- Name: lib64bullet2
- Version: 2.75
- Release: 2mdv2010.1
- Epoch:
- Group: System/Libraries
- License: Zlib
- Url: http://www.bulletphysics.com
- Summary: Professional 3D collision detection library
- Architecture: x86_64
- Size: 5641928
- Distribution: Mandriva Linux
- Vendor: Mandriva
- Packager: Tomasz Pawel Gajc <tpg@mandriva.org>
Description:
Bullet 3D Game Multiphysics Library provides state of the art
collision detection, soft body and rigid body dynamics.
* Used by many game companies in AAA titles on Playstation 3,
XBox 360, Nintendo Wii and PC
* Modular extendible C++ design with hot-swap of most components
* Optimized back-ends with multi-threaded support for Playstation 3
Cell SPU and other platforms
* Discrete and continuous collision detection (CCD)
* Swept collision queries
* Ray casting with custom collision filtering
* Generic convex support (using GJK), capsule, cylinder, cone, sphere,
box and non-convex triangle meshes.
* Rigid body dynamics including constraint solvers, generic
constraints, ragdolls, hinge, ball-socket
* Support for constraint limits and motors
* Soft body support including cloth, rope and deformable
* Bullet is integrated into Blender 3D and provides a Maya Plugin
* Supports import and export into COLLADA 1.4 Physics format
* Support for dynamic deformation of non-convex triangle meshes, by
refitting the acceleration structures
The Library is free for commercial use and open source
under the ZLib License.
- OptFlags: -O2 -g -pipe -Wp,-D_FORTIFY_SOURCE=2 -fstack-protector --param=ssp-buffer-size=4
- Cookie: klodia.mandriva.com 1273426959
- Buildhost: klodia.mandriva.com
Sources packages:
Other version of this rpm: