="classirr_1_1core_1_1vector3d.html#f8f87c2fe0ce717ade7c3d7419302fbd" title="Y coordinate of the vector.">Y</a> -= center.Y; <a name="l00210"></a>00210 <span class="keyword">set</span>(<a class="code" href="classirr_1_1core_1_1vector3d.html#8c9ed06774dc668112bcefacb6e7732b" title="X coordinate of the vector.">X</a>, (T)(<a class="code" href="classirr_1_1core_1_1vector3d.html#f8f87c2fe0ce717ade7c3d7419302fbd" title="Y coordinate of the vector.">Y</a>*cs - <a class="code" href="classirr_1_1core_1_1vector3d.html#c2beb702e718c3579971348981b220ed" title="Z coordinate of the vector.">Z</a>*sn), (T)(<a class="code" href="classirr_1_1core_1_1vector3d.html#f8f87c2fe0ce717ade7c3d7419302fbd" title="Y coordinate of the vector.">Y</a>*sn + <a class="code" href="classirr_1_1core_1_1vector3d.html#c2beb702e718c3579971348981b220ed" title="Z coordinate of the vector.">Z</a>*cs)); <a name="l00211"></a>00211 <a class="code" href="classirr_1_1core_1_1vector3d.html#c2beb702e718c3579971348981b220ed" title="Z coordinate of the vector.">Z</a> += center.Z; <a name="l00212"></a>00212 <a class="code" href="classirr_1_1core_1_1vector3d.html#f8f87c2fe0ce717ade7c3d7419302fbd" title="Y coordinate of the vector.">Y</a> += center.Y; <a name="l00213"></a>00213 } <a name="l00214"></a>00214 <a name="l00216"></a>00216 <a name="l00220"></a><a class="code" href="classirr_1_1core_1_1vector3d.html#b0ad2c732121c2b6e36c2c2e9ed715fd">00220</a> <a class="code" href="classirr_1_1core_1_1vector3d.html" title="3d vector template class with lots of operators and methods.">vector3d<T></a> <a class="code" href="classirr_1_1core_1_1vector3d.html#b0ad2c732121c2b6e36c2c2e9ed715fd" title="Creates an interpolated vector between this vector and another vector.">getInterpolated</a>(<span class="keyword">const</span> <a class="code" href="classirr_1_1core_1_1vector3d.html" title="3d vector template class with lots of operators and methods.">vector3d<T></a>& other, <a class="code" href="namespaceirr.html#1325b02603ad449f92c68fc640af9b28" title="64 bit floating point variable.">f64</a> d)<span class="keyword"> const</span> <a name="l00221"></a>00221 <span class="keyword"> </span>{ <a name="l00222"></a>00222 <span class="keyword">const</span> <a class="code" href="namespaceirr.html#1325b02603ad449f92c68fc640af9b28" title="64 bit floating point variable.">f64</a> inv = 1.0 - d; <a name="l00223"></a>00223 <span class="keywordflow">return</span> <a class="code" href="classirr_1_1core_1_1vector3d.html" title="3d vector template class with lots of operators and methods.">vector3d<T></a>((T)(other.<a class="code" href="classirr_1_1core_1_1vector3d.html#8c9ed06774dc668112bcefacb6e7732b" title="X coordinate of the vector.">X</a>*inv + <a class="code" href="classirr_1_1core_1_1vector3d.html#8c9ed06774dc668112bcefacb6e7732b" title="X coordinate of the vector.">X</a>*d), (T)(other.<a class="code" href="classirr_1_1core_1_1vector3d.html#f8f87c2fe0ce717ade7c3d7419302fbd" title="Y coordinate of the vector.">Y</a>*inv + <a class="code" href="classirr_1_1core_1_1vector3d.html#f8f87c2fe0ce717ade7c3d7419302fbd" title="Y coordinate of the vector.">Y</a>*d), (T)(other.<a class="code" href="classirr_1_1core_1_1vector3d.html#c2beb702e718c3579971348981b220ed" title="Z coordinate of the vector.">Z</a>*inv + <a class="code" href="classirr_1_1core_1_1vector3d.html#c2beb702e718c3579971348981b220ed" title="Z coordinate of the vector.">Z</a>*d)); <a name="l00224"></a>00224 } <a name="l00225"></a>00225 <a name="l00227"></a>00227 <a name="l00232"></a><a class="code" href="classirr_1_1core_1_1vector3d.html#db749559ee0941687d4692941146a388">00232</a> <a class="code" href="classirr_1_1core_1_1vector3d.html" title="3d vector template class with lots of operators and methods.">vector3d<T></a> <a class="code" href="classirr_1_1core_1_1vector3d.html#db749559ee0941687d4692941146a388" title="Creates a quadratically interpolated vector between this and two other vectors.">getInterpolated_quadratic</a>(<span class="keyword">const</span> <a class="code" href="classirr_1_1core_1_1vector3d.html" title="3d vector template class with lots of operators and methods.">vector3d<T></a>& v2, <span class="keyword">const</span> <a class="code" href="classirr_1_1core_1_1vector3d.html" title="3d vector template class with lots of operators and methods.">vector3d<T></a>& v3, <a class="code" href="namespaceirr.html#1325b02603ad449f92c68fc640af9b28" title="64 bit floating point variable.">f64</a> d)<span class="keyword"> const</span> <a name="l00233"></a>00233 <span class="keyword"> </span>{ <a name="l00234"></a>00234 <span class="comment">// this*(1-d)*(1-d) + 2 * v2 * (1-d) + v3 * d * d;</span> <a name="l00235"></a>00235 <span class="keyword">const</span> <a class="code" href="namespaceirr.html#1325b02603ad449f92c68fc640af9b28" title="64 bit floating point variable.">f64</a> inv = (T) 1.0 - d; <a name="l00236"></a>00236 <span class="keyword">const</span> <a class="code" href="namespaceirr.html#1325b02603ad449f92c68fc640af9b28" title="64 bit floating point variable.">f64</a> mul0 = inv * inv; <a name="l00237"></a>00237 <span class="keyword">const</span> <a class="code" href="namespaceirr.html#1325b02603ad449f92c68fc640af9b28" title="64 bit floating point variable.">f64</a> mul1 = (T) 2.0 * d * inv; <a name="l00238"></a>00238 <span class="keyword">const</span> <a class="code" href="namespaceirr.html#1325b02603ad449f92c68fc640af9b28" title="64 bit floating point variable.">f64</a> mul2 = d * d; <a name="l00239"></a>00239 <a name="l00240"></a>00240 <span class="keywordflow">return</span> <a class="code" href="classirr_1_1core_1_1vector3d.html" title="3d vector template class with lots of operators and methods.">vector3d<T></a> ((T)(<a class="code" href="classirr_1_1core_1_1vector3d.html#8c9ed06774dc668112bcefacb6e7732b" title="X coordinate of the vector.">X</a> * mul0 + v2.<a class="code" href="classirr_1_1core_1_1vector3d.html#8c9ed06774dc668112bcefacb6e7732b" title="X coordinate of the vector.">X</a> * mul1 + v3.<a class="code" href="classirr_1_1core_1_1vector3d.html#8c9ed06774dc668112bcefacb6e7732b" title="X coordinate of the vector.">X</a> * mul2), <a name="l00241"></a>00241 (T)(<a class="code" href="classirr_1_1core_1_1vector3d.html#f8f87c2fe0ce717ade7c3d7419302fbd" title="Y coordinate of the vector.">Y</a> * mul0 + v2.<a class="code" href="classirr_1_1core_1_1vector3d.html#f8f87c2fe0ce717ade7c3d7419302fbd" title="Y coordinate of the vector.">Y</a> * mul1 + v3.<a class="code" href="classirr_1_1core_1_1vector3d.html#f8f87c2fe0ce717ade7c3d7419302fbd" title="Y coordinate of the vector.">Y</a> * mul2), <a name="l00242"></a>00242 (T)(<a class="code" href="classirr_1_1core_1_1vector3d.html#c2beb702e718c3579971348981b220ed" title="Z coordinate of the vector.">Z</a> * mul0 + v2.<a class="code" href="classirr_1_1core_1_1vector3d.html#c2beb702e718c3579971348981b220ed" title="Z coordinate of the vector.">Z</a> * mul1 + v3.<a class="code" href="classirr_1_1core_1_1vector3d.html#c2beb702e718c3579971348981b220ed" title="Z coordinate of the vector.">Z</a> * mul2)); <a name="l00243"></a>00243 } <a name="l00244"></a>00244 <a name="l00246"></a>00246 <a name="l00251"></a><a class="code" href="classirr_1_1core_1_1vector3d.html#32a888e0f608a20deee98c794a321c4c">00251</a> <a class="code" href="classirr_1_1core_1_1vector3d.html" title="3d vector template class with lots of operators and methods.">vector3d<T></a>& <a class="code" href="classirr_1_1core_1_1vector3d.html#32a888e0f608a20deee98c794a321c4c" title="Sets this vector to the linearly interpolated vector between a and b.">interpolate</a>(<span class="keyword">const</span> <a class="code" href="classirr_1_1core_1_1vector3d.html" title="3d vector template class with lots of operators and methods.">vector3d<T></a>& a, <span class="keyword">const</span> <a class="code" href="classirr_1_1core_1_1vector3d.html" title="3d vector template class with lots of operators and methods.">vector3d<T></a>& b, <a class="code" href="namespaceirr.html#1325b02603ad449f92c68fc640af9b28" title="64 bit floating point variable.">f64</a> d) <a name="l00252"></a>00252 { <a name="l00253"></a>00253 <a class="code" href="classirr_1_1core_1_1vector3d.html#8c9ed06774dc668112bcefacb6e7732b" title="X coordinate of the vector.">X</a> = (T)((<a class="code" href="namespaceirr.html#1325b02603ad449f92c68fc640af9b28" title="64 bit floating point variable.">f64</a>)b.<a class="code" href="classirr_1_1core_1_1vector3d.html#8c9ed06774dc668112bcefacb6e7732b" title="X coordinate of the vector.">X</a> + ( ( a.<a class="code" href="classirr_1_1core_1_1vector3d.html#8c9ed06774dc668112bcefacb6e7732b" title="X coordinate of the vector.">X</a> - b.<a class="code" href="classirr_1_1core_1_1vector3d.html#8c9ed06774dc668112bcefacb6e7732b" title="X coordinate of the vector.">X</a> ) * d )); <a name="l00254"></a>00254 <a class="code" href="classirr_1_1core_1_1vector3d.html#f8f87c2fe0ce717ade7c3d7419302fbd" title="Y coordinate of the vector.">Y</a> = (T)((<a class="code" href="namespaceirr.html#1325b02603ad449f92c68fc640af9b28" title="64 bit floating point variable.">f64</a>)b.<a class="code" href="classirr_1_1core_1_1vector3d.html#f8f87c2fe0ce717ade7c3d7419302fbd" title="Y coordinate of the vector.">Y</a> + ( ( a.<a class="code" href="classirr_1_1core_1_1vector3d.html#f8f87c2fe0ce717ade7c3d7419302fbd" title="Y coordinate of the vector.">Y</a> - b.<a class="code" href="classirr_1_1core_1_1vector3d.html#f8f87c2fe0ce717ade7c3d7419302fbd" title="Y coordinate of the vector.">Y</a> ) * d )); <a name="l00255"></a>00255 <a class="code" href="classirr_1_1core_1_1vector3d.html#c2beb702e718c3579971348981b220ed" title="Z coordinate of the vector.">Z</a> = (T)((<a class="code" href="namespaceirr.html#1325b02603ad449f92c68fc640af9b28" title="64 bit floating point variable.">f64</a>)b.<a class="code" href="classirr_1_1core_1_1vector3d.html#c2beb702e718c3579971348981b220ed" title="Z coordinate of the vector.">Z</a> + ( ( a.<a class="code" href="classirr_1_1core_1_1vector3d.html#c2beb702e718c3579971348981b220ed" title="Z coordinate of the vector.">Z</a> - b.<a class="code" href="classirr_1_1core_1_1vector3d.html#c2beb702e718c3579971348981b220ed" title="Z coordinate of the vector.">Z</a> ) * d )); <a name="l00256"></a>00256 <span class="keywordflow">return</span> *<span class="keyword">this</span>; <a name="l00257"></a>00257 } <a name="l00258"></a>00258 <a name="l00259"></a>00259 <a name="l00261"></a>00261 <a name="l00274"></a><a class="code" href="classirr_1_1core_1_1vector3d.html#9485549addf9967247d3431c7746fbda">00274</a> <a class="code" href="classirr_1_1core_1_1vector3d.html" title="3d vector template class with lots of operators and methods.">vector3d<T></a> <a class="code" href="classirr_1_1core_1_1vector3d.html#9485549addf9967247d3431c7746fbda" title="Get the rotations that would make a (0,0,1) direction vector point in the same direction...">getHorizontalAngle</a>()<span class="keyword"> const</span> <a name="l00275"></a>00275 <span class="keyword"> </span>{ <a name="l00276"></a>00276 <a class="code" href="classirr_1_1core_1_1vector3d.html" title="3d vector template class with lots of operators and methods.">vector3d<T></a> angle; <a name="l00277"></a>00277 <a name="l00278"></a>00278 angle.<a class="code" href="classirr_1_1core_1_1vector3d.html#f8f87c2fe0ce717ade7c3d7419302fbd" title="Y coordinate of the vector.">Y</a> = (T)(atan2(<a class="code" href="classirr_1_1core_1_1vector3d.html#8c9ed06774dc668112bcefacb6e7732b" title="X coordinate of the vector.">X</a>, <a class="code" href="classirr_1_1core_1_1vector3d.html#c2beb702e718c3579971348981b220ed" title="Z coordinate of the vector.">Z</a>) * (T) <a class="code" href="namespaceirr_1_1core.html#e7afeb48af12f5f5130cd179a644ec58" title="64bit constant for converting from radians to degrees">RADTODEG64</a>); <a name="l00279"></a>00279 <a name="l00280"></a>00280 <span class="keywordflow">if</span> (angle.<a class="code" href="classirr_1_1core_1_1vector3d.html#f8f87c2fe0ce717ade7c3d7419302fbd" title="Y coordinate of the vector.">Y</a> < 0.0f) <a name="l00281"></a>00281 angle.<a class="code" href="classirr_1_1core_1_1vector3d.html#f8f87c2fe0ce717ade7c3d7419302fbd" title="Y coordinate of the vector.">Y</a> += 360.0f; <a name="l00282"></a>00282 <span class="keywordflow">if</span> (angle.<a class="code" href="classirr_1_1core_1_1vector3d.html#f8f87c2fe0ce717ade7c3d7419302fbd" title="Y coordinate of the vector.">Y</a> >= 360.0f) <a name="l00283"></a>00283 angle.<a class="code" href="classirr_1_1core_1_1vector3d.html#f8f87c2fe0ce717ade7c3d7419302fbd" title="Y coordinate of the vector.">Y</a> -= 360.0f; <a name="l00284"></a>00284 <a name="l00285"></a>00285 <span class="keyword">const</span> T z1 = <a class="code" href="namespaceirr_1_1core.html#6943186698de9d2ff47ce03fbe025230">core::squareroot</a>(<a class="code" href="classirr_1_1core_1_1vector3d.html#8c9ed06774dc668112bcefacb6e7732b" title="X coordinate of the vector.">X</a>*<a class="code" href="classirr_1_1core_1_1vector3d.html#8c9ed06774dc668112bcefacb6e7732b" title="X coordinate of the vector.">X</a> + <a class="code" href="classirr_1_1core_1_1vector3d.html#c2beb702e718c3579971348981b220ed" title="Z coordinate of the vector.">Z</a>*<a class="code" href="classirr_1_1core_1_1vector3d.html#c2beb702e718c3579971348981b220ed" title="Z coordinate of the vector.">Z</a>); <a name="l00286"></a>00286 <a name="l00287"></a>00287 angle.<a class="code" href="classirr_1_1core_1_1vector3d.html#8c9ed06774dc668112bcefacb6e7732b" title="X coordinate of the vector.">X</a> = (T)(atan2(z1, (T)<a class="code" href="classirr_1_1core_1_1vector3d.html#f8f87c2fe0ce717ade7c3d7419302fbd" title="Y coordinate of the vector.">Y</a>) * (T) RADTODEG64 - (T) 90.0); <a name="l00288"></a>00288 <a name="l00289"></a>00289 <span class="keywordflow">if</span> (angle.<a class="code" href="classirr_1_1core_1_1vector3d.html#8c9ed06774dc668112bcefacb6e7732b" title="X coordinate of the vector.">X</a> < (T) 0.0) <a name="l00290"></a>00290 angle.<a class="code" href="classirr_1_1core_1_1vector3d.html#8c9ed06774dc668112bcefacb6e7732b" title="X coordinate of the vector.">X</a> += (T) 360.0; <a name="l00291"></a>00291 <span class="keywordflow">if</span> (angle.<a class="code" href="classirr_1_1core_1_1vector3d.html#8c9ed06774dc668112bcefacb6e7732b" title="X coordinate of the vector.">X</a> >= (T) 360.0) <a name="l00292"></a>00292 angle.<a class="code" href="classirr_1_1core_1_1vector3d.html#8c9ed06774dc668112bcefacb6e7732b" title="X coordinate of the vector.">X</a> -= (T) 360.0; <a name="l00293"></a>00293 <a name="l00294"></a>00294 <span class="keywordflow">return</span> angle; <a name="l00295"></a>00295 } <a name="l00296"></a>00296 <a name="l00298"></a>00298 <a name="l00305"></a><a class="code" href="classirr_1_1core_1_1vector3d.html#4db5cfbb71995227e37334a19278474d">00305</a> <a class="code" href="classirr_1_1core_1_1vector3d.html" title="3d vector template class with lots of operators and methods.">vector3d<T></a> <a class="code" href="classirr_1_1core_1_1vector3d.html#4db5cfbb71995227e37334a19278474d" title="Builds a direction vector from (this) rotation vector.">rotationToDirection</a>(<span class="keyword">const</span> <a class="code" href="classirr_1_1core_1_1vector3d.html" title="3d vector template class with lots of operators and methods.">vector3d<T></a> & forwards = <a class="code" href="classirr_1_1core_1_1vector3d.html" title="3d vector template class with lots of operators and methods.">vector3d<T></a>(0, 0, 1))<span class="keyword"> const</span> <a name="l00306"></a>00306 <span class="keyword"> </span>{ <a name="l00307"></a>00307 <span class="keyword">const</span> <a class="code" href="namespaceirr.html#1325b02603ad449f92c68fc640af9b28" title="64 bit floating point variable.">f64</a> cr = cos( <a class="code" href="namespaceirr_1_1core.html#8e21b5969c8292857f7c9c5dcfd61c35" title="64bit constant for converting from degrees to radians (formally known as GRAD_PI2)...">core::DEGTORAD64</a> * <a class="code" href="classirr_1_1core_1_1vector3d.html#8c9ed06774dc668112bcefacb6e7732b" title="X coordinate of the vector.">X</a> ); <a name="l00308"></a>00308 <span class="keyword">const</span> <a class="code" href="namespaceirr.html#1325b02603ad449f92c68fc640af9b28" title="64 bit floating point variable.">f64</a> sr = sin( <a class="code" href="namespaceirr_1_1core.html#8e21b5969c8292857f7c9c5dcfd61c35" title="64bit constant for converting from degrees to radians (formally known as GRAD_PI2)...">core::DEGTORAD64</a> * X ); <a name="l00309"></a>00309 <span class="keyword">const</span> <a class="code" href="namespaceirr.html#1325b02603ad449f92c68fc640af9b28" title="64 bit floating point variable.">f64</a> cp = cos( <a class="code" href="namespaceirr_1_1core.html#8e21b5969c8292857f7c9c5dcfd61c35" title="64bit constant for converting from degrees to radians (formally known as GRAD_PI2)...">core::DEGTORAD64</a> * <a class="code" href="classirr_1_1core_1_1vector3d.html#f8f87c2fe0ce717ade7c3d7419302fbd" title="Y coordinate of the vector.">Y</a> ); <a name="l00310"></a>00310 <span class="keyword">const</span> <a class="code" href="namespaceirr.html#1325b02603ad449f92c68fc640af9b28" title="64 bit floating point variable.">f64</a> sp = sin( <a class="code" href="namespaceirr_1_1core.html#8e21b5969c8292857f7c9c5dcfd61c35" title="64bit constant for converting from degrees to radians (formally known as GRAD_PI2)...">core::DEGTORAD64</a> * Y ); <a name="l00311"></a>00311 <span class="keyword">const</span> <a class="code" href="namespaceirr.html#1325b02603ad449f92c68fc640af9b28" title="64 bit floating point variable.">f64</a> cy = cos( <a class="code" href="namespaceirr_1_1core.html#8e21b5969c8292857f7c9c5dcfd61c35" title="64bit constant for converting from degrees to radians (formally known as GRAD_PI2)...">core::DEGTORAD64</a> * <a class="code" href="classirr_1_1core_1_1vector3d.html#c2beb702e718c3579971348981b220ed" title="Z coordinate of the vector.">Z</a> ); <a name="l00312"></a>00312 <span class="keyword">const</span> <a class="code" href="namespaceirr.html#1325b02603ad449f92c68fc640af9b28" title="64 bit floating point variable.">f64</a> sy = sin( <a class="code" href="namespaceirr_1_1core.html#8e21b5969c8292857f7c9c5dcfd61c35" title="64bit constant for converting from degrees to radians (formally known as GRAD_PI2)...">core::DEGTORAD64</a> * Z ); <a name="l00313"></a>00313 <a name="l00314"></a>00314 <span class="keyword">const</span> <a class="code" href="namespaceirr.html#1325b02603ad449f92c68fc640af9b28" title="64 bit floating point variable.">f64</a> srsp = sr*sp; <a name="l00315"></a>00315 <span class="keyword">const</span> <a class="code" href="namespaceirr.html#1325b02603ad449f92c68fc640af9b28" title="64 bit floating point variable.">f64</a> crsp = cr*sp; <a name="l00316"></a>00316 <a name="l00317"></a>00317 <span class="keyword">const</span> <a class="code" href="namespaceirr.html#1325b02603ad449f92c68fc640af9b28" title="64 bit floating point variable.">f64</a> pseudoMatrix[] = { <a name="l00318"></a>00318 ( cp*cy ), ( cp*sy ), ( -sp ), <a name="l00319"></a>00319 ( srsp*cy-cr*sy ), ( srsp*sy+cr*cy ), ( sr*cp ), <a name="l00320"></a>00320 ( crsp*cy+sr*sy ), ( crsp*sy-sr*cy ), ( cr*cp )}; <a name="l00321"></a>00321 <a name="l00322"></a>00322 <span class="keywordflow">return</span> <a class="code" href="classirr_1_1core_1_1vector3d.html" title="3d vector template class with lots of operators and methods.">vector3d<T></a>( <a name="l00323"></a>00323 (T)(forwards.X * pseudoMatrix[0] + <a name="l00324"></a>00324 forwards.Y * pseudoMatrix[3] + <a name="l00325"></a>00325 forwards.Z * pseudoMatrix[6]), <a name="l00326"></a>00326 (T)(forwards.X * pseudoMatrix[1] + <a name="l00327"></a>00327 forwards.Y * pseudoMatrix[4] + <a name="l00328"></a>00328 forwards.Z * pseudoMatrix[7]), <a name="l00329"></a>00329 (T)(forwards.X * pseudoMatrix[2] + <a name="l00330"></a>00330 forwards.Y * pseudoMatrix[5] + <a name="l00331"></a>00331 forwards.Z * pseudoMatrix[8])); <a name="l00332"></a>00332 } <a name="l00333"></a>00333 <a name="l00335"></a>00335 <a name="l00337"></a><a class="code" href="classirr_1_1core_1_1vector3d.html#357c8d00022e04a68fb20b24f9eb34ce">00337</a> <span class="keywordtype">void</span> <a class="code" href="classirr_1_1core_1_1vector3d.html#357c8d00022e04a68fb20b24f9eb34ce" title="Fills an array of 4 values with the vector data (usually floats).">getAs4Values</a>(T* <a class="code" href="classirr_1_1core_1_1array.html" title="Self reallocating template array (like stl vector) with additional features.">array</a>)<span class="keyword"> const</span> <a name="l00338"></a>00338 <span class="keyword"> </span>{ <a name="l00339"></a>00339 array[0] = X; <a name="l00340"></a>00340 array[1] = Y; <a name="l00341"></a>00341 array[2] = Z; <a name="l00342"></a>00342 array[3] = 0; <a name="l00343"></a>00343 } <a name="l00344"></a>00344 <a name="l00346"></a><a class="code" href="classirr_1_1core_1_1vector3d.html#8c9ed06774dc668112bcefacb6e7732b">00346</a> T X; <a name="l00347"></a>00347 <a name="l00349"></a><a class="code" href="classirr_1_1core_1_1vector3d.html#f8f87c2fe0ce717ade7c3d7419302fbd">00349</a> T Y; <a name="l00350"></a>00350 <a name="l00352"></a><a class="code" href="classirr_1_1core_1_1vector3d.html#c2beb702e718c3579971348981b220ed">00352</a> T Z; <a name="l00353"></a>00353 }; <a name="l00354"></a>00354 <a name="l00355"></a>00355 <a name="l00357"></a><a class="code" href="namespaceirr_1_1core.html#06f169d08b5c429f5575acb7edbad811">00357</a> <span class="keyword">typedef</span> <a class="code" href="classirr_1_1core_1_1vector3d.html" title="3d vector template class with lots of operators and methods.">vector3d<f32></a> <a class="code" href="classirr_1_1core_1_1vector3d.html" title="3d vector template class with lots of operators and methods.">vector3df</a>; <a name="l00358"></a>00358 <a name="l00360"></a><a class="code" href="namespaceirr_1_1core.html#5608360e6c03b6bc9d600dad4d3b25ab">00360</a> <span class="keyword">typedef</span> <a class="code" href="classirr_1_1core_1_1vector3d.html" title="3d vector template class with lots of operators and methods.">vector3d<s32></a> <a class="code" href="classirr_1_1core_1_1vector3d.html" title="3d vector template class with lots of operators and methods.">vector3di</a>; <a name="l00361"></a>00361 <a name="l00363"></a>00363 <span class="keyword">template</span><<span class="keyword">class</span> S, <span class="keyword">class</span> T> <a name="l00364"></a><a class="code" href="namespaceirr_1_1core.html#e2fd2ff263b420b61a13d04f50453e94">00364</a> <a class="code" href="classirr_1_1core_1_1vector3d.html" title="3d vector template class with lots of operators and methods.">vector3d<T></a> <a class="code" href="classirr_1_1core_1_1vector3d.html#ab7ded0a282f23cdc75533873f41dee5">operator*</a>(<span class="keyword">const</span> S scalar, <span class="keyword">const</span> <a class="code" href="classirr_1_1core_1_1vector3d.html" title="3d vector template class with lots of operators and methods.">vector3d<T></a>& vector) { <span class="keywordflow">return</span> vector*scalar; } <a name="l00365"></a>00365 <a name="l00366"></a>00366 } <span class="comment">// end namespace core</span> <a name="l00367"></a>00367 } <span class="comment">// end namespace irr</span> <a name="l00368"></a>00368 <a name="l00369"></a>00369 <span class="preprocessor">#endif</span> <a name="l00370"></a>00370 <span class="preprocessor"></span> </pre></div></div> <hr size="1"> <address style="align: right;"> <small> </small> </address> <table width="100%" border="0" cellspacing="0" cellpadding="2"> <tr> <td width="0"> <div align="left"><small><a href="http://irrlicht.sourceforge.net" target="_blank"><img src="irrlicht.png" alt="The Irrlicht Engine" align="middle" border=0 width=88 height=31></a></small></div></td> <td> <div align="left"><small><em><font size="2">The <a href="http://irrlicht.sourceforge.net" target="_blank">Irrlicht Engine</a> Documentation © 2003-2009 by Nikolaus Gebhardt. Generated on Sun Jan 10 09:24:05 2010 by <a href="http://www.doxygen.org" target="_blank">Doxygen</a> (1.5.6)</font></em></small></div></td> </tr> </table> <address style="align: right;"> </address> </body> </html>