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<title>Irrlicht Engine: irr::scene::IVertexBuffer Class Reference</title>
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<!-- Generated by Doxygen 1.5.6 -->
  <div class="navpath"><a class="el" href="namespaceirr.html">irr</a>::<a class="el" href="namespaceirr_1_1scene.html">scene</a>::<a class="el" href="classirr_1_1scene_1_1_i_vertex_buffer.html">IVertexBuffer</a>
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<h1>irr::scene::IVertexBuffer Class Reference</h1><!-- doxytag: class="irr::scene::IVertexBuffer" --><!-- doxytag: inherits="irr::IReferenceCounted" --><code>#include &lt;<a class="el" href="_i_vertex_buffer_8h-source.html">IVertexBuffer.h</a>&gt;</code>
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Inheritance diagram for irr::scene::IVertexBuffer:</div>
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<p><center><img src="classirr_1_1scene_1_1_i_vertex_buffer.png" usemap="#irr::scene::IVertexBuffer_map" border="0" alt=""></center>
<map name="irr::scene::IVertexBuffer_map">
<area href="classirr_1_1_i_reference_counted.html" alt="irr::IReferenceCounted" shape="rect" coords="0,0,152,24">
<area href="classirr_1_1scene_1_1_c_vertex_buffer.html" alt="irr::scene::CVertexBuffer" shape="rect" coords="0,112,152,136">
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<p>
<a href="classirr_1_1scene_1_1_i_vertex_buffer-members.html">List of all members.</a><table border="0" cellpadding="0" cellspacing="0">
<tr><td></td></tr>
<tr><td colspan="2"><br><h2>Public Member Functions</h2></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual <a class="el" href="namespaceirr.html#0416a53257075833e7002efd0a18e804">u32</a>&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classirr_1_1scene_1_1_i_vertex_buffer.html#e3ca369912e975d7462bdfc3b6aa1b66">allocated_size</a> () const =0</td></tr>

<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual <a class="el" href="namespaceirr.html#0416a53257075833e7002efd0a18e804">u32</a>&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classirr_1_1scene_1_1_i_vertex_buffer.html#73475776c4f62af356d1dea7adbad34e">getChangedID</a> () const =0</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Get the currently used ID for identification of changes.  <a href="#73475776c4f62af356d1dea7adbad34e"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual void *&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classirr_1_1scene_1_1_i_vertex_buffer.html#a69c1770076c8732f3e65ea6cf28a847">getData</a> ()=0</td></tr>

<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual <a class="el" href="namespaceirr_1_1scene.html#c7d8ee8d77da75f2580bb9bb17231c27">E_HARDWARE_MAPPING</a>&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classirr_1_1scene_1_1_i_vertex_buffer.html#6633cf7b5a60998dd3faad3970711eec">getHardwareMappingHint</a> () const =0</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">get the current hardware mapping hint  <a href="#6633cf7b5a60998dd3faad3970711eec"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual <a class="el" href="structirr_1_1video_1_1_s3_d_vertex.html">video::S3DVertex</a> &amp;&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classirr_1_1scene_1_1_i_vertex_buffer.html#be946f906accf1a15eee9870dc500bbe">getLast</a> ()=0</td></tr>

<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual <a class="el" href="namespaceirr_1_1video.html#0e3b59e025e0d0db0ed2ee0ce904deac">video::E_VERTEX_TYPE</a>&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classirr_1_1scene_1_1_i_vertex_buffer.html#2ab45f42d92d3fd65a25fecb95b7efc7">getType</a> () const =0</td></tr>

<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual <a class="el" href="structirr_1_1video_1_1_s3_d_vertex.html">video::S3DVertex</a> &amp;&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classirr_1_1scene_1_1_i_vertex_buffer.html#2ad5b0bddfba5565a28a1b8ee8d7bab0">operator[]</a> (const <a class="el" href="namespaceirr.html#0416a53257075833e7002efd0a18e804">u32</a> index) const =0</td></tr>

<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual <a class="el" href="structirr_1_1video_1_1_s3_d_vertex.html">video::S3DVertex</a> *&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classirr_1_1scene_1_1_i_vertex_buffer.html#83276e0bd7b0ef8667fb284c26c46ea3">pointer</a> ()=0</td></tr>

<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual void&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classirr_1_1scene_1_1_i_vertex_buffer.html#b817712dda0ddcc221f45186476f991e">push_back</a> (const <a class="el" href="structirr_1_1video_1_1_s3_d_vertex.html">video::S3DVertex</a> &amp;element)=0</td></tr>

<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual void&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classirr_1_1scene_1_1_i_vertex_buffer.html#d20b3a41fd8977d041f0a43aeb35c6d7">reallocate</a> (<a class="el" href="namespaceirr.html#0416a53257075833e7002efd0a18e804">u32</a> new_size)=0</td></tr>

<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual void&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classirr_1_1scene_1_1_i_vertex_buffer.html#eba618e813da36736db140dd86b6d6c9">set_used</a> (<a class="el" href="namespaceirr.html#0416a53257075833e7002efd0a18e804">u32</a> usedNow)=0</td></tr>

<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual void&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classirr_1_1scene_1_1_i_vertex_buffer.html#f17bf1ec0cc0647ed7e14da3546907f6">setDirty</a> ()=0</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">flags the meshbuffer as changed, reloads hardware buffers  <a href="#f17bf1ec0cc0647ed7e14da3546907f6"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual void&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classirr_1_1scene_1_1_i_vertex_buffer.html#d2fcb6e3a470367f4bd848fa736450fd">setHardwareMappingHint</a> (<a class="el" href="namespaceirr_1_1scene.html#c7d8ee8d77da75f2580bb9bb17231c27">E_HARDWARE_MAPPING</a> NewMappingHint)=0</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">set the hardware mapping hint, for driver  <a href="#d2fcb6e3a470367f4bd848fa736450fd"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual void&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classirr_1_1scene_1_1_i_vertex_buffer.html#fc26204c4888a09d22a578b30a9def3d">setType</a> (<a class="el" href="namespaceirr_1_1video.html#0e3b59e025e0d0db0ed2ee0ce904deac">video::E_VERTEX_TYPE</a> vertexType)=0</td></tr>

<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual <a class="el" href="namespaceirr.html#0416a53257075833e7002efd0a18e804">u32</a>&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classirr_1_1scene_1_1_i_vertex_buffer.html#566e42d179469d49eb5df7e3b26f84e4">size</a> () const =0</td></tr>

<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual <a class="el" href="namespaceirr.html#0416a53257075833e7002efd0a18e804">u32</a>&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classirr_1_1scene_1_1_i_vertex_buffer.html#c567314a93d47a5fb40a6a91e18f54e4">stride</a> () const =0</td></tr>

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<hr><a name="_details"></a><h2>Detailed Description</h2>

<p>Definition at line <a class="el" href="_i_vertex_buffer_8h-source.html#l00017">17</a> of file <a class="el" href="_i_vertex_buffer_8h-source.html">IVertexBuffer.h</a>.</p>
<hr><h2>Member Function Documentation</h2>
<a class="anchor" name="e3ca369912e975d7462bdfc3b6aa1b66"></a><!-- doxytag: member="irr::scene::IVertexBuffer::allocated_size" ref="e3ca369912e975d7462bdfc3b6aa1b66" args="() const =0" -->
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          <td class="memname">virtual <a class="el" href="namespaceirr.html#0416a53257075833e7002efd0a18e804">u32</a> irr::scene::IVertexBuffer::allocated_size           </td>
          <td>(</td>
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          <td>&nbsp;)&nbsp;</td>
          <td> const<code> [pure virtual]</code></td>
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<p>Implemented in <a class="el" href="classirr_1_1scene_1_1_c_vertex_buffer.html#4d94ab0ed64b3056226b2ffb79af9eff">irr::scene::CVertexBuffer</a>.</p>

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<a class="anchor" name="73475776c4f62af356d1dea7adbad34e"></a><!-- doxytag: member="irr::scene::IVertexBuffer::getChangedID" ref="73475776c4f62af356d1dea7adbad34e" args="() const =0" -->
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          <td class="memname">virtual <a class="el" href="namespaceirr.html#0416a53257075833e7002efd0a18e804">u32</a> irr::scene::IVertexBuffer::getChangedID           </td>
          <td>(</td>
          <td class="paramname">          </td>
          <td>&nbsp;)&nbsp;</td>
          <td> const<code> [pure virtual]</code></td>
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<p>
Get the currently used ID for identification of changes. 
<p>
This shouldn't be used for anything outside the VideoDriver. 
<p>Implemented in <a class="el" href="classirr_1_1scene_1_1_c_vertex_buffer.html#0844a1bc60637c8882a9ef85b450ebb3">irr::scene::CVertexBuffer</a>.</p>

<p>Referenced by <a class="el" href="_i_dynamic_mesh_buffer_8h-source.html#l00098">irr::scene::IDynamicMeshBuffer::getChangedID_Vertex()</a>.</p>

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<a class="anchor" name="a69c1770076c8732f3e65ea6cf28a847"></a><!-- doxytag: member="irr::scene::IVertexBuffer::getData" ref="a69c1770076c8732f3e65ea6cf28a847" args="()=0" -->
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          <td class="memname">virtual void* irr::scene::IVertexBuffer::getData           </td>
          <td>(</td>
          <td class="paramname">          </td>
          <td>&nbsp;)&nbsp;</td>
          <td><code> [pure virtual]</code></td>
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<p>Implemented in <a class="el" href="classirr_1_1scene_1_1_c_vertex_buffer.html#6c56b06182ba765e66e1eb71e26c59e4">irr::scene::CVertexBuffer</a>.</p>

<p>Referenced by <a class="el" href="_i_dynamic_mesh_buffer_8h-source.html#l00120">irr::scene::IDynamicMeshBuffer::getVertices()</a>.</p>

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<a class="anchor" name="6633cf7b5a60998dd3faad3970711eec"></a><!-- doxytag: member="irr::scene::IVertexBuffer::getHardwareMappingHint" ref="6633cf7b5a60998dd3faad3970711eec" args="() const =0" -->
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          <td class="memname">virtual <a class="el" href="namespaceirr_1_1scene.html#c7d8ee8d77da75f2580bb9bb17231c27">E_HARDWARE_MAPPING</a> irr::scene::IVertexBuffer::getHardwareMappingHint           </td>
          <td>(</td>
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          <td>&nbsp;)&nbsp;</td>
          <td> const<code> [pure virtual]</code></td>
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<p>
get the current hardware mapping hint 
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<p>Implemented in <a class="el" href="classirr_1_1scene_1_1_c_vertex_buffer.html#6c366d27c24dac566eea8942c394514d">irr::scene::CVertexBuffer</a>.</p>

<p>Referenced by <a class="el" href="_i_dynamic_mesh_buffer_8h-source.html#l00069">irr::scene::IDynamicMeshBuffer::getHardwareMappingHint_Vertex()</a>.</p>

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<a class="anchor" name="be946f906accf1a15eee9870dc500bbe"></a><!-- doxytag: member="irr::scene::IVertexBuffer::getLast" ref="be946f906accf1a15eee9870dc500bbe" args="()=0" -->
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          <td class="memname">virtual <a class="el" href="structirr_1_1video_1_1_s3_d_vertex.html">video::S3DVertex</a>&amp; irr::scene::IVertexBuffer::getLast           </td>
          <td>(</td>
          <td class="paramname">          </td>
          <td>&nbsp;)&nbsp;</td>
          <td><code> [pure virtual]</code></td>
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<p>Implemented in <a class="el" href="classirr_1_1scene_1_1_c_vertex_buffer.html#d3f007946704cc43a1c40cd7d875e060">irr::scene::CVertexBuffer</a>.</p>

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<a class="anchor" name="2ab45f42d92d3fd65a25fecb95b7efc7"></a><!-- doxytag: member="irr::scene::IVertexBuffer::getType" ref="2ab45f42d92d3fd65a25fecb95b7efc7" args="() const =0" -->
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          <td class="memname">virtual <a class="el" href="namespaceirr_1_1video.html#0e3b59e025e0d0db0ed2ee0ce904deac">video::E_VERTEX_TYPE</a> irr::scene::IVertexBuffer::getType           </td>
          <td>(</td>
          <td class="paramname">          </td>
          <td>&nbsp;)&nbsp;</td>
          <td> const<code> [pure virtual]</code></td>
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<p>Implemented in <a class="el" href="classirr_1_1scene_1_1_c_vertex_buffer.html#bbcf17e96150ae1f64b885cac99e6d0b">irr::scene::CVertexBuffer</a>.</p>

<p>Referenced by <a class="el" href="_c_vertex_buffer_8h-source.html#l00081">irr::scene::CVertexBuffer::CVertexBuffer()</a>, and <a class="el" href="_i_dynamic_mesh_buffer_8h-source.html#l00112">irr::scene::IDynamicMeshBuffer::getVertexType()</a>.</p>

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<a class="anchor" name="2ad5b0bddfba5565a28a1b8ee8d7bab0"></a><!-- doxytag: member="irr::scene::IVertexBuffer::operator[]" ref="2ad5b0bddfba5565a28a1b8ee8d7bab0" args="(const u32 index) const =0" -->
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          <td class="memname">virtual <a class="el" href="structirr_1_1video_1_1_s3_d_vertex.html">video::S3DVertex</a>&amp; irr::scene::IVertexBuffer::operator[]           </td>
          <td>(</td>
          <td class="paramtype">const <a class="el" href="namespaceirr.html#0416a53257075833e7002efd0a18e804">u32</a>&nbsp;</td>
          <td class="paramname"> <em>index</em>          </td>
          <td>&nbsp;)&nbsp;</td>
          <td> const<code> [pure virtual]</code></td>
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<p>Implemented in <a class="el" href="classirr_1_1scene_1_1_c_vertex_buffer.html#c70ac1ba337405df3b58ea32377daee2">irr::scene::CVertexBuffer</a>.</p>

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<a class="anchor" name="83276e0bd7b0ef8667fb284c26c46ea3"></a><!-- doxytag: member="irr::scene::IVertexBuffer::pointer" ref="83276e0bd7b0ef8667fb284c26c46ea3" args="()=0" -->
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          <td class="memname">virtual <a class="el" href="structirr_1_1video_1_1_s3_d_vertex.html">video::S3DVertex</a>* irr::scene::IVertexBuffer::pointer           </td>
          <td>(</td>
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          <td>&nbsp;)&nbsp;</td>
          <td><code> [pure virtual]</code></td>
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<p>Implemented in <a class="el" href="classirr_1_1scene_1_1_c_vertex_buffer.html#3a22a8bc7d2f348038bf69821ccfd617">irr::scene::CVertexBuffer</a>.</p>

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<a class="anchor" name="b817712dda0ddcc221f45186476f991e"></a><!-- doxytag: member="irr::scene::IVertexBuffer::push_back" ref="b817712dda0ddcc221f45186476f991e" args="(const video::S3DVertex &amp;element)=0" -->
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          <td class="memname">virtual void irr::scene::IVertexBuffer::push_back           </td>
          <td>(</td>
          <td class="paramtype">const <a class="el" href="structirr_1_1video_1_1_s3_d_vertex.html">video::S3DVertex</a> &amp;&nbsp;</td>
          <td class="paramname"> <em>element</em>          </td>
          <td>&nbsp;)&nbsp;</td>
          <td><code> [pure virtual]</code></td>
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<p>Implemented in <a class="el" href="classirr_1_1scene_1_1_c_vertex_buffer.html#7abb02f71ff8f7c99b79bfabca776b6e">irr::scene::CVertexBuffer</a>.</p>

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<a class="anchor" name="d20b3a41fd8977d041f0a43aeb35c6d7"></a><!-- doxytag: member="irr::scene::IVertexBuffer::reallocate" ref="d20b3a41fd8977d041f0a43aeb35c6d7" args="(u32 new_size)=0" -->
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          <td class="memname">virtual void irr::scene::IVertexBuffer::reallocate           </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="namespaceirr.html#0416a53257075833e7002efd0a18e804">u32</a>&nbsp;</td>
          <td class="paramname"> <em>new_size</em>          </td>
          <td>&nbsp;)&nbsp;</td>
          <td><code> [pure virtual]</code></td>
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<p>Implemented in <a class="el" href="classirr_1_1scene_1_1_c_vertex_buffer.html#507db8fc7d49a013dbdfe30e7b43dbfb">irr::scene::CVertexBuffer</a>.</p>

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<a class="anchor" name="eba618e813da36736db140dd86b6d6c9"></a><!-- doxytag: member="irr::scene::IVertexBuffer::set_used" ref="eba618e813da36736db140dd86b6d6c9" args="(u32 usedNow)=0" -->
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          <td class="memname">virtual void irr::scene::IVertexBuffer::set_used           </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="namespaceirr.html#0416a53257075833e7002efd0a18e804">u32</a>&nbsp;</td>
          <td class="paramname"> <em>usedNow</em>          </td>
          <td>&nbsp;)&nbsp;</td>
          <td><code> [pure virtual]</code></td>
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<p>Implemented in <a class="el" href="classirr_1_1scene_1_1_c_vertex_buffer.html#45fc7f9836d302b2103640eb12bf75bc">irr::scene::CVertexBuffer</a>.</p>

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<a class="anchor" name="f17bf1ec0cc0647ed7e14da3546907f6"></a><!-- doxytag: member="irr::scene::IVertexBuffer::setDirty" ref="f17bf1ec0cc0647ed7e14da3546907f6" args="()=0" -->
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          <td class="memname">virtual void irr::scene::IVertexBuffer::setDirty           </td>
          <td>(</td>
          <td class="paramname">          </td>
          <td>&nbsp;)&nbsp;</td>
          <td><code> [pure virtual]</code></td>
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<p>
flags the meshbuffer as changed, reloads hardware buffers 
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<p>Implemented in <a class="el" href="classirr_1_1scene_1_1_c_vertex_buffer.html#d33248bf26982ff803cca1b3715ce612">irr::scene::CVertexBuffer</a>.</p>

<p>Referenced by <a class="el" href="_i_dynamic_mesh_buffer_8h-source.html#l00090">irr::scene::IDynamicMeshBuffer::setDirty()</a>.</p>

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<a class="anchor" name="d2fcb6e3a470367f4bd848fa736450fd"></a><!-- doxytag: member="irr::scene::IVertexBuffer::setHardwareMappingHint" ref="d2fcb6e3a470367f4bd848fa736450fd" args="(E_HARDWARE_MAPPING NewMappingHint)=0" -->
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          <td class="memname">virtual void irr::scene::IVertexBuffer::setHardwareMappingHint           </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="namespaceirr_1_1scene.html#c7d8ee8d77da75f2580bb9bb17231c27">E_HARDWARE_MAPPING</a>&nbsp;</td>
          <td class="paramname"> <em>NewMappingHint</em>          </td>
          <td>&nbsp;)&nbsp;</td>
          <td><code> [pure virtual]</code></td>
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<p>
set the hardware mapping hint, for driver 
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<p>Implemented in <a class="el" href="classirr_1_1scene_1_1_c_vertex_buffer.html#6e547be081039dc9b8c3eafecc21c71b">irr::scene::CVertexBuffer</a>.</p>

<p>Referenced by <a class="el" href="_i_dynamic_mesh_buffer_8h-source.html#l00081">irr::scene::IDynamicMeshBuffer::setHardwareMappingHint()</a>.</p>

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<a class="anchor" name="fc26204c4888a09d22a578b30a9def3d"></a><!-- doxytag: member="irr::scene::IVertexBuffer::setType" ref="fc26204c4888a09d22a578b30a9def3d" args="(video::E_VERTEX_TYPE vertexType)=0" -->
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          <td class="memname">virtual void irr::scene::IVertexBuffer::setType           </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="namespaceirr_1_1video.html#0e3b59e025e0d0db0ed2ee0ce904deac">video::E_VERTEX_TYPE</a>&nbsp;</td>
          <td class="paramname"> <em>vertexType</em>          </td>
          <td>&nbsp;)&nbsp;</td>
          <td><code> [pure virtual]</code></td>
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<p>

<p>Implemented in <a class="el" href="classirr_1_1scene_1_1_c_vertex_buffer.html#ce3a49ffecc7c99884bd0faa87670c15">irr::scene::CVertexBuffer</a>.</p>

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<a class="anchor" name="566e42d179469d49eb5df7e3b26f84e4"></a><!-- doxytag: member="irr::scene::IVertexBuffer::size" ref="566e42d179469d49eb5df7e3b26f84e4" args="() const =0" -->
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          <td class="memname">virtual <a class="el" href="namespaceirr.html#0416a53257075833e7002efd0a18e804">u32</a> irr::scene::IVertexBuffer::size           </td>
          <td>(</td>
          <td class="paramname">          </td>
          <td>&nbsp;)&nbsp;</td>
          <td> const<code> [pure virtual]</code></td>
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<p>Implemented in <a class="el" href="classirr_1_1scene_1_1_c_vertex_buffer.html#bfe7f69d79a2f5724df21cdb2321257e">irr::scene::CVertexBuffer</a>.</p>

<p>Referenced by <a class="el" href="_c_vertex_buffer_8h-source.html#l00081">irr::scene::CVertexBuffer::CVertexBuffer()</a>, <a class="el" href="_i_dynamic_mesh_buffer_8h-source.html#l00135">irr::scene::IDynamicMeshBuffer::getVertexCount()</a>, and <a class="el" href="_c_dynamic_mesh_buffer_8h-source.html#l00092">irr::scene::CDynamicMeshBuffer::recalculateBoundingBox()</a>.</p>

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<a class="anchor" name="c567314a93d47a5fb40a6a91e18f54e4"></a><!-- doxytag: member="irr::scene::IVertexBuffer::stride" ref="c567314a93d47a5fb40a6a91e18f54e4" args="() const =0" -->
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          <td class="memname">virtual <a class="el" href="namespaceirr.html#0416a53257075833e7002efd0a18e804">u32</a> irr::scene::IVertexBuffer::stride           </td>
          <td>(</td>
          <td class="paramname">          </td>
          <td>&nbsp;)&nbsp;</td>
          <td> const<code> [pure virtual]</code></td>
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<p>

<p>Implemented in <a class="el" href="classirr_1_1scene_1_1_c_vertex_buffer.html#b305ac3ee0c058791b0eb6a50232386e">irr::scene::CVertexBuffer</a>.</p>

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<hr>The documentation for this class was generated from the following file:<ul>
<li><a class="el" href="_i_vertex_buffer_8h-source.html">IVertexBuffer.h</a></ul>
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