<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN"> <html><head><meta http-equiv="Content-Type" content="text/html;charset=iso-8859-1"> <title>Irrlicht Engine: IParticleAffector.h File Reference</title> <link href="doxygen.css" rel="stylesheet" type="text/css"> </head><body> <table class="irrlicht" > <tr valign="middle"> <td><font size="2"><a class="qindex" href="index.html"><font color="#FFFFFF">Home</font></a> | <a class="qindex" href="namespaces.html"><font color="#FFFFFF">Namespaces</font></a> | <a class="qindex" href="hierarchy.html"><font color="#FFFFFF">Hierarchy</font></a> | <a class="qindex" href="classes.html"><font color="#FFFFFF">Alphabetical List</font></a> | <a class="qindex" href="annotated.html"><font color="#FFFFFF"> Class list</font></a> | <a class="qindex" href="files.html"><font color="#FFFFFF">Files</font></a> | <a class="qindex" href="namespacemembers.html"><font color="#FFFFFF"> Namespace Members</font></a> | <a class="qindex" href="functions.html"><font color="#FFFFFF">Class members</font></a> | <a class="qindex" href="globals.html"><font color="#FFFFFF">File members</font></a> | <a class="qindex" href="pages.html"><font color="#FFFFFF">Tutorials</font></a></font> </td> </tr> </table> <!-- Generated by Doxygen 1.5.6 --> <div class="contents"> <h1>IParticleAffector.h File Reference</h1><code>#include "<a class="el" href="_i_attribute_exchanging_object_8h-source.html">IAttributeExchangingObject.h</a>"</code><br> <code>#include "<a class="el" href="_s_particle_8h-source.html">SParticle.h</a>"</code><br> <p> <a href="_i_particle_affector_8h-source.html">Go to the source code of this file.</a><table border="0" cellpadding="0" cellspacing="0"> <tr><td></td></tr> <tr><td colspan="2"><br><h2>Namespaces</h2></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top">namespace </td><td class="memItemRight" valign="bottom"><a class="el" href="namespaceirr.html">irr</a></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top">namespace </td><td class="memItemRight" valign="bottom"><a class="el" href="namespaceirr_1_1scene.html">irr::scene</a></td></tr> <tr><td colspan="2"><br><h2>Classes</h2></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top">class </td><td class="memItemRight" valign="bottom"><a class="el" href="classirr_1_1scene_1_1_i_particle_affector.html">irr::scene::IParticleAffector</a></td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">A particle affector modifies particles. <a href="classirr_1_1scene_1_1_i_particle_affector.html#_details">More...</a><br></td></tr> <tr><td colspan="2"><br><h2>Enumerations</h2></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top">enum </td><td class="memItemRight" valign="bottom"><a class="el" href="namespaceirr_1_1scene.html#34c0f9475cfcbda8b50ad816a046010b">irr::scene::E_PARTICLE_AFFECTOR_TYPE</a> { <br> <a class="el" href="namespaceirr_1_1scene.html#34c0f9475cfcbda8b50ad816a046010bc5e1a70b4a2cecc5bf29d35f1e38aac1">irr::scene::EPAT_NONE</a> = 0, <a class="el" href="namespaceirr_1_1scene.html#34c0f9475cfcbda8b50ad816a046010b90fb4c0dd7e58e7373b76596060402e1">irr::scene::EPAT_ATTRACT</a>, <a class="el" href="namespaceirr_1_1scene.html#34c0f9475cfcbda8b50ad816a046010ba6b5c24be100f9beeb20a096105149f4">irr::scene::EPAT_FADE_OUT</a>, <a class="el" href="namespaceirr_1_1scene.html#34c0f9475cfcbda8b50ad816a046010b091fb685410e8b2134f7a81ae689ec5e">irr::scene::EPAT_GRAVITY</a>, <br> <a class="el" href="namespaceirr_1_1scene.html#34c0f9475cfcbda8b50ad816a046010b25ace022a9e33b02eb1faeb6fa526575">irr::scene::EPAT_ROTATE</a>, <a class="el" href="namespaceirr_1_1scene.html#34c0f9475cfcbda8b50ad816a046010b9241becabb2dc35e6c1a612a454433de">irr::scene::EPAT_SCALE</a>, <a class="el" href="namespaceirr_1_1scene.html#34c0f9475cfcbda8b50ad816a046010b3decef25f1986898147a12b259ed8573">irr::scene::EPAT_COUNT</a> <br> }</td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">Types of built in particle affectors. <a href="namespaceirr_1_1scene.html#34c0f9475cfcbda8b50ad816a046010b">More...</a><br></td></tr> <tr><td colspan="2"><br><h2>Variables</h2></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top">const c8 *const </td><td class="memItemRight" valign="bottom"><a class="el" href="namespaceirr_1_1scene.html#1ce0e47158d68b401d23d833bc70bb86">irr::scene::ParticleAffectorTypeNames</a> []</td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">Names for built in particle affectors. <a href="#1ce0e47158d68b401d23d833bc70bb86"></a><br></td></tr> </table> </div> <hr size="1"> <address style="align: right;"> <small> </small> </address> <table width="100%" border="0" cellspacing="0" cellpadding="2"> <tr> <td width="0"> <div align="left"><small><a href="http://irrlicht.sourceforge.net" target="_blank"><img src="irrlicht.png" alt="The Irrlicht Engine" align="middle" 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Generated on Sun Jan 10 09:24:05 2010 by <a href="http://www.doxygen.org" target="_blank">Doxygen</a> (1.5.6)</font></em></small></div></td> </tr> </table> <address style="align: right;"> </address> </body> </html>