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<h1>SMaterial.h</h1><a href="_s_material_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">// Copyright (C) 2002-2009 Nikolaus Gebhardt</span>
<a name="l00002"></a>00002 <span class="comment">// This file is part of the "Irrlicht Engine".</span>
<a name="l00003"></a>00003 <span class="comment">// For conditions of distribution and use, see copyright notice in irrlicht.h</span>
<a name="l00004"></a>00004 
<a name="l00005"></a>00005 <span class="preprocessor">#ifndef __S_MATERIAL_H_INCLUDED__</span>
<a name="l00006"></a>00006 <span class="preprocessor"></span><span class="preprocessor">#define __S_MATERIAL_H_INCLUDED__</span>
<a name="l00007"></a>00007 <span class="preprocessor"></span>
<a name="l00008"></a>00008 <span class="preprocessor">#include "<a class="code" href="_s_color_8h.html">SColor.h</a>"</span>
<a name="l00009"></a>00009 <span class="preprocessor">#include "<a class="code" href="matrix4_8h.html">matrix4.h</a>"</span>
<a name="l00010"></a>00010 <span class="preprocessor">#include "<a class="code" href="irr_array_8h.html">irrArray.h</a>"</span>
<a name="l00011"></a>00011 <span class="preprocessor">#include "<a class="code" href="irr_math_8h.html">irrMath.h</a>"</span>
<a name="l00012"></a>00012 <span class="preprocessor">#include "<a class="code" href="_e_material_types_8h.html">EMaterialTypes.h</a>"</span>
<a name="l00013"></a>00013 <span class="preprocessor">#include "<a class="code" href="_e_material_flags_8h.html">EMaterialFlags.h</a>"</span>
<a name="l00014"></a>00014 <span class="preprocessor">#include "<a class="code" href="_s_material_layer_8h.html">SMaterialLayer.h</a>"</span>
<a name="l00015"></a>00015 
<a name="l00016"></a>00016 <span class="keyword">namespace </span>irr
<a name="l00017"></a>00017 {
<a name="l00018"></a>00018 <span class="keyword">namespace </span>video
<a name="l00019"></a>00019 {
<a name="l00020"></a>00020         <span class="keyword">class </span>ITexture;
<a name="l00021"></a>00021 
<a name="l00023"></a><a class="code" href="namespaceirr_1_1video.html#cae10401850a6cfd5fcf1548c6c884bc">00023</a>         <span class="keyword">enum</span> <a class="code" href="namespaceirr_1_1video.html#cae10401850a6cfd5fcf1548c6c884bc" title="Flag for EMT_ONETEXTURE_BLEND, ( BlendFactor ) BlendFunc = source * sourceFactor...">E_BLEND_FACTOR</a>
<a name="l00024"></a>00024         {
<a name="l00025"></a><a class="code" href="namespaceirr_1_1video.html#cae10401850a6cfd5fcf1548c6c884bc540abc7dd9e36d4e9ab1bd800ff0cabb">00025</a>                 <a class="code" href="namespaceirr_1_1video.html#cae10401850a6cfd5fcf1548c6c884bc540abc7dd9e36d4e9ab1bd800ff0cabb" title="src &amp;amp; dest (0, 0, 0, 0)">EBF_ZERO</a>        = 0,            
<a name="l00026"></a><a class="code" href="namespaceirr_1_1video.html#cae10401850a6cfd5fcf1548c6c884bc1e0d8b9190c96495eab3a6e6967d687f">00026</a>                 <a class="code" href="namespaceirr_1_1video.html#cae10401850a6cfd5fcf1548c6c884bc1e0d8b9190c96495eab3a6e6967d687f" title="src &amp;amp; dest (1, 1, 1, 1)">EBF_ONE</a>,                        
<a name="l00027"></a><a class="code" href="namespaceirr_1_1video.html#cae10401850a6cfd5fcf1548c6c884bc8f6471362a6f2c661601d1d1b2c9428d">00027</a>                 <a class="code" href="namespaceirr_1_1video.html#cae10401850a6cfd5fcf1548c6c884bc8f6471362a6f2c661601d1d1b2c9428d" title="src (destR, destG, destB, destA)">EBF_DST_COLOR</a>,                  
<a name="l00028"></a><a class="code" href="namespaceirr_1_1video.html#cae10401850a6cfd5fcf1548c6c884bc0a8fb8fd43ebe39be3b742e6aee81936">00028</a>                 <a class="code" href="namespaceirr_1_1video.html#cae10401850a6cfd5fcf1548c6c884bc0a8fb8fd43ebe39be3b742e6aee81936" title="src (1-destR, 1-destG, 1-destB, 1-destA)">EBF_ONE_MINUS_DST_COLOR</a>,        
<a name="l00029"></a><a class="code" href="namespaceirr_1_1video.html#cae10401850a6cfd5fcf1548c6c884bc2aeff4b6a46a6689bae3e5c71c4f3e95">00029</a>                 <a class="code" href="namespaceirr_1_1video.html#cae10401850a6cfd5fcf1548c6c884bc2aeff4b6a46a6689bae3e5c71c4f3e95" title="dest (srcR, srcG, srcB, srcA)">EBF_SRC_COLOR</a>,                  
<a name="l00030"></a><a class="code" href="namespaceirr_1_1video.html#cae10401850a6cfd5fcf1548c6c884bcecb612040083c2007d5dcd280892de94">00030</a>                 <a class="code" href="namespaceirr_1_1video.html#cae10401850a6cfd5fcf1548c6c884bcecb612040083c2007d5dcd280892de94" title="dest (1-srcR, 1-srcG, 1-srcB, 1-srcA)">EBF_ONE_MINUS_SRC_COLOR</a>,        
<a name="l00031"></a><a class="code" href="namespaceirr_1_1video.html#cae10401850a6cfd5fcf1548c6c884bc1ac42d35dd7883099dfb5be8f6300a2b">00031</a>                 <a class="code" href="namespaceirr_1_1video.html#cae10401850a6cfd5fcf1548c6c884bc1ac42d35dd7883099dfb5be8f6300a2b" title="src &amp;amp; dest (srcA, srcA, srcA, srcA)">EBF_SRC_ALPHA</a>,                  
<a name="l00032"></a><a class="code" href="namespaceirr_1_1video.html#cae10401850a6cfd5fcf1548c6c884bc7e6c99e4803094ff5bb9fd85f77d02b9">00032</a>                 <a class="code" href="namespaceirr_1_1video.html#cae10401850a6cfd5fcf1548c6c884bc7e6c99e4803094ff5bb9fd85f77d02b9" title="src &amp;amp; dest (1-srcA, 1-srcA, 1-srcA, 1-srcA)">EBF_ONE_MINUS_SRC_ALPHA</a>,        
<a name="l00033"></a><a class="code" href="namespaceirr_1_1video.html#cae10401850a6cfd5fcf1548c6c884bc404186d241278bbea7d8c69e7aa190d8">00033</a>                 <a class="code" href="namespaceirr_1_1video.html#cae10401850a6cfd5fcf1548c6c884bc404186d241278bbea7d8c69e7aa190d8" title="src &amp;amp; dest (destA, destA, destA, destA)">EBF_DST_ALPHA</a>,                  
<a name="l00034"></a><a class="code" href="namespaceirr_1_1video.html#cae10401850a6cfd5fcf1548c6c884bc2648632cc055728f76f78ae2c5b58071">00034</a>                 <a class="code" href="namespaceirr_1_1video.html#cae10401850a6cfd5fcf1548c6c884bc2648632cc055728f76f78ae2c5b58071" title="src &amp;amp; dest (1-destA, 1-destA, 1-destA, 1-destA)">EBF_ONE_MINUS_DST_ALPHA</a>,        
<a name="l00035"></a><a class="code" href="namespaceirr_1_1video.html#cae10401850a6cfd5fcf1548c6c884bc124e79631dfb3fca9d212aaf7bc9b802">00035</a>                 <a class="code" href="namespaceirr_1_1video.html#cae10401850a6cfd5fcf1548c6c884bc124e79631dfb3fca9d212aaf7bc9b802" title="src (min(srcA, 1-destA), idem, ...)">EBF_SRC_ALPHA_SATURATE</a>          
<a name="l00036"></a>00036         };
<a name="l00037"></a>00037 
<a name="l00039"></a><a class="code" href="namespaceirr_1_1video.html#1402e9045137ae232fafbdf385800843">00039</a>         <span class="keyword">enum</span> <a class="code" href="namespaceirr_1_1video.html#1402e9045137ae232fafbdf385800843" title="MaterialTypeParam: e.g. DirectX: D3DTOP_MODULATE, D3DTOP_MODULATE2X, D3DTOP_MODULATE4X...">E_MODULATE_FUNC</a>
<a name="l00040"></a>00040         {
<a name="l00041"></a><a class="code" href="namespaceirr_1_1video.html#1402e9045137ae232fafbdf38580084358cc346f344fb488d403a3783675e5d7">00041</a>                 <a class="code" href="namespaceirr_1_1video.html#1402e9045137ae232fafbdf38580084358cc346f344fb488d403a3783675e5d7">EMFN_MODULATE_1X</a>        = 1,
<a name="l00042"></a><a class="code" href="namespaceirr_1_1video.html#1402e9045137ae232fafbdf38580084355186f7a29487a3b75eda15274f6d6bd">00042</a>                 <a class="code" href="namespaceirr_1_1video.html#1402e9045137ae232fafbdf38580084355186f7a29487a3b75eda15274f6d6bd">EMFN_MODULATE_2X</a>        = 2,
<a name="l00043"></a><a class="code" href="namespaceirr_1_1video.html#1402e9045137ae232fafbdf385800843fa19322c677d65bf90ad20d873caeac8">00043</a>                 <a class="code" href="namespaceirr_1_1video.html#1402e9045137ae232fafbdf385800843fa19322c677d65bf90ad20d873caeac8">EMFN_MODULATE_4X</a>        = 4
<a name="l00044"></a>00044         };
<a name="l00045"></a>00045 
<a name="l00047"></a><a class="code" href="namespaceirr_1_1video.html#f5f3986e1d1be0f8d9aca55130ff5878">00047</a>         <span class="keyword">enum</span> <a class="code" href="namespaceirr_1_1video.html#f5f3986e1d1be0f8d9aca55130ff5878" title="Comparison function, e.g. for depth buffer test.">E_COMPARISON_FUNC</a>
<a name="l00048"></a>00048         {
<a name="l00050"></a><a class="code" href="namespaceirr_1_1video.html#f5f3986e1d1be0f8d9aca55130ff5878506fee7d9b0132be08b01b28495ed63c">00050</a>                 <a class="code" href="namespaceirr_1_1video.html#f5f3986e1d1be0f8d9aca55130ff5878506fee7d9b0132be08b01b28495ed63c" title="Test never succeeds, this equals disable.">ECFN_NEVER</a>=0,
<a name="l00052"></a><a class="code" href="namespaceirr_1_1video.html#f5f3986e1d1be0f8d9aca55130ff58787d2ba60c17f30a8cc461da4f5f955ea5">00052</a>                 <a class="code" href="namespaceirr_1_1video.html#f5f3986e1d1be0f8d9aca55130ff58787d2ba60c17f30a8cc461da4f5f955ea5" title="&amp;lt;= test, default for e.g. depth test">ECFN_LESSEQUAL</a>=1,
<a name="l00054"></a><a class="code" href="namespaceirr_1_1video.html#f5f3986e1d1be0f8d9aca55130ff5878a5ae12d8040a20df7f4bd8c3a2aa9079">00054</a>                 <a class="code" href="namespaceirr_1_1video.html#f5f3986e1d1be0f8d9aca55130ff5878a5ae12d8040a20df7f4bd8c3a2aa9079" title="Exact equality.">ECFN_EQUAL</a>=2,
<a name="l00056"></a><a class="code" href="namespaceirr_1_1video.html#f5f3986e1d1be0f8d9aca55130ff5878214d9e4f7275ac53bc5b9dd4384b0021">00056</a>                 <a class="code" href="namespaceirr_1_1video.html#f5f3986e1d1be0f8d9aca55130ff5878214d9e4f7275ac53bc5b9dd4384b0021" title="exclusive less comparison, i.e. &amp;lt;">ECFN_LESS</a>,
<a name="l00058"></a><a class="code" href="namespaceirr_1_1video.html#f5f3986e1d1be0f8d9aca55130ff5878dd191a828e770427149a699fdddb5a40">00058</a>                 <a class="code" href="namespaceirr_1_1video.html#f5f3986e1d1be0f8d9aca55130ff5878dd191a828e770427149a699fdddb5a40" title="Succeeds almost always, except for exact equality.">ECFN_NOTEQUAL</a>,
<a name="l00060"></a><a class="code" href="namespaceirr_1_1video.html#f5f3986e1d1be0f8d9aca55130ff58784f417c9c480573b16e05d75274c34360">00060</a>                 <a class="code" href="namespaceirr_1_1video.html#f5f3986e1d1be0f8d9aca55130ff58784f417c9c480573b16e05d75274c34360" title="&amp;gt;= test">ECFN_GREATEREQUAL</a>,
<a name="l00062"></a><a class="code" href="namespaceirr_1_1video.html#f5f3986e1d1be0f8d9aca55130ff587844207d136fffb644ef8743b739b71e99">00062</a>                 <a class="code" href="namespaceirr_1_1video.html#f5f3986e1d1be0f8d9aca55130ff587844207d136fffb644ef8743b739b71e99" title="inverse of &amp;lt;=">ECFN_GREATER</a>,
<a name="l00064"></a><a class="code" href="namespaceirr_1_1video.html#f5f3986e1d1be0f8d9aca55130ff58788d14ef9c1e84519f2b16a6d8c19ae56d">00064</a>                 <a class="code" href="namespaceirr_1_1video.html#f5f3986e1d1be0f8d9aca55130ff58788d14ef9c1e84519f2b16a6d8c19ae56d" title="test succeeds always">ECFN_ALWAYS</a>
<a name="l00065"></a>00065         };
<a name="l00066"></a>00066 
<a name="l00068"></a><a class="code" href="namespaceirr_1_1video.html#a9f25191ae536c1a4b08ec5334866a21">00068</a>         <span class="keyword">enum</span> <a class="code" href="namespaceirr_1_1video.html#a9f25191ae536c1a4b08ec5334866a21" title="Enum values for enabling/disabling color planes for rendering.">E_COLOR_PLANE</a>
<a name="l00069"></a>00069         {
<a name="l00071"></a><a class="code" href="namespaceirr_1_1video.html#a9f25191ae536c1a4b08ec5334866a21a5afe366b19c967f884d0bd4ca083df9">00071</a>                 <a class="code" href="namespaceirr_1_1video.html#a9f25191ae536c1a4b08ec5334866a21a5afe366b19c967f884d0bd4ca083df9" title="No color enabled.">ECP_NONE</a>=0,
<a name="l00073"></a><a class="code" href="namespaceirr_1_1video.html#a9f25191ae536c1a4b08ec5334866a21d345f3072dec27d31bedb82f1f3011a7">00073</a>                 <a class="code" href="namespaceirr_1_1video.html#a9f25191ae536c1a4b08ec5334866a21d345f3072dec27d31bedb82f1f3011a7" title="Alpha enabled.">ECP_ALPHA</a>=1,
<a name="l00075"></a><a class="code" href="namespaceirr_1_1video.html#a9f25191ae536c1a4b08ec5334866a2136263a436337ff10be86fc9b5ae2f6d0">00075</a>                 <a class="code" href="namespaceirr_1_1video.html#a9f25191ae536c1a4b08ec5334866a2136263a436337ff10be86fc9b5ae2f6d0" title="Red enabled.">ECP_RED</a>=2,
<a name="l00077"></a><a class="code" href="namespaceirr_1_1video.html#a9f25191ae536c1a4b08ec5334866a211e712fd8781a461da6f0a293a3e7180f">00077</a>                 <a class="code" href="namespaceirr_1_1video.html#a9f25191ae536c1a4b08ec5334866a211e712fd8781a461da6f0a293a3e7180f" title="Green enabled.">ECP_GREEN</a>=4,
<a name="l00079"></a><a class="code" href="namespaceirr_1_1video.html#a9f25191ae536c1a4b08ec5334866a2131e270dab7c29a6e642ac491b172d16d">00079</a>                 <a class="code" href="namespaceirr_1_1video.html#a9f25191ae536c1a4b08ec5334866a2131e270dab7c29a6e642ac491b172d16d" title="Blue enabled.">ECP_BLUE</a>=8,
<a name="l00081"></a><a class="code" href="namespaceirr_1_1video.html#a9f25191ae536c1a4b08ec5334866a2141d3738a2d0a4c67fa01148b05ee3fc6">00081</a>                 <a class="code" href="namespaceirr_1_1video.html#a9f25191ae536c1a4b08ec5334866a2141d3738a2d0a4c67fa01148b05ee3fc6" title="All colors, no alpha.">ECP_RGB</a>=14,
<a name="l00083"></a><a class="code" href="namespaceirr_1_1video.html#a9f25191ae536c1a4b08ec5334866a21674ec773096b1b504b38ed78213e1e38">00083</a>                 <a class="code" href="namespaceirr_1_1video.html#a9f25191ae536c1a4b08ec5334866a21674ec773096b1b504b38ed78213e1e38" title="All planes enabled.">ECP_ALL</a>=15
<a name="l00084"></a>00084         };
<a name="l00085"></a>00085 
<a name="l00087"></a>00087 
<a name="l00089"></a><a class="code" href="namespaceirr_1_1video.html#08b237bb445ffc0f32932c8ed87c6e63">00089</a>         <span class="keyword">enum</span> <a class="code" href="namespaceirr_1_1video.html#08b237bb445ffc0f32932c8ed87c6e63" title="Source of the alpha value to take.">E_ALPHA_SOURCE</a>
<a name="l00090"></a>00090         {
<a name="l00092"></a><a class="code" href="namespaceirr_1_1video.html#08b237bb445ffc0f32932c8ed87c6e633989589d4fc8dd35d634b3a05e3db936">00092</a>                 <a class="code" href="namespaceirr_1_1video.html#08b237bb445ffc0f32932c8ed87c6e633989589d4fc8dd35d634b3a05e3db936" title="Use no alpha, somewhat redundant with other settings.">EAS_NONE</a>=0,
<a name="l00094"></a><a class="code" href="namespaceirr_1_1video.html#08b237bb445ffc0f32932c8ed87c6e6383768b0c4d47856b13ed409b43822d1f">00094</a>                 <a class="code" href="namespaceirr_1_1video.html#08b237bb445ffc0f32932c8ed87c6e6383768b0c4d47856b13ed409b43822d1f" title="Use vertex color alpha.">EAS_VERTEX_COLOR</a>,
<a name="l00096"></a><a class="code" href="namespaceirr_1_1video.html#08b237bb445ffc0f32932c8ed87c6e63d57d5d09230cefbfc77681b6ec2c92fe">00096</a>                 <a class="code" href="namespaceirr_1_1video.html#08b237bb445ffc0f32932c8ed87c6e63d57d5d09230cefbfc77681b6ec2c92fe" title="Use texture alpha channel.">EAS_TEXTURE</a>
<a name="l00097"></a>00097         };
<a name="l00098"></a>00098 
<a name="l00100"></a>00100 
<a name="l00101"></a><a class="code" href="namespaceirr_1_1video.html#26b6b105cb9ff09a903d4649e43a909c">00101</a>         <span class="keyword">inline</span> <a class="code" href="namespaceirr.html#0277be98d67dc26ff93b1a6a1d086b07" title="32 bit floating point variable.">f32</a> <a class="code" href="namespaceirr_1_1video.html#26b6b105cb9ff09a903d4649e43a909c" title="EMT_ONETEXTURE_BLEND: pack srcFact, dstFact, Modulate and alpha source to MaterialTypeParam...">pack_texureBlendFunc</a> ( <span class="keyword">const</span> <a class="code" href="namespaceirr_1_1video.html#cae10401850a6cfd5fcf1548c6c884bc" title="Flag for EMT_ONETEXTURE_BLEND, ( BlendFactor ) BlendFunc = source * sourceFactor...">E_BLEND_FACTOR</a> srcFact, <span class="keyword">const</span> <a class="code" href="namespaceirr_1_1video.html#cae10401850a6cfd5fcf1548c6c884bc" title="Flag for EMT_ONETEXTURE_BLEND, ( BlendFactor ) BlendFunc = source * sourceFactor...">E_BLEND_FACTOR</a> dstFact, <span class="keyword">const</span> <a class="code" href="namespaceirr_1_1video.html#1402e9045137ae232fafbdf385800843" title="MaterialTypeParam: e.g. DirectX: D3DTOP_MODULATE, D3DTOP_MODULATE2X, D3DTOP_MODULATE4X...">E_MODULATE_FUNC</a> modulate=<a class="code" href="namespaceirr_1_1video.html#1402e9045137ae232fafbdf38580084358cc346f344fb488d403a3783675e5d7">EMFN_MODULATE_1X</a>, <span class="keyword">const</span> <a class="code" href="namespaceirr.html#0416a53257075833e7002efd0a18e804" title="32 bit unsigned variable.">u32</a> alphaSource=<a class="code" href="namespaceirr_1_1video.html#08b237bb445ffc0f32932c8ed87c6e63d57d5d09230cefbfc77681b6ec2c92fe" title="Use texture alpha channel.">EAS_TEXTURE</a> )
<a name="l00102"></a>00102         {
<a name="l00103"></a>00103                 <span class="keyword">const</span> <a class="code" href="namespaceirr.html#0416a53257075833e7002efd0a18e804" title="32 bit unsigned variable.">u32</a> tmp = (alphaSource &lt;&lt; 24) | (modulate &lt;&lt; 16) | (srcFact &lt;&lt; 8) | dstFact;
<a name="l00104"></a>00104                 <span class="keywordflow">return</span> <a class="code" href="namespaceirr_1_1core.html#10bf7ddf910b7feac9a36fd141a9f5ba">FR</a>(tmp);
<a name="l00105"></a>00105         }
<a name="l00106"></a>00106 
<a name="l00108"></a>00108 
<a name="l00109"></a><a class="code" href="namespaceirr_1_1video.html#c21f5539dc2844ad29cf126c3ea9d3aa">00109</a>         <span class="keyword">inline</span> <span class="keywordtype">void</span> <a class="code" href="namespaceirr_1_1video.html#c21f5539dc2844ad29cf126c3ea9d3aa" title="EMT_ONETEXTURE_BLEND: unpack srcFact &amp;amp; dstFact and Modulo to MaterialTypeParam...">unpack_texureBlendFunc</a> ( <a class="code" href="namespaceirr_1_1video.html#cae10401850a6cfd5fcf1548c6c884bc" title="Flag for EMT_ONETEXTURE_BLEND, ( BlendFactor ) BlendFunc = source * sourceFactor...">E_BLEND_FACTOR</a> &amp;srcFact, <a class="code" href="namespaceirr_1_1video.html#cae10401850a6cfd5fcf1548c6c884bc" title="Flag for EMT_ONETEXTURE_BLEND, ( BlendFactor ) BlendFunc = source * sourceFactor...">E_BLEND_FACTOR</a> &amp;dstFact,
<a name="l00110"></a>00110                         <a class="code" href="namespaceirr_1_1video.html#1402e9045137ae232fafbdf385800843" title="MaterialTypeParam: e.g. DirectX: D3DTOP_MODULATE, D3DTOP_MODULATE2X, D3DTOP_MODULATE4X...">E_MODULATE_FUNC</a> &amp;modulo, <a class="code" href="namespaceirr.html#0416a53257075833e7002efd0a18e804" title="32 bit unsigned variable.">u32</a>&amp; alphaSource, <span class="keyword">const</span> <a class="code" href="namespaceirr.html#0277be98d67dc26ff93b1a6a1d086b07" title="32 bit floating point variable.">f32</a> param )
<a name="l00111"></a>00111         {
<a name="l00112"></a>00112                 <span class="keyword">const</span> <a class="code" href="namespaceirr.html#0416a53257075833e7002efd0a18e804" title="32 bit unsigned variable.">u32</a> state = <a class="code" href="namespaceirr_1_1core.html#ff42ea2c4d80cb7b45b71d1f63c6a226">IR</a>(param);
<a name="l00113"></a>00113                 alphaSource = (state &amp; 0xFF000000) &gt;&gt; 24;
<a name="l00114"></a>00114                 modulo  = <a class="code" href="namespaceirr_1_1video.html#1402e9045137ae232fafbdf385800843" title="MaterialTypeParam: e.g. DirectX: D3DTOP_MODULATE, D3DTOP_MODULATE2X, D3DTOP_MODULATE4X...">E_MODULATE_FUNC</a>( ( state &amp; 0x00FF0000 ) &gt;&gt; 16 );
<a name="l00115"></a>00115                 srcFact = <a class="code" href="namespaceirr_1_1video.html#cae10401850a6cfd5fcf1548c6c884bc" title="Flag for EMT_ONETEXTURE_BLEND, ( BlendFactor ) BlendFunc = source * sourceFactor...">E_BLEND_FACTOR</a> ( ( state &amp; 0x0000FF00 ) &gt;&gt; 8 );
<a name="l00116"></a>00116                 dstFact = <a class="code" href="namespaceirr_1_1video.html#cae10401850a6cfd5fcf1548c6c884bc" title="Flag for EMT_ONETEXTURE_BLEND, ( BlendFactor ) BlendFunc = source * sourceFactor...">E_BLEND_FACTOR</a> ( ( state &amp; 0x000000FF ) );
<a name="l00117"></a>00117         }
<a name="l00118"></a>00118 
<a name="l00120"></a><a class="code" href="namespaceirr_1_1video.html#5df0764d7c9e6742eecdba61f5d8a810">00120</a>         <span class="keyword">inline</span> <span class="keywordtype">bool</span> <a class="code" href="namespaceirr_1_1video.html#5df0764d7c9e6742eecdba61f5d8a810" title="EMT_ONETEXTURE_BLEND: has BlendFactor Alphablending.">textureBlendFunc_hasAlpha</a> ( <span class="keyword">const</span> <a class="code" href="namespaceirr_1_1video.html#cae10401850a6cfd5fcf1548c6c884bc" title="Flag for EMT_ONETEXTURE_BLEND, ( BlendFactor ) BlendFunc = source * sourceFactor...">E_BLEND_FACTOR</a> factor )
<a name="l00121"></a>00121         {
<a name="l00122"></a>00122                 <span class="keywordflow">switch</span> ( factor )
<a name="l00123"></a>00123                 {
<a name="l00124"></a>00124                         <span class="keywordflow">case</span> <a class="code" href="namespaceirr_1_1video.html#cae10401850a6cfd5fcf1548c6c884bc1ac42d35dd7883099dfb5be8f6300a2b" title="src &amp;amp; dest (srcA, srcA, srcA, srcA)">EBF_SRC_ALPHA</a>:
<a name="l00125"></a>00125                         <span class="keywordflow">case</span> <a class="code" href="namespaceirr_1_1video.html#cae10401850a6cfd5fcf1548c6c884bc7e6c99e4803094ff5bb9fd85f77d02b9" title="src &amp;amp; dest (1-srcA, 1-srcA, 1-srcA, 1-srcA)">EBF_ONE_MINUS_SRC_ALPHA</a>:
<a name="l00126"></a>00126                         <span class="keywordflow">case</span> <a class="code" href="namespaceirr_1_1video.html#cae10401850a6cfd5fcf1548c6c884bc404186d241278bbea7d8c69e7aa190d8" title="src &amp;amp; dest (destA, destA, destA, destA)">EBF_DST_ALPHA</a>:
<a name="l00127"></a>00127                         <span class="keywordflow">case</span> <a class="code" href="namespaceirr_1_1video.html#cae10401850a6cfd5fcf1548c6c884bc2648632cc055728f76f78ae2c5b58071" title="src &amp;amp; dest (1-destA, 1-destA, 1-destA, 1-destA)">EBF_ONE_MINUS_DST_ALPHA</a>:
<a name="l00128"></a>00128                         <span class="keywordflow">case</span> <a class="code" href="namespaceirr_1_1video.html#cae10401850a6cfd5fcf1548c6c884bc124e79631dfb3fca9d212aaf7bc9b802" title="src (min(srcA, 1-destA), idem, ...)">EBF_SRC_ALPHA_SATURATE</a>:
<a name="l00129"></a>00129                                 <span class="keywordflow">return</span> <span class="keyword">true</span>;
<a name="l00130"></a>00130                         <span class="keywordflow">default</span>:
<a name="l00131"></a>00131                                 <span class="keywordflow">return</span> <span class="keyword">false</span>;
<a name="l00132"></a>00132                 }
<a name="l00133"></a>00133         }
<a name="l00134"></a>00134 
<a name="l00135"></a>00135 
<a name="l00137"></a>00137 
<a name="l00143"></a><a class="code" href="namespaceirr_1_1video.html#a8647c2a52bdd3bc15ee773e8f2b149d">00143</a>         <span class="keyword">enum</span> <a class="code" href="namespaceirr_1_1video.html#a8647c2a52bdd3bc15ee773e8f2b149d" title="These flags are used to specify the anti-aliasing and smoothing modes.">E_ANTI_ALIASING_MODE</a>
<a name="l00144"></a>00144         {
<a name="l00146"></a><a class="code" href="namespaceirr_1_1video.html#a8647c2a52bdd3bc15ee773e8f2b149db88de631372a6fc318762f20f1095433">00146</a>                 <a class="code" href="namespaceirr_1_1video.html#a8647c2a52bdd3bc15ee773e8f2b149db88de631372a6fc318762f20f1095433" title="Use to turn off anti-aliasing for this material.">EAAM_OFF</a>=0,
<a name="l00148"></a><a class="code" href="namespaceirr_1_1video.html#a8647c2a52bdd3bc15ee773e8f2b149d05900b0839b8484a7ff78dbdac7e5dd7">00148</a>                 <a class="code" href="namespaceirr_1_1video.html#a8647c2a52bdd3bc15ee773e8f2b149d05900b0839b8484a7ff78dbdac7e5dd7" title="Default anti-aliasing mode.">EAAM_SIMPLE</a>=1,
<a name="l00150"></a><a class="code" href="namespaceirr_1_1video.html#a8647c2a52bdd3bc15ee773e8f2b149d25f380a6b1ba75d0dc08ea624974ebd8">00150</a>                 <a class="code" href="namespaceirr_1_1video.html#a8647c2a52bdd3bc15ee773e8f2b149d25f380a6b1ba75d0dc08ea624974ebd8" title="High-quality anti-aliasing, not always supported, automatically enables SIMPLE mode...">EAAM_QUALITY</a>=3,
<a name="l00152"></a><a class="code" href="namespaceirr_1_1video.html#a8647c2a52bdd3bc15ee773e8f2b149da91855f39a1b96c5aadd788663b564d3">00152</a>                 <a class="code" href="namespaceirr_1_1video.html#a8647c2a52bdd3bc15ee773e8f2b149da91855f39a1b96c5aadd788663b564d3" title="Line smoothing.">EAAM_LINE_SMOOTH</a>=4,
<a name="l00154"></a><a class="code" href="namespaceirr_1_1video.html#a8647c2a52bdd3bc15ee773e8f2b149db40cf8dfee5fa3a823f2ae34510e63c8">00154</a>                 <a class="code" href="namespaceirr_1_1video.html#a8647c2a52bdd3bc15ee773e8f2b149db40cf8dfee5fa3a823f2ae34510e63c8" title="point smoothing, often in software and slow, only with OpenGL">EAAM_POINT_SMOOTH</a>=8,
<a name="l00156"></a><a class="code" href="namespaceirr_1_1video.html#a8647c2a52bdd3bc15ee773e8f2b149dde3c9a3d46cbedc5304cfa869ab593fd">00156</a>                 <a class="code" href="namespaceirr_1_1video.html#a8647c2a52bdd3bc15ee773e8f2b149dde3c9a3d46cbedc5304cfa869ab593fd" title="All typical anti-alias and smooth modes.">EAAM_FULL_BASIC</a>=15,
<a name="l00158"></a>00158 
<a name="l00159"></a><a class="code" href="namespaceirr_1_1video.html#a8647c2a52bdd3bc15ee773e8f2b149dc887edb1977865349bf92db9118f45cd">00159</a>                 <a class="code" href="namespaceirr_1_1video.html#a8647c2a52bdd3bc15ee773e8f2b149dc887edb1977865349bf92db9118f45cd" title="Enhanced anti-aliasing for transparent materials.">EAAM_ALPHA_TO_COVERAGE</a>=16
<a name="l00160"></a>00160         };
<a name="l00161"></a>00161 
<a name="l00163"></a>00163 
<a name="l00169"></a><a class="code" href="namespaceirr_1_1video.html#41af617fc9a691366e4b162cd1cdea78">00169</a>         <span class="keyword">enum</span> <a class="code" href="namespaceirr_1_1video.html#41af617fc9a691366e4b162cd1cdea78" title="These flags allow to define the interpretation of vertex color when lighting is enabled...">E_COLOR_MATERIAL</a>
<a name="l00170"></a>00170         {
<a name="l00172"></a><a class="code" href="namespaceirr_1_1video.html#41af617fc9a691366e4b162cd1cdea781fbe9f2cc7932b308a8a3503a9409a2e">00172</a>                 <a class="code" href="namespaceirr_1_1video.html#41af617fc9a691366e4b162cd1cdea781fbe9f2cc7932b308a8a3503a9409a2e" title="Don&amp;#39;t use vertex color for lighting.">ECM_NONE</a>=0,
<a name="l00174"></a><a class="code" href="namespaceirr_1_1video.html#41af617fc9a691366e4b162cd1cdea7893dd321bbb0c52003ba44960ccc07afc">00174</a>                 <a class="code" href="namespaceirr_1_1video.html#41af617fc9a691366e4b162cd1cdea7893dd321bbb0c52003ba44960ccc07afc" title="Use vertex color for diffuse light, this is default.">ECM_DIFFUSE</a>,
<a name="l00176"></a><a class="code" href="namespaceirr_1_1video.html#41af617fc9a691366e4b162cd1cdea78955744174b188f9787b548c53905bc26">00176</a>                 <a class="code" href="namespaceirr_1_1video.html#41af617fc9a691366e4b162cd1cdea78955744174b188f9787b548c53905bc26" title="Use vertex color for ambient light.">ECM_AMBIENT</a>,
<a name="l00178"></a><a class="code" href="namespaceirr_1_1video.html#41af617fc9a691366e4b162cd1cdea7877001813414a4f119f7760dfb2c962d1">00178</a>                 <a class="code" href="namespaceirr_1_1video.html#41af617fc9a691366e4b162cd1cdea7877001813414a4f119f7760dfb2c962d1" title="Use vertex color for emissive light.">ECM_EMISSIVE</a>,
<a name="l00180"></a><a class="code" href="namespaceirr_1_1video.html#41af617fc9a691366e4b162cd1cdea788dbb170ec93f1bed738e77da8e5fd0a2">00180</a>                 <a class="code" href="namespaceirr_1_1video.html#41af617fc9a691366e4b162cd1cdea788dbb170ec93f1bed738e77da8e5fd0a2" title="Use vertex color for specular light.">ECM_SPECULAR</a>,
<a name="l00182"></a><a class="code" href="namespaceirr_1_1video.html#41af617fc9a691366e4b162cd1cdea788411bc2cba6cf0609958a5d02ccc7a3b">00182</a>                 <a class="code" href="namespaceirr_1_1video.html#41af617fc9a691366e4b162cd1cdea788411bc2cba6cf0609958a5d02ccc7a3b" title="Use vertex color for both diffuse and ambient light.">ECM_DIFFUSE_AND_AMBIENT</a>
<a name="l00183"></a>00183         };
<a name="l00184"></a>00184 
<a name="l00186"></a><a class="code" href="namespaceirr_1_1video.html#d41ca808200ca2e8e9d9326355020052">00186</a>         <span class="keyword">const</span> <a class="code" href="namespaceirr.html#0416a53257075833e7002efd0a18e804" title="32 bit unsigned variable.">u32</a> <a class="code" href="namespaceirr_1_1video.html#d41ca808200ca2e8e9d9326355020052" title="Maximum number of texture an SMaterial can have.">MATERIAL_MAX_TEXTURES</a> = <a class="code" href="_irr_compile_config_8h.html#081fbde070fc910f481a704502fdf02c" title="Maximum number of texture an SMaterial can have, up to 8 are supported by Irrlicht...">_IRR_MATERIAL_MAX_TEXTURES_</a>;
<a name="l00187"></a>00187 
<a name="l00189"></a><a class="code" href="classirr_1_1video_1_1_s_material.html">00189</a>         <span class="keyword">class </span><a class="code" href="classirr_1_1video_1_1_s_material.html" title="Struct for holding parameters for a material renderer.">SMaterial</a>
<a name="l00190"></a>00190         {
<a name="l00191"></a>00191         <span class="keyword">public</span>:
<a name="l00193"></a><a class="code" href="classirr_1_1video_1_1_s_material.html#e5002c3c8ea002539228a9ca95cc8003">00193</a>                 <a class="code" href="classirr_1_1video_1_1_s_material.html#e5002c3c8ea002539228a9ca95cc8003" title="Default constructor. Creates a solid, lit material with white colors.">SMaterial</a>()
<a name="l00194"></a>00194                 : <a class="code" href="classirr_1_1video_1_1_s_material.html#8cb63ab4b49ae1c61fbca8353e6b2f8a" title="Type of the material. Specifies how everything is blended together.">MaterialType</a>(<a class="code" href="namespaceirr_1_1video.html#c8e9b6c66f7cebabd1a6d30cbc5430f19bc471b9c18c9e2d20496004d2a2e803" title="Standard solid material.">EMT_SOLID</a>), <a class="code" href="classirr_1_1video_1_1_s_material.html#434c189b7c618c66f4d09118d30e6b4b" title="How much ambient light (a global light) is reflected by this material.">AmbientColor</a>(255,255,255,255), <a class="code" href="classirr_1_1video_1_1_s_material.html#c4e1aaf4751f7267eaf255496cc058df" title="How much diffuse light coming from a light source is reflected by this material.">DiffuseColor</a>(255,255,255,255),
<a name="l00195"></a>00195                         <a class="code" href="classirr_1_1video_1_1_s_material.html#005f9acf8855681c21b3e3e7de67306f" title="Light emitted by this material. Default is to emit no light.">EmissiveColor</a>(0,0,0,0), <a class="code" href="classirr_1_1video_1_1_s_material.html#253c2acbafe6698e3d16b3e3a1e199ed" title="How much specular light (highlights from a light) is reflected.">SpecularColor</a>(255,255,255,255),
<a name="l00196"></a>00196                         <a class="code" href="classirr_1_1video_1_1_s_material.html#877106a83108db6d1f30a38379d28494" title="Value affecting the size of specular highlights.">Shininess</a>(0.0f), <a class="code" href="classirr_1_1video_1_1_s_material.html#efe0acce491efa8dedcd2b7cb49f8133" title="Free parameter, dependent on the material type.">MaterialTypeParam</a>(0.0f), <a class="code" href="classirr_1_1video_1_1_s_material.html#3c4af8e0325a95ff78c3066a497161de" title="Second free parameter, dependent on the material type.">MaterialTypeParam2</a>(0.0f), <a class="code" href="classirr_1_1video_1_1_s_material.html#5b147b8e6fa53c54d3f33e44982220a1" title="Thickness of non-3dimensional elements such as lines and points.">Thickness</a>(1.0f),
<a name="l00197"></a>00197                         <a class="code" href="classirr_1_1video_1_1_s_material.html#7e604773b2ac61ab7a15ec9afef0dabf" title="Is the ZBuffer enabled? Default: ECFN_LESSEQUAL.">ZBuffer</a>(<a class="code" href="namespaceirr_1_1video.html#f5f3986e1d1be0f8d9aca55130ff58787d2ba60c17f30a8cc461da4f5f955ea5" title="&amp;lt;= test, default for e.g. depth test">ECFN_LESSEQUAL</a>), <a class="code" href="classirr_1_1video_1_1_s_material.html#8f42b43ebf214c502e6758b9b608c095" title="Sets the antialiasing mode.">AntiAliasing</a>(<a class="code" href="namespaceirr_1_1video.html#a8647c2a52bdd3bc15ee773e8f2b149d05900b0839b8484a7ff78dbdac7e5dd7" title="Default anti-aliasing mode.">EAAM_SIMPLE</a>), <a class="code" href="classirr_1_1video_1_1_s_material.html#5a4833b515b453c592224d89356dbc01" title="Defines the enabled color planes.">ColorMask</a>(<a class="code" href="namespaceirr_1_1video.html#a9f25191ae536c1a4b08ec5334866a21674ec773096b1b504b38ed78213e1e38" title="All planes enabled.">ECP_ALL</a>),
<a name="l00198"></a>00198                         <a class="code" href="classirr_1_1video_1_1_s_material.html#127d0d7a428cb9e5450f2e448b7652ae" title="Defines the interpretation of vertex color in the lighting equation.">ColorMaterial</a>(<a class="code" href="namespaceirr_1_1video.html#41af617fc9a691366e4b162cd1cdea7893dd321bbb0c52003ba44960ccc07afc" title="Use vertex color for diffuse light, this is default.">ECM_DIFFUSE</a>),
<a name="l00199"></a>00199                         <a class="code" href="classirr_1_1video_1_1_s_material.html#6fb428e6e27d0e143cc7da5ea19f8dcc" title="Draw as wireframe or filled triangles? Default: false.">Wireframe</a>(false), <a class="code" href="classirr_1_1video_1_1_s_material.html#457d243ff8c1cd1777c70349fa55515c" title="Draw as point cloud or filled triangles? Default: false.">PointCloud</a>(false), <a class="code" href="classirr_1_1video_1_1_s_material.html#bf4a3e138d75670ec772fbadb8965e43" title="Flat or Gouraud shading? Default: true.">GouraudShading</a>(true), <a class="code" href="classirr_1_1video_1_1_s_material.html#fde014546a3d1da0f91ee06494d48e2b" title="Will this material be lighted? Default: true.">Lighting</a>(true), <a class="code" href="classirr_1_1video_1_1_s_material.html#0e6b40e87162a74f2c730af597e20721" title="Is the zbuffer writeable or is it read-only. Default: true.">ZWriteEnable</a>(true),
<a name="l00200"></a>00200                         <a class="code" href="classirr_1_1video_1_1_s_material.html#f3fcfcd5c2042a699a3f6b45deac475e" title="Is backface culling enabled? Default: true.">BackfaceCulling</a>(true), <a class="code" href="classirr_1_1video_1_1_s_material.html#9e0d15829ae99858ed8442582961149f" title="Is frontface culling enabled? Default: false.">FrontfaceCulling</a>(false), <a class="code" href="classirr_1_1video_1_1_s_material.html#a361f179c15991ec85f0894cec38b880" title="Is fog enabled? Default: false.">FogEnable</a>(false), <a class="code" href="classirr_1_1video_1_1_s_material.html#eee37deac57bebcd42650bc50aeccc2d" title="Should normals be normalized?">NormalizeNormals</a>(false)
<a name="l00201"></a>00201                 { }
<a name="l00202"></a>00202 
<a name="l00204"></a>00204 
<a name="l00205"></a><a class="code" href="classirr_1_1video_1_1_s_material.html#66f175294b99e3cc2816e9cc0f372ce3">00205</a>                 <a class="code" href="classirr_1_1video_1_1_s_material.html#e5002c3c8ea002539228a9ca95cc8003" title="Default constructor. Creates a solid, lit material with white colors.">SMaterial</a>(<span class="keyword">const</span> <a class="code" href="classirr_1_1video_1_1_s_material.html" title="Struct for holding parameters for a material renderer.">SMaterial</a>&amp; other)
<a name="l00206"></a>00206                 {
<a name="l00207"></a>00207                         <span class="comment">// These pointers are checked during assignment</span>
<a name="l00208"></a>00208                         <span class="keywordflow">for</span> (<a class="code" href="namespaceirr.html#0416a53257075833e7002efd0a18e804" title="32 bit unsigned variable.">u32</a> i=0; i&lt;<a class="code" href="namespaceirr_1_1video.html#d41ca808200ca2e8e9d9326355020052" title="Maximum number of texture an SMaterial can have.">MATERIAL_MAX_TEXTURES</a>; ++i)
<a name="l00209"></a>00209                                 <a class="code" href="classirr_1_1video_1_1_s_material.html#2a722a68bcc2cb3e779882785a409890" title="Texture layer array.">TextureLayer</a>[i].TextureMatrix = 0;
<a name="l00210"></a>00210                         *<span class="keyword">this</span> = other;
<a name="l00211"></a>00211                 }
<a name="l00212"></a>00212 
<a name="l00214"></a>00214 
<a name="l00215"></a><a class="code" href="classirr_1_1video_1_1_s_material.html#752ea337daa705d8d7035f0ee93d178d">00215</a>                 <a class="code" href="classirr_1_1video_1_1_s_material.html" title="Struct for holding parameters for a material renderer.">SMaterial</a>&amp; <a class="code" href="classirr_1_1video_1_1_s_material.html#752ea337daa705d8d7035f0ee93d178d" title="Assignment operator.">operator=</a>(<span class="keyword">const</span> <a class="code" href="classirr_1_1video_1_1_s_material.html" title="Struct for holding parameters for a material renderer.">SMaterial</a>&amp; other)
<a name="l00216"></a>00216                 {
<a name="l00217"></a>00217                         <span class="comment">// Check for self-assignment!</span>
<a name="l00218"></a>00218                         <span class="keywordflow">if</span> (<span class="keyword">this</span> == &amp;other)
<a name="l00219"></a>00219                                 <span class="keywordflow">return</span> *<span class="keyword">this</span>;
<a name="l00220"></a>00220 
<a name="l00221"></a>00221                         <a class="code" href="classirr_1_1video_1_1_s_material.html#8cb63ab4b49ae1c61fbca8353e6b2f8a" title="Type of the material. Specifies how everything is blended together.">MaterialType</a> = other.<a class="code" href="classirr_1_1video_1_1_s_material.html#8cb63ab4b49ae1c61fbca8353e6b2f8a" title="Type of the material. Specifies how everything is blended together.">MaterialType</a>;
<a name="l00222"></a>00222 
<a name="l00223"></a>00223                         <a class="code" href="classirr_1_1video_1_1_s_material.html#434c189b7c618c66f4d09118d30e6b4b" title="How much ambient light (a global light) is reflected by this material.">AmbientColor</a> = other.<a class="code" href="classirr_1_1video_1_1_s_material.html#434c189b7c618c66f4d09118d30e6b4b" title="How much ambient light (a global light) is reflected by this material.">AmbientColor</a>;
<a name="l00224"></a>00224                         <a class="code" href="classirr_1_1video_1_1_s_material.html#c4e1aaf4751f7267eaf255496cc058df" title="How much diffuse light coming from a light source is reflected by this material.">DiffuseColor</a> = other.<a class="code" href="classirr_1_1video_1_1_s_material.html#c4e1aaf4751f7267eaf255496cc058df" title="How much diffuse light coming from a light source is reflected by this material.">DiffuseColor</a>;
<a name="l00225"></a>00225                         <a class="code" href="classirr_1_1video_1_1_s_material.html#005f9acf8855681c21b3e3e7de67306f" title="Light emitted by this material. Default is to emit no light.">EmissiveColor</a> = other.<a class="code" href="classirr_1_1video_1_1_s_material.html#005f9acf8855681c21b3e3e7de67306f" title="Light emitted by this material. Default is to emit no light.">EmissiveColor</a>;
<a name="l00226"></a>00226                         <a class="code" href="classirr_1_1video_1_1_s_material.html#253c2acbafe6698e3d16b3e3a1e199ed" title="How much specular light (highlights from a light) is reflected.">SpecularColor</a> = other.<a class="code" href="classirr_1_1video_1_1_s_material.html#253c2acbafe6698e3d16b3e3a1e199ed" title="How much specular light (highlights from a light) is reflected.">SpecularColor</a>;
<a name="l00227"></a>00227                         <a class="code" href="classirr_1_1video_1_1_s_material.html#877106a83108db6d1f30a38379d28494" title="Value affecting the size of specular highlights.">Shininess</a> = other.<a class="code" href="classirr_1_1video_1_1_s_material.html#877106a83108db6d1f30a38379d28494" title="Value affecting the size of specular highlights.">Shininess</a>;
<a name="l00228"></a>00228                         <a class="code" href="classirr_1_1video_1_1_s_material.html#efe0acce491efa8dedcd2b7cb49f8133" title="Free parameter, dependent on the material type.">MaterialTypeParam</a> = other.<a class="code" href="classirr_1_1video_1_1_s_material.html#efe0acce491efa8dedcd2b7cb49f8133" title="Free parameter, dependent on the material type.">MaterialTypeParam</a>;
<a name="l00229"></a>00229                         <a class="code" href="classirr_1_1video_1_1_s_material.html#3c4af8e0325a95ff78c3066a497161de" title="Second free parameter, dependent on the material type.">MaterialTypeParam2</a> = other.<a class="code" href="classirr_1_1video_1_1_s_material.html#3c4af8e0325a95ff78c3066a497161de" title="Second free parameter, dependent on the material type.">MaterialTypeParam2</a>;
<a name="l00230"></a>00230                         <a class="code" href="classirr_1_1video_1_1_s_material.html#5b147b8e6fa53c54d3f33e44982220a1" title="Thickness of non-3dimensional elements such as lines and points.">Thickness</a> = other.<a class="code" href="classirr_1_1video_1_1_s_material.html#5b147b8e6fa53c54d3f33e44982220a1" title="Thickness of non-3dimensional elements such as lines and points.">Thickness</a>;
<a name="l00231"></a>00231                         <span class="keywordflow">for</span> (<a class="code" href="namespaceirr.html#0416a53257075833e7002efd0a18e804" title="32 bit unsigned variable.">u32</a> i=0; i&lt;<a class="code" href="namespaceirr_1_1video.html#d41ca808200ca2e8e9d9326355020052" title="Maximum number of texture an SMaterial can have.">MATERIAL_MAX_TEXTURES</a>; ++i)
<a name="l00232"></a>00232                         {
<a name="l00233"></a>00233                                 <a class="code" href="classirr_1_1video_1_1_s_material.html#2a722a68bcc2cb3e779882785a409890" title="Texture layer array.">TextureLayer</a>[i] = other.<a class="code" href="classirr_1_1video_1_1_s_material.html#2a722a68bcc2cb3e779882785a409890" title="Texture layer array.">TextureLayer</a>[i];
<a name="l00234"></a>00234                         }
<a name="l00235"></a>00235 
<a name="l00236"></a>00236                         <a class="code" href="classirr_1_1video_1_1_s_material.html#6fb428e6e27d0e143cc7da5ea19f8dcc" title="Draw as wireframe or filled triangles? Default: false.">Wireframe</a> = other.<a class="code" href="classirr_1_1video_1_1_s_material.html#6fb428e6e27d0e143cc7da5ea19f8dcc" title="Draw as wireframe or filled triangles? Default: false.">Wireframe</a>;
<a name="l00237"></a>00237                         <a class="code" href="classirr_1_1video_1_1_s_material.html#457d243ff8c1cd1777c70349fa55515c" title="Draw as point cloud or filled triangles? Default: false.">PointCloud</a> = other.<a class="code" href="classirr_1_1video_1_1_s_material.html#457d243ff8c1cd1777c70349fa55515c" title="Draw as point cloud or filled triangles? Default: false.">PointCloud</a>;
<a name="l00238"></a>00238                         <a class="code" href="classirr_1_1video_1_1_s_material.html#bf4a3e138d75670ec772fbadb8965e43" title="Flat or Gouraud shading? Default: true.">GouraudShading</a> = other.<a class="code" href="classirr_1_1video_1_1_s_material.html#bf4a3e138d75670ec772fbadb8965e43" title="Flat or Gouraud shading? Default: true.">GouraudShading</a>;
<a name="l00239"></a>00239                         <a class="code" href="classirr_1_1video_1_1_s_material.html#fde014546a3d1da0f91ee06494d48e2b" title="Will this material be lighted? Default: true.">Lighting</a> = other.<a class="code" href="classirr_1_1video_1_1_s_material.html#fde014546a3d1da0f91ee06494d48e2b" title="Will this material be lighted? Default: true.">Lighting</a>;
<a name="l00240"></a>00240                         <a class="code" href="classirr_1_1video_1_1_s_material.html#0e6b40e87162a74f2c730af597e20721" title="Is the zbuffer writeable or is it read-only. Default: true.">ZWriteEnable</a> = other.<a class="code" href="classirr_1_1video_1_1_s_material.html#0e6b40e87162a74f2c730af597e20721" title="Is the zbuffer writeable or is it read-only. Default: true.">ZWriteEnable</a>;
<a name="l00241"></a>00241                         <a class="code" href="classirr_1_1video_1_1_s_material.html#f3fcfcd5c2042a699a3f6b45deac475e" title="Is backface culling enabled? Default: true.">BackfaceCulling</a> = other.<a class="code" href="classirr_1_1video_1_1_s_material.html#f3fcfcd5c2042a699a3f6b45deac475e" title="Is backface culling enabled? Default: true.">BackfaceCulling</a>;
<a name="l00242"></a>00242                         <a class="code" href="classirr_1_1video_1_1_s_material.html#9e0d15829ae99858ed8442582961149f" title="Is frontface culling enabled? Default: false.">FrontfaceCulling</a> = other.<a class="code" href="classirr_1_1video_1_1_s_material.html#9e0d15829ae99858ed8442582961149f" title="Is frontface culling enabled? Default: false.">FrontfaceCulling</a>;
<a name="l00243"></a>00243                         <a class="code" href="classirr_1_1video_1_1_s_material.html#a361f179c15991ec85f0894cec38b880" title="Is fog enabled? Default: false.">FogEnable</a> = other.<a class="code" href="classirr_1_1video_1_1_s_material.html#a361f179c15991ec85f0894cec38b880" title="Is fog enabled? Default: false.">FogEnable</a>;
<a name="l00244"></a>00244                         <a class="code" href="classirr_1_1video_1_1_s_material.html#eee37deac57bebcd42650bc50aeccc2d" title="Should normals be normalized?">NormalizeNormals</a> = other.<a class="code" href="classirr_1_1video_1_1_s_material.html#eee37deac57bebcd42650bc50aeccc2d" title="Should normals be normalized?">NormalizeNormals</a>;
<a name="l00245"></a>00245                         <a class="code" href="classirr_1_1video_1_1_s_material.html#7e604773b2ac61ab7a15ec9afef0dabf" title="Is the ZBuffer enabled? Default: ECFN_LESSEQUAL.">ZBuffer</a> = other.<a class="code" href="classirr_1_1video_1_1_s_material.html#7e604773b2ac61ab7a15ec9afef0dabf" title="Is the ZBuffer enabled? Default: ECFN_LESSEQUAL.">ZBuffer</a>;
<a name="l00246"></a>00246                         <a class="code" href="classirr_1_1video_1_1_s_material.html#8f42b43ebf214c502e6758b9b608c095" title="Sets the antialiasing mode.">AntiAliasing</a> = other.<a class="code" href="classirr_1_1video_1_1_s_material.html#8f42b43ebf214c502e6758b9b608c095" title="Sets the antialiasing mode.">AntiAliasing</a>;
<a name="l00247"></a>00247                         <a class="code" href="classirr_1_1video_1_1_s_material.html#5a4833b515b453c592224d89356dbc01" title="Defines the enabled color planes.">ColorMask</a> = other.<a class="code" href="classirr_1_1video_1_1_s_material.html#5a4833b515b453c592224d89356dbc01" title="Defines the enabled color planes.">ColorMask</a>;
<a name="l00248"></a>00248                         <a class="code" href="classirr_1_1video_1_1_s_material.html#127d0d7a428cb9e5450f2e448b7652ae" title="Defines the interpretation of vertex color in the lighting equation.">ColorMaterial</a> = other.<a class="code" href="classirr_1_1video_1_1_s_material.html#127d0d7a428cb9e5450f2e448b7652ae" title="Defines the interpretation of vertex color in the lighting equation.">ColorMaterial</a>;
<a name="l00249"></a>00249 
<a name="l00250"></a>00250                         <span class="keywordflow">return</span> *<span class="keyword">this</span>;
<a name="l00251"></a>00251                 }
<a name="l00252"></a>00252 
<a name="l00254"></a><a class="code" href="classirr_1_1video_1_1_s_material.html#2a722a68bcc2cb3e779882785a409890">00254</a>                 <a class="code" href="classirr_1_1video_1_1_s_material_layer.html" title="Struct for holding material parameters which exist per texture layer.">SMaterialLayer</a> <a class="code" href="classirr_1_1video_1_1_s_material.html#2a722a68bcc2cb3e779882785a409890" title="Texture layer array.">TextureLayer</a>[<a class="code" href="namespaceirr_1_1video.html#d41ca808200ca2e8e9d9326355020052" title="Maximum number of texture an SMaterial can have.">MATERIAL_MAX_TEXTURES</a>];
<a name="l00255"></a>00255 
<a name="l00257"></a><a class="code" href="classirr_1_1video_1_1_s_material.html#8cb63ab4b49ae1c61fbca8353e6b2f8a">00257</a>                 <a class="code" href="namespaceirr_1_1video.html#c8e9b6c66f7cebabd1a6d30cbc5430f1" title="Abstracted and easy to use fixed function/programmable pipeline material modes.">E_MATERIAL_TYPE</a> <a class="code" href="classirr_1_1video_1_1_s_material.html#8cb63ab4b49ae1c61fbca8353e6b2f8a" title="Type of the material. Specifies how everything is blended together.">MaterialType</a>;
<a name="l00258"></a>00258 
<a name="l00260"></a>00260 
<a name="l00263"></a><a class="code" href="classirr_1_1video_1_1_s_material.html#434c189b7c618c66f4d09118d30e6b4b">00263</a>                 <a class="code" href="classirr_1_1video_1_1_s_color.html" title="Class representing a 32 bit ARGB color.">SColor</a> <a class="code" href="classirr_1_1video_1_1_s_material.html#434c189b7c618c66f4d09118d30e6b4b" title="How much ambient light (a global light) is reflected by this material.">AmbientColor</a>;
<a name="l00264"></a>00264 
<a name="l00266"></a>00266 
<a name="l00267"></a><a class="code" href="classirr_1_1video_1_1_s_material.html#c4e1aaf4751f7267eaf255496cc058df">00267</a>                 <a class="code" href="classirr_1_1video_1_1_s_color.html" title="Class representing a 32 bit ARGB color.">SColor</a> <a class="code" href="classirr_1_1video_1_1_s_material.html#c4e1aaf4751f7267eaf255496cc058df" title="How much diffuse light coming from a light source is reflected by this material.">DiffuseColor</a>;
<a name="l00268"></a>00268 
<a name="l00270"></a><a class="code" href="classirr_1_1video_1_1_s_material.html#005f9acf8855681c21b3e3e7de67306f">00270</a>                 <a class="code" href="classirr_1_1video_1_1_s_color.html" title="Class representing a 32 bit ARGB color.">SColor</a> <a class="code" href="classirr_1_1video_1_1_s_material.html#005f9acf8855681c21b3e3e7de67306f" title="Light emitted by this material. Default is to emit no light.">EmissiveColor</a>;
<a name="l00271"></a>00271 
<a name="l00273"></a>00273 
<a name="l00275"></a><a class="code" href="classirr_1_1video_1_1_s_material.html#253c2acbafe6698e3d16b3e3a1e199ed">00275</a>                 <a class="code" href="classirr_1_1video_1_1_s_color.html" title="Class representing a 32 bit ARGB color.">SColor</a> <a class="code" href="classirr_1_1video_1_1_s_material.html#253c2acbafe6698e3d16b3e3a1e199ed" title="How much specular light (highlights from a light) is reflected.">SpecularColor</a>;
<a name="l00276"></a>00276 
<a name="l00278"></a>00278 
<a name="l00307"></a><a class="code" href="classirr_1_1video_1_1_s_material.html#877106a83108db6d1f30a38379d28494">00307</a>                 <a class="code" href="namespaceirr.html#0277be98d67dc26ff93b1a6a1d086b07" title="32 bit floating point variable.">f32</a> <a class="code" href="classirr_1_1video_1_1_s_material.html#877106a83108db6d1f30a38379d28494" title="Value affecting the size of specular highlights.">Shininess</a>;
<a name="l00308"></a>00308 
<a name="l00310"></a>00310 
<a name="l00312"></a><a class="code" href="classirr_1_1video_1_1_s_material.html#efe0acce491efa8dedcd2b7cb49f8133">00312</a>                 <a class="code" href="namespaceirr.html#0277be98d67dc26ff93b1a6a1d086b07" title="32 bit floating point variable.">f32</a> <a class="code" href="classirr_1_1video_1_1_s_material.html#efe0acce491efa8dedcd2b7cb49f8133" title="Free parameter, dependent on the material type.">MaterialTypeParam</a>;
<a name="l00313"></a>00313 
<a name="l00315"></a>00315 
<a name="l00316"></a><a class="code" href="classirr_1_1video_1_1_s_material.html#3c4af8e0325a95ff78c3066a497161de">00316</a>                 <a class="code" href="namespaceirr.html#0277be98d67dc26ff93b1a6a1d086b07" title="32 bit floating point variable.">f32</a> <a class="code" href="classirr_1_1video_1_1_s_material.html#3c4af8e0325a95ff78c3066a497161de" title="Second free parameter, dependent on the material type.">MaterialTypeParam2</a>;
<a name="l00317"></a>00317 
<a name="l00319"></a><a class="code" href="classirr_1_1video_1_1_s_material.html#5b147b8e6fa53c54d3f33e44982220a1">00319</a>                 <a class="code" href="namespaceirr.html#0277be98d67dc26ff93b1a6a1d086b07" title="32 bit floating point variable.">f32</a> <a class="code" href="classirr_1_1video_1_1_s_material.html#5b147b8e6fa53c54d3f33e44982220a1" title="Thickness of non-3dimensional elements such as lines and points.">Thickness</a>;
<a name="l00320"></a>00320 
<a name="l00322"></a>00322 
<a name="l00323"></a><a class="code" href="classirr_1_1video_1_1_s_material.html#7e604773b2ac61ab7a15ec9afef0dabf">00323</a>                 <a class="code" href="namespaceirr.html#646874f69af8ff87fc10201b0254a761" title="8 bit unsigned variable.">u8</a> <a class="code" href="classirr_1_1video_1_1_s_material.html#7e604773b2ac61ab7a15ec9afef0dabf" title="Is the ZBuffer enabled? Default: ECFN_LESSEQUAL.">ZBuffer</a>;
<a name="l00324"></a>00324 
<a name="l00326"></a>00326 
<a name="l00329"></a><a class="code" href="classirr_1_1video_1_1_s_material.html#8f42b43ebf214c502e6758b9b608c095">00329</a>                 <a class="code" href="namespaceirr.html#646874f69af8ff87fc10201b0254a761" title="8 bit unsigned variable.">u8</a> <a class="code" href="classirr_1_1video_1_1_s_material.html#8f42b43ebf214c502e6758b9b608c095" title="Sets the antialiasing mode.">AntiAliasing</a>;
<a name="l00330"></a>00330 
<a name="l00332"></a>00332 
<a name="l00336"></a><a class="code" href="classirr_1_1video_1_1_s_material.html#5a4833b515b453c592224d89356dbc01">00336</a>                 <a class="code" href="namespaceirr.html#646874f69af8ff87fc10201b0254a761" title="8 bit unsigned variable.">u8</a> <a class="code" href="classirr_1_1video_1_1_s_material.html#5a4833b515b453c592224d89356dbc01" title="Defines the enabled color planes.">ColorMask</a>:4;
<a name="l00337"></a>00337 
<a name="l00339"></a>00339 
<a name="l00344"></a><a class="code" href="classirr_1_1video_1_1_s_material.html#127d0d7a428cb9e5450f2e448b7652ae">00344</a>                 <a class="code" href="namespaceirr.html#646874f69af8ff87fc10201b0254a761" title="8 bit unsigned variable.">u8</a> <a class="code" href="classirr_1_1video_1_1_s_material.html#127d0d7a428cb9e5450f2e448b7652ae" title="Defines the interpretation of vertex color in the lighting equation.">ColorMaterial</a>:3;
<a name="l00345"></a>00345 
<a name="l00347"></a>00347 
<a name="l00350"></a><a class="code" href="classirr_1_1video_1_1_s_material.html#6fb428e6e27d0e143cc7da5ea19f8dcc">00350</a>                 <span class="keywordtype">bool</span> <a class="code" href="classirr_1_1video_1_1_s_material.html#6fb428e6e27d0e143cc7da5ea19f8dcc" title="Draw as wireframe or filled triangles? Default: false.">Wireframe</a>:1;
<a name="l00351"></a>00351 
<a name="l00353"></a><a class="code" href="classirr_1_1video_1_1_s_material.html#457d243ff8c1cd1777c70349fa55515c">00353</a>                 <span class="keywordtype">bool</span> <a class="code" href="classirr_1_1video_1_1_s_material.html#457d243ff8c1cd1777c70349fa55515c" title="Draw as point cloud or filled triangles? Default: false.">PointCloud</a>:1;
<a name="l00354"></a>00354 
<a name="l00356"></a><a class="code" href="classirr_1_1video_1_1_s_material.html#bf4a3e138d75670ec772fbadb8965e43">00356</a>                 <span class="keywordtype">bool</span> <a class="code" href="classirr_1_1video_1_1_s_material.html#bf4a3e138d75670ec772fbadb8965e43" title="Flat or Gouraud shading? Default: true.">GouraudShading</a>:1;
<a name="l00357"></a>00357 
<a name="l00359"></a><a class="code" href="classirr_1_1video_1_1_s_material.html#fde014546a3d1da0f91ee06494d48e2b">00359</a>                 <span class="keywordtype">bool</span> <a class="code" href="classirr_1_1video_1_1_s_material.html#fde014546a3d1da0f91ee06494d48e2b" title="Will this material be lighted? Default: true.">Lighting</a>:1;
<a name="l00360"></a>00360 
<a name="l00362"></a>00362 
<a name="l00365"></a><a class="code" href="classirr_1_1video_1_1_s_material.html#0e6b40e87162a74f2c730af597e20721">00365</a>                 <span class="keywordtype">bool</span> <a class="code" href="classirr_1_1video_1_1_s_material.html#0e6b40e87162a74f2c730af597e20721" title="Is the zbuffer writeable or is it read-only. Default: true.">ZWriteEnable</a>:1;
<a name="l00366"></a>00366 
<a name="l00368"></a><a class="code" href="classirr_1_1video_1_1_s_material.html#f3fcfcd5c2042a699a3f6b45deac475e">00368</a>                 <span class="keywordtype">bool</span> <a class="code" href="classirr_1_1video_1_1_s_material.html#f3fcfcd5c2042a699a3f6b45deac475e" title="Is backface culling enabled? Default: true.">BackfaceCulling</a>:1;
<a name="l00369"></a>00369 
<a name="l00371"></a><a class="code" href="classirr_1_1video_1_1_s_material.html#9e0d15829ae99858ed8442582961149f">00371</a>                 <span class="keywordtype">bool</span> <a class="code" href="classirr_1_1video_1_1_s_material.html#9e0d15829ae99858ed8442582961149f" title="Is frontface culling enabled? Default: false.">FrontfaceCulling</a>:1;
<a name="l00372"></a>00372 
<a name="l00374"></a><a class="code" href="classirr_1_1video_1_1_s_material.html#a361f179c15991ec85f0894cec38b880">00374</a>                 <span class="keywordtype">bool</span> <a class="code" href="classirr_1_1video_1_1_s_material.html#a361f179c15991ec85f0894cec38b880" title="Is fog enabled? Default: false.">FogEnable</a>:1;
<a name="l00375"></a>00375 
<a name="l00377"></a>00377 
<a name="l00378"></a><a class="code" href="classirr_1_1video_1_1_s_material.html#eee37deac57bebcd42650bc50aeccc2d">00378</a>                 <span class="keywordtype">bool</span> <a class="code" href="classirr_1_1video_1_1_s_material.html#eee37deac57bebcd42650bc50aeccc2d" title="Should normals be normalized?">NormalizeNormals</a>:1;
<a name="l00379"></a>00379 
<a name="l00381"></a>00381 
<a name="l00383"></a><a class="code" href="classirr_1_1video_1_1_s_material.html#102aec38ea69a7c609edfad74b40463c">00383</a>                 <a class="code" href="classirr_1_1core_1_1_c_matrix4.html" title="4x4 matrix. Mostly used as transformation matrix for 3d calculations.">core::matrix4</a>&amp; <a class="code" href="classirr_1_1video_1_1_s_material.html#102aec38ea69a7c609edfad74b40463c" title="Gets the texture transformation matrix for level i.">getTextureMatrix</a>(<a class="code" href="namespaceirr.html#0416a53257075833e7002efd0a18e804" title="32 bit unsigned variable.">u32</a> i)
<a name="l00384"></a>00384                 {
<a name="l00385"></a>00385                         <span class="keywordflow">return</span> <a class="code" href="classirr_1_1video_1_1_s_material.html#2a722a68bcc2cb3e779882785a409890" title="Texture layer array.">TextureLayer</a>[i].<a class="code" href="classirr_1_1video_1_1_s_material_layer.html#a8d7c025f5bb282537b8886c340dbe63" title="Gets the texture transformation matrix.">getTextureMatrix</a>();
<a name="l00386"></a>00386                 }
<a name="l00387"></a>00387 
<a name="l00389"></a>00389 
<a name="l00391"></a><a class="code" href="classirr_1_1video_1_1_s_material.html#62f6041818b50efc772658a84e0fd5df">00391</a>                 <span class="keyword">const</span> <a class="code" href="classirr_1_1core_1_1_c_matrix4.html" title="4x4 matrix. Mostly used as transformation matrix for 3d calculations.">core::matrix4</a>&amp; <a class="code" href="classirr_1_1video_1_1_s_material.html#102aec38ea69a7c609edfad74b40463c" title="Gets the texture transformation matrix for level i.">getTextureMatrix</a>(<a class="code" href="namespaceirr.html#0416a53257075833e7002efd0a18e804" title="32 bit unsigned variable.">u32</a> i)<span class="keyword"> const</span>
<a name="l00392"></a>00392 <span class="keyword">                </span>{
<a name="l00393"></a>00393                         <span class="keywordflow">if</span> (i&lt;<a class="code" href="namespaceirr_1_1video.html#d41ca808200ca2e8e9d9326355020052" title="Maximum number of texture an SMaterial can have.">MATERIAL_MAX_TEXTURES</a>)
<a name="l00394"></a>00394                                 <span class="keywordflow">return</span> <a class="code" href="classirr_1_1video_1_1_s_material.html#2a722a68bcc2cb3e779882785a409890" title="Texture layer array.">TextureLayer</a>[i].<a class="code" href="classirr_1_1video_1_1_s_material_layer.html#a8d7c025f5bb282537b8886c340dbe63" title="Gets the texture transformation matrix.">getTextureMatrix</a>();
<a name="l00395"></a>00395                         <span class="keywordflow">else</span>
<a name="l00396"></a>00396                                 <span class="keywordflow">return</span> <a class="code" href="namespaceirr_1_1core.html#c4561f3920d3fbfbfff74c9bed1f2713" title="global const identity matrix">core::IdentityMatrix</a>;
<a name="l00397"></a>00397                 }
<a name="l00398"></a>00398 
<a name="l00400"></a>00400 
<a name="l00402"></a><a class="code" href="classirr_1_1video_1_1_s_material.html#6e1a89f5005226a9cecb5272ef44ba7d">00402</a>                 <span class="keywordtype">void</span> <a class="code" href="classirr_1_1video_1_1_s_material.html#6e1a89f5005226a9cecb5272ef44ba7d" title="Sets the i-th texture transformation matrix.">setTextureMatrix</a>(<a class="code" href="namespaceirr.html#0416a53257075833e7002efd0a18e804" title="32 bit unsigned variable.">u32</a> i, <span class="keyword">const</span> <a class="code" href="classirr_1_1core_1_1_c_matrix4.html" title="4x4 matrix. Mostly used as transformation matrix for 3d calculations.">core::matrix4</a>&amp; mat)
<a name="l00403"></a>00403                 {
<a name="l00404"></a>00404                         <span class="keywordflow">if</span> (i&gt;=<a class="code" href="namespaceirr_1_1video.html#d41ca808200ca2e8e9d9326355020052" title="Maximum number of texture an SMaterial can have.">MATERIAL_MAX_TEXTURES</a>)
<a name="l00405"></a>00405                                 <span class="keywordflow">return</span>;
<a name="l00406"></a>00406                         <a class="code" href="classirr_1_1video_1_1_s_material.html#2a722a68bcc2cb3e779882785a409890" title="Texture layer array.">TextureLayer</a>[i].<a class="code" href="classirr_1_1video_1_1_s_material_layer.html#0f84f47351a17b2a6041688a425fda1a" title="Sets the texture transformation matrix to mat.">setTextureMatrix</a>(mat);
<a name="l00407"></a>00407                 }
<a name="l00408"></a>00408 
<a name="l00410"></a>00410 
<a name="l00412"></a><a class="code" href="classirr_1_1video_1_1_s_material.html#14f940e986da1150678fb0f039355d48">00412</a>                 <a class="code" href="classirr_1_1video_1_1_i_texture.html" title="Interface of a Video Driver dependent Texture.">ITexture</a>* <a class="code" href="classirr_1_1video_1_1_s_material.html#14f940e986da1150678fb0f039355d48" title="Gets the i-th texture.">getTexture</a>(<a class="code" href="namespaceirr.html#0416a53257075833e7002efd0a18e804" title="32 bit unsigned variable.">u32</a> i)<span class="keyword"> const</span>
<a name="l00413"></a>00413 <span class="keyword">                </span>{
<a name="l00414"></a>00414                         <span class="keywordflow">return</span> i &lt; <a class="code" href="namespaceirr_1_1video.html#d41ca808200ca2e8e9d9326355020052" title="Maximum number of texture an SMaterial can have.">MATERIAL_MAX_TEXTURES</a> ? <a class="code" href="classirr_1_1video_1_1_s_material.html#2a722a68bcc2cb3e779882785a409890" title="Texture layer array.">TextureLayer</a>[i].<a class="code" href="classirr_1_1video_1_1_s_material_layer.html#ee7162444c5ed350375c7a46e1bbe450" title="Texture.">Texture</a> : 0;
<a name="l00415"></a>00415                 }
<a name="l00416"></a>00416 
<a name="l00418"></a>00418 
<a name="l00421"></a><a class="code" href="classirr_1_1video_1_1_s_material.html#44dc38e7d4a78434d12ffd02e88e3d60">00421</a>                 <span class="keywordtype">void</span> <a class="code" href="classirr_1_1video_1_1_s_material.html#44dc38e7d4a78434d12ffd02e88e3d60" title="Sets the i-th texture.">setTexture</a>(<a class="code" href="namespaceirr.html#0416a53257075833e7002efd0a18e804" title="32 bit unsigned variable.">u32</a> i, <a class="code" href="classirr_1_1video_1_1_i_texture.html" title="Interface of a Video Driver dependent Texture.">ITexture</a>* tex)
<a name="l00422"></a>00422                 {
<a name="l00423"></a>00423                         <span class="keywordflow">if</span> (i&gt;=<a class="code" href="namespaceirr_1_1video.html#d41ca808200ca2e8e9d9326355020052" title="Maximum number of texture an SMaterial can have.">MATERIAL_MAX_TEXTURES</a>)
<a name="l00424"></a>00424                                 <span class="keywordflow">return</span>;
<a name="l00425"></a>00425                         <a class="code" href="classirr_1_1video_1_1_s_material.html#2a722a68bcc2cb3e779882785a409890" title="Texture layer array.">TextureLayer</a>[i].<a class="code" href="classirr_1_1video_1_1_s_material_layer.html#ee7162444c5ed350375c7a46e1bbe450" title="Texture.">Texture</a> = tex;
<a name="l00426"></a>00426                 }
<a name="l00427"></a>00427 
<a name="l00429"></a>00429 
<a name="l00431"></a><a class="code" href="classirr_1_1video_1_1_s_material.html#460db947d8e2022c6be895b77a65bbda">00431</a>                 <span class="keywordtype">void</span> <a class="code" href="classirr_1_1video_1_1_s_material.html#460db947d8e2022c6be895b77a65bbda" title="Sets the Material flag to the given value.">setFlag</a>(<a class="code" href="namespaceirr_1_1video.html#8a3bc00ae8137535b9fbc5f40add70d3" title="Material flags.">E_MATERIAL_FLAG</a> flag, <span class="keywordtype">bool</span> value)
<a name="l00432"></a>00432                 {
<a name="l00433"></a>00433                         <span class="keywordflow">switch</span> (flag)
<a name="l00434"></a>00434                         {
<a name="l00435"></a>00435                                 <span class="keywordflow">case</span> <a class="code" href="namespaceirr_1_1video.html#8a3bc00ae8137535b9fbc5f40add70d3bc620823efed8d6bdbd46c8a0180893a" title="Draw as wireframe or filled triangles? Default: false.">EMF_WIREFRAME</a>:
<a name="l00436"></a>00436                                         <a class="code" href="classirr_1_1video_1_1_s_material.html#6fb428e6e27d0e143cc7da5ea19f8dcc" title="Draw as wireframe or filled triangles? Default: false.">Wireframe</a> = value; <span class="keywordflow">break</span>;
<a name="l00437"></a>00437                                 <span class="keywordflow">case</span> <a class="code" href="namespaceirr_1_1video.html#8a3bc00ae8137535b9fbc5f40add70d33726bbddc57e6b37b05481b640eefb07" title="Draw as point cloud or filled triangles? Default: false.">EMF_POINTCLOUD</a>:
<a name="l00438"></a>00438                                         <a class="code" href="classirr_1_1video_1_1_s_material.html#457d243ff8c1cd1777c70349fa55515c" title="Draw as point cloud or filled triangles? Default: false.">PointCloud</a> = value; <span class="keywordflow">break</span>;
<a name="l00439"></a>00439                                 <span class="keywordflow">case</span> <a class="code" href="namespaceirr_1_1video.html#8a3bc00ae8137535b9fbc5f40add70d38c9d516b266f04179afb232f0b56e51c" title="Flat or Gouraud shading? Default: true.">EMF_GOURAUD_SHADING</a>:
<a name="l00440"></a>00440                                         <a class="code" href="classirr_1_1video_1_1_s_material.html#bf4a3e138d75670ec772fbadb8965e43" title="Flat or Gouraud shading? Default: true.">GouraudShading</a> = value; <span class="keywordflow">break</span>;
<a name="l00441"></a>00441                                 <span class="keywordflow">case</span> <a class="code" href="namespaceirr_1_1video.html#8a3bc00ae8137535b9fbc5f40add70d3cea597a2692b8415486a464a7f954d34" title="Will this material be lighted? Default: true.">EMF_LIGHTING</a>:
<a name="l00442"></a>00442                                         <a class="code" href="classirr_1_1video_1_1_s_material.html#fde014546a3d1da0f91ee06494d48e2b" title="Will this material be lighted? Default: true.">Lighting</a> = value; <span class="keywordflow">break</span>;
<a name="l00443"></a>00443                                 <span class="keywordflow">case</span> <a class="code" href="namespaceirr_1_1video.html#8a3bc00ae8137535b9fbc5f40add70d3493bb44efafebb48adab96e31eb029e5" title="Is the ZBuffer enabled? Default: true.">EMF_ZBUFFER</a>:
<a name="l00444"></a>00444                                         <a class="code" href="classirr_1_1video_1_1_s_material.html#7e604773b2ac61ab7a15ec9afef0dabf" title="Is the ZBuffer enabled? Default: ECFN_LESSEQUAL.">ZBuffer</a> = value; <span class="keywordflow">break</span>;
<a name="l00445"></a>00445                                 <span class="keywordflow">case</span> <a class="code" href="namespaceirr_1_1video.html#8a3bc00ae8137535b9fbc5f40add70d34bc03b7b9dd19e577bf909313ea62510" title="May be written to the zbuffer or is it readonly. Default: true.">EMF_ZWRITE_ENABLE</a>:
<a name="l00446"></a>00446                                         <a class="code" href="classirr_1_1video_1_1_s_material.html#0e6b40e87162a74f2c730af597e20721" title="Is the zbuffer writeable or is it read-only. Default: true.">ZWriteEnable</a> = value; <span class="keywordflow">break</span>;
<a name="l00447"></a>00447                                 <span class="keywordflow">case</span> <a class="code" href="namespaceirr_1_1video.html#8a3bc00ae8137535b9fbc5f40add70d3e1d176d0ce05ccc5df9e43ce854393bb" title="Is backface culling enabled? Default: true.">EMF_BACK_FACE_CULLING</a>:
<a name="l00448"></a>00448                                         <a class="code" href="classirr_1_1video_1_1_s_material.html#f3fcfcd5c2042a699a3f6b45deac475e" title="Is backface culling enabled? Default: true.">BackfaceCulling</a> = value; <span class="keywordflow">break</span>;
<a name="l00449"></a>00449                                 <span class="keywordflow">case</span> <a class="code" href="namespaceirr_1_1video.html#8a3bc00ae8137535b9fbc5f40add70d31b3b367405da4f85738c8dbe7647842d" title="Is frontface culling enabled? Default: false.">EMF_FRONT_FACE_CULLING</a>:
<a name="l00450"></a>00450                                         <a class="code" href="classirr_1_1video_1_1_s_material.html#9e0d15829ae99858ed8442582961149f" title="Is frontface culling enabled? Default: false.">FrontfaceCulling</a> = value; <span class="keywordflow">break</span>;
<a name="l00451"></a>00451                                 <span class="keywordflow">case</span> <a class="code" href="namespaceirr_1_1video.html#8a3bc00ae8137535b9fbc5f40add70d3fbf2b289d416e70466e4ab05e97b4934" title="Is bilinear filtering enabled? Default: true.">EMF_BILINEAR_FILTER</a>:
<a name="l00452"></a>00452                                 {
<a name="l00453"></a>00453                                         <span class="keywordflow">for</span> (<a class="code" href="namespaceirr.html#0416a53257075833e7002efd0a18e804" title="32 bit unsigned variable.">u32</a> i=0; i&lt;<a class="code" href="namespaceirr_1_1video.html#d41ca808200ca2e8e9d9326355020052" title="Maximum number of texture an SMaterial can have.">MATERIAL_MAX_TEXTURES</a>; ++i)
<a name="l00454"></a>00454                                                 <a class="code" href="classirr_1_1video_1_1_s_material.html#2a722a68bcc2cb3e779882785a409890" title="Texture layer array.">TextureLayer</a>[i].BilinearFilter = value;
<a name="l00455"></a>00455                                 }
<a name="l00456"></a>00456                                 <span class="keywordflow">break</span>;
<a name="l00457"></a>00457                                 <span class="keywordflow">case</span> <a class="code" href="namespaceirr_1_1video.html#8a3bc00ae8137535b9fbc5f40add70d37a2ed21d879b182fbc767a4c20d72eef" title="Is trilinear filtering enabled? Default: false.">EMF_TRILINEAR_FILTER</a>:
<a name="l00458"></a>00458                                 {
<a name="l00459"></a>00459                                         <span class="keywordflow">for</span> (<a class="code" href="namespaceirr.html#0416a53257075833e7002efd0a18e804" title="32 bit unsigned variable.">u32</a> i=0; i&lt;<a class="code" href="namespaceirr_1_1video.html#d41ca808200ca2e8e9d9326355020052" title="Maximum number of texture an SMaterial can have.">MATERIAL_MAX_TEXTURES</a>; ++i)
<a name="l00460"></a>00460                                                 <a class="code" href="classirr_1_1video_1_1_s_material.html#2a722a68bcc2cb3e779882785a409890" title="Texture layer array.">TextureLayer</a>[i].TrilinearFilter = value;
<a name="l00461"></a>00461                                 }
<a name="l00462"></a>00462                                 <span class="keywordflow">break</span>;
<a name="l00463"></a>00463                                 <span class="keywordflow">case</span> <a class="code" href="namespaceirr_1_1video.html#8a3bc00ae8137535b9fbc5f40add70d3941c0756b9dc3f987a183a401c6fd4ad" title="Is anisotropic filtering? Default: false.">EMF_ANISOTROPIC_FILTER</a>:
<a name="l00464"></a>00464                                 {
<a name="l00465"></a>00465                                         <span class="keywordflow">if</span> (value)
<a name="l00466"></a>00466                                                 <span class="keywordflow">for</span> (<a class="code" href="namespaceirr.html#0416a53257075833e7002efd0a18e804" title="32 bit unsigned variable.">u32</a> i=0; i&lt;<a class="code" href="namespaceirr_1_1video.html#d41ca808200ca2e8e9d9326355020052" title="Maximum number of texture an SMaterial can have.">MATERIAL_MAX_TEXTURES</a>; ++i)
<a name="l00467"></a>00467                                                         <a class="code" href="classirr_1_1video_1_1_s_material.html#2a722a68bcc2cb3e779882785a409890" title="Texture layer array.">TextureLayer</a>[i].AnisotropicFilter = 0xFF;
<a name="l00468"></a>00468                                         <span class="keywordflow">else</span>
<a name="l00469"></a>00469                                                 <span class="keywordflow">for</span> (<a class="code" href="namespaceirr.html#0416a53257075833e7002efd0a18e804" title="32 bit unsigned variable.">u32</a> i=0; i&lt;MATERIAL_MAX_TEXTURES; ++i)
<a name="l00470"></a>00470                                                         <a class="code" href="classirr_1_1video_1_1_s_material.html#2a722a68bcc2cb3e779882785a409890" title="Texture layer array.">TextureLayer</a>[i].AnisotropicFilter = 0;
<a name="l00471"></a>00471                                 }
<a name="l00472"></a>00472                                 <span class="keywordflow">break</span>;
<a name="l00473"></a>00473                                 <span class="keywordflow">case</span> <a class="code" href="namespaceirr_1_1video.html#8a3bc00ae8137535b9fbc5f40add70d35b898e76a9f5e5cfb9c27bee1fbc38be" title="Is fog enabled? Default: false.">EMF_FOG_ENABLE</a>:
<a name="l00474"></a>00474                                         <a class="code" href="classirr_1_1video_1_1_s_material.html#a361f179c15991ec85f0894cec38b880" title="Is fog enabled? Default: false.">FogEnable</a> = value; <span class="keywordflow">break</span>;
<a name="l00475"></a>00475                                 <span class="keywordflow">case</span> <a class="code" href="namespaceirr_1_1video.html#8a3bc00ae8137535b9fbc5f40add70d33efe2d4921909a842adfc44dacc74520" title="Normalizes normals. Default: false.">EMF_NORMALIZE_NORMALS</a>:
<a name="l00476"></a>00476                                         <a class="code" href="classirr_1_1video_1_1_s_material.html#eee37deac57bebcd42650bc50aeccc2d" title="Should normals be normalized?">NormalizeNormals</a> = value; <span class="keywordflow">break</span>;
<a name="l00477"></a>00477                                 <span class="keywordflow">case</span> <a class="code" href="namespaceirr_1_1video.html#8a3bc00ae8137535b9fbc5f40add70d3824f828adf0a1e28c6dcb2f5875371b4" title="Access to all layers texture wrap settings. Overwrites separate layer settings.">EMF_TEXTURE_WRAP</a>:
<a name="l00478"></a>00478                                 {
<a name="l00479"></a>00479                                         <span class="keywordflow">for</span> (<a class="code" href="namespaceirr.html#0416a53257075833e7002efd0a18e804" title="32 bit unsigned variable.">u32</a> i=0; i&lt;<a class="code" href="namespaceirr_1_1video.html#d41ca808200ca2e8e9d9326355020052" title="Maximum number of texture an SMaterial can have.">MATERIAL_MAX_TEXTURES</a>; ++i)
<a name="l00480"></a>00480                                                 <a class="code" href="classirr_1_1video_1_1_s_material.html#2a722a68bcc2cb3e779882785a409890" title="Texture layer array.">TextureLayer</a>[i].TextureWrap = (<a class="code" href="namespaceirr_1_1video.html#5d9933edc5ed7704a7a084f84b39811f" title="Texture coord clamp mode outside [0.0, 1.0].">E_TEXTURE_CLAMP</a>)value;
<a name="l00481"></a>00481                                 }
<a name="l00482"></a>00482                                 <span class="keywordflow">break</span>;
<a name="l00483"></a>00483                                 <span class="keywordflow">case</span> <a class="code" href="namespaceirr_1_1video.html#8a3bc00ae8137535b9fbc5f40add70d39f512ba36b9ff14e1743150fb68196b0" title="AntiAliasing mode.">EMF_ANTI_ALIASING</a>:
<a name="l00484"></a>00484                                         <a class="code" href="classirr_1_1video_1_1_s_material.html#8f42b43ebf214c502e6758b9b608c095" title="Sets the antialiasing mode.">AntiAliasing</a> = value?<a class="code" href="namespaceirr_1_1video.html#a8647c2a52bdd3bc15ee773e8f2b149d05900b0839b8484a7ff78dbdac7e5dd7" title="Default anti-aliasing mode.">EAAM_SIMPLE</a>:<a class="code" href="namespaceirr_1_1video.html#a8647c2a52bdd3bc15ee773e8f2b149db88de631372a6fc318762f20f1095433" title="Use to turn off anti-aliasing for this material.">EAAM_OFF</a>;
<a name="l00485"></a>00485                                         <span class="keywordflow">break</span>;
<a name="l00486"></a>00486                                 <span class="keywordflow">case</span> <a class="code" href="namespaceirr_1_1video.html#8a3bc00ae8137535b9fbc5f40add70d372ede4598946d81f12aa407fb680fc40" title="ColorMask bits, for enabling the color planes.">EMF_COLOR_MASK</a>:
<a name="l00487"></a>00487                                         <a class="code" href="classirr_1_1video_1_1_s_material.html#5a4833b515b453c592224d89356dbc01" title="Defines the enabled color planes.">ColorMask</a> = value?<a class="code" href="namespaceirr_1_1video.html#a9f25191ae536c1a4b08ec5334866a21674ec773096b1b504b38ed78213e1e38" title="All planes enabled.">ECP_ALL</a>:<a class="code" href="namespaceirr_1_1video.html#a9f25191ae536c1a4b08ec5334866a21a5afe366b19c967f884d0bd4ca083df9" title="No color enabled.">ECP_NONE</a>;
<a name="l00488"></a>00488                                         <span class="keywordflow">break</span>;
<a name="l00489"></a>00489                                 <span class="keywordflow">case</span> <a class="code" href="namespaceirr_1_1video.html#8a3bc00ae8137535b9fbc5f40add70d38623708e0a7188b1ae04592b7627eb98" title="ColorMaterial enum for vertex color interpretation.">EMF_COLOR_MATERIAL</a>:
<a name="l00490"></a>00490                                         <a class="code" href="classirr_1_1video_1_1_s_material.html#127d0d7a428cb9e5450f2e448b7652ae" title="Defines the interpretation of vertex color in the lighting equation.">ColorMaterial</a> = value?<a class="code" href="namespaceirr_1_1video.html#41af617fc9a691366e4b162cd1cdea7893dd321bbb0c52003ba44960ccc07afc" title="Use vertex color for diffuse light, this is default.">ECM_DIFFUSE</a>:<a class="code" href="namespaceirr_1_1video.html#41af617fc9a691366e4b162cd1cdea781fbe9f2cc7932b308a8a3503a9409a2e" title="Don&amp;#39;t use vertex color for lighting.">ECM_NONE</a>;
<a name="l00491"></a>00491                                         <span class="keywordflow">break</span>;
<a name="l00492"></a>00492                                 <span class="keywordflow">default</span>:
<a name="l00493"></a>00493                                         <span class="keywordflow">break</span>;
<a name="l00494"></a>00494                         }
<a name="l00495"></a>00495                 }
<a name="l00496"></a>00496 
<a name="l00498"></a>00498 
<a name="l00500"></a><a class="code" href="classirr_1_1video_1_1_s_material.html#b8b10dbd364b03745e6708a41b59e9e9">00500</a>                 <span class="keywordtype">bool</span> <a class="code" href="classirr_1_1video_1_1_s_material.html#b8b10dbd364b03745e6708a41b59e9e9" title="Gets the Material flag.">getFlag</a>(<a class="code" href="namespaceirr_1_1video.html#8a3bc00ae8137535b9fbc5f40add70d3" title="Material flags.">E_MATERIAL_FLAG</a> flag)<span class="keyword"> const</span>
<a name="l00501"></a>00501 <span class="keyword">                </span>{
<a name="l00502"></a>00502                         <span class="keywordflow">switch</span> (flag)
<a name="l00503"></a>00503                         {
<a name="l00504"></a>00504                                 <span class="keywordflow">case</span> <a class="code" href="namespaceirr_1_1video.html#8a3bc00ae8137535b9fbc5f40add70d3bc620823efed8d6bdbd46c8a0180893a" title="Draw as wireframe or filled triangles? Default: false.">EMF_WIREFRAME</a>:
<a name="l00505"></a>00505                                         <span class="keywordflow">return</span> <a class="code" href="classirr_1_1video_1_1_s_material.html#6fb428e6e27d0e143cc7da5ea19f8dcc" title="Draw as wireframe or filled triangles? Default: false.">Wireframe</a>;
<a name="l00506"></a>00506                                 <span class="keywordflow">case</span> <a class="code" href="namespaceirr_1_1video.html#8a3bc00ae8137535b9fbc5f40add70d33726bbddc57e6b37b05481b640eefb07" title="Draw as point cloud or filled triangles? Default: false.">EMF_POINTCLOUD</a>:
<a name="l00507"></a>00507                                         <span class="keywordflow">return</span> <a class="code" href="classirr_1_1video_1_1_s_material.html#457d243ff8c1cd1777c70349fa55515c" title="Draw as point cloud or filled triangles? Default: false.">PointCloud</a>;
<a name="l00508"></a>00508                                 <span class="keywordflow">case</span> <a class="code" href="namespaceirr_1_1video.html#8a3bc00ae8137535b9fbc5f40add70d38c9d516b266f04179afb232f0b56e51c" title="Flat or Gouraud shading? Default: true.">EMF_GOURAUD_SHADING</a>:
<a name="l00509"></a>00509                                         <span class="keywordflow">return</span> <a class="code" href="classirr_1_1video_1_1_s_material.html#bf4a3e138d75670ec772fbadb8965e43" title="Flat or Gouraud shading? Default: true.">GouraudShading</a>;
<a name="l00510"></a>00510                                 <span class="keywordflow">case</span> <a class="code" href="namespaceirr_1_1video.html#8a3bc00ae8137535b9fbc5f40add70d3cea597a2692b8415486a464a7f954d34" title="Will this material be lighted? Default: true.">EMF_LIGHTING</a>:
<a name="l00511"></a>00511                                         <span class="keywordflow">return</span> <a class="code" href="classirr_1_1video_1_1_s_material.html#fde014546a3d1da0f91ee06494d48e2b" title="Will this material be lighted? Default: true.">Lighting</a>;
<a name="l00512"></a>00512                                 <span class="keywordflow">case</span> <a class="code" href="namespaceirr_1_1video.html#8a3bc00ae8137535b9fbc5f40add70d3493bb44efafebb48adab96e31eb029e5" title="Is the ZBuffer enabled? Default: true.">EMF_ZBUFFER</a>:
<a name="l00513"></a>00513                                         <span class="keywordflow">return</span> <a class="code" href="classirr_1_1video_1_1_s_material.html#7e604773b2ac61ab7a15ec9afef0dabf" title="Is the ZBuffer enabled? Default: ECFN_LESSEQUAL.">ZBuffer</a>!=<a class="code" href="namespaceirr_1_1video.html#f5f3986e1d1be0f8d9aca55130ff5878506fee7d9b0132be08b01b28495ed63c" title="Test never succeeds, this equals disable.">ECFN_NEVER</a>;
<a name="l00514"></a>00514                                 <span class="keywordflow">case</span> <a class="code" href="namespaceirr_1_1video.html#8a3bc00ae8137535b9fbc5f40add70d34bc03b7b9dd19e577bf909313ea62510" title="May be written to the zbuffer or is it readonly. Default: true.">EMF_ZWRITE_ENABLE</a>:
<a name="l00515"></a>00515                                         <span class="keywordflow">return</span> <a class="code" href="classirr_1_1video_1_1_s_material.html#0e6b40e87162a74f2c730af597e20721" title="Is the zbuffer writeable or is it read-only. Default: true.">ZWriteEnable</a>;
<a name="l00516"></a>00516                                 <span class="keywordflow">case</span> <a class="code" href="namespaceirr_1_1video.html#8a3bc00ae8137535b9fbc5f40add70d3e1d176d0ce05ccc5df9e43ce854393bb" title="Is backface culling enabled? Default: true.">EMF_BACK_FACE_CULLING</a>:
<a name="l00517"></a>00517                                         <span class="keywordflow">return</span> <a class="code" href="classirr_1_1video_1_1_s_material.html#f3fcfcd5c2042a699a3f6b45deac475e" title="Is backface culling enabled? Default: true.">BackfaceCulling</a>;
<a name="l00518"></a>00518                                 <span class="keywordflow">case</span> <a class="code" href="namespaceirr_1_1video.html#8a3bc00ae8137535b9fbc5f40add70d31b3b367405da4f85738c8dbe7647842d" title="Is frontface culling enabled? Default: false.">EMF_FRONT_FACE_CULLING</a>:
<a name="l00519"></a>00519                                         <span class="keywordflow">return</span> <a class="code" href="classirr_1_1video_1_1_s_material.html#9e0d15829ae99858ed8442582961149f" title="Is frontface culling enabled? Default: false.">FrontfaceCulling</a>;
<a name="l00520"></a>00520                                 <span class="keywordflow">case</span> <a class="code" href="namespaceirr_1_1video.html#8a3bc00ae8137535b9fbc5f40add70d3fbf2b289d416e70466e4ab05e97b4934" title="Is bilinear filtering enabled? Default: true.">EMF_BILINEAR_FILTER</a>:
<a name="l00521"></a>00521                                         <span class="keywordflow">return</span> <a class="code" href="classirr_1_1video_1_1_s_material.html#2a722a68bcc2cb3e779882785a409890" title="Texture layer array.">TextureLayer</a>[0].<a class="code" href="classirr_1_1video_1_1_s_material_layer.html#72b122a636971204922d399ec6c0e8ac" title="Is bilinear filtering enabled? Default: true.">BilinearFilter</a>;
<a name="l00522"></a>00522                                 <span class="keywordflow">case</span> <a class="code" href="namespaceirr_1_1video.html#8a3bc00ae8137535b9fbc5f40add70d37a2ed21d879b182fbc767a4c20d72eef" title="Is trilinear filtering enabled? Default: false.">EMF_TRILINEAR_FILTER</a>:
<a name="l00523"></a>00523                                         <span class="keywordflow">return</span> <a class="code" href="classirr_1_1video_1_1_s_material.html#2a722a68bcc2cb3e779882785a409890" title="Texture layer array.">TextureLayer</a>[0].<a class="code" href="classirr_1_1video_1_1_s_material_layer.html#d1b093b1a8e26cb10156a02ac78bdf67" title="Is trilinear filtering enabled? Default: false.">TrilinearFilter</a>;
<a name="l00524"></a>00524                                 <span class="keywordflow">case</span> <a class="code" href="namespaceirr_1_1video.html#8a3bc00ae8137535b9fbc5f40add70d3941c0756b9dc3f987a183a401c6fd4ad" title="Is anisotropic filtering? Default: false.">EMF_ANISOTROPIC_FILTER</a>:
<a name="l00525"></a>00525                                         <span class="keywordflow">return</span> <a class="code" href="classirr_1_1video_1_1_s_material.html#2a722a68bcc2cb3e779882785a409890" title="Texture layer array.">TextureLayer</a>[0].<a class="code" href="classirr_1_1video_1_1_s_material_layer.html#ed142b316a920ec8fc5e0df09d3de3eb" title="Is anisotropic filtering enabled? Default: 0, disabled.">AnisotropicFilter</a>!=0;
<a name="l00526"></a>00526                                 <span class="keywordflow">case</span> <a class="code" href="namespaceirr_1_1video.html#8a3bc00ae8137535b9fbc5f40add70d35b898e76a9f5e5cfb9c27bee1fbc38be" title="Is fog enabled? Default: false.">EMF_FOG_ENABLE</a>:
<a name="l00527"></a>00527                                         <span class="keywordflow">return</span> <a class="code" href="classirr_1_1video_1_1_s_material.html#a361f179c15991ec85f0894cec38b880" title="Is fog enabled? Default: false.">FogEnable</a>;
<a name="l00528"></a>00528                                 <span class="keywordflow">case</span> <a class="code" href="namespaceirr_1_1video.html#8a3bc00ae8137535b9fbc5f40add70d33efe2d4921909a842adfc44dacc74520" title="Normalizes normals. Default: false.">EMF_NORMALIZE_NORMALS</a>:
<a name="l00529"></a>00529                                         <span class="keywordflow">return</span> <a class="code" href="classirr_1_1video_1_1_s_material.html#eee37deac57bebcd42650bc50aeccc2d" title="Should normals be normalized?">NormalizeNormals</a>;
<a name="l00530"></a>00530                                 <span class="keywordflow">case</span> <a class="code" href="namespaceirr_1_1video.html#8a3bc00ae8137535b9fbc5f40add70d3824f828adf0a1e28c6dcb2f5875371b4" title="Access to all layers texture wrap settings. Overwrites separate layer settings.">EMF_TEXTURE_WRAP</a>:
<a name="l00531"></a>00531                                         <span class="keywordflow">return</span> !(<a class="code" href="classirr_1_1video_1_1_s_material.html#2a722a68bcc2cb3e779882785a409890" title="Texture layer array.">TextureLayer</a>[0].<a class="code" href="classirr_1_1video_1_1_s_material_layer.html#9afbb92d874d44470d6a3ce1973ce46c" title="Texture Clamp Mode.">TextureWrap</a> ||
<a name="l00532"></a>00532                                                         <a class="code" href="classirr_1_1video_1_1_s_material.html#2a722a68bcc2cb3e779882785a409890" title="Texture layer array.">TextureLayer</a>[1].<a class="code" href="classirr_1_1video_1_1_s_material_layer.html#9afbb92d874d44470d6a3ce1973ce46c" title="Texture Clamp Mode.">TextureWrap</a> ||
<a name="l00533"></a>00533                                                         <a class="code" href="classirr_1_1video_1_1_s_material.html#2a722a68bcc2cb3e779882785a409890" title="Texture layer array.">TextureLayer</a>[2].<a class="code" href="classirr_1_1video_1_1_s_material_layer.html#9afbb92d874d44470d6a3ce1973ce46c" title="Texture Clamp Mode.">TextureWrap</a> ||
<a name="l00534"></a>00534                                                         <a class="code" href="classirr_1_1video_1_1_s_material.html#2a722a68bcc2cb3e779882785a409890" title="Texture layer array.">TextureLayer</a>[3].<a class="code" href="classirr_1_1video_1_1_s_material_layer.html#9afbb92d874d44470d6a3ce1973ce46c" title="Texture Clamp Mode.">TextureWrap</a>);
<a name="l00535"></a>00535                                 <span class="keywordflow">case</span> <a class="code" href="namespaceirr_1_1video.html#8a3bc00ae8137535b9fbc5f40add70d39f512ba36b9ff14e1743150fb68196b0" title="AntiAliasing mode.">EMF_ANTI_ALIASING</a>:
<a name="l00536"></a>00536                                         <span class="keywordflow">return</span> (<a class="code" href="classirr_1_1video_1_1_s_material.html#8f42b43ebf214c502e6758b9b608c095" title="Sets the antialiasing mode.">AntiAliasing</a>==1);
<a name="l00537"></a>00537                                 <span class="keywordflow">case</span> <a class="code" href="namespaceirr_1_1video.html#8a3bc00ae8137535b9fbc5f40add70d372ede4598946d81f12aa407fb680fc40" title="ColorMask bits, for enabling the color planes.">EMF_COLOR_MASK</a>:
<a name="l00538"></a>00538                                         <span class="keywordflow">return</span> (<a class="code" href="classirr_1_1video_1_1_s_material.html#5a4833b515b453c592224d89356dbc01" title="Defines the enabled color planes.">ColorMask</a>!=<a class="code" href="namespaceirr_1_1video.html#a9f25191ae536c1a4b08ec5334866a21a5afe366b19c967f884d0bd4ca083df9" title="No color enabled.">ECP_NONE</a>);
<a name="l00539"></a>00539                                 <span class="keywordflow">case</span> <a class="code" href="namespaceirr_1_1video.html#8a3bc00ae8137535b9fbc5f40add70d38623708e0a7188b1ae04592b7627eb98" title="ColorMaterial enum for vertex color interpretation.">EMF_COLOR_MATERIAL</a>:
<a name="l00540"></a>00540                                         <span class="keywordflow">return</span> (<a class="code" href="classirr_1_1video_1_1_s_material.html#127d0d7a428cb9e5450f2e448b7652ae" title="Defines the interpretation of vertex color in the lighting equation.">ColorMaterial</a> != <a class="code" href="namespaceirr_1_1video.html#41af617fc9a691366e4b162cd1cdea781fbe9f2cc7932b308a8a3503a9409a2e" title="Don&amp;#39;t use vertex color for lighting.">ECM_NONE</a>);
<a name="l00541"></a>00541                         }
<a name="l00542"></a>00542 
<a name="l00543"></a>00543                         <span class="keywordflow">return</span> <span class="keyword">false</span>;
<a name="l00544"></a>00544                 }
<a name="l00545"></a>00545 
<a name="l00547"></a>00547 
<a name="l00549"></a><a class="code" href="classirr_1_1video_1_1_s_material.html#a509d4f4822d3321aa400bfd8d767d10">00549</a>                 <span class="keyword">inline</span> <span class="keywordtype">bool</span> <a class="code" href="classirr_1_1video_1_1_s_material.html#a509d4f4822d3321aa400bfd8d767d10" title="Inequality operator.">operator!=</a>(<span class="keyword">const</span> <a class="code" href="classirr_1_1video_1_1_s_material.html" title="Struct for holding parameters for a material renderer.">SMaterial</a>&amp; b)<span class="keyword"> const</span>
<a name="l00550"></a>00550 <span class="keyword">                </span>{
<a name="l00551"></a>00551                         <span class="keywordtype">bool</span> different =
<a name="l00552"></a>00552                                 <a class="code" href="classirr_1_1video_1_1_s_material.html#8cb63ab4b49ae1c61fbca8353e6b2f8a" title="Type of the material. Specifies how everything is blended together.">MaterialType</a> != b.<a class="code" href="classirr_1_1video_1_1_s_material.html#8cb63ab4b49ae1c61fbca8353e6b2f8a" title="Type of the material. Specifies how everything is blended together.">MaterialType</a> ||
<a name="l00553"></a>00553                                 <a class="code" href="classirr_1_1video_1_1_s_material.html#434c189b7c618c66f4d09118d30e6b4b" title="How much ambient light (a global light) is reflected by this material.">AmbientColor</a> != b.<a class="code" href="classirr_1_1video_1_1_s_material.html#434c189b7c618c66f4d09118d30e6b4b" title="How much ambient light (a global light) is reflected by this material.">AmbientColor</a> ||
<a name="l00554"></a>00554                                 <a class="code" href="classirr_1_1video_1_1_s_material.html#c4e1aaf4751f7267eaf255496cc058df" title="How much diffuse light coming from a light source is reflected by this material.">DiffuseColor</a> != b.<a class="code" href="classirr_1_1video_1_1_s_material.html#c4e1aaf4751f7267eaf255496cc058df" title="How much diffuse light coming from a light source is reflected by this material.">DiffuseColor</a> ||
<a name="l00555"></a>00555                                 <a class="code" href="classirr_1_1video_1_1_s_material.html#005f9acf8855681c21b3e3e7de67306f" title="Light emitted by this material. Default is to emit no light.">EmissiveColor</a> != b.<a class="code" href="classirr_1_1video_1_1_s_material.html#005f9acf8855681c21b3e3e7de67306f" title="Light emitted by this material. Default is to emit no light.">EmissiveColor</a> ||
<a name="l00556"></a>00556                                 <a class="code" href="classirr_1_1video_1_1_s_material.html#253c2acbafe6698e3d16b3e3a1e199ed" title="How much specular light (highlights from a light) is reflected.">SpecularColor</a> != b.<a class="code" href="classirr_1_1video_1_1_s_material.html#253c2acbafe6698e3d16b3e3a1e199ed" title="How much specular light (highlights from a light) is reflected.">SpecularColor</a> ||
<a name="l00557"></a>00557                                 <a class="code" href="classirr_1_1video_1_1_s_material.html#877106a83108db6d1f30a38379d28494" title="Value affecting the size of specular highlights.">Shininess</a> != b.<a class="code" href="classirr_1_1video_1_1_s_material.html#877106a83108db6d1f30a38379d28494" title="Value affecting the size of specular highlights.">Shininess</a> ||
<a name="l00558"></a>00558                                 <a class="code" href="classirr_1_1video_1_1_s_material.html#efe0acce491efa8dedcd2b7cb49f8133" title="Free parameter, dependent on the material type.">MaterialTypeParam</a> != b.<a class="code" href="classirr_1_1video_1_1_s_material.html#efe0acce491efa8dedcd2b7cb49f8133" title="Free parameter, dependent on the material type.">MaterialTypeParam</a> ||
<a name="l00559"></a>00559                                 <a class="code" href="classirr_1_1video_1_1_s_material.html#3c4af8e0325a95ff78c3066a497161de" title="Second free parameter, dependent on the material type.">MaterialTypeParam2</a> != b.<a class="code" href="classirr_1_1video_1_1_s_material.html#3c4af8e0325a95ff78c3066a497161de" title="Second free parameter, dependent on the material type.">MaterialTypeParam2</a> ||
<a name="l00560"></a>00560                                 <a class="code" href="classirr_1_1video_1_1_s_material.html#5b147b8e6fa53c54d3f33e44982220a1" title="Thickness of non-3dimensional elements such as lines and points.">Thickness</a> != b.<a class="code" href="classirr_1_1video_1_1_s_material.html#5b147b8e6fa53c54d3f33e44982220a1" title="Thickness of non-3dimensional elements such as lines and points.">Thickness</a> ||
<a name="l00561"></a>00561                                 <a class="code" href="classirr_1_1video_1_1_s_material.html#6fb428e6e27d0e143cc7da5ea19f8dcc" title="Draw as wireframe or filled triangles? Default: false.">Wireframe</a> != b.<a class="code" href="classirr_1_1video_1_1_s_material.html#6fb428e6e27d0e143cc7da5ea19f8dcc" title="Draw as wireframe or filled triangles? Default: false.">Wireframe</a> ||
<a name="l00562"></a>00562                                 <a class="code" href="classirr_1_1video_1_1_s_material.html#457d243ff8c1cd1777c70349fa55515c" title="Draw as point cloud or filled triangles? Default: false.">PointCloud</a> != b.<a class="code" href="classirr_1_1video_1_1_s_material.html#457d243ff8c1cd1777c70349fa55515c" title="Draw as point cloud or filled triangles? Default: false.">PointCloud</a> ||
<a name="l00563"></a>00563                                 <a class="code" href="classirr_1_1video_1_1_s_material.html#bf4a3e138d75670ec772fbadb8965e43" title="Flat or Gouraud shading? Default: true.">GouraudShading</a> != b.<a class="code" href="classirr_1_1video_1_1_s_material.html#bf4a3e138d75670ec772fbadb8965e43" title="Flat or Gouraud shading? Default: true.">GouraudShading</a> ||
<a name="l00564"></a>00564                                 <a class="code" href="classirr_1_1video_1_1_s_material.html#fde014546a3d1da0f91ee06494d48e2b" title="Will this material be lighted? Default: true.">Lighting</a> != b.<a class="code" href="classirr_1_1video_1_1_s_material.html#fde014546a3d1da0f91ee06494d48e2b" title="Will this material be lighted? Default: true.">Lighting</a> ||
<a name="l00565"></a>00565                                 <a class="code" href="classirr_1_1video_1_1_s_material.html#7e604773b2ac61ab7a15ec9afef0dabf" title="Is the ZBuffer enabled? Default: ECFN_LESSEQUAL.">ZBuffer</a> != b.<a class="code" href="classirr_1_1video_1_1_s_material.html#7e604773b2ac61ab7a15ec9afef0dabf" title="Is the ZBuffer enabled? Default: ECFN_LESSEQUAL.">ZBuffer</a> ||
<a name="l00566"></a>00566                                 <a class="code" href="classirr_1_1video_1_1_s_material.html#0e6b40e87162a74f2c730af597e20721" title="Is the zbuffer writeable or is it read-only. Default: true.">ZWriteEnable</a> != b.<a class="code" href="classirr_1_1video_1_1_s_material.html#0e6b40e87162a74f2c730af597e20721" title="Is the zbuffer writeable or is it read-only. Default: true.">ZWriteEnable</a> ||
<a name="l00567"></a>00567                                 <a class="code" href="classirr_1_1video_1_1_s_material.html#f3fcfcd5c2042a699a3f6b45deac475e" title="Is backface culling enabled? Default: true.">BackfaceCulling</a> != b.<a class="code" href="classirr_1_1video_1_1_s_material.html#f3fcfcd5c2042a699a3f6b45deac475e" title="Is backface culling enabled? Default: true.">BackfaceCulling</a> ||
<a name="l00568"></a>00568                                 <a class="code" href="classirr_1_1video_1_1_s_material.html#9e0d15829ae99858ed8442582961149f" title="Is frontface culling enabled? Default: false.">FrontfaceCulling</a> != b.<a class="code" href="classirr_1_1video_1_1_s_material.html#9e0d15829ae99858ed8442582961149f" title="Is frontface culling enabled? Default: false.">FrontfaceCulling</a> ||
<a name="l00569"></a>00569                                 <a class="code" href="classirr_1_1video_1_1_s_material.html#a361f179c15991ec85f0894cec38b880" title="Is fog enabled? Default: false.">FogEnable</a> != b.<a class="code" href="classirr_1_1video_1_1_s_material.html#a361f179c15991ec85f0894cec38b880" title="Is fog enabled? Default: false.">FogEnable</a> ||
<a name="l00570"></a>00570                                 <a class="code" href="classirr_1_1video_1_1_s_material.html#eee37deac57bebcd42650bc50aeccc2d" title="Should normals be normalized?">NormalizeNormals</a> != b.<a class="code" href="classirr_1_1video_1_1_s_material.html#eee37deac57bebcd42650bc50aeccc2d" title="Should normals be normalized?">NormalizeNormals</a> ||
<a name="l00571"></a>00571                                 <a class="code" href="classirr_1_1video_1_1_s_material.html#8f42b43ebf214c502e6758b9b608c095" title="Sets the antialiasing mode.">AntiAliasing</a> != b.<a class="code" href="classirr_1_1video_1_1_s_material.html#8f42b43ebf214c502e6758b9b608c095" title="Sets the antialiasing mode.">AntiAliasing</a> ||
<a name="l00572"></a>00572                                 <a class="code" href="classirr_1_1video_1_1_s_material.html#5a4833b515b453c592224d89356dbc01" title="Defines the enabled color planes.">ColorMask</a> != b.<a class="code" href="classirr_1_1video_1_1_s_material.html#5a4833b515b453c592224d89356dbc01" title="Defines the enabled color planes.">ColorMask</a> ||
<a name="l00573"></a>00573                                 <a class="code" href="classirr_1_1video_1_1_s_material.html#127d0d7a428cb9e5450f2e448b7652ae" title="Defines the interpretation of vertex color in the lighting equation.">ColorMaterial</a> != b.<a class="code" href="classirr_1_1video_1_1_s_material.html#127d0d7a428cb9e5450f2e448b7652ae" title="Defines the interpretation of vertex color in the lighting equation.">ColorMaterial</a>;
<a name="l00574"></a>00574                         <span class="keywordflow">for</span> (<a class="code" href="namespaceirr.html#0416a53257075833e7002efd0a18e804" title="32 bit unsigned variable.">u32</a> i=0; (i&lt;<a class="code" href="namespaceirr_1_1video.html#d41ca808200ca2e8e9d9326355020052" title="Maximum number of texture an SMaterial can have.">MATERIAL_MAX_TEXTURES</a>) &amp;&amp; !different; ++i)
<a name="l00575"></a>00575                         {
<a name="l00576"></a>00576                                 different |= (<a class="code" href="classirr_1_1video_1_1_s_material.html#2a722a68bcc2cb3e779882785a409890" title="Texture layer array.">TextureLayer</a>[i] != b.<a class="code" href="classirr_1_1video_1_1_s_material.html#2a722a68bcc2cb3e779882785a409890" title="Texture layer array.">TextureLayer</a>[i]);
<a name="l00577"></a>00577                         }
<a name="l00578"></a>00578                         <span class="keywordflow">return</span> different;
<a name="l00579"></a>00579                 }
<a name="l00580"></a>00580 
<a name="l00582"></a>00582 
<a name="l00584"></a><a class="code" href="classirr_1_1video_1_1_s_material.html#d6427ceb4e1a89a186aeb5030756c32c">00584</a>                 <span class="keyword">inline</span> <span class="keywordtype">bool</span> <a class="code" href="classirr_1_1video_1_1_s_material.html#d6427ceb4e1a89a186aeb5030756c32c" title="Equality operator.">operator==</a>(<span class="keyword">const</span> <a class="code" href="classirr_1_1video_1_1_s_material.html" title="Struct for holding parameters for a material renderer.">SMaterial</a>&amp; b)<span class="keyword"> const</span>
<a name="l00585"></a>00585 <span class="keyword">                </span>{ <span class="keywordflow">return</span> !(b!=*<span class="keyword">this</span>); }
<a name="l00586"></a>00586 
<a name="l00587"></a><a class="code" href="classirr_1_1video_1_1_s_material.html#c2bee0b84bfbc0b17571574ea914ca8a">00587</a>                 <span class="keywordtype">bool</span> <a class="code" href="classirr_1_1video_1_1_s_material.html#c2bee0b84bfbc0b17571574ea914ca8a">isTransparent</a>()<span class="keyword"> const</span>
<a name="l00588"></a>00588 <span class="keyword">                </span>{
<a name="l00589"></a>00589                         <span class="keywordflow">return</span> <a class="code" href="classirr_1_1video_1_1_s_material.html#8cb63ab4b49ae1c61fbca8353e6b2f8a" title="Type of the material. Specifies how everything is blended together.">MaterialType</a>==<a class="code" href="namespaceirr_1_1video.html#c8e9b6c66f7cebabd1a6d30cbc5430f11b5a814c4466aca2943ff056003a50d1" title="A transparent material.">EMT_TRANSPARENT_ADD_COLOR</a> ||
<a name="l00590"></a>00590                                 <a class="code" href="classirr_1_1video_1_1_s_material.html#8cb63ab4b49ae1c61fbca8353e6b2f8a" title="Type of the material. Specifies how everything is blended together.">MaterialType</a>==<a class="code" href="namespaceirr_1_1video.html#c8e9b6c66f7cebabd1a6d30cbc5430f1c08aa3715ad41281472202107a81f736" title="Makes the material transparent based on the texture alpha channel.">EMT_TRANSPARENT_ALPHA_CHANNEL</a> ||
<a name="l00591"></a>00591                                 <a class="code" href="classirr_1_1video_1_1_s_material.html#8cb63ab4b49ae1c61fbca8353e6b2f8a" title="Type of the material. Specifies how everything is blended together.">MaterialType</a>==<a class="code" href="namespaceirr_1_1video.html#c8e9b6c66f7cebabd1a6d30cbc5430f126529b1cf18ec4d8073809f6bd15ebbb" title="Makes the material transparent based on the vertex alpha value.">EMT_TRANSPARENT_VERTEX_ALPHA</a> ||
<a name="l00592"></a>00592                                 <a class="code" href="classirr_1_1video_1_1_s_material.html#8cb63ab4b49ae1c61fbca8353e6b2f8a" title="Type of the material. Specifies how everything is blended together.">MaterialType</a>==<a class="code" href="namespaceirr_1_1video.html#c8e9b6c66f7cebabd1a6d30cbc5430f18b074c837c82178daa178a3a7321a32d" title="A transparent reflecting material with an optional additional non reflecting texture...">EMT_TRANSPARENT_REFLECTION_2_LAYER</a>;
<a name="l00593"></a>00593                 }
<a name="l00594"></a>00594         };
<a name="l00595"></a>00595 
<a name="l00597"></a>00597         <a class="code" href="_irr_compile_config_8h.html#a93137544a73eaa2563931a1e665862d" title="Set FPU settings.">IRRLICHT_API</a> <span class="keyword">extern</span> SMaterial <a class="code" href="namespaceirr_1_1video.html#6c7a0046dcf64bb165eca2af94045a61" title="global const identity Material">IdentityMaterial</a>;
<a name="l00598"></a>00598 
<a name="l00599"></a>00599 } <span class="comment">// end namespace video</span>
<a name="l00600"></a>00600 } <span class="comment">// end namespace irr</span>
<a name="l00601"></a>00601 
<a name="l00602"></a>00602 <span class="preprocessor">#endif</span>
</pre></div></div>
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    <td> <div align="left"><small><em><font size="2">The <a href="http://irrlicht.sourceforge.net" target="_blank">Irrlicht 
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