<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN"> <html><head><meta http-equiv="Content-Type" content="text/html;charset=iso-8859-1"> <title>Irrlicht Engine: irr::scene::IParticleGravityAffector Class Reference</title> <link href="doxygen.css" rel="stylesheet" type="text/css"> </head><body> <table class="irrlicht" > <tr valign="middle"> <td><font size="2"><a class="qindex" href="index.html"><font color="#FFFFFF">Home</font></a> | <a class="qindex" href="namespaces.html"><font color="#FFFFFF">Namespaces</font></a> | <a class="qindex" href="hierarchy.html"><font color="#FFFFFF">Hierarchy</font></a> | <a class="qindex" href="classes.html"><font color="#FFFFFF">Alphabetical List</font></a> | <a class="qindex" href="annotated.html"><font color="#FFFFFF"> Class list</font></a> | <a class="qindex" href="files.html"><font color="#FFFFFF">Files</font></a> | <a class="qindex" href="namespacemembers.html"><font color="#FFFFFF"> Namespace Members</font></a> | <a class="qindex" href="functions.html"><font color="#FFFFFF">Class members</font></a> | <a class="qindex" href="globals.html"><font color="#FFFFFF">File members</font></a> | <a class="qindex" href="pages.html"><font color="#FFFFFF">Tutorials</font></a></font> </td> </tr> </table> <!-- Generated by Doxygen 1.5.6 --> <div class="navpath"><a class="el" href="namespaceirr.html">irr</a>::<a class="el" href="namespaceirr_1_1scene.html">scene</a>::<a class="el" href="classirr_1_1scene_1_1_i_particle_gravity_affector.html">IParticleGravityAffector</a> </div> <div class="contents"> <h1>irr::scene::IParticleGravityAffector Class Reference</h1><!-- doxytag: class="irr::scene::IParticleGravityAffector" --><!-- doxytag: inherits="irr::scene::IParticleAffector" -->A particle affector which applies gravity to particles. <a href="#_details">More...</a> <p> <code>#include <<a class="el" href="_i_particle_gravity_affector_8h-source.html">IParticleGravityAffector.h</a>></code> <p> <div class="dynheader"> Inheritance diagram for irr::scene::IParticleGravityAffector:</div> <div class="dynsection"> <p><center><img src="classirr_1_1scene_1_1_i_particle_gravity_affector.png" usemap="#irr::scene::IParticleGravityAffector_map" border="0" alt=""></center> <map name="irr::scene::IParticleGravityAffector_map"> <area href="classirr_1_1scene_1_1_i_particle_affector.html" alt="irr::scene::IParticleAffector" shape="rect" coords="0,112,204,136"> <area href="classirr_1_1io_1_1_i_attribute_exchanging_object.html" alt="irr::io::IAttributeExchangingObject" shape="rect" coords="0,56,204,80"> <area href="classirr_1_1_i_reference_counted.html" alt="irr::IReferenceCounted" shape="rect" coords="0,0,204,24"> </map> </div> <p> <a href="classirr_1_1scene_1_1_i_particle_gravity_affector-members.html">List of all members.</a><table border="0" cellpadding="0" cellspacing="0"> <tr><td></td></tr> <tr><td colspan="2"><br><h2>Public Member Functions</h2></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top">virtual const <a class="el" href="classirr_1_1core_1_1vector3d.html">core::vector3df</a> & </td><td class="memItemRight" valign="bottom"><a class="el" href="classirr_1_1scene_1_1_i_particle_gravity_affector.html#c6368c49867f62a4e873dfd6142abec9">getGravity</a> () const =0</td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">Get the direction and force of gravity. <a href="#c6368c49867f62a4e873dfd6142abec9"></a><br></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top">virtual <a class="el" href="namespaceirr.html#0277be98d67dc26ff93b1a6a1d086b07">f32</a> </td><td class="memItemRight" valign="bottom"><a class="el" href="classirr_1_1scene_1_1_i_particle_gravity_affector.html#957d0e0d273e4c2fb4b2cc6017a67038">getTimeForceLost</a> () const =0</td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">Get the time in milliseconds when the gravity force is totally lost. <a href="#957d0e0d273e4c2fb4b2cc6017a67038"></a><br></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top">virtual <a class="el" href="namespaceirr_1_1scene.html#34c0f9475cfcbda8b50ad816a046010b">E_PARTICLE_AFFECTOR_TYPE</a> </td><td class="memItemRight" valign="bottom"><a class="el" href="classirr_1_1scene_1_1_i_particle_gravity_affector.html#76fdedddfa7fb08e687e2c240b3eedd1">getType</a> () const </td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">Get emitter type. <a href="#76fdedddfa7fb08e687e2c240b3eedd1"></a><br></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top">virtual void </td><td class="memItemRight" valign="bottom"><a class="el" href="classirr_1_1scene_1_1_i_particle_gravity_affector.html#d5c31751978d5b0415a36353e4279e77">setGravity</a> (const <a class="el" href="classirr_1_1core_1_1vector3d.html">core::vector3df</a> &gravity)=0</td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">Set the direction and force of gravity in all 3 dimensions. <a href="#d5c31751978d5b0415a36353e4279e77"></a><br></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top">virtual void </td><td class="memItemRight" valign="bottom"><a class="el" href="classirr_1_1scene_1_1_i_particle_gravity_affector.html#3910d872c740e678373cecbd5523ad38">setTimeForceLost</a> (<a class="el" href="namespaceirr.html#0277be98d67dc26ff93b1a6a1d086b07">f32</a> timeForceLost)=0</td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">Set the time in milliseconds when the gravity force is totally lost. <a href="#3910d872c740e678373cecbd5523ad38"></a><br></td></tr> </table> <hr><a name="_details"></a><h2>Detailed Description</h2> A particle affector which applies gravity to particles. <p>Definition at line <a class="el" href="_i_particle_gravity_affector_8h-source.html#l00016">16</a> of file <a class="el" href="_i_particle_gravity_affector_8h-source.html">IParticleGravityAffector.h</a>.</p> <hr><h2>Member Function Documentation</h2> <a class="anchor" name="c6368c49867f62a4e873dfd6142abec9"></a><!-- doxytag: member="irr::scene::IParticleGravityAffector::getGravity" ref="c6368c49867f62a4e873dfd6142abec9" args="() const =0" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">virtual const <a class="el" href="classirr_1_1core_1_1vector3d.html">core::vector3df</a>& irr::scene::IParticleGravityAffector::getGravity </td> <td>(</td> <td class="paramname"> </td> <td> ) </td> <td> const<code> [pure virtual]</code></td> </tr> </table> </div> <div class="memdoc"> <p> Get the direction and force of gravity. <p> </div> </div><p> <a class="anchor" name="957d0e0d273e4c2fb4b2cc6017a67038"></a><!-- doxytag: member="irr::scene::IParticleGravityAffector::getTimeForceLost" ref="957d0e0d273e4c2fb4b2cc6017a67038" args="() const =0" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">virtual <a class="el" href="namespaceirr.html#0277be98d67dc26ff93b1a6a1d086b07">f32</a> irr::scene::IParticleGravityAffector::getTimeForceLost </td> <td>(</td> <td class="paramname"> </td> <td> ) </td> <td> const<code> [pure virtual]</code></td> </tr> </table> </div> <div class="memdoc"> <p> Get the time in milliseconds when the gravity force is totally lost. <p> </div> </div><p> <a class="anchor" name="76fdedddfa7fb08e687e2c240b3eedd1"></a><!-- doxytag: member="irr::scene::IParticleGravityAffector::getType" ref="76fdedddfa7fb08e687e2c240b3eedd1" args="() const " --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">virtual <a class="el" href="namespaceirr_1_1scene.html#34c0f9475cfcbda8b50ad816a046010b">E_PARTICLE_AFFECTOR_TYPE</a> irr::scene::IParticleGravityAffector::getType </td> <td>(</td> <td class="paramname"> </td> <td> ) </td> <td> const<code> [inline, virtual]</code></td> </tr> </table> </div> <div class="memdoc"> <p> Get emitter type. <p> <p>Implements <a class="el" href="classirr_1_1scene_1_1_i_particle_affector.html#dd5652cd7dabb91342497fed776e2557">irr::scene::IParticleAffector</a>.</p> <p>Definition at line <a class="el" href="_i_particle_gravity_affector_8h-source.html#l00034">34</a> of file <a class="el" href="_i_particle_gravity_affector_8h-source.html">IParticleGravityAffector.h</a>.</p> <p>References <a class="el" href="_i_particle_affector_8h-source.html#l00022">irr::scene::EPAT_GRAVITY</a>.</p> </div> </div><p> <a class="anchor" name="d5c31751978d5b0415a36353e4279e77"></a><!-- doxytag: member="irr::scene::IParticleGravityAffector::setGravity" ref="d5c31751978d5b0415a36353e4279e77" args="(const core::vector3df &gravity)=0" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">virtual void irr::scene::IParticleGravityAffector::setGravity </td> <td>(</td> <td class="paramtype">const <a class="el" href="classirr_1_1core_1_1vector3d.html">core::vector3df</a> & </td> <td class="paramname"> <em>gravity</em> </td> <td> ) </td> <td><code> [pure virtual]</code></td> </tr> </table> </div> <div class="memdoc"> <p> Set the direction and force of gravity in all 3 dimensions. <p> </div> </div><p> <a class="anchor" name="3910d872c740e678373cecbd5523ad38"></a><!-- doxytag: member="irr::scene::IParticleGravityAffector::setTimeForceLost" ref="3910d872c740e678373cecbd5523ad38" args="(f32 timeForceLost)=0" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">virtual void irr::scene::IParticleGravityAffector::setTimeForceLost </td> <td>(</td> <td class="paramtype"><a class="el" href="namespaceirr.html#0277be98d67dc26ff93b1a6a1d086b07">f32</a> </td> <td class="paramname"> <em>timeForceLost</em> </td> <td> ) </td> <td><code> [pure virtual]</code></td> </tr> </table> </div> <div class="memdoc"> <p> Set the time in milliseconds when the gravity force is totally lost. <p> At that point the particle does not move any more. </div> </div><p> <hr>The documentation for this class was generated from the following file:<ul> <li><a class="el" href="_i_particle_gravity_affector_8h-source.html">IParticleGravityAffector.h</a></ul> </div> <hr size="1"> <address style="align: right;"> <small> </small> </address> <table width="100%" border="0" cellspacing="0" cellpadding="2"> <tr> <td width="0"> <div align="left"><small><a href="http://irrlicht.sourceforge.net" target="_blank"><img src="irrlicht.png" alt="The Irrlicht Engine" align="middle" border=0 width=88 height=31></a></small></div></td> <td> <div align="left"><small><em><font size="2">The <a href="http://irrlicht.sourceforge.net" target="_blank">Irrlicht Engine</a> Documentation © 2003-2009 by Nikolaus Gebhardt. 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