<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN"> <html><head><meta http-equiv="Content-Type" content="text/html;charset=iso-8859-1"> <title>Irrlicht Engine: Class Members</title> <link href="doxygen.css" rel="stylesheet" type="text/css"> </head><body> <table class="irrlicht" > <tr valign="middle"> <td><font size="2"><a class="qindex" href="index.html"><font color="#FFFFFF">Home</font></a> | <a class="qindex" href="namespaces.html"><font color="#FFFFFF">Namespaces</font></a> | <a class="qindex" href="hierarchy.html"><font color="#FFFFFF">Hierarchy</font></a> | <a class="qindex" href="classes.html"><font color="#FFFFFF">Alphabetical List</font></a> | <a class="qindex" href="annotated.html"><font color="#FFFFFF"> Class list</font></a> | <a class="qindex" href="files.html"><font color="#FFFFFF">Files</font></a> | <a class="qindex" href="namespacemembers.html"><font color="#FFFFFF"> Namespace Members</font></a> | <a class="qindex" href="functions.html"><font 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href="structirr_1_1_s_event_1_1_s_g_u_i_event.html#70eef30e3d3608cfb6a970aee2bbd1f4">irr::SEvent::SGUIEvent</a> <li>cameraPosition : <a class="el" href="structirr_1_1scene_1_1_s_view_frustum.html#77726fa084f416d69f058a7b2f887545">irr::scene::SViewFrustum</a> <li>CastShadows : <a class="el" href="structirr_1_1video_1_1_s_light.html#fbc66ada0baaf9f642d165fb8b11118b">irr::video::SLight</a> <li>CDynamicMeshBuffer() : <a class="el" href="classirr_1_1scene_1_1_c_dynamic_mesh_buffer.html#d24e07a97d9f05b837078066f2493dfb">irr::scene::CDynamicMeshBuffer</a> <li>ChangedID : <a class="el" href="classirr_1_1scene_1_1_c_index_buffer.html#f42b7407621d5a78d9d518d9e3b96f58">irr::scene::CIndexBuffer</a> , <a class="el" href="classirr_1_1scene_1_1_c_vertex_buffer.html#aa37f912e8c19841d75744ecbf52a242">irr::scene::CVertexBuffer</a> <li>ChangedID_Index : <a class="el" href="classirr_1_1scene_1_1_c_mesh_buffer.html#4ac363d63be1f1e641f21e17d15e32f8">irr::scene::CMeshBuffer< T ></a> , <a class="el" href="structirr_1_1scene_1_1_s_shared_mesh_buffer.html#854d104dc67995a49f65c902195e9d5f">irr::scene::SSharedMeshBuffer</a> , <a class="el" href="structirr_1_1scene_1_1_s_skin_mesh_buffer.html#fb11502ceed0bd242ad649640424342e">irr::scene::SSkinMeshBuffer</a> <li>ChangedID_Vertex : <a class="el" href="classirr_1_1scene_1_1_c_mesh_buffer.html#1568cf5f23d1236c69f11c8ac9dc213a">irr::scene::CMeshBuffer< T ></a> , <a class="el" href="structirr_1_1scene_1_1_s_shared_mesh_buffer.html#04de0bd0ecc19d2026ae110c75ebe8b5">irr::scene::SSharedMeshBuffer</a> , <a class="el" href="structirr_1_1scene_1_1_s_skin_mesh_buffer.html#fae4be231ee666b4bbbd90f350fede24">irr::scene::SSkinMeshBuffer</a> <li>changeWorkingDirectoryTo() : <a class="el" href="classirr_1_1io_1_1_i_file_system.html#8859a2bed44815eeccc4fbcef189b073">irr::io::IFileSystem</a> <li>Char : <a class="el" href="structirr_1_1_s_event_1_1_s_key_input.html#06ea804f1348b79e0fa175606ab5a479">irr::SEvent::SKeyInput</a> <li>checkDriverReset() : <a class="el" href="classirr_1_1video_1_1_i_video_driver.html#4ba84ee992939fc913d4935caffce87b">irr::video::IVideoDriver</a> <li>Children : <a class="el" href="classirr_1_1gui_1_1_i_g_u_i_element.html#90a100897814da93cbbf45f12bbf0198">irr::gui::IGUIElement</a> , <a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#1d6404800155442b600553efcd9d7948">irr::scene::ISceneNode</a> , <a class="el" href="structirr_1_1scene_1_1_i_skinned_mesh_1_1_s_joint.html#b73e76450062d8761d59f4bd1c8bd21f">irr::scene::ISkinnedMesh::SJoint</a> <li>CIndexBuffer() : <a class="el" href="classirr_1_1scene_1_1_c_index_buffer.html#5e2dad1d1636733545d479b80c895773">irr::scene::CIndexBuffer</a> <li>classifyPlaneRelation() : <a class="el" href="classirr_1_1core_1_1aabbox3d.html#ec3f7aa9c61ac773eea6c12924bcaea6">irr::core::aabbox3d< T ></a> <li>classifyPointRelation() : <a class="el" href="classirr_1_1core_1_1plane3d.html#0ef82b15cefb92fc8a1a93f2465c95cb">irr::core::plane3d< T ></a> <li>cleanUnResolvedMeshes : <a class="el" href="structirr_1_1scene_1_1quake3_1_1_q3_level_load_parameter.html#3f3140548da9db6b6753b577a395f271">irr::scene::quake3::Q3LevelLoadParameter</a> <li>clear() : <a class="el" href="classirr_1_1core_1_1array.html#236e08ca44ddf3c2b47b726f90db8d39">irr::core::array< T, TAlloc ></a> , <a class="el" href="classirr_1_1core_1_1list.html#ad18996ed41454bf7bb8e1d3199f4e73">irr::core::list< T ></a> , <a class="el" href="classirr_1_1core_1_1map.html#0f7e7fdbb5ec7794851e32c9716dace0">irr::core::map< KeyType, ValueType ></a> , <a class="el" href="classirr_1_1scene_1_1_i_scene_manager.html#baa3d11a833b89f7579848e234881988">irr::scene::ISceneManager</a> , <a class="el" href="classirr_1_1io_1_1_i_attributes.html#b33109fc1b62432973a49b794231a061">irr::io::IAttributes</a> , <a class="el" href="classirr_1_1gui_1_1_i_g_u_i_combo_box.html#f9f5d813496af19af437a6f51fa7e029">irr::gui::IGUIComboBox</a> , <a class="el" href="classirr_1_1gui_1_1_i_g_u_i_environment.html#77b0cdd0aec36dbb9c558446fab383c2">irr::gui::IGUIEnvironment</a> , <a class="el" href="classirr_1_1gui_1_1_i_g_u_i_list_box.html#affa1f9f823dbb254c1901dba67e31c4">irr::gui::IGUIListBox</a> , <a class="el" href="classirr_1_1gui_1_1_i_g_u_i_table.html#d0b1f8cefa1cbdcede986b16abc868c0">irr::gui::IGUITable</a> , <a class="el" href="classirr_1_1scene_1_1_i_mesh_cache.html#d92d924e558c3a7504f9154ee29b1569">irr::scene::IMeshCache</a> , <a class="el" href="structirr_1_1scene_1_1quake3_1_1_s_variable.html#32dbf0cd7cd2b32d9647ede5b95cb13d">irr::scene::quake3::SVariable</a> <li>clearChilds() : <a class="el" href="classirr_1_1gui_1_1_i_g_u_i_tree_view_node.html#f22b9230bb9b649f03d227ce921e2135">irr::gui::IGUITreeViewNode</a> <li>clearItemOverrideColor() : <a class="el" href="classirr_1_1gui_1_1_i_g_u_i_list_box.html#ca681d4d4814cde0678109e3bce2471e">irr::gui::IGUIListBox</a> <li>clearRows() : <a class="el" href="classirr_1_1gui_1_1_i_g_u_i_table.html#492adc813893d062f66c35dafa653fad">irr::gui::IGUITable</a> <li>clearUnusedMeshes() : <a class="el" href="classirr_1_1scene_1_1_i_mesh_cache.html#9f3e20b8e0f66d59bc454a311d13bbee">irr::scene::IMeshCache</a> <li>clearZBuffer() : <a class="el" href="classirr_1_1video_1_1_i_video_driver.html#2036fe0a27dbd1a123ff5aedb07373a5">irr::video::IVideoDriver</a> <li>clipAgainst() : <a class="el" href="classirr_1_1core_1_1rect.html#86645d45a8bed1a3539bba9865e93de4">irr::core::rect< T ></a> <li>clipLine() : <a class="el" href="structirr_1_1scene_1_1_s_view_frustum.html#ce0b4c93dcd1d4e6ae50615b457f1851">irr::scene::SViewFrustum</a> <li>clone() : <a class="el" href="classirr_1_1scene_1_1_i_animated_mesh_scene_node.html#47aabf6554e3f91bbb033edb8668cec8">irr::scene::IAnimatedMeshSceneNode</a> , <a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#c39832b55855dc59196053adbaec95cc">irr::scene::ISceneNode</a> <li>cloneMembers() : <a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#00a4ef0212b5d4b005202519859689bd">irr::scene::ISceneNode</a> <li>closeDevice() : <a class="el" href="classirr_1_1_irrlicht_device.html#08c97937e0f60f98d443b397a7c60e18">irr::IrrlichtDevice</a> <li>closestPointOnTriangle() : <a class="el" href="classirr_1_1core_1_1triangle3d.html#0318b5951c702a306223b0dff7c83128">irr::core::triangle3d< T ></a> <li>CMatrix4() : <a class="el" href="classirr_1_1core_1_1_c_matrix4.html#f771bfde63cdaa3baa4d9f6121e56411">irr::core::CMatrix4< T ></a> <li>CMeshBuffer() : <a class="el" href="classirr_1_1scene_1_1_c_mesh_buffer.html#a2a6fa9d2f7b23fad0d8a86c74a56944">irr::scene::CMeshBuffer< T ></a> <li>collisionOccurred() : <a class="el" href="classirr_1_1scene_1_1_i_scene_node_animator_collision_response.html#8bb04bc4d7de2203879a8392d024f466">irr::scene::ISceneNodeAnimatorCollisionResponse</a> <li>Color : <a class="el" href="structirr_1_1video_1_1_s3_d_vertex.html#7b94948eda32f0a86512aafb311967e6">irr::video::S3DVertex</a> <li>color : <a class="el" href="classirr_1_1video_1_1_s_color.html#11f2b41eeff9e7f688d322735ca2cfcf">irr::video::SColor</a> , <a class="el" href="structirr_1_1scene_1_1_s_particle.html#62816a5bae441b16f9bd50dfba14abc0">irr::scene::SParticle</a> <li>ColorMask : <a class="el" href="classirr_1_1video_1_1_s_material.html#5a4833b515b453c592224d89356dbc01">irr::video::SMaterial</a> <li>ColorMaterial : <a class="el" href="classirr_1_1video_1_1_s_material.html#127d0d7a428cb9e5450f2e448b7652ae">irr::video::SMaterial</a> <li>const_pointer() : <a class="el" href="classirr_1_1core_1_1array.html#8bf5bc844936a56632038524942f89f1">irr::core::array< T, TAlloc ></a> <li>ConstIterator() : <a class="el" href="classirr_1_1core_1_1list_1_1_const_iterator.html#7afc570d9ea053e82783c5950b87e76d">irr::core::list< T >::ConstIterator</a> <li>constrainTo() : <a class="el" href="classirr_1_1core_1_1rect.html#4515d2a1349dc805775854a422465f63">irr::core::rect< T ></a> <li>construct() : <a class="el" href="classirr_1_1core_1_1irr_allocator.html#24601bd03410855534207c3e5ad7a24b">irr::core::irrAllocator< T ></a> , <a class="el" href="classirr_1_1core_1_1irr_allocator_fast.html#0cadba66801009a1118d7046615c8e04">irr::core::irrAllocatorFast< T ></a> <li>content : <a class="el" href="structirr_1_1scene_1_1quake3_1_1_s_variable.html#ad72c371e07df502419f7b19ec4ee4f2">irr::scene::quake3::SVariable</a> <li>Control : <a class="el" href="structirr_1_1_s_event_1_1_s_mouse_input.html#2b0cf7a5d52c4489dbfc739fe62aa354">irr::SEvent::SMouseInput</a> , <a class="el" href="structirr_1_1_s_event_1_1_s_key_input.html#4f8138bfd7842939bde07e7d63bc7434">irr::SEvent::SKeyInput</a> <li>convertMeshToTangents() : <a class="el" href="classirr_1_1scene_1_1_i_skinned_mesh.html#e63f3f1a74bf38c4b5113e3a5b96c0f3">irr::scene::ISkinnedMesh</a> <li>copyTo() : <a class="el" href="classirr_1_1video_1_1_i_image.html#e4a8a2fc245f691224825aceffd53b8a">irr::video::IImage</a> <li>copyToClipboard() : <a class="el" href="classirr_1_1_i_o_s_operator.html#ba3b621ed3b64e5a421c42b06b49e0b6">irr::IOSOperator</a> <li>copyToScaling() : <a class="el" href="classirr_1_1video_1_1_i_image.html#6f57153218f5ecd4da9aeb5a37f92f59">irr::video::IImage</a> <li>copyToScalingBoxFilter() : <a class="el" href="classirr_1_1video_1_1_i_image.html#651c196f681a105fabfb5ff4f6b28682">irr::video::IImage</a> <li>copyToWithAlpha() : <a class="el" href="classirr_1_1video_1_1_i_image.html#7dd1e5dd19cb35be17c2fa00e38a193d">irr::video::IImage</a> <li>count : <a class="el" href="structirr_1_1scene_1_1quake3_1_1_s_modifier_function.html#b4c250a26a94fc8c25bf499bc4ff74bc">irr::scene::quake3::SModifierFunction</a> <li>createAndOpenFile() : <a class="el" href="classirr_1_1io_1_1_i_file_archive.html#5c3b4994ae63447d2634dd86b3069988">irr::io::IFileArchive</a> , <a class="el" href="classirr_1_1io_1_1_i_file_system.html#3678bb77e12cc6ee2b3947f4c79f6c90">irr::io::IFileSystem</a> <li>createAndWriteFile() : <a class="el" href="classirr_1_1io_1_1_i_file_system.html#f0ed28b697936ee8aa60a5a0877ac90a">irr::io::IFileSystem</a> <li>createAnimatedMesh() : <a class="el" href="classirr_1_1scene_1_1_i_mesh_manipulator.html#08c2483575a88f68d099690932c11562">irr::scene::IMeshManipulator</a> <li>createAnimatedMeshSceneNodeEmitter() : <a class="el" href="classirr_1_1scene_1_1_i_particle_system_scene_node.html#1459245186d570f81f6c7ff78ddd38db">irr::scene::IParticleSystemSceneNode</a> <li>createArchive() : <a class="el" href="classirr_1_1io_1_1_i_archive_loader.html#55e9586f190588e5fea6d17f63fb7aad">irr::io::IArchiveLoader</a> <li>createArrowMesh() : <a class="el" href="classirr_1_1scene_1_1_i_geometry_creator.html#ba5b1b9a614c211eeb7a9f88d8e3ec50">irr::scene::IGeometryCreator</a> <li>createAttractionAffector() : <a class="el" href="classirr_1_1scene_1_1_i_particle_system_scene_node.html#833def146fb8b3d79bbbfbf69a9ed963">irr::scene::IParticleSystemSceneNode</a> <li>createAttributesFromMaterial() : <a class="el" href="classirr_1_1video_1_1_i_video_driver.html#9af1353d9fd2c1704cf7cf338f6ec24c">irr::video::IVideoDriver</a> <li>createBoxEmitter() : <a class="el" href="classirr_1_1scene_1_1_i_particle_system_scene_node.html#e5f92fb41680b5da357c42cbb44e1675">irr::scene::IParticleSystemSceneNode</a> <li>createClone() : <a class="el" href="classirr_1_1scene_1_1_i_scene_node_animator.html#9cc261c12459fc7d3da6c2595d721c0d">irr::scene::ISceneNodeAnimator</a> <li>createCollisionResponseAnimator() : <a class="el" href="classirr_1_1scene_1_1_i_scene_manager.html#67b266cc40ebd66b5d21c26a78f002be">irr::scene::ISceneManager</a> <li>createConeMesh() : <a class="el" href="classirr_1_1scene_1_1_i_geometry_creator.html#f532c8fb5558cf274181eb81220db85b">irr::scene::IGeometryCreator</a> <li>createCubeMesh() : <a class="el" href="classirr_1_1scene_1_1_i_geometry_creator.html#43a1310362ad8e682c21375b2b9de39b">irr::scene::IGeometryCreator</a> <li>createCylinderEmitter() : <a class="el" href="classirr_1_1scene_1_1_i_particle_system_scene_node.html#191550f97d9f8a1ac7c6fefd78d84bf5">irr::scene::IParticleSystemSceneNode</a> <li>createCylinderMesh() : <a class="el" href="classirr_1_1scene_1_1_i_geometry_creator.html#87143de278ac305bc37dc905e800f5f8">irr::scene::IGeometryCreator</a> <li>createDeleteAnimator() : <a class="el" href="classirr_1_1scene_1_1_i_scene_manager.html#163cc04ff2cb03852ac891de56200fa3">irr::scene::ISceneManager</a> <li>createEmptyAttributes() : <a class="el" href="classirr_1_1io_1_1_i_file_system.html#50f91cd88b926751367dac153c1cefd2">irr::io::IFileSystem</a> <li>createEmptyFileList() : <a class="el" href="classirr_1_1io_1_1_i_file_system.html#4f8a69f557f2b7022f6cd7346c3e85d2">irr::io::IFileSystem</a> <li>createFadeOutParticleAffector() : <a class="el" href="classirr_1_1scene_1_1_i_particle_system_scene_node.html#4a9c3ecdf6118267f312f9389bb24888">irr::scene::IParticleSystemSceneNode</a> <li>createFileList() : <a class="el" href="classirr_1_1io_1_1_i_file_system.html#d5820e7664377c12015ea7a6c801f7f8">irr::io::IFileSystem</a> <li>createFlyCircleAnimator() : <a class="el" href="classirr_1_1scene_1_1_i_scene_manager.html#2e49ff49bc9e88e8ecf3d681354e1ab6">irr::scene::ISceneManager</a> <li>createFlyStraightAnimator() : <a class="el" href="classirr_1_1scene_1_1_i_scene_manager.html#865c2da86486dcdb44847d5baa7aaa61">irr::scene::ISceneManager</a> <li>createFollowSplineAnimator() : <a class="el" href="classirr_1_1scene_1_1_i_scene_manager.html#4294d9431997ca0755ed1dad2979d7e3">irr::scene::ISceneManager</a> <li>createGravityAffector() : <a class="el" href="classirr_1_1scene_1_1_i_particle_system_scene_node.html#f06d3565f9c352bdcdf68bb2e3797c32">irr::scene::IParticleSystemSceneNode</a> <li>createHillPlaneMesh() : <a class="el" href="classirr_1_1scene_1_1_i_geometry_creator.html#85cb5d4271a1ef4ba1706b15f70ae391">irr::scene::IGeometryCreator</a> <li>createImage() : <a class="el" href="classirr_1_1video_1_1_i_video_driver.html#acd6737e2e791b7312ab3a38a54c0733">irr::video::IVideoDriver</a> <li>createImageFromData() : <a class="el" href="classirr_1_1video_1_1_i_video_driver.html#425d60f2fcad42d8a79c33c587f41a06">irr::video::IVideoDriver</a> <li>createImageFromFile() : <a class="el" href="classirr_1_1video_1_1_i_video_driver.html#322c41fa08c1da9de4633cf8a1e68607">irr::video::IVideoDriver</a> <li>createImageList() : <a class="el" href="classirr_1_1gui_1_1_i_g_u_i_environment.html#f3bd793f81b15dc534648e8a37e76467">irr::gui::IGUIEnvironment</a> <li>createLimitReadFile() : <a class="el" href="classirr_1_1io_1_1_i_file_system.html#8b110f1ed6f52098753b7a558c020dbc">irr::io::IFileSystem</a> <li>createMemoryReadFile() : <a class="el" href="classirr_1_1io_1_1_i_file_system.html#c60a4b7912a7f2364426dc1aaf9bccae">irr::io::IFileSystem</a> <li>createMemoryWriteFile() : <a class="el" href="classirr_1_1io_1_1_i_file_system.html#568dd1e737fe3d3222b2e4ca2b6ebad3">irr::io::IFileSystem</a> <li>createMesh() : <a class="el" href="classirr_1_1scene_1_1_i_mesh_loader.html#d09c19dd8c8608f0e49c40102e2aaee1">irr::scene::IMeshLoader</a> <li>createMeshCopy() : <a class="el" href="classirr_1_1scene_1_1_i_mesh_manipulator.html#3d2e7401f1d43919834a1bfe0b65e77f">irr::scene::IMeshManipulator</a> <li>createMeshEmitter() : <a class="el" href="classirr_1_1scene_1_1_i_particle_system_scene_node.html#7e08b7e74a5295fd167769d5ee5a5161">irr::scene::IParticleSystemSceneNode</a> <li>createMeshUniquePrimitives() : <a class="el" href="classirr_1_1scene_1_1_i_mesh_manipulator.html#73051bc082f128a2e0592fb1a3da2b7d">irr::scene::IMeshManipulator</a> <li>createMeshWelded() : <a class="el" href="classirr_1_1scene_1_1_i_mesh_manipulator.html#c19065037302c0500cb6ebecefcc6c6d">irr::scene::IMeshManipulator</a> <li>createMeshWith1TCoords() : <a class="el" href="classirr_1_1scene_1_1_i_mesh_manipulator.html#f7feb558fbaad9671667d1332c83bb5d">irr::scene::IMeshManipulator</a> <li>createMeshWith2TCoords() : <a class="el" href="classirr_1_1scene_1_1_i_mesh_manipulator.html#bf123f6fece99816be402e1edf70dc13">irr::scene::IMeshManipulator</a> <li>createMeshWithTangents() : <a class="el" href="classirr_1_1scene_1_1_i_mesh_manipulator.html#685383722646d593f338cc9b75dfb426">irr::scene::IMeshManipulator</a> <li>createMeshWriter() : <a class="el" href="classirr_1_1scene_1_1_i_scene_manager.html#e9a06fb68757381f99cfe11ecbd153e6">irr::scene::ISceneManager</a> <li>createMetaTriangleSelector() : <a class="el" href="classirr_1_1scene_1_1_i_scene_manager.html#ee99e59dc55fe9f8c3507df68f84a9ff">irr::scene::ISceneManager</a> <li>createNewSceneManager() : <a class="el" href="classirr_1_1scene_1_1_i_scene_manager.html#94805dd4eca41ccef9607aefe669aed9">irr::scene::ISceneManager</a> <li>createOctTreeTriangleSelector() : <a class="el" href="classirr_1_1scene_1_1_i_scene_manager.html#dfd8f5d6f2feeb0b50d50e7f3d9a0981">irr::scene::ISceneManager</a> <li>createPointEmitter() : <a class="el" href="classirr_1_1scene_1_1_i_particle_system_scene_node.html#99e2549ad185f0c23b73f43869c60ab8">irr::scene::IParticleSystemSceneNode</a> <li>createRingEmitter() : <a class="el" href="classirr_1_1scene_1_1_i_particle_system_scene_node.html#dee7e28b730ce82ae78e01ccccfff98e">irr::scene::IParticleSystemSceneNode</a> <li>createRotationAffector() : <a class="el" href="classirr_1_1scene_1_1_i_particle_system_scene_node.html#7a09b7ebc0d4a2d164233c42689623d6">irr::scene::IParticleSystemSceneNode</a> <li>createRotationAnimator() : <a class="el" href="classirr_1_1scene_1_1_i_scene_manager.html#29efe9505de4e5dc2218283ef0c2a64d">irr::scene::ISceneManager</a> <li>createScaleParticleAffector() : <a class="el" href="classirr_1_1scene_1_1_i_particle_system_scene_node.html#015692bb57e0b6dfff1de96975b3bc74">irr::scene::IParticleSystemSceneNode</a> <li>createSceneNodeAnimator() : <a class="el" href="classirr_1_1scene_1_1_i_scene_node_animator_factory.html#093f1fb03d8e1c73ff60c8612b0ba778">irr::scene::ISceneNodeAnimatorFactory</a> <li>createScreenShot() : <a class="el" href="classirr_1_1video_1_1_i_video_driver.html#8bf0a7310657ccf42e3cc6715ef36dbe">irr::video::IVideoDriver</a> <li>createSkin() : <a class="el" href="classirr_1_1gui_1_1_i_g_u_i_environment.html#824099cd1ba9dd4b95e40dd1b15244f1">irr::gui::IGUIEnvironment</a> <li>createSkinnedMesh() : <a class="el" href="classirr_1_1scene_1_1_i_scene_manager.html#67015b46ffde252ba723e6dcc6a93ac2">irr::scene::ISceneManager</a> <li>createSphereEmitter() : <a class="el" href="classirr_1_1scene_1_1_i_particle_system_scene_node.html#bb4fe6b6346ede961805166fc5355fef">irr::scene::IParticleSystemSceneNode</a> <li>createSphereMesh() : <a class="el" href="classirr_1_1scene_1_1_i_geometry_creator.html#b97eb5f80cc08b4611cd56a968a98521">irr::scene::IGeometryCreator</a> <li>createTerrainMesh() : <a class="el" href="classirr_1_1scene_1_1_i_geometry_creator.html#7cf8a80a7d76d91ab9a2a1d5f63d4eea">irr::scene::IGeometryCreator</a> <li>createTerrainTriangleSelector() : <a class="el" href="classirr_1_1scene_1_1_i_scene_manager.html#f52f8c74e08637b7643d239542371bc5">irr::scene::ISceneManager</a> <li>createTextureAnimator() : <a class="el" href="classirr_1_1scene_1_1_i_scene_manager.html#e212e01dffc4891d32e3d1735d22d04a">irr::scene::ISceneManager</a> <li>createTriangleSelector() : <a class="el" href="classirr_1_1scene_1_1_i_scene_manager.html#266625379b1558e9be1dc062ea4e71f7">irr::scene::ISceneManager</a> <li>createTriangleSelectorFromBoundingBox() : <a class="el" href="classirr_1_1scene_1_1_i_scene_manager.html#db717113b4203e92f2bd95c84488059c">irr::scene::ISceneManager</a> <li>createUserData() : <a class="el" href="classirr_1_1scene_1_1_i_scene_user_data_serializer.html#8d276882257602ffc03a23a38290ea44">irr::scene::ISceneUserDataSerializer</a> <li>createVolumeLightMesh() : <a class="el" href="classirr_1_1scene_1_1_i_geometry_creator.html#4f4e4a3c266698c375d14c1e19a91407">irr::scene::IGeometryCreator</a> <li>createXMLReader() : <a class="el" href="classirr_1_1io_1_1_i_file_system.html#38f4c90db3fd1b21473ce0cd2437bb59">irr::io::IFileSystem</a> <li>createXMLReaderUTF8() : <a class="el" href="classirr_1_1io_1_1_i_file_system.html#ffd8f622ac7c3dcd507f20f9cd23b21f">irr::io::IFileSystem</a> <li>createXMLWriter() : <a class="el" href="classirr_1_1io_1_1_i_file_system.html#c2bcaf8c338e80ff579061b7056c06da">irr::io::IFileSystem</a> <li>crossProduct() : <a class="el" href="classirr_1_1core_1_1vector3d.html#a2470a12e1ef53f440c95df6249e9aa4">irr::core::vector3d< T ></a> <li>CSkinnedMesh : <a class="el" href="structirr_1_1scene_1_1_i_skinned_mesh_1_1_s_weight.html#9fe6767b50580f2235b3a86dda1e5b7c">irr::scene::ISkinnedMesh::SWeight</a> , <a class="el" href="structirr_1_1scene_1_1_i_skinned_mesh_1_1_s_joint.html#9fe6767b50580f2235b3a86dda1e5b7c">irr::scene::ISkinnedMesh::SJoint</a> <li>CVertexBuffer() : <a class="el" href="classirr_1_1scene_1_1_c_vertex_buffer.html#cf57c82352598d4a13e0389e7f73074a">irr::scene::CVertexBuffer</a> </ul> </div> <hr size="1"> <address style="align: right;"> <small> </small> </address> <table width="100%" border="0" cellspacing="0" cellpadding="2"> <tr> <td width="0"> <div align="left"><small><a href="http://irrlicht.sourceforge.net" target="_blank"><img src="irrlicht.png" alt="The Irrlicht Engine" align="middle" border=0 width=88 height=31></a></small></div></td> <td> <div align="left"><small><em><font size="2">The <a href="http://irrlicht.sourceforge.net" target="_blank">Irrlicht Engine</a> Documentation © 2003-2009 by Nikolaus Gebhardt. 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