<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN"> <html><head><meta http-equiv="Content-Type" content="text/html;charset=iso-8859-1"> <title>Irrlicht Engine: irr::scene::SMD3MeshBuffer Struct Reference</title> <link href="doxygen.css" rel="stylesheet" type="text/css"> </head><body> <table class="irrlicht" > <tr valign="middle"> <td><font size="2"><a class="qindex" href="index.html"><font color="#FFFFFF">Home</font></a> | <a class="qindex" href="namespaces.html"><font color="#FFFFFF">Namespaces</font></a> | <a class="qindex" href="hierarchy.html"><font color="#FFFFFF">Hierarchy</font></a> | <a class="qindex" href="classes.html"><font color="#FFFFFF">Alphabetical List</font></a> | <a class="qindex" href="annotated.html"><font color="#FFFFFF"> Class list</font></a> | <a class="qindex" href="files.html"><font color="#FFFFFF">Files</font></a> | <a class="qindex" href="namespacemembers.html"><font color="#FFFFFF"> Namespace Members</font></a> | <a class="qindex" href="functions.html"><font color="#FFFFFF">Class members</font></a> | <a class="qindex" href="globals.html"><font color="#FFFFFF">File members</font></a> | <a class="qindex" href="pages.html"><font color="#FFFFFF">Tutorials</font></a></font> </td> </tr> </table> <!-- Generated by Doxygen 1.5.6 --> <div class="navpath"><a class="el" href="namespaceirr.html">irr</a>::<a class="el" href="namespaceirr_1_1scene.html">scene</a>::<a class="el" href="structirr_1_1scene_1_1_s_m_d3_mesh_buffer.html">SMD3MeshBuffer</a> </div> <div class="contents"> <h1>irr::scene::SMD3MeshBuffer Struct Reference</h1><!-- doxytag: class="irr::scene::SMD3MeshBuffer" --><!-- doxytag: inherits="irr::IReferenceCounted" -->Holding Frame Data for a Mesh. <a href="#_details">More...</a> <p> <code>#include <<a class="el" href="_i_animated_mesh_m_d3_8h-source.html">IAnimatedMeshMD3.h</a>></code> <p> <div class="dynheader"> Inheritance diagram for irr::scene::SMD3MeshBuffer:</div> <div class="dynsection"> <p><center><img src="structirr_1_1scene_1_1_s_m_d3_mesh_buffer.png" usemap="#irr::scene::SMD3MeshBuffer_map" border="0" alt=""></center> <map name="irr::scene::SMD3MeshBuffer_map"> <area href="classirr_1_1_i_reference_counted.html" alt="irr::IReferenceCounted" shape="rect" coords="0,0,172,24"> </map> </div> <p> <a href="structirr_1_1scene_1_1_s_m_d3_mesh_buffer-members.html">List of all members.</a><table border="0" cellpadding="0" cellspacing="0"> <tr><td></td></tr> <tr><td colspan="2"><br><h2>Public Attributes</h2></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="el" href="classirr_1_1core_1_1array.html">core::array</a>< <a class="el" href="namespaceirr.html#c66849b7a6ed16e30ebede579f9b47c6">s32</a> > </td><td class="memItemRight" valign="bottom"><a class="el" href="structirr_1_1scene_1_1_s_m_d3_mesh_buffer.html#6e402da53b536f3c3e9e7f31bc014a0e">Indices</a></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="el" href="structirr_1_1scene_1_1_s_m_d3_mesh_header.html">SMD3MeshHeader</a> </td><td class="memItemRight" valign="bottom"><a class="el" href="structirr_1_1scene_1_1_s_m_d3_mesh_buffer.html#d63f5bd9e98ea3dd821b8a6133666149">MeshHeader</a></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="el" href="classirr_1_1core_1_1string.html">core::stringc</a> </td><td class="memItemRight" valign="bottom"><a class="el" href="structirr_1_1scene_1_1_s_m_d3_mesh_buffer.html#4d73fb1a22e00df168b3df5096f21334">Shader</a></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="el" href="classirr_1_1core_1_1array.html">core::array</a>< <a class="el" href="structirr_1_1scene_1_1_s_m_d3_tex_coord.html">SMD3TexCoord</a> > </td><td class="memItemRight" valign="bottom"><a class="el" href="structirr_1_1scene_1_1_s_m_d3_mesh_buffer.html#c72cc6a2ce79ef3f1492e1a4b7d65681">Tex</a></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="el" href="classirr_1_1core_1_1array.html">core::array</a>< <a class="el" href="structirr_1_1scene_1_1_s_m_d3_vertex.html">SMD3Vertex</a> > </td><td class="memItemRight" valign="bottom"><a class="el" href="structirr_1_1scene_1_1_s_m_d3_mesh_buffer.html#3419a3f2f28cd6067505e8f0f818c408">Vertices</a></td></tr> </table> <hr><a name="_details"></a><h2>Detailed Description</h2> Holding Frame Data for a Mesh. <p>Definition at line <a class="el" href="_i_animated_mesh_m_d3_8h-source.html#l00152">152</a> of file <a class="el" href="_i_animated_mesh_m_d3_8h-source.html">IAnimatedMeshMD3.h</a>.</p> <hr><h2>Member Data Documentation</h2> <a class="anchor" name="6e402da53b536f3c3e9e7f31bc014a0e"></a><!-- doxytag: member="irr::scene::SMD3MeshBuffer::Indices" ref="6e402da53b536f3c3e9e7f31bc014a0e" args="" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname"><a class="el" href="classirr_1_1core_1_1array.html">core::array</a>< <a class="el" href="namespaceirr.html#c66849b7a6ed16e30ebede579f9b47c6">s32</a> > <a class="el" href="structirr_1_1scene_1_1_s_m_d3_mesh_buffer.html#6e402da53b536f3c3e9e7f31bc014a0e">irr::scene::SMD3MeshBuffer::Indices</a> </td> </tr> </table> </div> <div class="memdoc"> <p> <p>Definition at line <a class="el" href="_i_animated_mesh_m_d3_8h-source.html#l00157">157</a> of file <a class="el" href="_i_animated_mesh_m_d3_8h-source.html">IAnimatedMeshMD3.h</a>.</p> </div> </div><p> <a class="anchor" name="d63f5bd9e98ea3dd821b8a6133666149"></a><!-- doxytag: member="irr::scene::SMD3MeshBuffer::MeshHeader" ref="d63f5bd9e98ea3dd821b8a6133666149" args="" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname"><a class="el" href="structirr_1_1scene_1_1_s_m_d3_mesh_header.html">SMD3MeshHeader</a> <a class="el" href="structirr_1_1scene_1_1_s_m_d3_mesh_buffer.html#d63f5bd9e98ea3dd821b8a6133666149">irr::scene::SMD3MeshBuffer::MeshHeader</a> </td> </tr> </table> </div> <div class="memdoc"> <p> <p>Definition at line <a class="el" href="_i_animated_mesh_m_d3_8h-source.html#l00154">154</a> of file <a class="el" href="_i_animated_mesh_m_d3_8h-source.html">IAnimatedMeshMD3.h</a>.</p> </div> </div><p> <a class="anchor" name="4d73fb1a22e00df168b3df5096f21334"></a><!-- doxytag: member="irr::scene::SMD3MeshBuffer::Shader" ref="4d73fb1a22e00df168b3df5096f21334" args="" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname"><a class="el" href="classirr_1_1core_1_1string.html">core::stringc</a> <a class="el" href="structirr_1_1scene_1_1_s_m_d3_mesh_buffer.html#4d73fb1a22e00df168b3df5096f21334">irr::scene::SMD3MeshBuffer::Shader</a> </td> </tr> </table> </div> <div class="memdoc"> <p> <p>Definition at line <a class="el" href="_i_animated_mesh_m_d3_8h-source.html#l00156">156</a> of file <a class="el" href="_i_animated_mesh_m_d3_8h-source.html">IAnimatedMeshMD3.h</a>.</p> </div> </div><p> <a class="anchor" name="c72cc6a2ce79ef3f1492e1a4b7d65681"></a><!-- doxytag: member="irr::scene::SMD3MeshBuffer::Tex" ref="c72cc6a2ce79ef3f1492e1a4b7d65681" args="" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname"><a class="el" href="classirr_1_1core_1_1array.html">core::array</a>< <a class="el" href="structirr_1_1scene_1_1_s_m_d3_tex_coord.html">SMD3TexCoord</a> > <a class="el" href="structirr_1_1scene_1_1_s_m_d3_mesh_buffer.html#c72cc6a2ce79ef3f1492e1a4b7d65681">irr::scene::SMD3MeshBuffer::Tex</a> </td> </tr> </table> </div> <div class="memdoc"> <p> <p>Definition at line <a class="el" href="_i_animated_mesh_m_d3_8h-source.html#l00159">159</a> of file <a class="el" href="_i_animated_mesh_m_d3_8h-source.html">IAnimatedMeshMD3.h</a>.</p> </div> </div><p> <a class="anchor" name="3419a3f2f28cd6067505e8f0f818c408"></a><!-- doxytag: member="irr::scene::SMD3MeshBuffer::Vertices" ref="3419a3f2f28cd6067505e8f0f818c408" args="" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname"><a class="el" href="classirr_1_1core_1_1array.html">core::array</a>< <a class="el" href="structirr_1_1scene_1_1_s_m_d3_vertex.html">SMD3Vertex</a> > <a class="el" href="structirr_1_1scene_1_1_s_m_d3_mesh_buffer.html#3419a3f2f28cd6067505e8f0f818c408">irr::scene::SMD3MeshBuffer::Vertices</a> </td> </tr> </table> </div> <div class="memdoc"> <p> <p>Definition at line <a class="el" href="_i_animated_mesh_m_d3_8h-source.html#l00158">158</a> of file <a class="el" href="_i_animated_mesh_m_d3_8h-source.html">IAnimatedMeshMD3.h</a>.</p> </div> </div><p> <hr>The documentation for this struct was generated from the following file:<ul> <li><a class="el" href="_i_animated_mesh_m_d3_8h-source.html">IAnimatedMeshMD3.h</a></ul> </div> <hr size="1"> <address style="align: right;"> <small> </small> </address> <table width="100%" border="0" cellspacing="0" cellpadding="2"> <tr> <td width="0"> <div align="left"><small><a 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